Lampshade Hanging/Video Games: Difference between revisions

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* In ''[[Half-Life 2]]'', Dr. Breen hangs a lampshade on Gordon Freeman himself, saying that he's just a theoretical physicist, just one normal human. ...Which makes sense, really. How the heck is this one ordinary guy not only an MIT educated theoretical physicist, but also a [[One-Man Army]]?
* In ''[[Half-Life 2]]'', Dr. Breen hangs a lampshade on Gordon Freeman himself, saying that he's just a theoretical physicist, just one normal human. ...Which makes sense, really. How the heck is this one ordinary guy not only an MIT educated theoretical physicist, but also a [[One-Man Army]]?
* In [[Kingdom Hearts]], at first, only Sora,{{spoiler|(and Riku and The King later on)}} has the ability to wield a Keyblade. Later on, in Kingdom Hearts II, Roxas {{spoiler|and Kairi}} can wield one (Hell, Roxas can wield TWO!). In that Game's secret ending and [[Kingdom Hearts Birth By Sleep|Birth by Sleep]], it is also revealed that Terra, Ventus, Aqua, and Master Eraqus can wield them, {{spoiler|as can Master Xehanort and Vanitas. There's even a world full of abandoned Keyblades at the end of the game, suggesting that at some point, there has been THOUSANDS of people able to wield the Keyblade.}} I think Braig summed it up best:
* In [[Kingdom Hearts]], at first, only Sora,{{spoiler|(and Riku and The King later on)}} has the ability to wield a Keyblade. Later on, in Kingdom Hearts II, Roxas {{spoiler|and Kairi}} can wield one (Hell, Roxas can wield TWO!). In that Game's secret ending and [[Kingdom Hearts: Birth By Sleep|Birth by Sleep]], it is also revealed that Terra, Ventus, Aqua, and Master Eraqus can wield them, {{spoiler|as can Master Xehanort and Vanitas. There's even a world full of abandoned Keyblades at the end of the game, suggesting that at some point, there has been THOUSANDS of people able to wield the Keyblade.}} I think Braig summed it up best:
{{quote| '''Braig:''' It seems like these days, everybody's got one of those...<br />}}
{{quote| '''Braig:''' It seems like these days, everybody's got one of those...<br />}}
** Braig also comments on {{spoiler|Terra-Xehanort's}} amnesia with "Boy, this is some cliché." It definitely starts sounding like a lampshade when one considers that convenient-for-the-plot memory loss seems to be a rather common ailment in the series.
** Braig also comments on {{spoiler|Terra-Xehanort's}} amnesia with "Boy, this is some cliché." It definitely starts sounding like a lampshade when one considers that convenient-for-the-plot memory loss seems to be a rather common ailment in the series.
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** In the second game, Max shoots his way through several mooks and exits the garage under a police station, only to have his friend Vlad pull up. He notes that it's one unlikely coincidence. {{spoiler|It's not a coincidence.}}
** In the second game, Max shoots his way through several mooks and exits the garage under a police station, only to have his friend Vlad pull up. He notes that it's one unlikely coincidence. {{spoiler|It's not a coincidence.}}
** The televisions in ''Max Payne 2'' feature a Blaxploitation parody of the original ''Max Payne'' called "Dick Justice", where many of the flaws of the first game are lampshaded, such as "having a constipated grimace" and speaking in metaphor.
** The televisions in ''Max Payne 2'' feature a Blaxploitation parody of the original ''Max Payne'' called "Dick Justice", where many of the flaws of the first game are lampshaded, such as "having a constipated grimace" and speaking in metaphor.
* In the ''[[The Bards Tale]]'' games, the character is featured repeatedly speaking to the narrator in debate of what he says, or simply because he feels it not necessary, commenting at various points on subjects like [[Impossible Item Drop|why wolves were carrying valuable items]], or [[Kleptomaniac Hero|the ethics of looting other people's belongings]].
* In the ''[[The Bard's Tale]]'' games, the character is featured repeatedly speaking to the narrator in debate of what he says, or simply because he feels it not necessary, commenting at various points on subjects like [[Impossible Item Drop|why wolves were carrying valuable items]], or [[Kleptomaniac Hero|the ethics of looting other people's belongings]].
