Isometric Projection: Difference between revisions
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* ''[[Cadaver (video game)|Cadaver]]'' |
* ''[[Cadaver (video game)|Cadaver]]'' |
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* ''[[Civilization]] II'' and ''III''; Civ 1 has a bird's eye view, while 4 and 5 feature a 3D world that generally hangs out at a 3/4ths view. |
* ''[[Civilization]] II'' and ''III''; Civ 1 has a bird's eye view, while 4 and 5 feature a 3D world that generally hangs out at a 3/4ths view. |
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* ''[[Command |
* ''[[Command & Conquer]]'' games ''Red Alert 2'' and ''Tiberian Sun'', compared to the top-down views of the first installments and full 3D of the third installments. |
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* ''[[Congo Bongo]]'' (platform game similar to ''[[Donkey Kong]]'', but uses the same engine as ''Zaxxon'') |
* ''[[Congo Bongo]]'' (platform game similar to ''[[Donkey Kong]]'', but uses the same engine as ''Zaxxon'') |
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* ''[[Crystal Castles (video game)|Crystal Castles]]'' (uses the "trimetric" projection variant) |
* ''[[Crystal Castles (video game)|Crystal Castles]]'' (uses the "trimetric" projection variant) |
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* the [[Nintendo DS]] version of ''[[My Sims]] Agents'' |
* the [[Nintendo DS]] version of ''[[My Sims]] Agents'' |
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* ''[[Mystic Towers]]'' |
* ''[[Mystic Towers]]'' |
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* ''[[Pac-Man|Pac-Mania]]'', sort of. Only the vertical axes are this, the horizontal ones are straightforward left/right. |
* ''[[Pac-Man|Pac-Mania]]'', sort of. Only the vertical axes are this, the horizontal ones are straightforward left/right. |
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* ''[[Paperboy]]'' |
* ''[[Paperboy]]'' |
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* ''[[Planescape: Torment]]'' |
* ''[[Planescape: Torment]]'' |