Loot Boxes: Difference between revisions

moved "card games" section out of Video Game Exampless and into Non-Video Game Examples
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(moved "card games" section out of Video Game Exampless and into Non-Video Game Examples)
 
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* The in-game store of ''[[Middle Earth: Shadow of War]]'' is called the Market, where gamers can purchase loot boxes; they can use the in-game currency, Mirian, with real money or actual microtransactions. But special chests requires gold, the rarest in-game currency - which can be bought with real money.
* ''[[Mass Effect: Andromeda]]''{{'}}s loot boxes are rewarded for completing strike team missions; they can be claimed in the Strike Team Console or in the Militia Office.
 
=== [[Card Games]] ===
* In the ''[[Pokémon Trading Card Game Online]]'' gamers can use microtransactions to buy virtual card packs, which function as loot boxes. Gamers use in-game coins to use to buy these same virtual card packets, and even scan a special code or QR code from the actual [[Real Life|real life]] ''Pokémon'' trading cards and its gear to get them.
* In ''[[Elder Scrolls: Legends]]'', the Crown Crates can be bought from the Crown Store using Crown Gems, the in-game currency, which can be obtain from extracting unwanted items or automatically from already owned items.
* ''[[Gwent]]''{{'}}s Card Kegs can be drop randomly during multiplayer, crafted using [[In-Game Currency|Ore]], or straight up buying them.
* For gamers that play ''[[Hearthstone]]'', the packs give out randomize cards, though the packs themselves can be obtain by various ways: competing, doing certain quests, Recruit A Friend, or buying them straight from the in-game shop for either real money or using in-game money.
** Special cards, like the Wild card packs, can ''only'' be bought with real money, since in-game money can't be used to buy them and they aren't rewarded.
* ''[[Shadowverse]]'' gives out cards in packs that can either be bought or gained through playing the game by story mode or playing multiplayer.
 
=== [[First Person Shooter]] ===
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=== [[Anime]] and [[Manga]] ===
* ''[[Recovery of an MMO Junkie]]'' has a scene where a party goes to loot boxes where the main character buys web money until she gets what she wants rather than being lucky.
 
=== [[CardTabletop Games]] ===
* In the ''[[Pokémon Trading Card Game Online]]'' gamers can use microtransactions to buy virtual card packs, which function as loot boxes. Gamers use in-game coins to use to buy these same virtual card packets, and even scan a special code or QR code from the actual [[Real Life|real life]] ''Pokémon'' trading cards and its gear to get them.
* In ''[[Elder Scrolls: Legends]]'', the Crown Crates can be bought from the Crown Store using Crown Gems, the in-game currency, which can be obtain from extracting unwanted items or automatically from already owned items.
* ''[[Gwent]]''{{'}}s Card Kegs can be drop randomly during multiplayer, crafted using [[In-Game Currency|Ore]], or straight up buying them.
* For gamers that play ''[[Hearthstone]]'', the packs give out randomize cards, though the packs themselves can be obtain by various ways: competing, doing certain quests, Recruit A Friend, or buying them straight from the in-game shop for either real money or using in-game money.
** Special cards, like the Wild card packs, can ''only'' be bought with real money, since in-game money can't be used to buy them and they aren't rewarded.
* ''[[Shadowverse]]'' gives out cards in packs that can either be bought or gained through playing the game by story mode or playing multiplayer.
 
{{reflist}}