Junk Rare: Difference between revisions

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{{trope}}
[[File:One_With_Nothing_7807One With Nothing 7807.jpg|link=Magic: theThe Gathering|frame|Yes, this is a rare card<ref>as shown by color (gold) of the expansion symbol</ref>. No, [[Joke Item|discarding your hand is not a good thing]].]]
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There are the awesome, powerful rare cards that you're eagerly praying to see when you crack open a booster pack...and then there are these. A [['''Junk Rare]]''' is weak, narrow, useless, or otherwise undesirable, and to make matters worse, it's ''rare.'' So much for [[Power Equals Rarity]].
 
Naturally, [[Your Mileage May Vary]]. One player's [[Awesome but Impractical]] is another player's [[Rule of Cool|Who Cares How Impractical It Is, It's Awesome!]] And one should never underestimate the power of [[Narm Charm]]. And [[Hundred-Percent100% Completion]].
 
This trope is not exclusive to [[Collectible Card Game|Collectible Card Games]]s--[[Random Drops]] can qualify as well, and when they do they are often also [[Vendor Trash]].
 
May be [[Awesome but Impractical]], [[Cool but Inefficient]], or a [[Useless Useful Spell]]. If it's only available through a special promotion, it's a [[Promotional Powerless Piece of Garbage]].
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== [[Tabletop Games]] ==
=== Card Games ===
 
* ''[[Magic: theThe Gathering]]'' has a lot of these, usually [[Intentional Trope|on purpose]]. Mark Rosewater, the game's head designer, wrote a lengthy [[Justified Trope|Justification]] of the practice titled [https://web.archive.org/web/20090602111149/http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr9%2Fdaily%2Fmr9 "Rare, but Well Done"], in which he discusses in great detail why this trope exists. In general, cards are rare when they really ''are'' [[Game Breaker|powerful enough]] to dominate games (especially sealed deck and draft games), when they're [[Cool but Inefficient|weird and wacky enough]] that only a small portion of the players would want to use them, or when they're [[Difficult but Awesome|complicated enough]] that they can overwhelm beginning players. When players complain about a rare being one of those last two types and insisting it should have been an uncommon, one of Rosewater's stock replies is "you hate it, so you want to see it in ''more'' of your packs?"<br /><br />Of course, it's not unheard of for the quirkier ones to become [[Lethal Joke Character|Lethal Joke Characters]] later on--one infamous example is [http://magiccards.info/mr/en/272.html Lion's Eye Diamond], which was originally designed as a [[Nerf|nerfed]] [http://magiccards.info/un/en/233.html Black Lotus] so weak that nobody would ever play it. It's now banned or restricted in almost every format.
** Of course, it's not unheard of for the quirkier ones to become [[Lethal Joke Character]]s later on—one infamous example is [http://magiccards.info/mr/en/272.html Lion's Eye Diamond], which was originally designed as a [[nerf]]ed [http://magiccards.info/un/en/233.html Black Lotus] so weak that nobody would ever play it.
* The ''[[Star Wars Customizable Card Game]]'' had Epic Events, which typically required not only that you use associated cards, but your ''opponent'' use associated cards; for instance, Attack Run depended on your opponent using the Death Star and you having Death Star: Trench and Proton Torpedoes. All were rare.
* ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh!]]'':
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** Pretty much any card that requires another card to play. This can be worse if the "summoning" card is a rare in of itself. Venominion and Venominaga are good examples, with one being Ultra Rare and the other being Secret Rare. Venominaga however can only be played with Venominion's ability (with almost no exception), so even if you did score this extremely-rare card, there was no way you could play it unless you shelled out the money for the other, or got lucky with the pack again.
** The Japanese sets include a rarity called "Normal Rare" where, even if the cards don't appear to be Rare, they are ''very'' hard to find. Oftenly, cards that fall on "Normal Rare" are ''worse than your ordinary Commons''. [http://yugioh.wikia.com/wiki/Self-Mummification Just] [http://yugioh.wikia.com/wiki/Localized_Tornado see] [http://yugioh.wikia.com/wiki/Sound_the_Retreat! for] [http://yugioh.wikia.com/wiki/Cold_Shiver yourself]. Luckily (or not), the Normal Rare rarity doesn't exist anywhere else, and it's much easier to find these cards.
* In ''[[Pokémon (Tabletop Gamegame)|Pokémon]]'':
** Evolved (Stage 1 and Stage 2) Pokémon are mostly rare, and require basic Pokémon first. (You can get around using a Stage 1 with Pokémon Breeder (also Rare), but you still need the common basic Pokémon.)
** Another example would be the super [[Awesome but Impractical]] legends, and some rares are actually extremely weak and nigh unplayable, like early Magnetons, Pidgeot, etc.
** Rarity seems to be more related to the Pokémon featured than the potential for playability. There have been instances in every tournament season up to the present (2010-112010–11) of a player doing well with a deck using nothing above Uncommon, the second-lowest rarity, though such decks have never moved beyond the national level. There was one time a World Championship winner's deck used only 4 Rares out of 60 cards per deck. (There were at least three rarities above Rare at that time. And if you're curious, it was the [[Pokémon Ruby and Sapphire (Video Game)|Lunatone-Solrock]] deck.)
 
