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The first is [[Mass Effect (Franchise)/WMG|here]], and the second is [[Mass Effect 2 (Video Game)/WMG|here]].
 
Unmarked spoilers of ''[[Mass Effect 1 (Videovideo Gamegame)|Mass Effect 1]]'' and ''[[Mass Effect 2 (Video Game)|Mass Effect 2]]'' (including DLC)!
 
General, squad, and romance theories are here. Storyline, final battle, post-game, and multi-player theories are [[Mass Effect 3 (Video Game)/Page 2/WMG|here]].
 
== General ==
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In the first game, Anderson explains that the Spectres are a highly prestigious outfit, that each one is vetted throughly by the Council before being asked to join, and that their numbers are estimated at under a hundred. But when the Reapers began their full-scale invasion of the galaxy the Council became desperate and decided to fast-track the Spectre induction process and recruited several hundred sufficiently talented soldiers, mercenaries, assassins, biotics, hackers and other specialists from all of the civilized races. Even races that are commonly looked down upon by the Council, such as the [[Blood Knight|Krogan]] and [[Space Jews|Quarians]] are considered viable sources of Spectre recruits provided they have a certain degree of training or effectiveness.
 
As the conflict dragged on and the Reapers gained more ground, the Council even started accepting [[Always ChaoticExclusively Evil|Batarians]] and [[Mecha -Mooks|Geth]] into the Spectres. The new Spectres were organized into four-man strike teams (Spectres have been described as sometimes working in small groups) and sent on search and destroy missions across the galaxy directed at Reaper armies, Cerberus bases, and Geth installations. Despite that fact that this strategy emphasized quantity over quality, these operations were generally met with success (More often then not, multiplayer sessions tend to conclude with the players surviving every wave and winning the game), and even managed to effect the outcome of the conflict as a whole...
* The multiplayer characters are stated to be N7 soldiers (that got wider recruitment due to necessity) set up by Admiral Hackett. And SPECTREs aren't just Badass soldiers, they are a combination of things.
** Hackett's email explains that they're ''colloquially'' referred to as "N7 Special Ops" because they were initially ''commanded'' by N7 operatives. They're not officially N7 themselves.
== There will be a DLC released which will be "[[What If]] Shepard did not survive the suicide mission?" ==
* There are two ways this might work:
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*** ... Or is it? The researchers who found it quickly became unstable and started making questionable choices.
*** Well, one of them was unhinged from the beginning and the other was betraying him in order to save his wife...
* There's actually something in the [[MEMass Effect 3]] material revealed already that heavily hints at this; the child in the vent. Shepard is the only one who sees him, Anderson conveniently doesn't return to the room until he's pulled his [[Stealth Hi Bye]], said [[Stealth Hi Bye]] makes no sense considering Shepard realized the kid was there because of the noise he was making in the first place, and most tellingly, the child's reaction is downright ''bizarre.'' You'd think a terrified kid's response to an adult in a military uniform offering help against the massive clusterfuck going down around him would be something ''other'' than a monotone "You can't help me." Now, it's certainly believable that a child in this situation would be scared beyond rational thought, but he's ''not'' scared, he's calm to the point where this reaction is surreal. "You can't help me" could be symbolic of Shepard's helplessness and his indoctrination actively working to alter his mindset to a negative outlook; "you can't help a single child, how can you help anyone." This continues when Shepard sees the shuttle the kid gets on destroyed by a Reaper. The child is also pulling a [[The Sixth Sense|Bruce Willis]] at this point, he directly interacts with no one, he doesn't touch anyone, and, even as Alliance personnel are helping wounded make it to the shuttle, ''none'' of them so much as bends down to help the kid up when he has to vault into the shuttle on account of being too short to step into it.
** On the other hand, [[Fridge Horror|before you meet him, you kill a pair of husks. What if they were the kid's parents?]]
*** Husks are made with Dragons' Teeth, and there aren't any around. The previous game, on Horizon, makes a big deal of this being how one tells the difference between husks made locally and husks that have been brought from a previously hit. The fact that there are batarian husks dropped in before the invasion's been going on a half hour would mean the Reapers have definately been hitting other places prior to Earth to build up their husks for dropping off.)
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* And the caveat: The Illusive Man is actually not indoctrinated. The Reaper attack on Sanctuary makes little sense if the Reapers had him in their pocket. Assuming the Illusive Man or Anderson are even present in the final sequence, the Reapers have rewritten their dialogs and reactions to get you to do their bidding.
** TIM wasn't "enhanced" until shortly before the Horizon attack, when the Reapers would've already been on their way. We actually talk with him before his upgrades, remember? He can say Lawson was a "rogue cell", and oh, also, he knows what Shepard is up to. That'll be pretty good for defraying any wrath, and "[http://masseffect.wikia.com/wiki/Indoctrination indoctrinated]" doesn't mean "totally subservient".
* [http://www.youtube.com/watch?v=ythY_GkEBck&feature=plcp&context=C43f8f9cVDvjVQa1PpcFOPa1SyQGwtELi-Nx-3mpnmVHh5MNV2scs= This video] made an argument that the entire ending sequence was a [[Battle in Thethe Center of Thethe Mind]] with Anderson and TIM all representations to different parts Shepard's mind, and that the destroy ending is the only one that allow you to fight off the Reaper's Indoctrination.
 
