Lamarck Was Right: Difference between revisions

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* ''[[Infinity Blade]]'' is this trope distilled into a video game. In it, the hero must defeat the evil God King, but will inevitably fail. No worries though, as his offspring inherits all XP and equipment from him, allowing the player to become stronger with each new generation.
* ''[[Infinity Blade]]'' is this trope distilled into a video game. In it, the hero must defeat the evil God King, but will inevitably fail. No worries though, as his offspring inherits all XP and equipment from him, allowing the player to become stronger with each new generation.
* In ''[[The Sims]] 3'', parents can pass on their traits to their children. Also, since all hair/eye/skin colors are now equally dominant (opposed to following the basic Punnett model of dominant and recessive that was in its predecessor), you could easily have a child with Dad's blue skin and Mom's pink hair with orange highlights.
* In ''[[The Sims]] 3'', parents can pass on their traits to their children. Also, since all hair/eye/skin colors are now equally dominant (opposed to following the basic Punnett model of dominant and recessive that was in its predecessor), you could easily have a child with Dad's blue skin and Mom's pink hair with orange highlights.
* In [[Pokémon]], [[T Ms]] learned by a parent pokemon are passed down to the children, as well as certain moves crossing species - a phenomenon referred to as "Egg Moves." Chain-breeding is how you achieve things like a Charizard which knows Crunch.
* In ''[[Pokémon]]'', TMs learned by a parent Pokémon are passed down to the children, as well as certain moves crossing species - a phenomenon referred to as "Egg Moves." Chain-breeding is how you achieve things like a Charizard which knows Crunch.