Last Ditch Move: Difference between revisions

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Often done by an [[Action Bomb]]. Compare [[Kaizo Trap]]. See also [[Taking You with Me]].
Often done by an [[Action Bomb]]. Compare [[Kaizo Trap]]. See also [[Taking You with Me]].
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=== Normal Enemy Examples: ===
== Normal Enemy Examples ==
* ''[[Final Fantasy VIII]]'' has some [[Mook|Mooks]] using an [[HP to One]] attack upon death as a plot point. {{spoiler|It hits one character in the throat, and he can't speak afterwards.}}
* ''[[Final Fantasy VIII]]'' has some [[Mook]]s using an [[HP to One]] attack upon death as a plot point. {{spoiler|It hits one character in the throat, and he can't speak afterwards.}}
* In ''[[Final Fantasy X]]'', in the [[Bonus Dungeon]] and the [[Very Definitely Final Dungeon]], there's a random encounter--not a boss, not even one [[Boss in Mook Clothing|in mook getup]] called the Behemoth King. When killed, he attacks with the Meteor spell, and is very capable of killing the entire party if the player hasn't [[Level Grinding|ground much]]. General strategy is to sacrifice an [[Summon Magic|Aeon]] to deal the deathblow and take the punishment, or to try and arrange it so that the deathblow is dealt as a counterattack, as counters cannot themselves be countered again.
* In ''[[Final Fantasy X]]'', in the [[Bonus Dungeon]] and the [[Very Definitely Final Dungeon]], there's a random encounter—not a boss, not even one [[Boss in Mook Clothing|in mook getup]] called the Behemoth King. When killed, he attacks with the Meteor spell, and is very capable of killing the entire party if the player hasn't [[Level Grinding|ground much]]. General strategy is to sacrifice an [[Summon Magic|Aeon]] to deal the deathblow and take the punishment, or to try and arrange it so that the deathblow is dealt as a counterattack, as counters cannot themselves be countered again.
* Many, many enemies in ''[[Final Fantasy VI]]'' have some kind of final attack.
* Many, many enemies in ''[[Final Fantasy VI]]'' have some kind of final attack.
* ''[[Serious Sam]]'' has beheaded bombers who [[Action Bomb|explode upon dying]]. Also there are biomechanoids which shoot out the last projectile when falling down.
* ''[[Serious Sam]]'' has beheaded bombers who [[Action Bomb|explode upon dying]]. Also there are biomechanoids which shoot out the last projectile when falling down.
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* Bob-Ombs from the ''[[Super Mario Bros.|Mario]]'' games tend to explode when stomped, although there's usually a means of taking them out that doesn't set them off.
* Bob-Ombs from the ''[[Super Mario Bros.|Mario]]'' games tend to explode when stomped, although there's usually a means of taking them out that doesn't set them off.
* ''[[Spelunky]]'''s fire frogs explode when killed. This can get you into trouble, too - especially if one blows up part of a [[Easily Angered Shopkeeper|shop.]] There are also flying saucers which explode upon getting hit on impact.
* ''[[Spelunky]]'''s fire frogs explode when killed. This can get you into trouble, too - especially if one blows up part of a [[Easily Angered Shopkeeper|shop.]] There are also flying saucers which explode upon getting hit on impact.
* The Spawn monsters from the original ''[[Quake]]'' are blobs that -- that's right! -- ''explode when killed.'' Combine that with their tendency to be incredibly hard to hit and get all up in your face, and you have a truly [[Goddamned Bats|goddamned]] enemy to deal with.
* The Spawn monsters from the original ''[[Quake]]'' are blobs that—that's right! -- ''explode when killed.'' Combine that with their tendency to be incredibly hard to hit and get all up in your face, and you have a truly [[Goddamned Bats|goddamned]] enemy to deal with.
** Some mooks in ''[[Quake (series)|Quake]] II'' will, just before dying, spray one last round of bullets.
** Some mooks in ''[[Quake (series)|Quake]] II'' will, just before dying, spray one last round of bullets.
* Almost every Japanese soldier in ''[[Metal Slug]] 3'' lighst a stick of dynamite just before dying and then blows up.
* Almost every Japanese soldier in ''[[Metal Slug]] 3'' lighst a stick of dynamite just before dying and then blows up.
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* Electro armour enemies in the remake of ''[[Syndicate]]'' release an AOE electric attack when killed. One achievement requires you to use it to kill at least three other enemies. Reactive armours explode when killed, with another achievement requiring you to use it to kill at least one other enemy.
* Electro armour enemies in the remake of ''[[Syndicate]]'' release an AOE electric attack when killed. One achievement requires you to use it to kill at least three other enemies. Reactive armours explode when killed, with another achievement requiring you to use it to kill at least one other enemy.


=== Boss Examples: ===
== Boss Examples ==
* It's a staple of ''[[Final Fantasy]]'' games that there will be at least one boss that casts Ultima (usually the strongest spell in the game) as it dies. In [[Final Fantasy IX]] it's actually a minor plot point.
* It's a staple of ''[[Final Fantasy]]'' games that there will be at least one boss that casts Ultima (usually the strongest spell in the game) as it dies. In [[Final Fantasy IX]] it's actually a minor plot point.
* Somewhat humourously averted in ''[[Final Fantasy V]]'' - There is one boss that attempts to cast Holy when it dies. It fails to do so because it has no MP to cast the spell with (unless the player uses an ether on it, of course...)
* Somewhat humourously averted in ''[[Final Fantasy V]]'' - There is one boss that attempts to cast Holy when it dies. It fails to do so because it has no MP to cast the spell with (unless the player uses an ether on it, of course...)