Irrelevant Importance: Difference between revisions

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{{trope}}
{{Video Game Examples Need Sorting}}
Sometimes a game scenario requires the player to protect something [[Escort Mission|or someone]] from destruction, so that it can be used by the player within the scenario itself. In some of these cases, should the object be destroyed ''after'' it has served this purpose this will still trigger a mission failure, because the game doesn't recognize that its further preservation is now irrelevant to the mission.