== Going on the above, fallen squadmates will make a short appearance... ==
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== The Illusive Man wishes to replace the Reapers with Humanity ==
This would explain the hints that TIM has access to some Reaper tech and why he wished to get his hands on the collector tech at the end of [[MEMass Effect 2]]. TIM wants to replace the Reapers with Humanity in the driver's seat.
* Some suggestions state that {{spoiler|The Illusive Man is after Prothean tech which will enable him to control the Reaper fleet and thus guarantee humanity's domination of the universe. Given we know full well what went down with Saren, it's likely that the Reapers would be blatantly aware of such attempts to control them, although the ''The Art of the Mass Effect Universe'' book basically denies that the Illusive Man will be a giant final boss monster}}.
** Turns out the tech goes back much earlier than the Protheans - they simply adapted what they found from a previous cycle, which would've been adapted from an even earlier cycle, and so on. And yep, TIM thinks he can use it to control the Reapers. ''He'' can't.
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* I could see the Thresher Maws as being similar to the Rachni, but more savage and/or without means to communicate psychically like the Rachni.
* Or, Alternately, the Thresher Maws aren't "Intelligent" but instinctively know to attack the Reapers as they are unnatural and destructive to all organic life, Thresher Maws included.
** The Reapers don't want to destroy all organic life, and have never made any effort towards such a goal. They only destroy spacefaring civilizations that use the Mass Relay network. Plants, animals, even sentient creatures that don't practice space travel, like the Thorian or humans (who got spared when the Prothean research station on Mars was destroyed) are left completely untouched.
* What if Thresher Maws are a life form made into a weapon by one of the previously culled species? They live for a long time on photosynthesis, are practically undetectable, and spread through a very basic means(spores)
** so in other words they're like the scarlac?
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Because s/he's just THAT awesome. And Khalisa Al-Jilani is gonna wise up sooner or later and realize live interviews in person are bad ideas, especially when you're Khalisa Al-Jilani.
* This could be how Shepard defeats the Reapers. Project a giant Shepard Hologram next to every Reaper in the Galaxy.
{{quote| '''Harbinger:''' Shepard?!<br />
'''Shepard:''' I've had enough of your horrific reaping! *punches Reapers to death* }}
* Surreally supported by trailers showing an (apparently holographic) Omni Tool display being used as a melee weapon.
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* Mass Effect: Invasion adds another type: Adjutants. They can infect other sentients and turn them into more adjutants without the need for Dragon's Teeth. We're in real [[Zombie Apocalypse]] territory now.
** The Adjutants, however, were all killed off in the final issue of Invasion. Aside from that, [http://twitter.com/#!/macwalterslives/status/142701272259239936 Mac Walters] revealed that they were an enemy type that was cut out of Mass Effect 3, so we won't be seeing them in-game.
* Asari husks named Banshees are confirmed. Krogan husks (no official name yet) have also been unvieled.
* The "Against All Odds" gameplay preview unveiled the Brutes. Krogan/turian husk hybrids that are lumbering tanks.
 
