Interspecies Romance/Tabletop Games/Dungeons & Dragons: Difference between revisions

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** Acording to ''Dwarves Deep'', humans, gnomes and halflings are cross-fertile with dwarves. And it's not just a theory, but accepted practice among the Shield Dwarves: dwarves' fertility is dangerously low (due to exposure to nonorganic poisons, later [[Cloning Blues|The Spawned]] taint was added) and the quarter-bloods will be proper dwarves.
** Dwarf-elf pairs did exist too, but mostly in [[Ye Goode Olde Days]] of Ardeep and Earlann, or at least Myth Drannor. Which was named so after Drannor Whitethistle, who married the dwarf lady Konora Onyxhelm. Their kid Labrad became one of the first settlers in founding Cormanthor and apparently combined orderly hard-working side with wood-loving one, considering he's known as "the First Gardener". [http://www.wizards.com/dnd/article.asp?x=dnd/mc/mc20010829e Another dwelf is known] as a runecarver and archmage.
** [[The Archmage|Elminster]] has quite a few children; his daughter Narnra Shalace (from the apt-titled novel ''Elminster's Daughter'') was the result of his affair with a female song dragon, who like most intelligent dragons, can take human form.
* The tendency for humans to mate with other things was so common that eventually a race was created in D&D called the "mongrelfolk," supposedly a lowest-common-denominator mish-mash of basically *all* humanoid races.
* Then there is the tauric template. Not happy with centaurs? Pick a humanoid and a creature with four or more legs and [[Biological Mashup|mash 'em up]]. Just try not to think about how they came to be. (Thankfully, the answer is usually "magic".)