Macross Missile Massacre: Difference between revisions

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{{trope}}
[[File:Missile_Spam_520.png|link=Mobile Suit Gundam 00 (Anime)|rightframe|That'll teach 'em.]]
 
 
A tactic wherein a military vehicle or craft -- often a [[Humongous Mecha]] -- launches a massive salvo of missiles at a target, often more missiles than the craft should be able to hold. The missiles often follow [[Roboteching|artistic curving trajectories]] for no apparent reason, though strategically it may simply make them more difficult to dodge (or intercept, if there's any [[Point Defenseless|usable]] point defence). Occasionally, this is explained in [[Space Opera]] as the effect a ship's energy/force/gravity field has on the missiles. In some cases, this is justified by having the missile silos oriented up (or down) to allow for more surface area-and, in turn, more missiles.
 
Expect the target to try a [[Beehive Barrier]] to block the incoming ballistic barrage. A [[High -Speed Missile Dodge|high speed missile dodge]] is usually an effective counter as well. A slightly more proactive solution is to launch your own missiles or, if you have the option of [[More Dakka]], shooting them down. Trying to [[Misguided Missile|lead them away and crashing into an enemy]] is usually reserved for [[Ace Pilot|Ace Pilots]].
 
Named after the [[Humongous Mecha]] in the ''[[Macross]]'' metaseries who fire swarms of missiles (specifically, 'micromissiles') that behave in precisely this way. It has also been called [http://macross.anime.net//memories/09/index.html "Itano Circus"], after animation director Ichiro Itano, who pioneered the most common aesthetic look of the MMM.
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** [http://www.youtube.com/watch?v=iSJbYEKn6EI DAKKA. COMPLETE WITH RAINBOW TRAILS.]
** In the second movie, {{spoiler|Yoko pulls off one of these ''by herself'' right after Kittan's death. The camera has to pull back a few times to show the sheer number of Anti-Spiral mechs she destroyed in one salvo.}}
*** Even better, the silhouette of her Ganmen from behind stylistically resembles the ''Macross'' after it lost its [[Wave Motion Tuning Fork]] in [[The Movie]]. [[Shout -Out]], much?
* In ''[[Mahou Sensei Negima]]'', the ''Sagitta Magica'' spell is a common attack spell that launches anywhere from one to a hundred and ninety-three homing elemental blasts at a target, making it a '''4'''M(Macross ''[[Magic Missile|Magic]]'' [[Magic Missile|Missile]] Massacre). [[Ridiculously -Human Robots|Chachamaru]] did this at the end of the first anime adaptation using a pactio power.
** In the recent manga chapters, Negi uses 1,001(!) Sagitta Magica("Sagitta Magica-Series Lucis!") on Fate. Fate comments that even though the spell Negi used was a basic attack spell, he's developed it so much that it was no different from a large scale war magic.
* In early episodes of ''[[Space Runaway Ideon]]'' this appears to be the Ideon's only method of attack. In later episodes, when said missiles have (literal?) god-like power, this will easily devastate fleets.
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** Well as [[David Weber]] pointed out many times, that is the trait of a low quality military or of pirates. The professional, high quality military, prefer adequately point defended ships, with fewer missiles. I mean what's the point in delivering 10000 missiles in a salvo if the enemy squats them all and blows you up, with his 1000 missile salvo, that gets through because you were [[Too Dumb to Live]].
** In the Abhverse the opening stages of battle consist entirely of missile volleys and counter-missile volleys across huge distances, most of the missiles carried by the battleships are counter-missiles. Patrol ships, which only carry offensive missiles carry about twenty missiles. Also both Abh ships and Alliance ships are anything but point defenseless.
* In the ''[[Suzumiya Haruhi]]'' anime, Kyon does this with a bunch of fireworks from his bike, proving that even he is willing to do something stupidly dangerous for the sake of a [[Shout -Out]].
* Two-thirds into [[Code Geass]] R2, Jeremiah Gottwald new mecha, Sutherland Sieg, fires a huge missile barrage he refers to as... '''''[[Memetic Mutation|THE STORM OF HIS LOYALTY!!!]]'''''
* ''[[Eureka Seven]]'' features the Macross Missile Massacre prominently, in both missile and "homing laser" form. Unsurprisingly, it shares a mechanical designer with the Macross franchise.