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== ''ME3'' will start with the bad ending if you didn't import a save. ==
Everyone except Joker, Liara, and Ashley/Kaiden dies unless you import a save, because the same thing happened in ''[[Mass Effect 1]]'' -- Shepard—Shepard blazed through as fast as possible, doing almost no side-missions. You will also start [[MEMass Effect 3]] as a new player character unless you import a save.
* The developers have already confirmed that "Shepard dies"-ending is non-canonical from the perspective of the trilogy. There is no new character to be started, most definitely. It will be Shepard, no matter what. Also, since it's impossible to get Miranda killed in the final mission of ''ME2'', it's almost certain that she will play a significant role in the third game. Other than that, you may be up to something.
** Miranda can die. Take her to the final boss with no loyalty, and she dies (or send her as an escort non-loyal). As it is, I would ''hope'' they don't do this. It's possible they won't, since you ''must'' have at least two living party members, plus Kaidan/Ashley. Liara will most likely serve as your new intel person--whatperson—what the Alliance, and then Cerberus did for you previous, the Shadow Broker will do for you now. You will probably get a new teammate early on to fill out a squad. It may be possible that certain party members always leave, like Samara or Kasumi, and therefore you always have room for a few extra squadmates.
** I agree except for the bit about the Shadow Broker--ifBroker—if you didn't complete the DLC, then that didn't happen. Although I suppose they could just say Liara raided the lair without you...
** I'm pretty sure they'll say you did it. It's called "bridging" DLC for a reason. But you're right, maybe they'll say you didn't go with her, and kill Feron as a cost.
** They've stated outright that Shadow Broker and Arrival happen, whether you play them or not. Liara is the Shadow Broker, and Shepard blew up a mass relay.
** If you did not play Arrival then the 103rd Marine Division did the mission. Anderson says that you where grounded "For the shit you did", if you played the DLC he will say that you where grounded for killing 300,000 Batarians and destroing the mass relay
* Also, if everyone else dies on the suicide run, Shepard dies. No one is there to catch hi/r after failing to make the jump, otherwise.
* [[Jossed]]. ''ME3'' will use an interactive comic to make choices for previous games, like the [[PSPlay Station 3]] version of ''ME2''.
** ''ME2'' started with pretty much all the worst choices you could have made if you don't import. No side quests were done. The Rachni Queen is dead. The Council is entirely human. You killed Wrex. Unless that comic lets you choose if anyone died on the suicide mission, it's likely most of your team dies by default. Since Shepard dies if there are less than two squad mates left, I'd say Garrus and Tali survive by default, since they were there from the first game.
** My guess is that during the comic, you have to take sides in those loyalty arguments. For example, Tali and Legion have their argument, and you have to pick a side, and the one you don't side with is considered disloyal and dies in the suicide mission. You can't appease them both, and you can't go back and get the other's loyalty. The same would happen with Miranda vs. Jack, and possibly for some of the cut arguments, like Mordin vs. Grunt. This allows a new player to have some choice over who survives.
** The [[PSPlay Station 3]] interactive comic gives you the option of killing or sparing the rachni queen, saving or sacrificing the council, killing or saving Wrex, Saving Ashley or Kaiden, and who you romanced(including an option to not romance anyone), and placing Anderson or Udina on the council(the single most meaningless choice of the lot). One assumes that as they've hyped up the number of affects [[MEMass Effect 2]] decisions will have on [[MEMass Effect 3]], the comic will have considerably more options.
* Apparently, they are considering setting something up to allow players to port in a Bad Ending file.
** The mission will either be a complete success or leaving only Kasumi and Morinth alive (not hard to fail Kasumi's mission). However the Greybox will be used against Shepard.
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== ''ME3'' will reconstruct the [[Escort Mission]]. ==
Think about it, an ACTUAL escort mission would be intense, visceral, and terrifying because you are protecting someone you presumably care a good deal about. And if there is one thing [[Bio WareBioWare]] is good at, it's creating characters the player cares about. Seriously, each character gets at least as much love as the cast of ''[[Firefly (TV)|Firefly]]'' or any other cult sci-fi franchise. And [[Bio WareBioWare]] is just awesome enough to restore what has always been the scrappy level to possibly a crowning moment. Especially if the mission is scripted to fail.
* Making it doomed to failure would be the worst thing they could do. That would just be frustrating. Making failure a possibility wouldn't be bad, but making it the only possibility would just piss people off.
* Removing the [[Failure Is the Only Option]] bit, it would be a fantastic way to approach the escort mission structure: You're not doing this because the game says you have to, you're doing this because you actually WANT to. Protecting a weakened Mordin (for example) from getting killed by indoctrinated troops while you drag him to an escape shuttle (or alternatively watch him struggle to reach one while you provide cover fire) would be an unforgettable mission.
** These two options could even be combined: players with close-combat capability, like Vanguards, wade into enemy fire, grab the escortee, and drag them out. Players with long-range capability, like Infiltrators, provide cover fire as they limp to the shuttle. Players with either, like Soldiers, can pick which one they want to do - close-range puts you more at risk but gets them to the shuttle faster, while long-range takes longer but keeps you out of enemy fire. And maybe the escortee could be your love interest, especially if squad members from the first game join.
* Even better: you're protecting a weakened Thane who wants to go out with one last big bang before his sickness takes him.
** This would be much better. More like the final mission for ''[[Halo: Reach]]'' than anything. You know he's going to die, you know there's no chance of ultimate survival, you're just trying to make his end as glorious and deserving as possible. Or maybe you even play from Thane's perspective, like the Joker mission in ''ME2''. You are Thane in his last standoff, to protect the shuttle which is taking the rest of the team to safety, and when the shuttle is finally gone, you at last die, glorious. Dammit, now if that mission isn't in the game I'm going to be depressed.
*** Thane's disease could be in its final stages and even when you are not being shot his health bar goes down.
** For the record, Thane is apparently going to be a temporary squad member on a mission related to protecting hanar scientists working on a cure for Kepral's Syndrome.
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== ''ME3'' will NOT see the Reaper issue being finally resolved. ==
* Mainly because given most of what we know, I still have difficulty in believing we can get from the situation we see in ''ME2'' to a complete resolution within the space of one game. It's possible, yes, but it seems a bit off. More likely (at least in my view) is that ''ME'' becomes a [[Trilogy Creep|Four Part Trilogy]], with ''ME3'' dealing with the arrival of the Reapers and ''ME4'' dealing with the actual end of that battle.
** Agreed, but only partially. I'm willing to believe that if ''ME3'' is a large enough game, explanation might be given. Or hell, maybe it'll be left a mystery and up to the interpretation of the player. Some things are just better left a mystery. However, [[Bio WareBioWare]] have already confirmed that this trilogy is about ''Shepard''. After that, who knows where ''ME4'' and beyond might take us.
** My personal theory is that the majority of the Reapers will be defeated, but by no means all. The survivors will retreat to the unexplored sections of the galaxy, providing fodder for future games.
** I have a feeling that the Reaper problem will be resolved by ''Mass Effect 3'', mainly because that even with the Reapers gone there's still so much going on in the world of Mass Effect. You've got the Batarians trying to dick over everyone, a possibility of the Yahg finding a way off their homeworld, the inevitably awkward reintroduction of the Rachni into the galaxy, etc. [[Bio WareBioWare]]'s managed to set up many games' worth of material that don't involve the Reapers at all.
*** I'm 90% sure Shepard has the option to solve some of those issues in [[MEMass Effect 3]]. He gets the Rachni to help with Reapers, which earns them the trust of the galaxy (and can do the same with the geth) and he deals the batarians somehow (possibly by feeding them to the Reapers). Even if they just drive the Reapers into darkspace without genociding them, the galaxy will only have MORE time to properly prepare for their return, and may even get the tech they need to go out there and hunt them down.
** It's resolved. One way or another, it's resolved.
*** Confirmed, sadly; ''[[Mass Effect 3]]'' ended with a [[Gainax Ending]] that, even when taken at fave value, doesn't necessarily resolve the reaper issue in 2/3 endings, and may or many not wipe out all life in the galaxy in the third.
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* Will you marry me?
* ''Related theory'': The song will be incorporated into the story in some way. Like say, it's a music option in Shepard's cabin, and crew members will comment on Shepard's retro tastes. Or for a more dramatic scenario, Shepard is in the middle of a major fight on Earth, trying to protect some survivors from Reaper forces. The survivors are severely depressed, having been on the run from the Reapers for weeks while watching friends and family die in front of them. The survivor leader (or maybe Conrad Verner, because it'd be cool and oddly fitting) tries to get their spirits up by starting a [[Crowd Song]] of "Don't Fear the Reaper," which serves as background music for the battle. As you progress through the fight and kick more and more asses, the music goes from awkward and forced to jubilant and hopeful.
** No, I think the crowd singing it would be a bit [[Narm|narmynarm]]y.
*** Yeah probably. The drama idea doesn't really work, but the idea of having it as background music for a fight could hold water, just get rid of the crowd and replace it with a radio recording of the song or something.
*** Coolest instance of [[Suspiciously Apropos Music|ironic music]] EVAR.
*** Or the game could [[Lampshade Hanging|acknowledge]] how [[Narm|narmynarm]]y it is by giving you the paragon option of trying to not to laugh out loud.
**** Alternatively there will be an interrupt where Shepard dons a pair of sunglasses
* Someone mentioned that "Don't Fear the Reaper" should be the name of an achievement on Casey Hudson's Twitter, and he seemed to like the idea.
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== ''Mass Effect 3'' will have Tim Curry in it. ==
Why? Do you need an excuse to put [[Tim Curry]] in anything? His voicing a character in ''Mass Effect 3'' would make it grounds for So Awesome It Will Blow Your Mind. [[Bio WareBioWare]] if you're reading this, get on the phone with his agent and give him whatever he wants. The mere mention of his being in ''Mass Effect 3'' would probably be enough to get anyone who's ever visited TV Tropes to buy it and we are not a small market by any stretch of the imagination. Plus there's the OH I DON'T KNOW, his rabid fanbase that would buy this game just to hear his sexy, sexy voice. Um, if you'll excuse me, [[Firefly (TV)|I'll be in my bunk]].
* What would he play? The Reaper Fabulous? Sorry, I'm tired and just watched the ''[[Rocky Horror Picture Show]]''.
** That one guy. You know the one, that one guy who ends up stabbing you in the back and was really [[The Dragon]] the whole time.
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** A romanceable squadmate in ''ME3''.
** In just, seven, days (oh baby,) I can make you a hu-u-u-u-usk!
* [[Bio WareBioWare]] seems to share your wishes. Look and listen to Donovan Hock from the Kasumi loyalty mission. Looks very similar to [[Tim Curry]] and has a ridiculous accent like he had in ''[[Congo (Film)|Congo]]''. And of course, like many Tim Curry roles, he is a villain.
** uhm......he wasn't the villian in Clue.....
 
