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The puzzles in the game are mainly based off of the appearance of the Zoombinis - various hairstyles, nose colors, etc - which was customizable at the start of each trip. Often, the puzzles would require trial and error in order to figure out the rules. The puzzles themselves ranged from braving difficult terrain (crossing bridges over allergic cliffs or traveling over a watery chasm in a bubble) to getting past the locals (like pizza trolls, or Fleens - a related species to the Zoombinis who were mutated by a bad batch of mousse) to simply getting them all in the right place (in their seats on a barge, or in rooms in a hotel).
At the very end, the Zoombinis that were successfully led through the dangers would find themselves in Zoombiniville, where they would build greater and greater monuments as the population grew.
{{tropelist}}
* [[100% Completion]]: [[Cosmetic Award|A new monument is built in Zoombiniville]] the first time the player completes a path on a new difficulty setting without losing any Zoombinis. As noted below, some paths are harder than others.
** There's also the task of bringing every Zoombini to Zoombiniville. Should you succeed, {{spoiler|[[A Winner Is You|the narrator will loop through the generic "success" messages whenever you're in the Zoombiniville area]]}}.
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[[Category:Edutainment Game]]
[[Category:Logical Journey of the Zoombinis]]
[[Category:Broderbund Software]]
[[Category:Microsoft Windows]]
[[Category:Mac OS]]
[[Category:IOS Games]]
[[Category:Android Games]]
[[Category:Video Game]]
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