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* This is standard military operating procedure in the ''[[Honor Harrington (Literature)|Honor Harrington]]'' [[Space Opera]] series by David Weber. The in-story [[Justified Trope|justification]] is to overwhelm the computerized defensive systems of enemy vessels. (A.K.A. the '''M'''anticore '''M'''issile '''M'''assacre.)
** To add to the awe-inspiring slaughter, given that the missiles are for delivering bomb-pumped lasers, with the tens of thousands (or ''much'' more) missiles launched, even accounting for countermeasures to defend against that, it also makes your average fleet engagement in the Honorverse an exercise in [[Beam Spam]] as well. Add the tribarrel for [[More Dakka]] goodness, and you have the Hat Trick of [[Spam Attack|spam attacks]].
*** Count that a Grand Slam at least -- you also must add [[Rapid -Fire Fisticuffs]] due to ''lots'' of characters knowing martial arts or simply being [[Super Soldier|Super Soldiers]]. And 'cats. And then there's [[Implausible Fencing Powers]] thrown into the mix, but they haven't got much screentime except once.
**** Alfredo Yu's [[Flechette Storm|full-auto flechette gun]] from ''The Honor Of The Queen'' is feeling left out. ''Honor Harrington'' basically embodies every [[Spam Attack]] trope known to man, and then some.
** Also the trope is played straight in the later part of the series with medium combatants (cruisers, destroyers, battlecruisers) that get the opportunity, through off bore targeting missiles, to fire all their on board launchers at a single target. Considering that the launchers are fixed in position, for all the missiles to hit some of them will have to [[Roboteching]] to hit their targets. Also it's standard practice to have the missiles spreading so as not to kill one another with their drives, which begets, you guessed it, more [[Roboteching]].
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** Racetrack's Raptor in the [[Grand Finale]]
** A group of Cylon Raiders use one of these to kill the non-FTL capable civillain fleet in the miniseries. Granted, there were enough targets to justify the manoeuvre.
* In ''[[Babylon 5]]'', the Shadows' planet killer fires 13,000 missiles at its intended target...[[Captain Obvious|a planet]]. They burrow into the planet and then detonate underneath the crust [[For Massive Damage|for hundreds of Megatons EACH]]. This results in a tectonic shock that causes the planet to [[You Fail Physics Forever|"literally fall apart]] [[Sci -Fi Writers Have No Sense of Scale|from the inside out"]].
** A lesser example is provided by the Earth defence platforms in "Endgame".
* ''[[Star Trek Deep Space Nine]]'', though it doesn't quite match the aesthetic, has ''Deep Space Nine'' launch 5000 photon torpedoes at an invading Klingon force.
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** Meta-Ridley in ''Metroid Prime'' has a multi-missile attack, in which he launches several missiles, complete with the curving trajectory.
* At the beginning of Act 5 of ''[[Metal Gear Solid]] 4'', {{spoiler|Liquid's futuristic floating fortress Outer Haven launches one of these against the approaching ''USS Missouri''. This results in a [[Crowning Moment of Awesome]] for the Missouri when she manages to shoot down nearly the entire swarm and destroy the launchers with ''[[WW 2]]-era flak cannons and naval guns''... and the couple of modern [[Gatling Good|Phalanx CIWS]] she has, but it's still a [[Crowning Moment of Awesome]].}}
** During the final moments of the act immediately preceding this, {{spoiler|you can pull off your own with the weapon systems provided by Metal Gear REX. [[Action Commands]] accessible during your [[MainAwesome Bosses/Video Game/Bosses/Awesome|incredibly awesome boss battle]] with RAY will even let you grind Liquid Ocelot into the dirt with a missile barrage if you catch him while he's downed.}}
* The Level 3 Rocket Power-Up in [[Modnation Racers]], rest assured, just have excellent timing with that shield button and you'll be fine.
* In ''[[Unreal Tournament 2004 (Video Game)|Unreal Tournament 2004]]'' onward, there is the Cicada. It is an airborne vehicle that fires missiles in quick succession. The alt-fire lets you target a spot and load up to 24 missiles. Boom.
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* ''[[X (Video Game)|X3: Terran Conflict]]'' introduced the dedicated M7M missile frigates which replaced the gun turrets of a regular M7 with missile bays. Load up, hold the launch button, and watch gleefully as an almost uninterrupted stream of missiles pour into your chosen target. For an added bonus: load some of the multiple warhead missiles.