== Liara and Joker will be on the cover of ''ME3''. ==
''ME1'' had Ashley and Garrus. ''ME2'' had Miranda and Thane. That's twice that [[Bio WareBioWare]] used the "male alien, female human" pattern. For the third game they're going to invert it, and have a female alien and a male human on the cover. Liara and Joker are the only squad members (potential, in Joker's case) who are ''guaranteed'' to have survived the events of both games, and guess what pattern they fit in?
* More likely it'll be a human female love interest (Gianna?) and a male alien "best bud" of a species we haven't seen before (raloi?). ''That'' is the pattern that the covers fall into.
* They might switch up the genders, however, since they recently did a ''lot'' of market research into what the canon appearance of female Shepard should be.
* I'd put money on James Vega instead of Joker. Joker is awesome, but he's not a squadmate, he's your pilot. As for Liara, I have a feeling they'll want to showcase new squadmembers for [[MEMass Effect 3]].
 
== In ''ME3'', Khalisa Al-Jilani will know Kung-Fu. ==
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** But Shepard will still kick her ass.
*** Or better yet, she gets punched out by one of your squadmates.
{{quote| '''Garrus (or Grunt, or Tali, or anyone):''' I've had enough of your xenophobic diatribe. *PAWNCH*<br />
(beat)<br />
'''Shepard:''' ...[[Not Me This Time|what?]] }}
*** For a xenophobe, she's really [http://www.youtube.com/watch?v=tMbCmODlKT4 hypocritical...]
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== There will be a [[Knights of the Old Republic|"meatbag"]] reference in ''ME3''. ==
* Probably by Legion, something along the lines of "Why would a form of media that was [[Take That Us|clearly made by organics]] use such a derogatory term for them?"
** Also, Legion ''NEEDS'' to say something about how the Reapers desire [[Memetic Mutation|COMPLETE]][[ThisPunctuated! IsFor! SpartaEmphasis!|...]][[Hey, It's That Voice!|GALACTIC]][[ThisPunctuated! IsFor! SpartaEmphasis!|...]][[Resident Evil 5|SATURATION]].
** No...have Legion glitch out. Then we'd get this.
{{quote| [[Hilarious Outtakes|"I don't need anything else. I have big balls. In less than five minutes we will reach Vader's Death Star. George Bush will be released into the atmosphere, ensuring complete global masturbation. Oh fuck it! We'll do it live!"]]}}
 
== EDI will get a [[Crowning Moment of Awesome]] in ''Mass Effect 3''. ==
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** If this happens I will die happy.
*** Seconded.
*** Thirded with great enthusiasm. [[Bio WareBioWare]], are you reading?
** None as described, but she does get some [[C Mo As]].
 
