La-Mulana: Difference between revisions

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** A necessary hint to one of the puzzles is only found in the manual, to encourage such things. However, as it refers to the end of the Aztec's fifth age, which got talked about a bit on television after the game came out, it's more probable you can beat the game without reading it.
* [[Already Undone for You]]: Traps in that large temple complex.
* [[Always Check Behind the Chair]]: ''La-Mulana'' really emphasizes exploration to a ludicrous degree, as finding a variety of items (like the MSX ROMs in the original game) and puzzle hints require examining everything and anything thoroughly, sometimes even including analysis of the ''backgrounds'' on specific screens.
* [[Always Check Behind the Chair]]
* [[Amazing Technicolor Battlefield]]: In the remake. In the original version most of the bosses you fight will have a black screen in the backdrop, this is because it's [[Retraux|supposed to look like it fits the limitations of the MSX]].
* [[Ambidextrous Sprite]]: Averted, Lemeza has different sprites for facing left and right.
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* [[Cosmic Forces Trio]]: The Mother (Creator), the Sages (Preservers), and the Lemeza (The Destroyer).
* [[Crate Expectations]]: Seen in Tower of Ruin.
* [[Crystal Skull]]: One of the artifacts acquired late in the game; it unlocks the entrance to Tiamat's Dimensional Corridor.
* [[Crystal Skull]]
* [[Culture Chop Suey]]: The ruins are basically a huge pile-up of most of the world's major cultures, religions and architectural styles. Justified, as the game implies that all intelligent life was born in La-Mulana.
* [[Cute Monster Girl]]: Tiamat.