** This goes even more into Macross Missile Massacre territory when you locate the Barrage command in the control console. 1 Barrage is 8 missiles. One multi-warhead missile fires as 8 missiles. One Barrage of Multi-warhead missiles generates 64 missiles in the air. It's possible to launch more than just one barrage at a time.
** Any M7M is fully capable of singlehandedly leveling sectors, but the ATF's entry, the Skirnir, takes it [[Up to Eleven]] and crosses it with [[There Is No Kill Like Overkill]]. Its anticapital weapon is the Shadow missile, which does [[Sci -Fi Writers Have No Sense of Scale|650 megajoules]] of damage per warhead [[Recursive Ammo|on an eight-warhead missile]]. The toughest ships in the game as of ''X3: Albion Prelude'' have [[Sci -Fi Writers Have No Sense of Scale|14 gigajoules]] of shielding. Do the math.
*** Oh, and Shadow missiles retarget if their original target is destroyed.
*** This typo in the missile data was corrected in Albion Prelude. It was fun while it lasted.
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** Even outside of M7Ms, triple-M is a really effective tactic. A couple of [[Proud Merchant Race|Teladi]] fighters (the Falcon Hauler and Falcon Sentinel) have ''enormous'' cargo bays. Some players arm them with [[Recursive Ammo|Tornado missiles]], making them pretty effective as missile boats against capital ships.
* In ''[[World of Warcraft]]'''s ''Wrath of the Lich King'' [[Expansion Pack]], Mages who spec deeply into Arcane can get a Talent called Missile Barrage, which, on proc, turns their next casting of Arcane Missiles into this.
** A mission in Northrend has your character riding a gnomish helicopter defending a dig site from incoming gargoyles. There is a missile attack that is ''exactly'' this, including the randomly spiraling missile paths, smoke trails and [[More Dakka]]. Given the number of other [[Shout -Out|Shout Outs]] in WoW it would be no surprise if this were a direct [[Shout -Out]] to the original MMM.
* ''[[Fraxy]]'' gives you the missile part, which fires 5 missiles before reloading at rank 100. What if someone added an event to loop the missile launching?
* In ''[[City of Heroes]]'', the [[Macross Missile Massacre]] is often the first attack used by the Malta Group's Zeus Class Titan. After their second upgrade, a Robotics Mastermind's Assault Bot gains this ability.
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* [[Humongous Mecha|Krakens]] in ''[[Razing Storm]]'' love to use this on you. The third boss of the game, a [[Spider Tank]], does this when defeated in a [[Taking You With Me]] move. If you don't destroy enough of his missiles in time, it will [[Downer Ending|destroy the walkway connecting two skyscrapers, of which your squad is on]], leading to a [[Nonstandard Game Over]].
* On a much smaller scale, we have ''[[Earthbound]]''. Rocket-type weapons have a distinct sound effect for when they're fired. Bottle Rockets do it once, Big Bottle rockets do it several times (presumably for igniting a bigger engine). When Jeff uses a Multi-Bottle Rocket, it layers enough repetitions of this "engine ignition" sound that the attack sounds more like a ''machine gun'' going off than a rocket. One can only imagine what this attack would look like if it were animated. [[Game Breaker|It's as powerful as it sounds, too.]]
* ''Soldiers: Heroes of World War II'' featured the Katushya, the T34, and a German equivalent (see the real-life examples), who could shower any area on the map with missiles. Almost every multiplayer [[Pv PPvP]] game had [[Game Breaker|No Rockets]] (or even No Artillery) as the game name, since they could kill just about anything by sending a single scout forward to find the enemy tanks, and shower it with nearly pinpoint accuracy.
* ''[[Supreme Commander (Video Game)|Supreme Commander]]'' featured not only the Cybran T2 gunship, but also the Cybran Hoplite, which launched a volley of rockets. Not a massacre on it's own, it's very effective in groups.
* The Flash tower-defense game ''Desktop Defender'' has the Dart Tower, which can be upgraded to the Advanced Dart Tower. Level 6 Dart Towers have massive range and do a lot of damage; however, level 6 Advanced Dart Towers gain the special ability "[[Macross Missile Massacre|SHOCK AND AWE]]". Need I say more?
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* ''[[Mercenaries]] 2'' has the Venezuelan Cortez RA. A military truck with a rocket launcher on top, which fires 11 rockets in rapid succession.