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== Your decision regarding the Collector Base... ==
* ...will determine who you're aligned with in ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]''. Many debates have been had about whether or not to destroy or save the Collector Base is the right decision, but whatever decision you make could have much bigger consequences. If you destroy the base and sever ties with Cerberus, the Alliance/Council could welcome you back, since you've shown Cerberus doesn't own you. [[Gas Leak Coverup|Hopefully the Council will be nicer this time around.]] And if you save the base for Cerberus, your alliance with Cerberus will still hold in the third game, Cerberus being the ones helping you out and not the Council.
* Going by the trailer, the Reapers will be attacking openly in ''ME3''. As such, I would expect any and all bridges you have burned in the past (Council, Alliance, Cerberus, whoever) to be reconstructed post-haste. In particular, The Illusive Man seems to be pragmatism personified; if he turns on Shepard over a decision that even Miranda, his most loyal lieutenant, thinks was the right call, well, I'll be surprised as all hell.
** Curiously, it seems Cerberus actually is an enemy in ''ME3''. No detail yet about it, though.
*** Some details have shown up, it appears Cerberus has been indoctrinated. So while other loyalties are still up in the air based on your choices, Cerberus is hostile no matter what.
* So the question now is, what *does* your choice regarding the Collector base do to change [[MEMass Effect 3]]? The strength of the indoctrinated Cerberus operatives? Whether or not The Illusive Man was indoctrinated? The weapons the player could have access to? The Collectors being extinct or not?
** The Collectors are extinct regardless; the postgame information in [[MEMass Effect 2]] mentions this. Even if you choose to save the Collector base, a massive pulse of radiation from the reactor destroys all lifeforms in the base, just not the structure itself.
*** Collectors appear in the Mass Effect 3 trailer. You wiped out their main base of operation, but there are still enough that they are being used as foot soldiers.
** The main thing it changes is which part of the Reaper-fetus TIM recovers, which you can then put towards the Crucible to increase your War Assets.
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* If it happens, it's not as if it hasn't been thoroughly lampshaded by the series as a whole. In ''ME2'', Legion's dialogue about geth wishing to self-determinate and build their own future rather than accept the future that the Reapers were offering; in ''ME1'', Sovereign's assertion that the Mass Relays and Citadel were specifically left in place to guide organic evolution along the Reapers' chosen pathway. Of course, there's still room for The Illusive Man to bring the awesome by ''predicting'' that this will happen, ruthlessly sacrificing Cerberus assets to make the Reapers think it worked, and still pulling something out of <s>his hat</s> the base that gives Shepard the upper hand.
* As noted above, this is ultimately not too important to the impact of the story.
* Confirmed, although they try to use Reaper tech to control husks (and ultimately Reapers themselves) regardless of your final decision in [[MEMass Effect 2]]. Needless to say, the Reapers take notice and [[Hilarity Ensues]].
 
== Shepard's first name will be used by someone. ==
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** [[ME 1]] anyone? Genociding the Rachni? Murdering the Council?
 
== [[Bio WareBioWare]] is using the premium DLC of ''ME2'' to refine ''ME3''. ==
Take a look at the reception of the premium DLC so far:
::'''Kasumi - Stolen Memory''' - Pretty good.
::'''Overlord''' - Amazing.
::'''Lair of the Shadow Broker''' - The best yet.
[[Bio WareBioWare]] is using it to test what does and doesn't work gameplay wise, and everything they find will be used in ''Mass Effect 3''. Additionally, ''ME3'' will have occasional gameplay shifts - Overlord has a free-roaming map between the stations, and Lair of the Shadow Broker has a car chase. [[Bio WareBioWare]] will keep trying new things in future DLC to see fans' response to it. All this will result in ''ME3'' having a plethora of gameplay styles and being one of the best games of all time.
* '''Arrival''' seems to break the pattern by being only pretty good, and not really introducing any gameplay innovations. Aside from that, though, I'm pretty sure [[Bio WareBioWare]] actually said they were using the DLC to refine the gameplay.
** However, ''ME3'' does seem to have some more of the pseudo-stealth section in the beginning of Arrival.
** Personally I like what Arrival did for the story, other than simply explaining why you're on trial in the beginning of [[MEMass Effect 3]]. You have to kill an entire colony (which probably includes human slaves) in order to only *delay* the threat of mass genocide by a species that almost no one believes exist. And on top of that, the colony belongs to perhaps the single most uncooperative race in the galaxy, and you know you'll need everyone working together to survive, and you just gave them 304,942 *more* reasons to not listen to you.
 
== The Shadow Broker will be Shepard's benefactor in ''Mass Effect 3''. ==
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**** Maybe her base gets destroyed, but she'll still have access to some of her intel network. Maybe...
**** Perhaps Feron is base-sitting?
***** Maybe the ship will actually take on the reapers. the ship is powerful....what if the storms are part of it's power. think about it, settle on a planet, and boom, storm breaks, as a shield mechanism, and then boom, dead reapers, it's time to move on. not to mention, the ship also can collect reaper parts, and make them harmless, rebuild a reaper and "Viola!" you now have a reaper reaper.
***** Actually, the base IS destroyed, but Liara DOES keep most of her contacts, operating out of Miranda's old quarters.
 
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== By the time ''Mass Effect 3'' ends, the series will have used [[Troperiffic|every]] [[Trope Overdosed|trope]] in existence, as well as [[Trope Maker|making]], [[Trope Namers|naming]], and [[Trope Codifier|codifying]] more. ==
The series' main page had to be split into six different pages to handle all the tropes, so it seems pretty obvious that Bioware wants to use as many tropes as possible. But wait! How will they use any fantasy tropes? Well, halfway through ''ME3'', it'll turn out that the Reapers can't be stopped, so Shepard and company will go back in time several million years, to whenever the Reapers were created, to try to stop their construction. This society will have [[Schizo -Tech]], an [[Anachronism Stew]], and all sorts of other stuff that doesn't appear in the present, but enables [[Bio WareBioWare]] to try new things. It may or may not be based on ''[[Dragon Age]]'', for crossovers, and it immediately gets [[Halfway Plot Switch]] and several [[Time Travel Tropes]] as well. Near the end, the characters will realize they're in a video game for all the fourth wall tropes, and they'll abuse that to defeat the Reapers.
* Slightly less wild expansions of the above: the planet [http://masseffect.wikia.com/wiki/Eingana Eingana] is stated to have ''animals'' with biotic powers, due to massive amounts of dust-form element zero in its atmosphere. Missions there would be more like fantasy than sci-fi. A series of Cyberspace missions similar to [http://masseffect.wikia.com/wiki/Overlord:_Atlas_Station#Destroy_the_VI the ending of Overlord] would be [[Inside a Computer System]], enabling Joker to snark endlessly about "You aren't supposed to look at this wall, you know that?".
* No no no no no. Please no. The players, myself included, will say [[Ruined FOREVER]] faster than you can blink.
* It stays in the realm of we expected... Thank goodness for that.
** No.
 
