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''Where do we start''?
In an alternate timeline, a worldwide ban on nuclear
During this peacetime, a group of mysterious, vicious creatures known as "Heaven's Smiles" begin to attack; they start by attacking delegates at a key treaty signing, then begin striking at random from there. The Heaven's Smiles appear to exist specifically to cause terror, but only one person knows their true purpose: their leader, an enigmatic man known only as Kun Lan.
To stop Kun Lan and the Heaven's Smiles, the elderly, wheelchair-bound Harman
While this plot summary appears clear and concise, it only scratches the surface of the game's story. As the Smiths keep getting called in to deal with each new threat from Kun Lan, a deep conspiracy with ties to the origins of both Killer7 and the Heaven's Smiles comes to light, and dozens of twists and turns follow.
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With that, we depart from the realm of sensibility. ''Killer7'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism. Themes of war, religion, personal conflict, and politics all weave into one gigantic [[Mind Screw]], wrapping around each other like the bondage straps around [[Ninja Butterfly|Iwazaru]].
In contrast to the [[Mind Screw]] storyline, the developers uniquely streamlined the gameplay of ''Killer7'': a character moves along a set of predetermined paths, so all a player can do is choose forks and turn around. When attacked, players hold down a button to switch into first-person view and aim crosshairs manually (similar to ''[[Resident Evil]] 4''). The Heaven's Smiles remain invisible until players use another button to scan for them; as they approach, players can see an obvious glowing spot upon them, and while shooting this spot results in their instant death, players will find it difficult to do so. Any enemy who gets in too close to the player will laugh at the player before exploding and causing damage. [[Death Is a Slap on The Wrist]] most of the
While players can practically count the polygons in the characters's faces, the game makes excellent use of shading and shadows to create a unique graphical style. Two levels also feature anime cutscenes, both done by different studios.
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* [[Cosmic Chess Game]]
* [[Cosplay Otaku Girl]]: Ayame Blackburn.
* [[Creepy Child]]: Kess and Susie. Susie
* [[Crowning Music of Awesome]]: [http://www.youtube.com/watch?v=BuYVfNeX-lY&hd=1 Rave On]
* [[Dark Messiah]]: Ulmeyda. {{spoiler|But he's actually not that bad a guy.}}
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* [[Sadistic Choice]]: Presented to the player at the end of the game: kill {{spoiler|Matsuoka, and the US will nuke Japan off the face of the planet}}; spare him, and {{spoiler|Japan will attack the US, triggering [[World War III]]}}.
* [[Secret Character]] {{spoiler|(Young Harman)}}
* [[Shout-Out]]: Some of Travis's T-shirts are references to Tyler Durden's in ''[[Fight Club (film)|Fight Club]]''. Appropriate, given Travis's relationship to the protagonist and the [[Trick Twist]] of the game.
** The manager of the Union Hotel is apparently Edo McAllister from ''[[Flower, Sun, and Rain|Flower, Sun and Rain]]'', another Suda51 game.
** Some of Dan's suits look like [[Cowboy Bebop|Spike Spiegel's]] and [[Lupin III|Lupin's.]]
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