Display title | Loved/WMG |
Default sort key | Loved/WMG |
Page length (in bytes) | 8,951 |
Namespace ID | 0 |
Page ID | 104387 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 12:53, 11 April 2017 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 0 |
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Magic word (1) | |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | May as well get this one out of the way first, right? Anyway, it goes as such: When you choose disobedient options, the tone gets increasingly harsh and derogatory, and picking "go" during the final choice results in the Voice insisting that it really had loved you throughout the verbal abuse. I take this to mean that the player and the Voice are in a relationship, which had grown strained over time or through stressful events; disobeying the Voice's orders is the player refusing to work on the relationship, instead doing whatever they like and causing their partner to become more and more bitter towards them. Of course, many people will stay in a relationship they'd unhappy with even after it goes bad, so when the player finally makes the choice to leave the Voice abruptly switches gears, trying to get the player to stay, and finishes with 'I always loved you.' The abrupt end to the Disobedient route is the player cutting their ties with the Voice and leaving the relationship. |