Impossible Mission (video game): Difference between revisions

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* [[All There in the Manual]].: The mad scientist's name is Elvin Atombender, which is never mentioned in-game.
* [[Blackout Basement]]: Some rooms in the second game require a Light Bulb item to navigate.
* [[Bottomless Pit]]: Many of the rooms feature these. Of course, forcing one enemy through the pit causes it to [[Wrap Around]] at the top.
* [[Game Breaking Bug]]: The Atari port of the game is known to be (randomly but often) actually impossible, because some of the cards you need can be behind computer terminals, which cannot be searched.
* [[Magic Countdown]]: In the first game, the clock counts forward to 6:00:00 until [[Doomsday Device]] activates. In the sequel, the clock counts down, but there's a per-section countdown and a global countdown.
* [[Nintendo Hard]].
* [[Procedural Generation]].: An early example.
* [[Synthetic Voice Actor]].: An early example. ''"Destroy him, my robots!"''
* [[Unexplained Recovery]].: After ''disintegrating'', no less. However, the clock advances by 10 minutes with each death.
* [[Video Game Lives]]: You seem to have infinite lives, but you really have six hours before the bomb goes off, and each death subtracts ten minutes from the clock. When time is up, Elvin's maniacal laughter sounds, and the screen fades to white.
* [[Synthetic Voice Actor]]. An early example. ''"Destroy him, my robots!"''
 
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