M.U.G.E.N: Difference between revisions

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{{work}}
{{quote|If you're looking for the character called "Mugen", look here: ''[[Samurai Champloo]]''}}
 
[[File:Mugen0.png|frame|It's so simple, yet so complex. It's the perfect [[Fighting Game]] formula! [[Maniacal Laugh|HUEHEHEHEHEHEHE!]]]]
 
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The engine allows anyone to create characters, background stages and other game objects through interpreted text files, graphics, and sound compilations. It supports various types of audio formats such as [[MP3]] and MIDI initially, although it can be configured to play various audio formats via Winamp plugins, such as ADX and OGG, as background music during gameplay or at other points such as an introduction or the select screen. The engine allows for most of the same type of functionality found in most any commercial 2D fighting games, up to and including close recreation of those games' characters and gameplay.
 
Since characters can be created by anyone, ''M.U.G.E.N'' is effectively a [[Mega Crossover]] between various fighting games.
 
Nowadays, though, almost all of the M.U.G.E.N sites have either not been updated since 2010, or have been shut down. Because of this, finding certain characters is almost impossible. That said, the M.U.G.E.N scene itself is still alive and well as of 2021, and there are dedicated sites to archiving and exchanging characters.
 
{{quote|If you're looking for the character called "Mugen", look here:see ''[[Samurai Champloo]]''}}
 
 
{{examples|Versions}}