{{quote| If you ever need to fire eleven missiles in just over a second, the Cortez Rocket Artillery Vehicles is the easiest way to do it. }}
* This is one of the game mechanics you can find in the [[Doujinshi|Japanese indy]] [[Shoot'Em Up|shmup]], ''[[Ether Vapor]]''. The [[Attack Drone|Attack Drones]] accompanying the protagonist uses lasers, while his enemies uses missiles. It story's first [[Bonus Stage]] is about the game showing off its Triple M abilities. [[Player Character|You, as the protagonist]], get to use [[Roboteching]] lasers to [[Shoot the Bullet|shoot missiles down]] while doing some very impressive [[High -Speed Missile Dodge|High Speed Missile Dodges]].
* You are can really be sure that at least one of Morrigan's Specials in [[Marvel vs. Capcom 3]], and [[Tatsunoko vs. Capcom]] is this.
* In the Psygnosis-made strategy game ''[[Metal Fatigue]],'' [[The Mario|Rimtech]] has access to this from the get-go. Build a [[Humongous Mecha|Combot]] with dual heavy missile arms, a drunk missile torso, and drunk missile legs, and you have a recipe for bombardment. Salvage homing missile arms from Neuropa and the resultant missile-spam Combot will have no shortage of explosives to dole out. For bonus points, the 'drunk' missiles will bob back and forth in the spirit of this trope and [[Roboteching]].
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** Also in "S-Force SOS", with Coop's "Super Destructor Mode" modification. Coop screwed up the targeting system, hitting the S-Force by accident, but failed to kill them.
* Any number of ''[[Transformers]]'' can do this, though Demolishor's rebuilt form in ''Energon'' is the one that comes to mind first.
** Lugnut and Blitzwing from ''[[Transformers Animated]]'' do this too. In Blitzwing's case, his missiles [[An Ice Person|freeze whatever they hit]], and he even fires them out [[Macross|Valkyrie]]-[[Shout -Out|style]].
*** Lugnut just hits the deck and becomes a living missile platform. [[Word of God|The fluff]] states his missile payloads are nigh unlimited.
** Before them, Overlord in ''[[Transformers Super God Masterforce]]'' had such an attack, called [[Calling Your Attacks|Bolt Masher]].
** Evac from ''Cybertron'' can fire large missiles which explode into a swarm of smaller missiles which can decimate a small army of [[Mooks]]. (Unfortunately, Starscream had a ''big'' army of [[Mooks]].)
* [[The Powerpuff Girls|Powerpuff]] [[Fun With Acronyms|Dynamo]] ('''Dy'''namic '''Na'''notechnic '''Mo'''nobot) in its debut episode, "Uh Oh, Dynamo", is anywhere between [[Subversion]] and [[Deconstructed Trope|deconstruction]] of Triple M. The heatseekers [[Roboteching|massacre]] everything in the city... ''except'' the [[Monster of the Week|giant]] [[Puffer Fish]]. Maybe its [http://en.[wikipedia.org/wiki/:Poikilotherm |cold-bloodedness]] has something to do with it.
** Episode "Live And Let [[Pun-Based Title|Dy]]namo" goes differently. [[High -Speed Missile Dodge|No matter how hard the Girls try]], the missiles won't miss. It's a good thing that the Girls are [[Made of Iron]], though.
* Meatwad does this to Shake in one episode of ''[[Aqua Teen Hunger Force (Animation)|Aqua Teen Hunger Force]]''. Frylock has just built a humongous mecha as a body replacement for Carl, who had been reduced to a disembodied head. Meatwad takes control of the robot, grabs Shake, throws him up into the air and blows him up with a barrage of missiles.
* Used in an episode of ''[[Re Boot]]''. Matrix's flying ''motorcycle'' surprisingly produced several rows of missile racks behind it to launch one of these at the enemy, and does a pretty good job with it.
** His gun also has a "Death Blossom" mode that is a [[Shout -Out]] to the [[Last Starfighter]] entry above.
* In ''[[Swat Kats (Animation)|Swat Kats]]'', the Turbokat performs this attack twice. The first time with buzzsaw missiles while under the control of Hard Drive in "Night of Dark Kat", the second time in "When Strikes Mutilor", to destroy the fighter Mutilor was intending to use to destroy the drive and crash the mothership into the planet's surface.
* Deliberately homaged in ''[[Justice League Unlimited]]'', with one hero in a [[Powered Armor]] using this against the near-unstoppable android Amazo.
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== Real Life ==
* The concept of Multiple Launch Rocket System / Free Rocket Over Ground: see a concentration of enemy troops, quickly unload a lot of cheap unguided rockets to scour the whole area.
