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{{quote|''"Players may blunder through dialog with shocking ineptitude, forget the name of the country they are in, or get confused about which side they are on, but once it comes time to roll for initiative they all turn into Sun Tzu."''|'''Shamus Young''', author of ''[http://www.shamusyoung.com/twentysidedtale/ Twenty Sided]''}}
In a [[Role
It takes a split second, in-world, for players to discuss positioning, weapons, defense and the merits of different magical attacks. If we could see it play out, the characters' hands would smear into in an unnatural blur. With uncanny coordination, characters would converge on their weakest opponents and optimally render them lifeless.
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== Web Original ==
* ''[[Critical Hit (podcast)|Critical Hit]]'' has this in spades, as it's a recording of an actual ''[[Dungeons
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