Infinity: Difference between revisions

no edit summary
m (Mass update links)
No edit summary
 
(5 intermediate revisions by 5 users not shown)
Line 1:
{{work}}
'''Infinity''' is a tabletop wargame created by Spanish company Corvus Belli in 2006. It is influenced by [[Ghost in the Shell]] and other [[Post Cyber Punk]] anime/manga and is known for its dynamic rule system (you can still take actions during your opponent's turn, meaning you never have "nothing" to do) and the "interesting" poses on many of its models.
 
It is 175 years into [[The Future]] and humanity has been able to colonise the stars thanks to [[Our Wormholes Are Different|wormholes]] and a grand unifying [[A Is|AI]] named ALEPH. ALEPH is overseen by an organisation called O-12 that also controls giant cargo ships called Circulars that [[Exactly What It Says on the Tin|travel around the 11 human-controlled systems in a circular route]], effectively making them this universe's equivalent of [[Dune|CHOAM]]. Unfortunately, even with mankind so spread out, they still can't keep their hands off of each other and have split into 5 separate factions which make up the Human Sphere:
Line 7:
* ''Yu Jing'', the second-largest and constantly at odds with PanO. Consists mainly of the East Asian countries unified by China. Yu Jing draws heavily from East Asian designs - Chinese, Japanese, Korean, and Tibetan primarily.
* ''Haqqislam'', a sect of Islam that emphasises humanism and the search for knowledge. Their ability to manufacture the immortality drug Silk makes them very, very rich. Haqqislam naturally draws heavily from Middle eastern art styles and uniform designs, both contemporary and historical.
* ''Nomads'', people who didn't agree with allowing themselves to be governed by Aleph and left their respective societies aboard three giant colony ships. Nomads draw vaguely from Eastern European designs, particularly nomadic cultures, but for the most part are uniquely [[Cyberpunk|cyberpunkishcyberpunk]]ish in their aesthetics.
* ''Ariadna'', the survivors of the first colony ship sent through a wormhole, which mysteriously disappeared, only to be rediscovered several decades later. They don't particularly want to be controlled by anybody. Ariadna designs are a chaotic mixture of cultures from Europe, Russia, and the United States.
* ''ALEPH'' itself maintains the Special Situations Section, essentially its own small, secret army of robots and cyborgs that serve as troubleshooters that eliminate threats to human stability, be they human or otherwise. ALEPH troops draw a lot of inspiration from high-tech cyberpunkish designs, particularly ''[[Ghost in the Shell]]'' (though GitS inspired a lot of ''Infinity'', it is most noticeable in the aesthetics for ALEPH).
 
Oh, did we mention that while they're beating the stuffing out of each other they're being observed by a ''Combined Army'', composed of various [[Humanoid Aliens]] and lead by an AI even more advanced than ALEPH, called the Evolved Intelligence (EI). Oh sure, they're only watching for now, but nothing has been able to get them to leave.
 
----
Not to be confused with [[Infinity (fanfic)|the fanfic of the same name]], or the comic book ''[[Infinity, Inc.]]''.
=== Contains examples of: ===
 
* [[AI Is a Crapshoot]]: Inverted. ALEPH shows no signs of betraying humanity so far and the EI has loyalty to the Ur-Rationalists encoded into every redundant system. Played straight, however, by the Rationalists' ''first'' AI, which promptly [[Ascend to a Higher Plane of Existence|achieved enlightenment]] when it was switched on - and then decided that the Ur weren't worthy of ascension and left them behind.
{{tropelist}}
* [[AIA.I. Is a Crapshoot]]: Inverted. ALEPH shows no signs of betraying humanity so far and the EI has loyalty to the Ur-Rationalists encoded into every redundant system. Played straight, however, by the Rationalists' ''first'' AI, which promptly [[Ascend to a Higher Plane of Existence|achieved enlightenment]] when it was switched on - and then decided that the Ur weren't worthy of ascension and left them behind.
** The Nomads are quite convinced that the AI really is a crapshot, though.
* [[All Bikers Are Hells Angels]]: The Kum Motorised Units are violent outlaws and raiders persuaded to fight for Haqqislam but who, in practice, do whatever they want.
** The main incentives used by the Yu Jing army to recruit the Aragoto Senkenbutai are speed, high risks, and all the shooting you want...and you get paid for it. (and the fact resurrection is a fact of life in the Infinity universe, especially if you're part of a military)
* [[Anime Hair]]: A few models, especially among the Nomads, have that crazy matchstick style.
* [[Asskicking Pose]]: Taken to sometimes absurd levels by the models. It seems rather impractical to run while [https://web.archive.org/web/20150512191121/http://www.arcaneminiatures.co.uk/images/infinity-miniatures/280220-0112.jpg hunched over] and hacking at the same time. [https://web.archive.org/web/20140904141441/http://www.arcaneminiatures.co.uk/images/infinity-miniatures/280122-0128.jpg You have to wonder what they were thinking on some of these.] Fortunately it's not nearly as bad on newer models, which have slipped safely back into the realm of kickass.
* [[Ascend to a Higher Plane of Existence]]: The EI wants to recreate an AI that can do this, for the good of its creators. The previous one didn't think they were ready for it.
* [[Badass]]: At least one per human faction. Achilles ("Individual of Mass Destruction"), Joan of Arc and William Wallace definitely qualify.
Line 35 ⟶ 37:
* [[Cyberspace]]: Maya, which is used for virtually everything from business to communication to entertainment. Administrated by Aleph, natch.
** Due to their distrust of Aleph, it is pretty inevitable the Nomads have their own Maya-copycat network.
* [[Elites Are More Glamorous]]: The armies the player controls are generally intended to be special forces units who are conducting irregular or covert operations, which is why the game places vastly more emphasis on infantry instead of vehicles. Even the conventional low-cost light infantrymen are elite troops when compared with the rank-and-file riflemen of each faction's actual armies.
* [[Everything Is Online]]: Any piece of hardware can be disrupted or controlled by hackers. Even missiles in flight. [[High Octane Nightmare Fuel|Even people.]]
* [[Fantasy Counterpart Culture]]: Slightly averted. No faction is entirely a counterpart culture of any one place, just of one place moreso than another. Pan Oceania, Haqqislam and the Nomads all contain traces of African influence, for example.
Line 54 ⟶ 56:
* [[Rapunzel Hair]]: All the factions have at least one example, even the Combined Army.
* [[Recycled in Space]]: Many of the units are modern day or classical military units <small>IN POWER ARMOUR!</small>
* [[Rock Beats Laser]]: Ariadna in general, due to their separation from the rest of the Human Sphere, has a much lower tech level, with very little powered armor, cybernetic implants, biochemical modifications, or high-end weapons. They make up for it with having ''lots'' of primitive but powerful armor-piercing weaponry, guerilla-style combat, sheer cussed stubbornness, and combat experience. As an added bonus, a lot of the advanced weapons used by the other factions just won't work on Ariadna, as they're designed to disrupt other high-tech weaponry; combat hackers, for example, are useless against an Ariadna force.
* [[Short-Range Long-Range Weapon]]: It's a wargame so there's bound to be a lot. In particular, small arms fire is less effective over long distances where penalties are imposed and enemies can dive for cover.
* [[State Sec]]: ALEPH's cyborg troops.
Line 66 ⟶ 68:
 
{{reflist}}
[[Category:Science Fiction Tabletop Games{{PAGENAME}}]]
[[Category:Tabletop Games]]
[[Category:InfinityScience Fiction Tabletop Games]]
[[Category:Tabletop GameGames of the 2000s]]