Mary's Magical Adventure: Difference between revisions

Added new trope, The Computer Is a Cheating Bastard. Also, tweaked text on other tropes.
(Rewrote page to be more up to date with more tropes.)
(Added new trope, The Computer Is a Cheating Bastard. Also, tweaked text on other tropes.)
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Based on a modified version of [[Doom]]'s engine, ''[[{{PAGENAME}}]]'' is a first-person platforming game where a little girl must run from her home, Hell City, to protect it from the Origin Master's possible future attacks. It can be downloaded [https://sitesmma.googlethex.com/view/xanem1/games/marys-magical-adventuresite here.]
 
{{tropelist}}
* [[Convection Schmocvection]]: Lava doesn't deal damage until your character makes direct contact with it, even slightly.
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* [[Regenerating Health]]: Mary's shield-shaped wand can regenerate her health. It's disabled if you're in an arena battle or when transformed into Magical Cutie Mary, though.
** Also, the Heal Coin, [[Exactly What It Says on the Tin|as its name suggests]], slowly regenerate your health as long as it has time on its timer.
* [[Shout Out]]: World of Kirbycraft'''{{PAGENAME}}''' makes a lot of references to other video games; These include:
**''[[Grand Theft Auto (series)|Grand Theft Auto]]'': In the first level, Hell City, committing "crimes" adds points to your wanted level, a'la the ''III-era''' GTA games. The higher your wanted level, the more the police will try to arrest or kill you.
**''[[Sonic the Hedgehog]]'': You can't swim in water. If you stay underwater too long, dramatic music starts playing. Anyone who's played some of the more classic games knows what happens if you don't find a big air bubble or jump out!
*** Also, Mary's Air Dash is Sonic's Homing Attack without the homing ability.m
**** Additionally, '''Mary's Controlled Air Dash''' upgrade allows Mary to aim her Air Dash slightly upward, which behaves very similarly to the "Jump Thok" from [[Sonic Robo Blast 2]].
**''[[Super Mario]]'': The way the wall jump behaves is similar to later Mario games like the [[New Super Mario Bros]] games, sliding down the wall included. The sliding is even better in Mary's Magical Adventure due to your jumping velocity transferring into the slide when you attach to the wall.
* [[Simultaneous Warning and Action]]: Hell City Police Department cops tell your character that they're under arrest but shoot you instead. When you run out of healtharresting underyou, sixthey Wanted Level stars,shoot you appear in a jail cell instead of being killed. This was done as programming an arresting systemlike wouldany beother complexenemy.
* [[The Computer Is a Cheating Bastard]]: Like [[Doom]], once a monster sees you, they always know where you are, even through walls. In addition, enemies can hear you attack behind doors if an alternative path leads goes around it to the enemy, even if realistically the sound would've faded out before it could exit the other end of the path.
* [[Transformation Is a Free Action]]: [[Averted Trope|Averted]]; When transforming into your {{spoiler|Super Form}}, you're still vulnerable, so enemies can knock most of the coins you earned and if fast enough, kill you before your transformation finishes.
** Some enemies try to [[Averted Trope|avert]] this by having limits on how far they can keep following the player. If the player goes too far from these enemies, they will forcibly forget the player and revert to waiting. This doesn't stop them from trying to shoot at the player behind walls, however.
* [[Walk, Don't Swim]]: Like the classic Sonic games,instead of swimming Mary will walk on the bottom of any body of water.
* [[Transformation Is a Free Action]]: [[Averted Trope|Averted]]; When transforming into your {{spoiler|Super Form}}, you're still vulnerable, so enemies can knock most of the coins you earned and if fast enough, kill you before your transformation finishes.
* [[Walk, Don't Swim]]: Like the classic Sonic games,instead of swimming, Maryyour character will walk on the bottom of any body of water.
* [[Wall Jump]]: If you jump or Air Dash at a wall, you'll stick to it, slowly sliding down the wall. You can turn to aim where you jump off the wall towards and, like Mario, can jump back and forth between two walls.