** Surprisingly, this is [[Older Than Steam]]: The historical Korean [http://en.[wikipedia.org/wiki/:Hwacha |hwacha]] -- which can be best described as a [[Schizo -Tech]] Katyusha -- also functioned in much the same way, a 15-16th century saturation artillery piece capable of firing up to 100 steel-tipped rockets or 200 singijeon (effectively fire arrows). Therefore although there are hints of a Chinese version, it's likely that this trope was [[Axis Powers Hetalia|invented in Korea]].
** Soviet MLRS, starting from BM-13-16 and BM-8-48 (132mm / 82mm, second is the number of rails) "Katyusha"[[superscript:[[hottip:yt:see [http://www.youtube.com/watch?v=GEkTEhyt_Is on YouTube],<ref>see [http[wikipedia://en.wikipedia.org/wiki/Katyusha |in wikipedia]]</ref>, also known as "Stalin's Organ" due to their distinctive sound. They had variant ammo (like anti-armor, or spreading thermite elements for ''even more'' [[Impressive Pyrotechnics]]); most fighter-bombers and ground assault planes also carried launchers: 132-mm [http://www.airwar.ru/image/idop/bww2/su2/su2-12.jpg x10 on Su-2] x4-8 on Il-2 (save last anti-tank mods) and Il-10, 82-mm x6 on some [http://www.airwar.ru/image/i/fww2/i16-29-i.jpg I-16] (first used on Khalkin-Gol) and [http://www.airwar.ru/image/i/weapon/rs82-1.jpg LaGG-3], as these worked both on ground targets and as pocket flak guns.
** Its descendants the 9K51 (or BM-21) "Grad" ("Hail")[[superscript:[[hottip:yt:see [http://www.youtube.com/watch?v=p-lGwyySrwY on YouTube],<ref>see [http[wikipedia://en.wikipedia.org/wiki/9K51_Grad9K51 Grad|in wikipedia]]</ref> and the BM-30 "Smerch" ("Tornado")[[superscript:[[hottip:yt:see [http://www.youtube.com/watch?v=F5zCzPzCiCE on YouTube],<ref>see [http[wikipedia://en.wikipedia.org/wiki/BM-30 |in wikipedia]]</ref> -- the first can fire 720 missiles at once when packed in a battalion of 18 launchers, while the second can fire a missile every 3 seconds or so. Ammunition varies from regular HE and HEAT rounds to ''mines''. Of course, during [[Cold War]] many USSR allies got these as well. There's also a close-range (up to 6km) TOS-1 "Buratino" [[superscript:<ref>see [http://www.youtube.com/watch?v=6ane4jB35Hs on YouTube]</ref> (russian "Pinocchio", for its long "nose") is a 30-round MLRS mounted on the [[Tank Goodness|T-72 tank chassis]]. It's not just a regular house-sized rocket launcher, but a flamethrower system with incendiary or ''thermobaric'' warheads with a devastating area of effect. Also, unlike similar vehicles, it can launch rockets in pairs.
** The Katyusha was outdone by the American [http://www.youtube.com/watch?v=cqfyz_Nc6NI T34 Calliope], basically a Sherman tank with ''sixty'' rocket tubes strapped onto it. Developed a year after the 48-tube Katyusha variant, one wonders if the designers were thinking "those Russians are onto something, but it needs [[More Dakka]]". USSR had a few experimental rocket tanks, but chose to stick with more mobile truck "artillery".
** The modern American equivalent is the M270 Multiple Launch Rocket System. Each MLRS vehicle can launch 12 277mm rockets within sixty seconds. Each rocket can contain up to 644 submunitions. Total throw is therefore 7,728 bombs launched in under a minute per vehicle. MLRS batteries are colloquially known as 'grid square erasers.'
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** Not so surprising, as the 'Aegis' was designed to counter massive waves of Soviet naval cruise missiles from Backfire bombers and Oscar-class SSGNs targeted on carrier battle groups. It was essentially one Macross Missile Massacre versus another.
** The Navy antimissile people seem aware of this, as they have introduced point-defense [[Gatling Good|Phalanx 20mm Gatling guns]] to the Aegis antimissile defenses. Designed to be able to take out a low-flying antiship missile before it hits the ship, this system can be overwhelmed as well (there's only a few guns per ship) - it's strictly a last resort weapon.