=== War Games ===
* In the early days of [[Hero Clix]], this is applied to uniques like Juggernaut without the helmet and original-costume Cyclops. Adding keywords didn't help these guys much. And the newer sets have gems like [[Spider-Man]] villain The Spot, Mr. Miracle & Oberon duo, and Queen of Fables.
 
== [[Video Games]] ==
* 90% of just about ''any'' item you get in ''[[Diablo]]''. Unless you can bribe someone to run you through an area with it.
* In ''[[RunescapeRuneScape]]'':
** It's possible, but ''extremely'' rare, to randomly receive 100 silver ore as a drop from most monsters with drop tables. Otherwise, silver ore is a common item, and even a hundred of them are only worth a few thousand gold in total. The dragon spear is obtained through a similar system (an extremely rare drop from the same wide variety of enemies) and is very close to completely worthless.
** Clue scrolls occasionally reward the player with rare and valuable items...and other times, you get a handful of mundane colored firelighters.
* Anchors are the rarest items in ''[[Super Mario Bros 3 (Video Game)|Super Mario Bros 3]]'': every other world has an [[Guide Dang It|untold]] level where collecting an untold number of coins gets you anchor. All the anchor does is stop the airship from changing its place on the map if you die. In World 5 a very rare glitch can make the airship fly to an [[Unwinnable By Mistake|unreachable square]], so it's probably most useful there.
* ''[[Pokémon]]'':
** There are plenty of rare but almost useless [[Mons]]: Tangela and Lickitung were this in the first generation, and subsequent games followed in their footsteps with such duds as Qwilfish and Dunsparce. However, Chimecho takes the cake here: In its debut, not only was it found on an area where you were unlikely to go search for Pokemon, with a 1% encounter rate, but ''no trainer had it'' ([[Guide Dang It|meaning you can't use the in-game function to find out where an encountered species can be found]])...and it was the weakest Psychic-type in the game.
** Any shiny [[Com Mons]], e.g. shiny Rattatas and shiny Pidgeys.
* The Goblin, Bomb and Mind Flayer [[Summon Magic|summons]] in [[Final Fantasy IV]] and its [[Final Fantasy IV: theThe After Years|sequel]].
* Nintendo World Championship 1990 is one of the rarest NES games in existence with an interesting piece of history behind it, considered to be the Holy Grail of game collections. However, as shown on [[The Angry Video Game Nerd (Web Video)|The Angry Video Game Nerd]], it exists as nothing more than a competition cart split between segments of [[Super Mario Bros.]], [[Rad Racer]] and [[Tetris (Video Game)|Tetris]].
* Back in the days of vanilla ''[[World of Warcraft (Video Game)|World of Warcraft]]'', Molten Core's Sulfuron Harbinger encounter occasionally ended in disappointment when one of the items dropped was [http://www.wowhead.com/item=17074 Shadowstrike]. Sure, it had the gimmick of transforming into [http://www.wowhead.com/item=17223 Thunderstrike] and back. But it had inferior DPS to other two-handers, so the Warriors and Paladins didn't want it, and no stat bonuses, so the Hunters, Druids, and Shamans didn't want it either, and the other classes couldn't wield Polearms. No surprise that its nickname became "[[Vendor Trash|Vendorstrike]]", and later "Nexusstrike," as it became a reliable source of Nexus Crystals from disenchanting.
* Unusuals from ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]''. They are extremely rare, only being found in [[Bribing Your Way to Victory|Mann Co. Supply Crates]] at a ''1%'' rate. The most valuable variants of them are valued at ''thousands'' of dollars and lots of in-game high-level "currency". And what are they? [[And Your Reward Is Clothes|Hats]] with special particle effects- literally no more than cosmetic items with flashy effects.
 
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