Magic: The Gathering: Difference between revisions

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[[File:MagicCardBack.jpg|frame|The standard ''Magic'' card back. Its design is meant to represent the cover of a [[Spell Book]].]]
 
''Magic: The Gathering'' is a [[Collectible Card Game]], produced in 1993 by [[Wizards of the Coast]] (eventually the owners of that other great geek game, ''[[Dungeons and& Dragons]]''). It was the first true [[Collectible Card Game]],<ref>previous attempts mostly involved baseball cards</ref>, the [[Genre Popularizer]], and [[Long Runner|even today]] it is one of the most popular card games in the world.
 
At the core of each deck is a duel between god-like wizards - the players themselves, who are described in game parlance as "planeswalkers." These planeswalkers deploy a wide array of spells, creatures, artifacts, and enchantments (IE, cards) as they vie to dominate [[The Multiverse|entire realms ("planes")]]--or—or, [[Watsonian Versus Doylist|if you prefer]], to reduce the opponent's [[Hit Points|life total]] to zero. Notable gameplay elements include:
 
* The "Color Pie": Spells are divided into five different colors--Whitecolors—White, Blue, Black, Red, and Green. Each represents a different philosophy or ideology [[Competitive Balance|with their own strengths and weaknesses]], and there are [[Tactical Rock -Paper -Scissors|complex interrelations between them]]. (For more on the colors, see our [[Useful Notes/Magic: theThe Gathering/Useful Notes|Useful Notes]] and [[Magic: theThe Gathering (Tabletop Game)/Analysis|Analysis]] pages.)
* The [[Mana]] system: To play their cards, players need the correct amount and color of mana, gained from land cards. More-powerful spells [[Awesome but Impractical|cost lots of mana]], and decks that try to stuff in spells of every color risk drawing the wrong lands and being unable to play any of their cards.
* It's "[[Collectible Card Game|collectible]]": You assemble decks out of your personal collection of cards. This gives you a chance to create a deck that no one else on earth has. (And of course, it encourages you to [[Crack Isis Cheaper|buy more cards]].)
 
For a more complete analysis of gameplay (which is, of course, the heart of any game), we wrote a [[Useful Notes/Magic: theThe Gathering/Useful Notes|Useful Notes page]] for your enjoyment.
 
The game spawned several [[Video Game]] adaptations. Some of the more prominent ones:
 
* ''Magic: the Gathering'': A 1997 [[Card Battle Game]] by [[Micro ProseMicroProse]]. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a [[Big Bad]].
* ''Duels of the Planeswalkers'': A more modern adaptation available on [[X BoxXbox]] Live Arcade and [[Steam]], originally released in 2009. It consists mainly of traditional ''Magic'' gameplay, in addition to a puzzle mode. A sequel (''Duels of the Planeswalkers 2012'') was released in June 2011, to coincide with a new Core Set release.
* ''Magic: the Gathering: Tactics'': A 2011 [[Turn -Based Strategy]] for PC and [[Play Station 3]] inspired by ''Magic''. The gameplay bears little to no resemblance, but much of the flavor is retained.
* ''Magic: the Gathering Online'': The official program for playing the game online.
* [http://en.[wikipedia.org/wiki/:Magic:_The_Gathering_video_games The Gathering video games|...And more.]]
 
The official ''Magic'' website can be found [http://www.dailymtg.com here].
 
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Under the surface of the collectible card game that lies at the core of ''MtG'' lies an expansive storyline, with each set representing a period of history, a world in the multiverse, or a combination of the two.
''Magic: The Gathering'' contains the following media:
* A collectible card game: The core of the franchise.
* Comic books: Several miniseries of tie-in comics published by [[Wizards of the Coast]] and [[Dark Horse Comics]].
* [[Magic: The Gathering/Recap|Books]]: Several series of books in the storyline, with each cycle corresponding to an expansion set in the card game.
* Video Games: A number of video games of varying quality.
* Webcomics: Several webcomics that can be found on the MtG official site.
 
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{{tropelist}}
Due to [[Trope Overdosed|length]], the trope list for this work has been split across several pages:
* [[Magic: The Gathering/Gameplay Tropes|Gameplay Tropes]]
 
* [[Magic: theThe Gathering/Flavor (TabletopAnd Game)/GameplayStory Tropes|GameplayFlavor And Story Tropes]]
* [[Magic: theThe Gathering (Tabletop Game)/Flavor And Story TropesCharacters|Flavor AndIndividual StoryCharacter Tropes]]
* [[Magic: theThe Gathering (Tabletop Game)/CharactersYMMV|IndividualAudience Reactions Characterand TropesYMMV]]
* Additionally, the pages for individual ''Magic'' novels and comics can be found [[Magic: theThe Gathering (Tabletop Game)/Recap|here]].
* [[Magic the Gathering (Tabletop Game)/YMMV|Audience Reactions and YMMV]]
* Additionally, the pages for individual ''Magic'' novels and comics can be found [[Magic the Gathering (Tabletop Game)/Recap|here]].
 
{{reflist}}
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[[Category:Trope Overdosed]]
[[Category:Tabletop Games]]
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[[Category:MagicTabletop The GatheringGames]]
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[[Category:Tabletop Games of the 1990s]]