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{{trope}}
{{Video Game Examples Need Sorting}}
[[File:
{{quote|
Cue the victory pose, the triumphant [[Fanfare]], the dramatic camera angle. What just happened? Did the hero beat the [[Big Bad]], rescue the [[
...No. He just got the [[Plot Coupon]] he needed for a minor [[Fetch Quest]].
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Related to [[Mundane Made Awesome]].
{{examples}}
* ''[[The Legend of Zelda]]'' series does this a lot, so much as to [[Lampshade Hanging|hang a lampshade]] on it in ''[[The Legend of Zelda:
** Note that this is so obligatory that Link can break the laws of physics in order to make this gesture. For example, the time he got the [[The Legend of Zelda: Ocarina of Time
*** Ruto shows off her own take on the pose after she finds the Zora's Sapphire in Jabu Jabu's Belly.
** A particularly funny lampshade hanging of this occurs in ''[[The Legend of Zelda:
*** It's followed by his grandma speaking to him some more while he's still in that pose and facing away from her; it takes a moment for him to realize it and move into a more natural position to listen.
*** Another time, when Link first meets Tingle and gets the Tingle Tuner from him, he pulls the pose and lifts the tuner above his head... while Tingle does it at the same time in the background. Tingle also does this when you have him analyze a {{spoiler|Triforce Chart}} later in the game.
** ''[[The Legend of Zelda: Phantom Hourglass
** In ''Link's Awakening'', there is one point where you get Marin to briefly join you. This does usually come with fanfare in RPGs, but it's usually only accompanied by a brief message saying "[name] joined your party." But no, this is a Zelda game. Link does the usual Item Get pose, complete with fanfare, as he holds Marin over his head. A pity the gameboy graphics were too primitive to show Marin's reaction to being treated like this...
{{quote|
** [[Lampshaded]] even more in ''[[The Legend of Zelda: Skyward Sword
** It's also interrupted later. {{spoiler|Immediately afterward, the interruption is followed by a '''second''' Item Get.}} Skyward Sword really drives home the lampshades.
*** As with ''Phantom Hourglass'', Link can accidentally turn a Rupee into a Rupoor using Glittering Spores. Picking one up gives a sour version of the "Lesser Material"
* ''[[
** To the point of parody (at least one hopes so). At one point you need to [[Fetch Quest|recover cogs to get a bridge to work]]. Most items in the game are held over Fox's head as he stares at it in awe, and the bridge cogs are no exception. ''Each'' bridge cog, as you collect them.
* The [[Trope Namers]], however (by way of [[Memetic Mutation]]), is the ''[[Super Mario Bros.]]'' series after the jump to 3D, specifically ''[[
** ''[[
*** [[
** This is actually ''detrimental'' in ''[[
* In the ''[[Lufia]]'' games, ''Lufia 2'' in particular had a dramatic fanfare, even if all you found was a single coin or some pocket lint. The truly amusing part was that it was a four-note fanfare, and all heralded pronouncements of what you obtained were phrased as "Got (Item Name)".
* In the ''[[Metroid]]'' series, upgrades for Samus' suit are traditionally hidden in mysterious spheres held by the Chozo statues found in special rooms; obtaining these upgrades rewards the player with both a new ability and a [http://www.youtube.com/watch?v=VKuFCOH-DEg dramatic fanfare]. In the first game, lesser upgrades such as those for missile capacity were given the same treatment, but the later games used either a [http://www.youtube.com/watch?v=uyxTt0z5MFU shorter fanfare] or quick sound clip.
** These fanfare sequences are actually ''vitally important'' for speedrunners, as the internal game clock in most Metroid games does not run until the player actually presses a button to continue the game.
* ''[[
* From the beginning, the ''[[Mega Man (
** The third game began the tradition of Mega Man jumping up to the exact center of the room after the fanfare and vacuuming up a series of energy globes from the edges of the screen, presumably the same globes emitted by the defeated boss's explosion. Mega Man's rival, Bass, invented his own style of [[Mega Manning]]: He simply fires his gun straight upward until he is engulfed in purple flame.
** In ''[[
** And '''dubbed into English''' in ''X8''.
* In ''[[
** Let's not forget the [[Squick|brain kissing]] every time he recovers a brain of one of his peers.
* Obtaining a Jiggy Piece in ''[[Banjo-Kazooie]]'' triggers a victory dance not dissimilar from the one featured in the ''[[Super Mario Bros.]]'' games; obtaining ''all'' the Jiggy Pieces in a world, however, sets off a slightly more over-the-top one where Banjo bows for his audience.
** This was sadly missing in the sequel ''[[Banjo-Tooie]].'' Collecting a Jiggy just gets a short music clip and the Jiggy floating around Banjo's head for a few seconds without even a pause in the action.
* ''[[Devil May Cry]]'' takes this to its logical extreme, where Dante bends each of his new, sentient weapons to his will. The third game ups the ante by making each new weapon a boss fight, and the fourth features one of the most over-the-top weapon demonstrations of all time, complete with perhaps the longest-running string of [[Double Entendre
* In the NES ''[[
** As summarized by [[Seanbaby]]:
{{quote|
* ''[[Flashback (
* In the first ''[[Jak and Daxter]]'' game, the titular duo does an elaborate dance every time they pick up a [[MacGuffin|Power Cell]].
