Like a Dragon: Difference between revisions

Content added Content deleted
(More subentries)
(More tropes, correction as you don't start with three styles, merely gain them in the normal course of the game.)
Line 86: Line 86:
* [[Curb Stomp Battle]]: You might as well not even bother trying to fight the Dragon of Dojima if you're a nameless thug, because you *will* be sent to the infirmary... if you're lucky.
* [[Curb Stomp Battle]]: You might as well not even bother trying to fight the Dragon of Dojima if you're a nameless thug, because you *will* be sent to the infirmary... if you're lucky.
* [[Cutscene Incompetence]]: In a cutscene at the start of ''0'''s fourth chapter, Majima has a [[Bad Dreams]] flashback to how he was prevented from helping Saejima with the Ueno hit because he was attacked by a large number of mooks sent by Shibata. This would appear to be fair if not for the fact that Kiryu had fought through a similar number of mooks in gameplay not too long ago. It thus becomes evident that Majima could have gotten out of this jam had he been under player control rather than in a cutscene.
* [[Cutscene Incompetence]]: In a cutscene at the start of ''0'''s fourth chapter, Majima has a [[Bad Dreams]] flashback to how he was prevented from helping Saejima with the Ueno hit because he was attacked by a large number of mooks sent by Shibata. This would appear to be fair if not for the fact that Kiryu had fought through a similar number of mooks in gameplay not too long ago. It thus becomes evident that Majima could have gotten out of this jam had he been under player control rather than in a cutscene.
* [[Dance Battler]]: In ''0'', Majima develops the Breaker style after watching breakers in action.
* [[Dating Sim]]: Every game has had an optional series of [[Sidequest|side quests]] where Kazuma could visit the local hostess clubs and woo a collection of lovely ladies for [[100% Completion]] and some neat bonuses which includes [[Experience Points|XP]], sometimes very valuable items, and photo portraits of the women. In the second game, Kazuma can also optionally help out the hapless employees of a host club getting screwed over by their boss... by signing on as the newest employee and working to become the Number One Host as a gambit to root out the boss from hiding. In the western release of the third game, the whole "hostess club" aspect was cut, which just allowed Kazuma to simply take the girls out for a couple dates, then reap the benefits (no relationship values, expensive hostessing minigame, multiple choice dialogue, etc). The hostess clubs return in western release of the fourth game (at least for Akiyama, Tanimura, and Kazuma). In Dead Souls, wooing a lady allows you to use her as an escort into the Quarantine Zone.
* [[Dating Sim]]: Every game has had an optional series of [[Sidequest|side quests]] where Kazuma could visit the local hostess clubs and woo a collection of lovely ladies for [[100% Completion]] and some neat bonuses which includes [[Experience Points|XP]], sometimes very valuable items, and photo portraits of the women. In the second game, Kazuma can also optionally help out the hapless employees of a host club getting screwed over by their boss... by signing on as the newest employee and working to become the Number One Host as a gambit to root out the boss from hiding. In the western release of the third game, the whole "hostess club" aspect was cut, which just allowed Kazuma to simply take the girls out for a couple dates, then reap the benefits (no relationship values, expensive hostessing minigame, multiple choice dialogue, etc). The hostess clubs return in western release of the fourth game (at least for Akiyama, Tanimura, and Kazuma). In Dead Souls, wooing a lady allows you to use her as an escort into the Quarantine Zone.
* [[Defeat Means Friendship]]: This is pretty much how Kazuma snaps Daigo Dojima out of his hedonistic spree and gets him focused on taking charge of the Tojo Clan. Also applies to Rikiya and Majima (although he genuinely enjoys fighting Kazzy).
* [[Defeat Means Friendship]]: This is pretty much how Kazuma snaps Daigo Dojima out of his hedonistic spree and gets him focused on taking charge of the Tojo Clan. Also applies to Rikiya and Majima (although he genuinely enjoys fighting Kazzy).
Line 193: Line 194:
** Saejima's attacks are more ponderous than Kiryu's, but hit harder.
** Saejima's attacks are more ponderous than Kiryu's, but hit harder.
** ''0'' has the four Mr. Shakedowns. Basketballer-tall and built like brick shithouses, they are very obvious when walking around, can't give chase to start a fight at any faster than a jog, and their attacks are highly telegraphed, but that doesn't really matter when just a few mistakes will put Kiryu or Majima's health in the grave, and the boss-level health they have means there will be plenty of opportunities to make those mistakes.
** ''0'' has the four Mr. Shakedowns. Basketballer-tall and built like brick shithouses, they are very obvious when walking around, can't give chase to start a fight at any faster than a jog, and their attacks are highly telegraphed, but that doesn't really matter when just a few mistakes will put Kiryu or Majima's health in the grave, and the boss-level health they have means there will be plenty of opportunities to make those mistakes.
** In ''0'' and ''Kiwami'', the Beast style is the slowest of the starting three, but also the most powerful.
** In ''0'' and ''Kiwami'', the Beast style is the slowest of the normal three, but also the most powerful.
* [[Mirror Boss]]: The final boss of Kiryu's half of ''0'' has three phases mirroring Kiryu's [[Stance System]] - a speed-based style analogous to Rush, a power-based style that emphasises using environmental objects analogous to Beast, and a balanced style analogous to Brawler or Legend.
* [[Mirror Boss]]: The final boss of Kiryu's half of ''0'' has three phases mirroring Kiryu's [[Stance System]] - a speed-based style analogous to Rush, a power-based style that emphasises using environmental objects analogous to Beast, and a balanced style analogous to Brawler or Legend.
* [[Miyamoto Musashi]]: Appears in ''Kenzan!'', eventually getting a name change to {{spoiler|Kiryu Kazumanosuke}}.
* [[Miyamoto Musashi]]: Appears in ''Kenzan!'', eventually getting a name change to {{spoiler|Kiryu Kazumanosuke}}.