Immune to Flinching: Difference between revisions
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In the genre of [[Fighting Game|Fighting Games]], this is the ability of characters to endure damage without suffering the "flinch", the recoil/stun animations that are associated with the hit. In some games this is known as having "Super Armor" (not to be confused with armor that actually is [[Clothes Make the Superman|super]]-[[Powered Armor|powered]]). |
In the genre of [[Fighting Game|Fighting Games]], this is the ability of characters to endure damage without suffering the "flinch", the recoil/stun animations that are associated with the hit. In some games this is known as having "Super Armor" (not to be confused with armor that actually is [[Clothes Make the Superman|super]]-[[Powered Armor|powered]]). |
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