Mass Effect/Characters/Commander Shepard: Difference between revisions
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* [[Acquired Poison Immunity]]: A side-effect of the cybernetic implants installed during their resurrection in ''Mass Effect 2'', rendered Shepard immune to most drugs and toxins that would easily kill a normal human, while possessing a high tolerance for others.
** This first is noticed in the introduction when Shepard briefly awakens prematurely, requiring Miranda and Wilson to adminster over twice the dosage of sedative in order to knock Shepard out again. On Omega, a Batarian bartender likewise gives Shepard a poisoned drink that is ''lethal'' to the average human that only effect is to knock them out for a few minutes.
** Failure to realise that without constant supervision, a sedated Shepard won't stay that way for long, ends up foiling {{spoiler|the [[Brainwashed and Crazy|Indoctrinated]] Alliance agents}} in ''
** One medical report in ''
* [[Action Girl]]/[[Dark Action Girl]]: Paragon/Renegade Female Shepard.
* [[Action Survivor]]: The [[Sole Survivor]] background.
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