** The tutorial section is done [[He Knows About Timed Hits|from the mouth of a character]] and when told seemingly obvious things like how to jump, the bard mocks him for his ignorance and questions what the ''x button'', etc. are.
** The tutorial section is done [[He Knows About Timed Hits|from the mouth of a character]] and when told seemingly obvious things like how to jump, the bard mocks him for his ignorance and questions what the ''x button'', etc. are.
** Don't forget the obligatory mention of a PC version of the game:
** Don't forget the obligatory mention of a PC version of the game:
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* In ''[[Uncharted Drakes Fortune]]'', immediately after we discover that Sullivan {{spoiler|survived being shot point-blank by Roman due to the use of a perfectly placed [[Pocket Protector]],}} Nathan exclaims: "I thought this kinda thing only happened in the movies!"
* In ''[[Uncharted Drakes Fortune]]'', immediately after we discover that Sullivan {{spoiler|survived being shot point-blank by Roman due to the use of a perfectly placed [[Pocket Protector]],}} Nathan exclaims: "I thought this kinda thing only happened in the movies!"
* As far as expansions go, ''[[Warhammer 40000]]: [[Dawn of War]]: [[Colon Cancer|Soulstorm]]'' has been called many things; "[[So Bad It's Good|Good]]" not being among them. However, if you play enough of the [[Space Marine]] campaign in ''Dawn of War 2'' you will find that even the Blood Ravens agree, saying "The Kaurava campaign did not go so well." They go so far as to calling it "A blight on our history". At the end of the narrative, the scout sergeant Cyrus claims "Kaurava was a huge mistake. [[Let Us Never Speak of This Again|I will not speak of it again]]." Players couldn't agree more.
* As far as expansions go, ''[[Warhammer 40000]]: [[Dawn of War]]: [[Colon Cancer|Soulstorm]]'' has been called many things; "[[So Bad It's Good|Good]]" not being among them. However, if you play enough of the [[Space Marine]] campaign in ''Dawn of War 2'' you will find that even the Blood Ravens agree, saying "The Kaurava campaign did not go so well." They go so far as to calling it "A blight on our history". At the end of the narrative, the scout sergeant Cyrus claims "Kaurava was a huge mistake. [[Let Us Never Speak of This Again|I will not speak of it again]]." Players couldn't agree more.
* Several characters in ''[[My World My Way]]'' do this a lot when they give tutorials to players without knowing [[He Knows About Timed Hits|why they say what they said]] (there's a [[Fourth Wall]] for those characters).
* Several characters in ''[[My World, My Way]]'' do this a lot when they give tutorials to players without knowing [[He Knows About Timed Hits|why they say what they said]] (there's a [[Fourth Wall]] for those characters).
* The trope itself was lampshaded in the first season of the episodic ''[[Sam and Max]]'' series. A particular puzzle requires you to improvise your way through an episode of a popular television sitcom called "Midtown Cowboys". (As the theme song informs the audience, "They're probably hiding a cow!") Part of the solution to the puzzle is to take a nearby lampshade and stick it on the cow's head.
* The trope itself was lampshaded in the first season of the episodic ''[[Sam and Max]]'' series. A particular puzzle requires you to improvise your way through an episode of a popular television sitcom called "Midtown Cowboys". (As the theme song informs the audience, "They're probably hiding a cow!") Part of the solution to the puzzle is to take a nearby lampshade and stick it on the cow's head.
** If that's the only disguise you can think of. You can also use a plate and shaving cream.
** If that's the only disguise you can think of. You can also use a plate and shaving cream.
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* ''[[The Sims]] 2'' hangs a lampshade on some of the content present in expansions for the original game that isn't to be found in the initial release, such as an off-hand reference to all the house-pets in the neighbourhood having been [[Alien Abduction|abducted by aliens.]]
* ''[[The Sims]] 2'' hangs a lampshade on some of the content present in expansions for the original game that isn't to be found in the initial release, such as an off-hand reference to all the house-pets in the neighbourhood having been [[Alien Abduction|abducted by aliens.]]
