Lens Flare: Difference between revisions
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In 3D CGI, the rendering engine can throw one in automatically. (See: the recent ''[[Star Trek]]'' opening sequences, ''Adobe Photoshop'''s "Lens Flare" plug-in.) Often, the software will even allow the user to specify the ''type'' of lens to be faked. |
In 3D CGI, the rendering engine can throw one in automatically. (See: the recent ''[[Star Trek]]'' opening sequences, ''Adobe Photoshop'''s "Lens Flare" plug-in.) Often, the software will even allow the user to specify the ''type'' of lens to be faked. |
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3D videogames in the mid-to-late 1990s were absolutely polluted with fake-looking lens flare effects. The [[ |
3D videogames in the mid-to-late 1990s were absolutely polluted with fake-looking lens flare effects. The [[PlayStation]] port of Quake II added a little star-shaped glare effect ''and'' a lens flare around every light source on the map. Walking down a corridor with spotlights was a ridiculous experience. Games journalists therefore refer to any bandwagon visual effect as [http://www.google.co.uk/search?hl=en&safe=off&q=%22is+the+new+lens+flare%22&btnG=Search&meta= "the new lens flare".] |
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In older anime, a fake lens flare combined with a [[Audible Sharpness|sharp sound effect]] ([[Homestar Runner|shaheen!]]) is used during a beauty shot of any appropriately shiny [[Humongous Mecha]], as parodied several times on ''[[Dexter's Laboratory]].'' |
In older anime, a fake lens flare combined with a [[Audible Sharpness|sharp sound effect]] ([[Homestar Runner|shaheen!]]) is used during a beauty shot of any appropriately shiny [[Humongous Mecha]], as parodied several times on ''[[Dexter's Laboratory]].'' |