Karateka: Difference between revisions

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A [[Beat'Em Up]] that is the spiritual predecessor to the first ''[[Prince of Persia]]'' game, '''''Karateka''''' is a game originally developed for the Apple II system by [[Jordan Mechner]], and employed rotoscoping technology for surprisingly realistic movements. ''Karateka'' puts you in the role of a heroic karate expert who must infiltrate the fortress of Akuma, who has kidnapped the lovely Princess Mariko. To do this, he must initially climb a mountain and get through the bodyguards who hold the entrance. Once inside the fortress, he must fight still more bodyguards and Akuma's eagle and pass the infamous death gate, before fighting Akuma himself.
A [[Beat'Em Up]] that is the spiritual predecessor to the first ''[[Prince of Persia]]'' game, '''''Karateka''''' is a game originally developed for the Apple II system by [[Jordan Mechner]], and employed rotoscoping technology for surprisingly realistic movements. ''Karateka'' puts you in the role of a heroic karate expert who must infiltrate the fortress of Akuma, who has kidnapped the lovely Princess Mariko. To do this, he must initially climb a mountain and get through the bodyguards who hold the entrance. Once inside the fortress, he must fight still more bodyguards and Akuma's eagle and pass the infamous death gate, before fighting Akuma himself.


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