== Like the Illusive Man staffing the ''Normandy SR-2'', [[Bio WareBioWare]] will recruit everyone who used to work for [[Dark Void|Airtight Games]] to help make ''Mass Effect 3''. ==
[[Bio WareBioWare]] reads trope pages. If they also watch [[Zero Punctuation]], they've already taken over a certain underfed franchise so that Shepard and his crew will navigate the environments in '''''[[Jet Pack|JETPACKS]] TO BEAR MCCREARY MUSIC!!!'''''
 
== Shepard will get angry enough with Khalisa to hospitalize her. ==
Well, come on, she's had it coming. It's only a matter of time before Shepard says, "I've had enough of your disparaging predispositions!" and totally [[Extreme Melee Revenge|administers a beatdown]]. This will launch a side quest where you need to provide proof of her slanderous predilections in order to avoid paying her rather large hospital bill.
* Even batter--afterbatter—after Shepard saves the galaxy, Khalisa will try to smear him, only to get carried away by an angry mob.
* Not quite. But he does knock her out with a headbutt. She stays down.
 
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* 'Fraid not.
 
== [[Bio WareBioWare]] will announce that ''ME3'' will be [[PSPlay Station 3]] exclusive ==
And the [[Ruined FOREVER|resulting]] [[Fan Dumb|shitstorm]], possibly followed by [[Bio WareBioWare]] announcing EDI-style "that was a joke", will prove that the folks at [[Bio WareBioWare]] are the ultimate trolls.
* Not being able to play the greatest game ever made would make me a part of the [[Fan Dumb]]?
 
== The Earth rescue will be the first Mission not the last.. ==
Much like the first scene of ''[[Mass Effect 2 (Video Game)|ME2]]'' the Earth rescue will be [[Bio WareBioWare]]'s way to reset your character . It will start off with Shepard attempting to get as much of Earth's population off world while under fire. It will be a mix of [[Tear Jerker]] and [[Crowning Moment of Awesome]] with multiple Squad deaths. As Shepard is providing cover for the last ship leaving Earth he gets hit by a powerful explosion. We see legs and arms flying off. We switch to first person point of view as the medics try to save him, everything is confusing and he faintly hears the medic put him under. As everything fades to black we hear his labored breathing. He looks out the window just in time to see Earth implode as we hear a heartbreaking one woman wail..
Cut to cue card starting one month later. Your Shepard is being rebuilt as a mix of geth cybernetics, experimental gene tech and the original parts. Even better your character class reflects appearance. Soldier= Cyborg killing machine, Engineer = covered in holographic interfaces.
* Confirmed by [[Bio WareBioWare]]. "The game begins with Shepard on Earth, standing trial for the events that went down during the Mass Effect 2 "Arrival" DLC. The Reapers invade; Shepard escapes to the Normandy, and the plot begins."
** Though it seems they're not planning another level one reset. Unless you change your class.
 
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== There will be more singing. ==
''ME2'' got a small musical element with Mordin. Why not kick it up a notch? After all, if [[Bio WareBioWare]]'s going after all the tropes, why not the musical ones? It's an even better reason to hire Tim Curry. He could get the [[Villain Song]]!
** [[Tear Jerker|Confirmed...]]
 
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== There will be a quest on the Citadel to help Refund Guy finally get his refund. ==
Similar to the WMG below that [[Friend 0 Zone]] Turian and Valley Girl Quarian will hook up in the third game, a Citadel quest will revolve around Shepard helping the long-suffering Refund Guy finally get that refund he's been seeking since the first game. The Paragon option will revolve talking to that turian shopkeeper from the first game and basically just asking him to throw the poor guy a bone, he's been trying to get his money back for years. The Renegade option will be Shepard getting the refund by beating up the shopkeeper because it would be too cruel to finish the quest WITHOUT Refund Guy getting his refund, even for Renegade!Shep.
* Alternatively, you find out refund guy really was full of crap and has been harassing the poor shopkeep for years.
* Confirmed, the goal is to make them realize there are bigger things at stake to hold petty grudges. And the refunded credits was a measily 15 credit refund (not a lot in finacial value but a lot in proving human superiority
** He spent a lot of time on that toaster oven.
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== Refund Guy will finally be told where to get his refund, and lo and behold it will be the correct place this time. ==
But just as he grabs the door handle, the entire building will collapse under a Reaper's stomp attack.
{{quote| '''Refund Guy:''' GOD DAMMIT!!!}}
* He does show up, and you can support him to finally get him his refund... of fifteen credits.
 