*** Which is why the Phalanx has been (partially) replaced by the [http://en.[wikipedia.org/wiki/Rolling_Airframe_Missile:Rolling Airframe Missile|RIM-116 Rolling Airframe (anti-missile) Missile]]. They are fitted in 21-cell launchers with full 360° rotation and 90° elevation. Unlike gun-based close in weapons systems the missile system can engage many target simultaneously via a [[Macross Missile Massacre]] style launch. Of course at $500,000 per missile such a Massacre is going to cost upwards of $10 million dollars.
*** They're also in the very early stages of working on a version of this system that, instead of a [[More Dakka|rapid-fire autocannon]], uses a [[Frickin' Laser Beams|laser beam]]: the '''T'''actical '''H'''igh-'''E'''nergy '''L'''aser. This would provide greater accuracy, and possibly be harder to swamp. In ten or twenty years, we may have a [[Truth in Television]] example of [[Beam Spam]]. A more compact mobile version, the M-THEL is also in development for the ground forces, designed to shoot down mortar and howitzer shells as well as missiles. The THEL prototype has already successfully been demonstrated in defense against mortar rounds.
** It is unclear whether the Russian Orlan/"''[[Reporting Names|Kirov]]''" class can do the same. The nuclear-powered cruiser has a greater SAM capacity than most other vessels on the planet, with four different types carried.
*** It can. Its main SAM battery consists basically of navalized version of the venerable S-300 system, with eight vertical revolver-type launchers, each holding eight missiles. This gives us 64 large long-range missiles, but each cell in those launcher could accept from ''four'' to '''''eight''''' smaller, shorter range missiles, driving the number up to ''512'' missiles. These could be fired in salvos limited only by the fire control ability, which is, admittedly, somewhat lacking, but given that Aegis-analogue is already coming online <ref>The ''Sigma'' system, installed on the new Russian frigates and corvettes, is just a somewhat scaled-down version of it.</ref> and it would be installed on them during a scheduled refit -- all bets are off.
* The U.S Navy also uses a [[Macross Missile Massacre]] as the main offensive weapon for its cruisers and destroyers: the [http://en.[wikipedia.org/wiki/Vertical_launch_system:Vertical launch system|Vertical Launching System (VLS)]]. This badass launcher can pump out Tomahawks or SAMs at a ridiculous rate (about one every two seconds) to attack ground targets, aircraft, or even space targets like satellites and ballistic missiles. The VLS-SM3 combo has been demonstrated as easily capable of killing an orbiting satellite.
** New Russian UKSK VLS is built around the same idea, but, as it uses a cold-launch approach, it's much cheaper and lighter on a per cell basis, so even a 2000-ton corvette is able to carry a couple of 8-cell modules.
** However, the plan for future ships like the Zumwalt-Class stealth destroyer see the VLS-Tomahawk land-attack combo being replaced by the 155mm howitzer-based Advanced Gun System, and later, by electromagnetic railguns. [[BFG|BFGs]] are more cost-effective than MMMs.
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* The term MIRV stands for "Multiple Independently-targetable Reentry Vehicle" and is used to describe short-range to ICBM class nuclear-tipped missiles that contain a single first stage with multiple warheads that will detach after launch, shortly before impact. (Reportedly the Trident II is capable of carrying at least 12 warheads per missile.) The contrails in [[Missile Command]] that would split up to hit multiple targets? This is the real life weapon on which they were based.
* The British [http://www.army-technology.com/projects/starstreak/ Starstreak Close Air Defense Missile] is designed to kill low flying aircraft by launching three smaller guided sub-munitions that then home into its target mid flight. Think about it, it's a missile that launches a small [[Macross Missile Massacre]], [[Truth in Television|in real life]]!
* Though not exactly missiles, multiple-launched aerial rockets were the primary armament of US Air Force interceptors in the 1950's. See [http[wikipedia:Mk 4//en.wikipedia.org/wiki/Mk_4/Mk_40_FoldingMk 40 Folding-Fin_Aerial_RocketFin Aerial Rocket|article on other Wiki]] and [http://www.youtube.com/watch?v=yP7Oxx8AY2c this vid].
** The German [[R 4 M]] rocket was intended as a way to destroy a B-17/B-24-sized target in one salvo. One 55-millimeter rocket may not have been much, but shotgun 24 of them at once and you've got something going.
** The Nebelwerfer 41 and 42.
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[[Category:Weapons and Wielding Tropes]]
[[Category:Macross Missile Massacre]]
[[Category:TropeHottip markup]]