Magically-Binding Contract: Difference between revisions

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** [[Take That|Lawyers?]]
** [[Take That|Lawyers?]]
** Of course, once Ursula dies, her contracts are no longer legally valid.
** Of course, once Ursula dies, her contracts are no longer legally valid.
** [[Hercules (Disney film)|Hercules]] has a similar Unwritten contract stating that his deal with Hades is forfeit if Meg is hurt in any way.
** [[Hercules (1997 film)||Hercules]] has a similar Unwritten contract stating that his deal with Hades is forfeit if Meg is hurt in any way.
* The second ''[[All Dogs Go to Heaven]]'' had a contractual handshake form a magical choke collar.
* The second ''[[All Dogs Go to Heaven]]'' had a contractual handshake form a magical choke collar.
* These are [[Rumpelstiltskin]]'s specialty in ''[[Shrek]] Forever After''.
* These are [[Rumpelstiltskin]]'s specialty in ''[[Shrek]] Forever After''.
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== Tabletop RPG ==
== Tabletop RPG ==
* ''[[Dungeons and Dragons]]''
* ''[[Dungeons & Dragons]]''
** Spells ''geas / quest'' and ''mark of justice'' can be construed to be a type of contract without paper, as well. Also, people don't have to agree to it, so you can just use it to force people to do your bidding. Though it has a ten minute cast time, so unless they're restrained you'll be long dead before you finish casting it.
** Spells ''geas / quest'' and ''mark of justice'' can be construed to be a type of contract without paper, as well. Also, people don't have to agree to it, so you can just use it to force people to do your bidding. Though it has a ten minute cast time, so unless they're restrained you'll be long dead before you finish casting it.
** The 2nd Edition ''Tome of Magic'' sourcebook had the Contracts of Nepthas. Anyone who breaks such a contract is struck deaf, dumb and blind. Ambiguities in the contract's language can be exploited.
** The 2nd Edition ''Tome of Magic'' sourcebook had the Contracts of Nepthas. Anyone who breaks such a contract is struck deaf, dumb and blind. Ambiguities in the contract's language can be exploited.
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* Devils do this by the letter in ''[[Grim Grimoire]]'', Lillet Blan actually manages to get out of two; the first {{spoiler|by using [[Mental Time Travel]] to before signing the contract}} and the second {{spoiler|by binding the Demon Lord to do something he would never, ever do; embrace God.}}
* Devils do this by the letter in ''[[Grim Grimoire]]'', Lillet Blan actually manages to get out of two; the first {{spoiler|by using [[Mental Time Travel]] to before signing the contract}} and the second {{spoiler|by binding the Demon Lord to do something he would never, ever do; embrace God.}}
* Used in the third route of ''[[Fate/stay night]]'', although agreeing to it leads to a bad end a while down the road.
* Used in the third route of ''[[Fate/stay night]]'', although agreeing to it leads to a bad end a while down the road.
* A plot element in [[Magical Diary]] - Apparently the promise of a witch is ''always'' binding - break your word and you {{spoiler|lose your magic}}. Naturally nobody bothers to warn the PC of this until it's too late!
* A plot element in [[Magical Diary: Horse Hall]] - Apparently the promise of a witch is ''always'' binding - break your word and you {{spoiler|lose your magic}}. Naturally nobody bothers to warn the PC of this until it's too late!
* While ''[[Baldur's Gate]]'' doesn't have the standard ''[[Dungeons and Dragons]]'' ''geas'' as a usable spell, the echantment shows up a few times as a plot point.
* While ''[[Baldur's Gate]]'' doesn't have the standard ''[[Dungeons & Dragons]]'' ''geas'' as a usable spell, the echantment shows up a few times as a plot point.
** In the first game, there is a special quest where an assassin called Lothander shows up and informs you that if you help him get rid of the ''geas'' by which he is bound to serve [[The Syndicate|the Iron Throne]], he'll tell you how to heal the poison he and his partner have given your whole party that was meant to kill you in a few days to get you out of the Throne's way. The ''geas'' prevents him from looking for the way to opt out of it himself, but [[Loophole Abuse|not asking his "enemies" to get it for him]].
** In the first game, there is a special quest where an assassin called Lothander shows up and informs you that if you help him get rid of the ''geas'' by which he is bound to serve [[The Syndicate|the Iron Throne]], he'll tell you how to heal the poison he and his partner have given your whole party that was meant to kill you in a few days to get you out of the Throne's way. The ''geas'' prevents him from looking for the way to opt out of it himself, but [[Loophole Abuse|not asking his "enemies" to get it for him]].
** In ''Shadows of Amn'', it turns out {{spoiler|Yoshimo}} is under a ''geas'' that obliges him to betray you to the [[Big Bad]], having agreed to the contract earlier when he didn't know what he was getting into.
** In ''Shadows of Amn'', it turns out {{spoiler|Yoshimo}} is under a ''geas'' that obliges him to betray you to the [[Big Bad]], having agreed to the contract earlier when he didn't know what he was getting into.
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[[Category:Bargain Tropes]]
[[Category:Bargain Tropes]]
[[Category:Applied Phlebotinum]]
[[Category:Applied Phlebotinum]]
[[Category:Magically-Binding Contract]]
[[Category:A Slave to the Index]]
[[Category:A Slave to the Index]]
[[Category:Magic Items Index]]
[[Category:Magic Items Index]]
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