== A sidequest will have you hook up or break up Friend Zone Turian and Valley Girl Quarian. ==
Much like the "Blue Rose of Illium" sidequest in the second game (where you could either convince an asari to keep or dump her krogan boyfriend), Shepard and company will have a chance to talk to the VGQ and do the same thing. Tali will also chime in with her opinion, but this will change, depending on whether or not Shepard romanced Tali (i.e. she'll be in favor of getting VGQ with FZT, she'll convince VGQ to give up and find a quarian lover, or she might even convince VGQ to dump the turian and give her human ex-boyfriend another chance).
* Alternately, if [[Bio WareBioWare]] is going for super-mega-[[Tear Jerker]], have Shepard be investigating the ruins of a Reaper-beseiged Ilium, and notice a familiar-looking turian and quarian, [[Killed Off for Real|dead]], [[Dying Declaration of Love|and holding hands]].
** Is it wrong that a part of me died reading that? Despite it not being at all canon?
* But what about those of us who play [[Fem Sheps]]? It shouldn't decide for us based on a choice we couldn't make.
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== The vehicle will be a combination of the Mako and the Hammerhead. ==
What most people hated about the Mako was its bad traction. While the Hammerhead fixes that by being a hover tank, it brings up new issues. Combining the two into a hover APC will get the best of both worlds: it'll have the strength and combat capability of the Mako, and the climbing capability of the Hammerhead. It won't necessarily need to be as fast as the Hammerhead (especially since it has more armor), but it'll have the boost feature to cross large, featureless areas quickly, in addition to being able to pick up/scan resources without leaving it. In keeping with the [[Theme Naming|shark theme]], it could be called the Izak, after the [http://en.[wikipedia.org/wiki/Izak_catshark:Izak catshark|Izak catshark]] for a [[Genius Bonus]], but other suggestions are welcome.
* The Wobegong, AKA Carpet Shark, AKA the most embarrassing name to give and ambush predator. Getting killed by a tank called the Wobegong would add a little extra humiliation factor.
* No vehicle at all, actually.
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== Shepard will not only lead a pro-team yet again, but entire armies in the inevitable war. ==
Remember that [http://masseffect.wikia.com/wiki/Septimus ol' Septimus fellow] and how he mentioned [[Foreshadowing|Shepard would make a good general himself one day]]? This Troper believes [[Bio WareBioWare]] snuck in a sly little signal that ''Mass Effect 3'' will be bigger than we realize, and this was before ''Mass Effect 2'' was even announced.
* Yep. Pretty much. Though technically, Hackett's in charge. Still, you're the one who says when it's time to attack.
 
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TIM will turn out to be the most neutral of the three leaders, with the other two leaning heavily Paragon and heavily Renegade (that one presumably being the person to blame for the nastier cells you run across in the first game) respectively. If you handed over the Collector base and ended ''Mass Effect 2'' on good terms with TIM it will be possible to win them both over, with the proper amount of Paragon and Renegade points, and having the full strength of Cerberus behind you when you reach the [[Gondor Calls for Aid]] scenario the games seem to be building to, but even if you cut all ties with him you'll still potentially be able to get a third of the group behind you. But you probably won't be able to get them both, since they'll be so wary of trusting someone who's already betrayed the group once that they'll only throw in their lot with yours if its very obvious that you have similar beliefs and probably won't ever have cause to turn against them. It won't be as good as having the whole group behind you, but if you spent the series burning bridges left and right instead of forming alliances then even a third will be better than nothing.
** Cereberus has only one leader. The entire point behind the name came from the fact that the first mass relay humanity found was actually what they first thought was Pluto's moon Charon. When it was discovered, a manifesto was published that humanity needed a guardian against possible aliens surfaced. As Cereberus was Pluto's guard dog into the underworld they named their organization Cereberus. That would be an interesting plot but it is shot down by canon.
** If you talk to EDI after the Collector assault on the Normandy, she has access to the Cerberus files that have otherwise been locked out for the majority of the game; She explains that the Illusive Man is essentially at the top of the tree and handles funding and specific assignments - such as those he hands to Miranda, but otherwise, Cerberus has three divisions - Scientific, Military and Political - which all operate under secrecy and without protocol, meaning they are given funding and don't need to report in. Even Miranda doesn't know which cells you encountered during Mass Effect 1, and can only suggest that they were from the Military division. As such, Cerberus likely has dozens of cell leaders - Miranda's one of them - but all answer to the Illusive Man. He's the top dog in the group.
 
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EDIT: And ''Arrival'' mentions that Object Rho, the Reaper artifact that indoctrinates Kenson and the rest of the Project, seems to draw energy directly from dark matter. My theory gains credence!
* Turns out dark energy plays no role at all. Which is actually kinda disappointing, with how much it was built up as a plot point in [[MEMass Effect 2]].
 
== Shepard will get these emails... ==
* Paragon; You are being sued for false representation, because you declared that several businesses were ''all'' your favorite store on the Citadel.
** A follow-up email will arrive from Captain Bailey a few missions later, where he will say that he has "explained" things to the lawyer in question, and all will be forgiven and forgotten if Shepard will throw 500 Credits into the "Get Well Soon" fund for the guy.
* Renegade; Gianna Parasini is suing you for blowing so many of her important missions that she became unemployable in her chosen profession.
 
== We will finally get to see female aliens outside Quarian, Asari, and Human ==
* Honestly it was a long time in coming and [[Bio WareBioWare]] actually was going to use female Turians in the first game but then scrapped it. Garrus' sister? If Solus has any family? That would be cool!
** Given that the turian homeworld is a playable level it is very possible we will see female Turians.
*** Confirmed. E3 Demo features a female Krogan. As Palaven and Sur'Kesh are confirmed levels expect to see female Turians and Salarians as well.
**** Or not. Seems they've decided against female turians and salarians.
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* No, but one of the endings sorta plays with that.
 
== You will find an [[Doctor Who (TV)|undamaged police box]] in London. ==
Assuming that you go to London, of course. And in a later mission it will have vanished mysteriously.
* Sadly, no, but there are red phone boxes scattered about.
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== Engineer Adams will make a cameo. ==
We know from Game Informer that the Alliance is claiming the SR-2 and running it through a scrape-down, but there's no way Shepard would let just any Alliance hack rummage through their ship. So naturally, Hackett and/or Anderson pulled some strings to make sure that Adams would be the one to do the job. The resulting cutscene would be a [[Crowning Moment of Heartwarming|heartwarming reunion]] if Tali is still with you (Adams was something of a father-figure towards her in the first game), and possibly a [[Crowning Moment of Funny]] if Ken and Gabby are [[TheEven KnightsHeroes WhoHave Say SqueeHeroes|fans of his]].
* He's back on the crew.
 
