Magic Sword: Heroic Fantasy: Difference between revisions

m
Mass update links
m (Mass update links)
Line 2:
''Magic Sword: Heroic Fantasy'' is a [[Medieval European Fantasy]]-themed side-scrolling [[Hack and Slash]] [[Platform Game]] developed by [[Capcom]] for [[Arcade Game|arcades]] in 1990, and ported for the [[Super Nintendo|SNES]] in 1992 as ''Magic Sword'', albeit losing what was probably its main draw: the option for a two-player cooperative game. Outside that, the only other notable element of the game is the use of [[Assist Character|Assist Characters]]: eight different characters ([[The Archer|Amazon]], [[The Big Guy|Bigman]], [[White Mage|Priest]], [[Necromancer|Wizard]], [[Gentleman Thief|Thief]], [[Ninja]], Knight and [[Lizard Folk|Lizard Man]]) held captive behind doors found all throughout each stage, which the player can open with keys he gets from treasure chests. Each helper has its own strength and weakness (and some even special abilities), and they gain levels by picking certain items. The player can't control his partner's movements, and they only attack when the main character attacks on his own.
 
The story is set in a nameless world, which is being oppressed by the resurrected Evil Lord Drokmar and his armies of ghouls and monsters. Drokmar's immense evil power comes from an [[McGuffin|artifact]] known as the Black Orb, a crystal that has increased the Evil Lord's powers significantly. By request of the ruler of the land, the main character (originally "[[No Name Given|The Brave One]]", later named Alan) accepts to destroy the orb and bring light back to the lands. But in order to do it, he'll need to ascend the 50-story Dragon Keep and defeat Drokmar's five sages, claiming the [[Title Drop|Magic Swords]] in their possession so he'll have a fighting chance against Drokmar, [[Orcus Onon His Throne|awaiting in floor 50]].
 
Outside a few Capcom compilation games, ''Magic Sword'' reappeared in 2008 as a port for mobile phones, and 2010 when it saw a re-release as a bonus bundled with the HD remake of ''[[Final Fight]]''.
Line 15:
* [[The Beast Master]]: The sage who sics his "children", the Giant Worms, against you.
* [[Big Bad]]: The Evil Lord Drokmar.
* [[Blade Onon a Stick]]: The Knight throws spears.
* [[Blind Idiot Translation]]: A bit too much on the Engrish side of things. The US version of the game retranslates things, and while the writing is still simplistic, it is much more readable. The translator would eventually go on to join the staff of [[Midway Games]], presumably as a writing supervisor.
* [[Character Level]]: All helpers gain levels by sticking around and finding special items. This increases their technique's effectiveness (usually range and effect) and strength.
Line 25:
* [[Eenie Meenie Miny Moai]]: One mook type is a fire-breathing, moving Moai head.
* [[Engrish]]: Some of the pleas for help from behind locked doors, like "Get me escape!" And "Get rid of me!" is almost certainly not what they meant to say.
* [[Everything's Worse Withwith Bears]]: Minor enemies, in both [[Palette Swap|grizzly and polar variations]].
* [[Evil Overlord]]: '''Evil Lord''' Drokmar.
* [[Evil Sorcerer]]: Lord Drokmar and his five sages.
Line 53:
* [[Palette Swap]]: All [[Mook|Mooks]] get atleast one halfway through the game, as well as most bosses.
* [[Pinball Projectile]]: The Ninja's shurikens eventually turn into these.
* [[Playing Withwith Fire]]: The wand item grants the title Magic Sword the ability to shoot high-powered fireballs for a limited amount of time.
* [[Power Floats]]: Drokmar.
* [[Power-Up]]: For your partner, hearts. Blue hearts healed, red hearts let them gain a level (they started at 1 and topped out at 8). But be careful...
Line 59:
* [[Reptiles Are Abhorrent]]: Subverted. The Lizardman is the only enemy in the game who actually [[Heel Face Turn|can be turned into an ally.]]
* [[Segmented Serpent]]: Third boss, the Giant Worms.
* [[Shout-Out]]: In ''[[Namco X Capcom (Video Game)|Namco X Capcom]]'', one of [[Forgotten Worlds|Sylphie]]'s skills is named after the game.
* [[The Smurfette Principle]]: Ten good guys, one woman.
* [[Spike Balls of Doom]]: Giant ceiling-chained spikeballs are common obstacles in a few floors.