** [[Ratchet and Clank]] do [[Shout
* ''[[Fire Emblem]]: Radiant Dawn'' lacks any kind of pose, but still manages to use this trope to completely [[Narm|ruin the drama]] at the death of {{spoiler|The Black Knight}}. "And now the soul that remains is once more alone..." * item get jingle*
* In ''[[Okami]]'', everything you pick up gets a fanfare (the awesomeness of said fanfare depending on the item you got) and a little scroll describing said item.
** These sounds range from small success to MIRACLE which is truly an epic sound effect in itself.
* ''[[Eternal Darkness]]'' uses a different musical sting for each location in the game for when characters acquire items (which then zoom towards the screen and rotate): Persian woodwinds in the Forbidden City, an ominous groan in Angkor Thom, a holy choir in Oublié Cathedral, and a harpsichord in the Roivas mansion.
* In ''[[
** And all the games have flash a phrase on the screen. " <name> got/found/recieved <blank> !" Or all too often in Gen 1 "No more room for items!" and you had to use/toss something or leave it behind.
* In [[Shadow Man]], most items that go into your inventory are located in a circular room on a pedestal. When you pick them up, the camera angle changes, a victory music plays (although this is hard to notice as it blends well with the game's normal music) and Shadow Man says "This should be useful". If the item has a special use (besides being a weapon or [[Plot Coupon]]), the item room also contains samples of the "target" that the item can be used on.
* ''[[
** Matthew does it as well in "Dark Dawn".
* ''[[
** In the ''First'' and ''Second Encounter'', Sam always holds a quest item at the end of the level in a certain pose.
** In ''[[Serious Sam:
* Shantae from ''[[Shantae]]: Risky's Revenge'' makes an item holding pose when the item is important.
* In the ''[[
* In [[Little Big Adventure]] the protagonist does a hilarious dance every time you find something important. He even does this during the final [[Cutscene]] in the sequel, and this time it looks [[Narm|a bit ridiculous]].
* [[Legend of Kay]] does this to keys. Kay holds the key over his head, fanfare plays, key is glowing, and the words "You've found a key! With it you can surely open a door somewhere!" appear on the bottom of the screen. Gets old pretty fast.
* The Zelda-like ''[[Goof Troop]]'' [[Licensed Game]] for the SNES.
* [[Escape From Puppy Death Factory|YOU GOT THE PUPPY!]]
* Isaac in ''[[
* In ''[[
* In ''[[Final Fantasy]]'', the game played a happy chime each time you found an item. One such item is a Rat's Tail, used to complete an important quest. In another case, you get a mysterious rock that helps power your flying ship. In the US version for the NES, the game could inform you that you got Floater. This could be initially puzzling, since in some parts of the US, a floater is a large, buoyant piece of feces.
* ''Kick Master'' cut to a generic screen of the hero holding something aloft whenever he found something important.
* The gag manga adaptation of ''[[The Legend of Zelda:
** Parodied even more so when Gonzo tries to copy Link [http://www.mangafox.com/manga/the_legend_of_zelda_the_wind_waker_link_s_logbook/v01/c006/16.html and does this].
* The Zelda version was parodied in episode 27 of ''[[Yu-Gi-Oh!: The Abridged Series
* Lampshaded in the [[
* Parodied in the webcomic ''[[VG Cats]]'': [http://www.vgcats.com/comics/?strip_id=39 "Doo dee dooo!"]
* Webcomic ''[[Pokémon
** And then the parody is [[Lampshaded]]. [[Funny Moments (Sugar Wiki)|Brendan got a kick in the nuts! Da dadadada!]]
* Parodied in ''[[College Saga]]'', complete with a poorly done [[Stop Trick]] as the item disappears into Mark's inventory.
* A Subversion happens early in ''[[Jak and Daxter|Jak II]]''. After completing their first mission, the duo go into one of their victory dances from the first game, only to cut it short when the building they're standing on starts to collapse from their weight.
** With the music as well... which ends with a [[Record Scratch]] when it collapses.
* [[
* Parodied in ''[[
* ''Moraff's World'' has a long pause following the announcement that a key item has been found and coming after a "YOU FIND..." message. Every so often, that long pause is followed by "NOTHING!"
* Parodied in ''[[Ace Attorney
* And of course, there's [http://www.youtube.com/watch?v=oHI7KuzwhnI this guy].
* [[The Spoony Experiment
* The ''[[Animal Crossing]]'' games have this whenever you get an item. A little fanfare plays and your character spins around to show you what you've got. These normally come with an [[Incredibly Lame Pun]], such as if you catch a sea bass: "I caught a sea bass! See? Bass!"
* In Fancy Pants 2, when the mayor gives you the icecream in the [[Cutscene]], you stand up and go "Ice Cream Get!" The mayor then wonders [[Lampshade Hanging|"Why do they always do that?"]]
* A nod to the [[Trope Namers]] exists in ''[[Minecraft]]''. Every time you get an in-game achievement, the achievement pops up on the screen with the caption "Achievement Get!"
* In ''[[
* In [[
* In Adamwestlapdog's [[Ocarina Of Time Abridged]], when Link does the victory pose for a Deku Stick, Navi cries out, "It's a stick! Nobody gets excited about a STICK!"
{{reflist}}
[[Category:Video Game Items and Inventory]]
▲[[Category:Item Get]]
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