Display title | King Arthur: The Role-Playing Wargame |
Default sort key | King Arthur: The Role-Playing Wargame |
Page length (in bytes) | 6,821 |
Namespace ID | 0 |
Page ID | 148882 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 15:41, 7 January 2023 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | King Arthur: The Role-Playing Wargame is a video game by Neocore Games based on the exploits of King Arthur himself, chronicling his rise to power in an England divided by bickering kingdoms. The game itself is a mix of strategy (in the vein of the Total War series) and role-playing (which is reminiscent of text-based adventure games). It also features hero characters that lead the armies and level up in a manner similar to RPGs.
While obviously based on Arthurian mythology it diverges fairly widely from versions of the myths. It also features a morality axis that tracks the player's decisions and whether they tend toward Rightful or Tyrant and Christianity or The Old Faith, unlocking new units and hero abilities based on these leanings.
It now has a sequel. |