Loading Screen: Difference between revisions

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* ''[[Portal (series)|Portal]]'' has the elevators between test chambers.
* ''[[Portal (series)|Portal]]'' has the elevators between test chambers.
* Any time you switch the time of day in a town or Entrance Stage in the Xbox 360 version of ''[[Sonic Unleashed]]'', the loading screen to form the new area takes on the image of Sonic switching his current form.
* Any time you switch the time of day in a town or Entrance Stage in the Xbox 360 version of ''[[Sonic Unleashed]]'', the loading screen to form the new area takes on the image of Sonic switching his current form.
** For the [[Play Station 3]], it was turned into a medallion (same one as in the hourglasses) switching between its sun and moon sides.
** For the [[PlayStation 3]], it was turned into a medallion (same one as in the hourglasses) switching between its sun and moon sides.
* ''[[Hostile Waters]]'' shows its pre-mission loading screens as the Antaeus' current position as it closes on another island in the chicane.
* ''[[Hostile Waters]]'' shows its pre-mission loading screens as the Antaeus' current position as it closes on another island in the chicane.
* Lampshaded in ''[[The Legend of Zelda: Twilight Princess]]'', when Link visits the fortune teller in Castle Town. As she looks into the crystal ball, she chants, "Elihwa sekat gnidaol... tiaw..." (Try reading it backwards.)
* Lampshaded in ''[[The Legend of Zelda: Twilight Princess]]'', when Link visits the fortune teller in Castle Town. As she looks into the crystal ball, she chants, "Elihwa sekat gnidaol... tiaw..." (Try reading it backwards.)
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* ''[[Naruto]]: Ultimate Ninja'' shows a few things during loading screens, such as Lee doing push-ups, Gamakichi hopping, and Tayuya playing a flute.
* ''[[Naruto]]: Ultimate Ninja'' shows a few things during loading screens, such as Lee doing push-ups, Gamakichi hopping, and Tayuya playing a flute.
* ''Toontown Online'' has a so-called "ToonTip" on each of its loading screens. Usually, the tip is related to the area you're in, such as a racing tip at Goofy Speedway or a general gameplay tip when entering the game (which itself is a longer loading screen that always pauses 2/3 of the way through after a constant rate of movement for the load bar, and then finishes loading, followed by ANOTHER load screen for the place you're going to.)
* ''Toontown Online'' has a so-called "ToonTip" on each of its loading screens. Usually, the tip is related to the area you're in, such as a racing tip at Goofy Speedway or a general gameplay tip when entering the game (which itself is a longer loading screen that always pauses 2/3 of the way through after a constant rate of movement for the load bar, and then finishes loading, followed by ANOTHER load screen for the place you're going to.)
* After hitting the X button to start loading a level in ''[[Little Big Planet]]'' (Story, Create Mode or otherwise), the screen shows information about the level on the "Pod Computer" screen. You can move the left stick to change windows between level information, items collected in the level, and popularity and tags (if an online level), with your Sackperson moving the Pod Computer (which is pretty much a [[Play Station 3]] controller) controls the same way. Also part of the loading is the word "Loading..." slowly rotating around the level icon on the planet or moon, and a running, monochromatic Sackboy with two arrows circling him in the lower left-hand corner. Unlike in most games, the loading can be cancelled mid-load by pressing the Circle button. (Sackboy only touches the buttons to load a level or cancel a load. But he always moves the analog sticks in response to the player's controller.) When the loading is done, the level icon literally "unzips" around the edge and the camera goes into it, with a white light followed by Sackboy popping out of the Entry Barrel in said level. Returning to the Pod from a level doesn't take as long to load, but the camera still does the white-light thing.
* After hitting the X button to start loading a level in ''[[Little Big Planet]]'' (Story, Create Mode or otherwise), the screen shows information about the level on the "Pod Computer" screen. You can move the left stick to change windows between level information, items collected in the level, and popularity and tags (if an online level), with your Sackperson moving the Pod Computer (which is pretty much a [[PlayStation 3]] controller) controls the same way. Also part of the loading is the word "Loading..." slowly rotating around the level icon on the planet or moon, and a running, monochromatic Sackboy with two arrows circling him in the lower left-hand corner. Unlike in most games, the loading can be cancelled mid-load by pressing the Circle button. (Sackboy only touches the buttons to load a level or cancel a load. But he always moves the analog sticks in response to the player's controller.) When the loading is done, the level icon literally "unzips" around the edge and the camera goes into it, with a white light followed by Sackboy popping out of the Entry Barrel in said level. Returning to the Pod from a level doesn't take as long to load, but the camera still does the white-light thing.
** The "Loading Sackboy" animation sometimes is switched out for a spinning globe inside the arrows when transferring data to or from the online servers. Frequently appears while playing with other players online, even mid-level.
** The "Loading Sackboy" animation sometimes is switched out for a spinning globe inside the arrows when transferring data to or from the online servers. Frequently appears while playing with other players online, even mid-level.
* ''Star Wars: Empire at War'' and its Expansion give information on whichever planet (or asteroid field in one case, planetary debris in another case in the expansion), including planetary bonus', advantages, some background info, a preview of the battlefield, the planetary conditions, and the name of the predominate species(s), with a picture if that planet has militia.
* ''Star Wars: Empire at War'' and its Expansion give information on whichever planet (or asteroid field in one case, planetary debris in another case in the expansion), including planetary bonus', advantages, some background info, a preview of the battlefield, the planetary conditions, and the name of the predominate species(s), with a picture if that planet has militia.