Lock’s Quest: Difference between revisions
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* [[Creating Life]]: It's stated at the beginning that Agonius' goal is to create life from "source". |
* [[Creating Life]]: It's stated at the beginning that Agonius' goal is to create life from "source". |
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* [[Cutscene Incompetence]]: Isaiah is supposdly a high-ranked Archineer and is invincible as an in-game ally, but is badly beaten up by some low-level [[Mooks]] at the beginning of the game. |
* [[Cutscene Incompetence]]: Isaiah is supposdly a high-ranked Archineer and is invincible as an in-game ally, but is badly beaten up by some low-level [[Mooks]] at the beginning of the game. |
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* [[Cutscene Power to |
* [[Cutscene Power to the Max]]: While Heathern is also invincible and very capable in game, she [[One-Hit Kill|One Hit Kills]] several high-level clockworks in a row in a cutscene. |
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* [[Developer's Room]]: Only accessible after completing the game, and even then the player has to go through a chain of arbitrary events at random locations. (Apparently popping a bubble allows you to activate a source well. Or something.) [[Lampshade Hanging|Lampshaded]] when the first guy in the room accuses you of lying if you say you didn't look for instructions online. And then he kills you. |
* [[Developer's Room]]: Only accessible after completing the game, and even then the player has to go through a chain of arbitrary events at random locations. (Apparently popping a bubble allows you to activate a source well. Or something.) [[Lampshade Hanging|Lampshaded]] when the first guy in the room accuses you of lying if you say you didn't look for instructions online. And then he kills you. |
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* [[Dark Is Evil]]: Played straight with the location of Lord Agony's stronghold, which is imaginatively called "Dark Ridge". |
* [[Dark Is Evil]]: Played straight with the location of Lord Agony's stronghold, which is imaginatively called "Dark Ridge". |