** One of the easiest ways to unleash the [[Video Game Cruelty Potential]] in the first two Sims games was to build a pool with only a diving board and no ladder, as Sims couldn't climb out without a ladder. There's a widow in Pleasantview whose husband is described as dying in "a suspicious pool-ladder accident."
** One of the easiest ways to unleash the [[Video Game Cruelty Potential]] in the first two Sims games was to build a pool with only a diving board and no ladder, as Sims couldn't climb out without a ladder. There's a widow in Pleasantview whose husband is described as dying in "a suspicious pool-ladder accident."
* ''[[Paper Mario the Thousand Year Door]]'' has Goombella, after using her tattle ability on a Hammer Bro, complaining about why her book of neverending character info, which lets you know the HP, Attack, Defense and possible special abilities of an enemy, doesn't answer the real question about the Hammer Bros: where do they keep their infinite supply of hammers? The same also goes for Lakitus.
* ''[[Paper Mario: The Thousand-Year Door]]'' has Goombella, after using her tattle ability on a Hammer Bro, complaining about why her book of neverending character info, which lets you know the HP, Attack, Defense and possible special abilities of an enemy, doesn't answer the real question about the Hammer Bros: where do they keep their infinite supply of hammers? The same also goes for Lakitus.
** The first game also has Goombario mentioning how nobody knows how a Blooper [[Water Is Air|floats in mid-air as if it's in water]].
** The first game also has Goombario mentioning how nobody knows how a Blooper [[Water Is Air|floats in mid-air as if it's in water]].
** Another part of this game features a well known enemy, using a poor disguise to infiltrate Mario's current group of travelling pirates, coming on screen just after Mario left, just to tell the gamer that he really knows how obvious his disguise is, and threatening the gamer to not tell Mario of his real identity.
** Another part of this game features a well known enemy, using a poor disguise to infiltrate Mario's current group of travelling pirates, coming on screen just after Mario left, just to tell the gamer that he really knows how obvious his disguise is, and threatening the gamer to not tell Mario of his real identity.
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** Another similar scene occurs right after the quiz show at the end of the game. Kazooie asks, "Do you think this is the end of the game?" Banjo replies that it can't be because the credits haven't rolled yet.
** Another similar scene occurs right after the quiz show at the end of the game. Kazooie asks, "Do you think this is the end of the game?" Banjo replies that it can't be because the credits haven't rolled yet.
* In ''Lord of the Rings Online'' there is a quest titled A Striking Absence of Boar which requires you to spend 30 minutes searching for boars in Evendim. After the 30 minute timer is up, the quest is considered complete, and you return to the quest-giver to inform him that there are indeed no boars in Evendim. This quest mocks the abundance of boars in LOTRO and the typical grinding "kill X monsters" or "get X item from monster Y" type of quests prevalent in MMORPGS.
* In ''Lord of the Rings Online'' there is a quest titled A Striking Absence of Boar which requires you to spend 30 minutes searching for boars in Evendim. After the 30 minute timer is up, the quest is considered complete, and you return to the quest-giver to inform him that there are indeed no boars in Evendim. This quest mocks the abundance of boars in LOTRO and the typical grinding "kill X monsters" or "get X item from monster Y" type of quests prevalent in MMORPGS.
* In ''[[Golden Sun Dark Dawn]]'' there are quite a few instances. True to RPG form, everyone wants the heroes to help, and our heroes are fully aware when someone is going to ask for something.
* In ''[[Golden Sun: Dark Dawn]]'' there are quite a few instances. True to RPG form, everyone wants the heroes to help, and our heroes are fully aware when someone is going to ask for something.
** Tyrell responds to one such request for help by launching into a lecture about how he hates that the popular impression of Adepts is a bunch of all-powerful schemers who control everything from behind the scenes. [[Irony|As we are being strung along by the bad guys from behind the scenes.]]
** Tyrell responds to one such request for help by launching into a lecture about how he hates that the popular impression of Adepts is a bunch of all-powerful schemers who control everything from behind the scenes. [[Irony|As we are being strung along by the bad guys from behind the scenes.]]
** Names get lampshaded left and right; the best example is probably Passaj, former travel stop of the ancients. {{spoiler|"Passage"}}
** Names get lampshaded left and right; the best example is probably Passaj, former travel stop of the ancients. {{spoiler|"Passage"}}