Magic: The Gathering/Gameplay Tropes: Difference between revisions

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(Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.8.7)
(Rescuing 2 sources and tagging 0 as dead.) #IABot (v2.0.8.7)
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* [[Hit Points]]: 20 for each player to start, though it can get very low, very high, and some cards even let the player [[Determinator|keep going]] [[Only Mostly Dead|with 0 or less]]. Creatures also have these (in the form of toughness), but theirs reset each turn as long as they take less-than-fatal damage. Planeswalkers have Loyalty points which work a lot like the player's hit points.
* [[Hit Points]]: 20 for each player to start, though it can get very low, very high, and some cards even let the player [[Determinator|keep going]] [[Only Mostly Dead|with 0 or less]]. Creatures also have these (in the form of toughness), but theirs reset each turn as long as they take less-than-fatal damage. Planeswalkers have Loyalty points which work a lot like the player's hit points.
* [[Hive Mind]]:
* [[Hive Mind]]:
** The sliver race. Slivers don't just have Haste, their abilities generally read like "All Slivers have Haste"; there is at least one sliver for every ability with a name and even some slivers with no ability, they just exploit others'. Naturally there was also the [[Hive Queen|Sliver]] [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=5233 Queen], to which succeeded the [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45166 Sliver Overlord], to which succeeded the [[Hive Mind]] itself, [http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=136146 with its newfound consciousness].
** The sliver race. Slivers don't just have Haste, their abilities generally read like "All Slivers have Haste"; there is at least one sliver for every ability with a name and even some slivers with no ability, they just exploit others'. Naturally there was also the [[Hive Queen|Sliver]] [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=5233 Queen], to which succeeded the [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45166 Sliver Overlord], to which succeeded the [[Hive Mind]] itself, [https://web.archive.org/web/20090519073631/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=136146 with its newfound consciousness].
** The Selesnya Conclave apparently also has a weak Hive Mind of some sorts. Hinted at by the Convoke mechanic.
** The Selesnya Conclave apparently also has a weak Hive Mind of some sorts. Hinted at by the Convoke mechanic.
* [[Homage]]:
* [[Homage]]:
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** It's possible to attack your opponent's lands, denying them their mana.
** It's possible to attack your opponent's lands, denying them their mana.
** The "Mana burn" mechanic that left the game with the Magic 2010 rules changes is, ironically, not an example.
** The "Mana burn" mechanic that left the game with the Magic 2010 rules changes is, ironically, not an example.
* [[Mana Drain]]: [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1491 Mana Drain], [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3903 Drain Power], and [http://ww2.wizards.com/gatherer/CardDetails.aspx?id=25567 Mana Short], among others.
* [[Mana Drain]]: [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1491 Mana Drain], [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3903 Drain Power], and [https://web.archive.org/web/20071103211232/http://ww2.wizards.com/gatherer/CardDetails.aspx?id=25567 Mana Short], among others.
* [[Man-Eating Plant]]: [http://magiccards.info/dk/en/38.html Carnivorous Plant]
* [[Man-Eating Plant]]: [http://magiccards.info/dk/en/38.html Carnivorous Plant]
* [[Mega Manning]]:
* [[Mega Manning]]: