Magic: The Gathering/YMMV: Difference between revisions

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* [[And the Fandom Rejoiced]]:
* [[And the Fandom Rejoiced]]:
** The announcement that Jace, The Mind Sculptor and Stoneforge Mystic would be banned on July 1st, 2011 caused this among large portions of people. This has been true of most big bans throughout history...and they've also caused just as much consternation as they watch the banned cards plummet in secondary market price.
** The announcement that Jace, The Mind Sculptor and Stoneforge Mystic would be banned on July 1, 2011 caused this among large portions of people. This has been true of most big bans throughout history...and they've also caused just as much consternation as they watch the banned cards plummet in secondary market price.
** Ravnica, City of Guilds was one of the more popular blocks when it rolled out in 2005. Then in April of 2012, they announced that the [http://n4g.com/news/975662/magic-the-gathering-will-return-to-ravnica-in-october-2012 next block would be a return to Ravnica.]
** Ravnica, City of Guilds was one of the more popular blocks when it rolled out in 2005. Then in April 2012, they announced that the [http://n4g.com/news/975662/magic-the-gathering-will-return-to-ravnica-in-october-2012 next block would be a return to Ravnica.]
* [[Author's Saving Throw]]: At various times, the popularity and longevity of the game has supposedly been in danger due to poor decisions from the designers (for example, after the tepid response to ''Homelands'' or mounting player frustration at the dominance of ''Necropotence'' decks), which then demanded that Wizards of the Coast pull out all the stops on their latest product to assuage the masses. For example, after the insanity of the ''Urza'' cycle and the blandness of the ''Mercadia'' sets (which was an intentional effort to counterbalance Urza), many feared the game would flounder, but the well-received ''Invasion'' block undid much of the damage and radically changed the way that players approached deck design. Magic is, however, much more stable than many believe.
* [[Author's Saving Throw]]: At various times, the popularity and longevity of the game has supposedly been in danger due to poor decisions from the designers (for example, after the tepid response to ''Homelands'' or mounting player frustration at the dominance of ''Necropotence'' decks), which then demanded that Wizards of the Coast pull out all the stops on their latest product to assuage the masses. For example, after the insanity of the ''Urza'' cycle and the blandness of the ''Mercadia'' sets (which was an intentional effort to counterbalance Urza), many feared the game would flounder, but the well-received ''Invasion'' block undid much of the damage and radically changed the way that players approached deck design. Magic is, however, much more stable than many believe.
* [[Broken Base]]: Different people like and hate different things about Magic. They argue endlessly about it on the Internet.
* [[Broken Base]]: Different people like and hate different things about Magic. They argue endlessly about it on the Internet.
* [[Big Lipped Alligator Moment]]: ''[[Self-Parody|Unglued]]'' and ''[[Joke Character|Unhinged]]'' are illegal for [[Serious Business|serious play]] and most cards from those sets will never be re-printed.
* [[Non Sequitur Scene]]: ''[[Self-Parody|Unglued]]'' and ''[[Joke Character|Unhinged]]'' are illegal for [[Serious Business|serious play]] and most cards from those sets will never be re-printed.
* [[Cliché Storm]]: Innistrad block (purposefully) plays every [[Gothic Horror]] tropes to the hilt. Restless geists, zombie apocalypse, demon cults, vampire lineages, rampaging werewolves, cackling mad scientists, humankind besieged by unholy darkness...
* [[Cliché Storm]]: Innistrad block (purposefully) plays every [[Gothic Horror]] tropes to the hilt. Restless geists, zombie apocalypse, demon cults, vampire lineages, rampaging werewolves, cackling mad scientists, humankind besieged by unholy darkness...
* [[Complete Monster]]:
* [[Complete Monster]]:
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{{quote|No blue, no land destruction, no goblins, no elves, no nonbasic lands...}}
{{quote|No blue, no land destruction, no goblins, no elves, no nonbasic lands...}}
* [[Seinfeld Is Unfunny]]: New players may be mystified as to why certain famous/infamous cards have such a reputation. Sometimes this is because of their still immature grasp of the game, but other times it's because those cards were simply good in their particular metagame, making their dominance a matter of context. Or even that the rules of Magic have changed so that whatever made them good in the first place doesn't work anymore.
* [[Seinfeld Is Unfunny]]: New players may be mystified as to why certain famous/infamous cards have such a reputation. Sometimes this is because of their still immature grasp of the game, but other times it's because those cards were simply good in their particular metagame, making their dominance a matter of context. Or even that the rules of Magic have changed so that whatever made them good in the first place doesn't work anymore.
* [[So Bad It's Good]]: A handful of cards, particularly from early sets such as ''Legends'', are so thoroughly useless that they're regarded with a degree of affection by players. <ref>[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45985 Chimney Imp] is a particularly iconic example, attaining a status of [[Memetic Badass]] on the official forums, but is by no means the worst creature; that dubious honour goes to [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1555 Wood Elemental].</ref>
* [[So Bad It's Good]]: A handful of cards, particularly from early sets such as ''Legends'', are so thoroughly useless that they're regarded with a degree of affection by players.<ref>[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45985 Chimney Imp] is a particularly iconic example, attaining a status of [[Memetic Badass]] on the official forums, but is by no means the worst creature; that dubious honour goes to [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1555 Wood Elemental].</ref>
* [[Squick]]: [http://magiccards.info/uh/en/115.html Uktabi Kong], a card (tap two apes to produce an ape token) which invokes a number of sex tropes, but especially:
* [[Squick]]: [http://magiccards.info/uh/en/115.html Uktabi Kong], a card (tap two apes to produce an ape token) which invokes a number of sex tropes, but especially:
** [[Everyone Is Bi]] (the only non-squick trope here)
** [[Everyone Is Bi]] (the only non-squick trope here)