Mana Meter: Difference between revisions

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* Units in ''[[StarCraft]]'' have "energy meters" that can indicate either the unit's remaining energy reserve (Terrans), psionic power (the Protoss) or bioweapons (the Zerg). They are depleted as that unit's special abilities are used and recover with time (with the exception of several zerg units that can restore their energy by consuming another friendly unit).
** It gets a little odd when the terran EMP drains psionic power and bioweapons in addition to energy and shields, [[Gameplay and Story Segregation|but that's game balance for you]].
* ''[[Bloodline Champions]]'' averts this - despite using archetype common to [[Massively Multiplayer Online Role Playing Game|MMORPG]]s, [[Cooldown]]s are used to limit abilities. An energy meter charges from hitting with abilities, [[Limit Break|to be consumed to use other ones]].
* ''[[Terraria]]'' requires you to gather 10 fallen stars to craft into a mana crystal which expands it by 20 points. A player can also expand it by equipping accessories and armor which can expand it until taken off, such as bands of star power, accessories with the "Arcane" prefix, jungle armor, or the helmets made from hard mode ores such as the cobalt hat (increases by 40), mythril hood (by 60) or adamantite headgear (by 80).
** Which those three are used to make the Hallowed headgear ([[Up to Eleven|which increases it by 100 points]]).
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** Although it's still technically a Mana Meter, later [[Tales (series)]] games by [[Tales of Destiny|Team]] [[Tales of Rebirth|Destiny]] get rid of Technical Points in favor of some other mechanic that usually regenerates whatever it is you need to do special attacks quickly.
* ''[[System Shock]]'' has PSI meter.
* ''[[RuneScape]]'' is one of the few [[Massively Multiplayer Online Role Playing Game|MMORPG]]s to avert Mana Meter. Instead of mana, runes are used to cast spells.
* [[Kingdom of Loathing]] has MP, which can be restored by resting, items, or certain familiars. If you're a caster, the game will call them "mana points", if you're a fighter-type, they'll be called "muscularity points", and if you're a rogue-type, they'll be "mojo points". Of course, everything that drains, restores or otherwise affects MP, does so in exactly the same way regardless of class.
* ''[[Arcanum]]'' borrows ''Diablo's'' liquid-filled vessels, with a unique twist on the local type of mana: It's called Fatigue and represents exactly that. In addition to being used for casting spells, it can be drained by carrying too much gear or getting hit with blunt weapons.