Limited Wardrobe: Difference between revisions

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* ''[[Street Fighter]]'' does this a bit. Ryu is only ever seen in a karate gi (apparently, it's all he ''has'' to wear), Sakura still wears a schoolgirl uniform even when she's supposed to be ''20'', Dan only ever wears a pink gi, and even when M. Bison [[Grand Theft Me|changes bodies]], he's always got the same getup. Not to mention Zangief running around in a Speedo... in the cold Russian north... at playgrounds full of children...
** Averted with two characters in ''[[The King of Fighters]]'' games: Athena and Benimaru receive new costumes with every sequel. This also holds true to the [[Capcom vs. Whatever|crossover games.]] Kyo, Terry, and Kensou also have gotten new duds in the series, but not at the frequency the former two have.
* Since, unlike most [[Massively Multiplayer Online Role Playing Game|MMORPG]]s, the outfits in ''[[City of Heroes]]'' are unrelated to actual equipment (which exists in a more abstract form) and mostly determined at character creation, each hero is generally stuck with one outfit (possible with a [[Palette Swap]] if the character is in a supergroup). You can pay a hefty sum of money to change things around, but then you have to pay as much to change it back again. As you gain levels, you are rewarded with additional costume slots, which allow you to change outfits at will. In a sense, this makes Limited Wardrobe a kind of character defect that you eventually buy off.
* [[Justified Trope]] in ''[[Devil Survivor]]'', as the characters are caught in a lockdown a good distance from their homes for the course of the game.
* ''[[Disgaea]]''. Most of the female characters have more than one outfit, but for the guys, it's to the point where Laharl ''[[Fridge Logic|sleeps with shoes on]].''