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* '''Manifest Destiny''': Get the Renegade ending (defeating the Reapers, with humanity overtaking the weakened Galaxy).
* '''Apocalypse Now''': Fail to save the galaxy and continue the cycle of extinction.
* '''[[Fling a Light Into Thethe Future]]''': Ensure that the next generation of organic life will have a chance to defeat the Reapers.
* '''We Come in Peace''': Save an alien homeworld from the Reapers.
* '''Praetorian''': Side with the Geth
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* '''Vanguard of your Destruction''': Destroy a Reaper using a biotic charge.
* '''Harbinger of your Ascension''': Destroy a Reaper with a singularity.
* '''[[Battle TechBattleTech|Fear Itself Will Be Our Ally]]''': Destroy a Reaper with an Atlas walker.
* '''[[Mechwarrior|This is the Burn that Fixes Everything:]]''' Destroy an Atlas with only [[Kill It Withwith Fire|Incinerate and Incendiary Ammo]].
* '''It's the Only Way to be Sure''': Destroy a Reaper with an orbital nuclear strike.
* '''We're Gonna Need A Bigger Boot''': Destroy a Reaper with conventional weapons.
* '''[[Xenogears (Video Game)|You Shall Be As Gods]]''': Use Cerberus' prototype Human-Reaper to destroy another Reaper.
* '''Assuming Direct Control''': Hack a geth Dyson sphere.
** Alternately: Hack a Reaper.
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* '''...But Who's The New Backup Singer?''': Re-recruit as many members of your ''ME2'' crew as possible (minimum of 3).
* '''Favor To The Universe''': Help clan Urdnot dispose of a rival clan.
* '''[[Genius Bonus|Hope It's]] [http://en.[wikipedia.org/wiki/Mako_Shark:Mako Shark|Not]] [http://en.[wikipedia.org/wiki/Hammerhead_Shark:Hammerhead Shark|Another]] [http://en.[wikipedia.org/wiki/Lemon_shark:Lemon shark|Lemon]]''': Acquire the new reconnaissance vehicle.
** Genius.
* '''Towers of Hanoi, ''Again?!'' ''': Manually repair a computer system instead of using omni-gel.
* '''[[Evil Dead|This Is]] [[This Is My Boomstick|My Boomstick]]''': Fully upgrade the Shotgun.
* '''[[Firefly (TV)|I Call]] [[I Call It Vera|It Vera]]''': Fully upgrade the Assault Rifle.
** Alternatively: '''I Call It Jessie'''
* '''Scoped and Dropped''': Fully upgrade the Sniper Rifle.
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* '''Nakama''': Unite the entire galaxy against the Reaper threat.
** As awesome at that would be, not everyone outside of Japan knows what that word means. I say we call it '''United and Ready''' instead, [[Call Back|calling back]] to a line from Paragon Shepard when talking to Sovereign in ''ME1''.
{{quote| '''Shepard:''' There is an entire galaxy of races '''united and ready''' to face you.}}
* '''[[Assassin's Creed|Requiescat in Pace]]''': Kill 5 enemies in a row with the omni-blade.
** Alternatively: '''[[Dragon Age|What are Grey Wardens doing here?]]'''
** Alternatively alternatively: '''Requiescat in Pace''': Kill 5 enemies with stealth take-downs.
* '''[[X-Men (Videovideo Gamegame)|Welcome to DIE!]]''': Kill 6 enemies with a single biotic power.
* '''[[Doctor Who (TV)|Basically... run.]]''': Convince the Reapers to leave non-violently.
* '''[[Scarface|Say Hello to my Little Friends]]''': Kill an enemy with each heavy weapon.
* '''Told You So''': Escape the Reapers' first attack on Earth.
* '''About Time''': Finally persuaded Conrad Verner to give up becoming a spectre.
* '''[[StarcraftStarCraft II (Video Game)|The hell's this 'check engine' light?]]''': Kill 40 enemies in a single Atlas Mech.
* '''[[District 9|Pig Cannon]]''': Use unconventional attacks to kill an enemy in the Atlas.
* '''Paramour''': Hey, just getting the obvious out of the way.
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* '''...Affairs of Darkness''' Defeat Cerberus once and for all
** Alternatively, kill The Illusive Man.
*** Alt title: '''[[Babylon 5|Some Favors Come With Too High A Price]]''' for defeating Cerberus/TIM.
*** Alt Title: '''Gates of Hades'''
* '''You've Got a Quad''': Save Tuchanka from the Reapers.
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* '''The Infinite Ocean''': Save Kahje or Rakhana from the Reapers.
* '''The Very Model of a Modern Lieutenant Commander''': Save Sur'Kesh (the Salarian Homeworld) from the Reapers.
** Alternatively: '''Hold The Line'''
* '''You Would Make a Good General Yourself One Day''': Finish the game without losing any squadmates.
** ...alternatively, and for the sake of referencing it, '''[[Tengen Toppa Gurren Lagann|Who the Hell Do You Think We Are?]]'''
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* '''[[Crazy Awesome]]''': Plead insanity at your hearing.
* '''[[Bad Dudes|A Bad Enough Dude]]''': Save the human leader from the Reapers.
* '''[[Stargate Universe (TV)|The Design Is Clearly Prothean]]''': Find the Prothean Derelict.
* '''[[Actor Allusion|Well, what have we here?]]''': Enlist the aid of the Quarian Admiral.
** Alternatively: '''[[Stargate SG-1|Star]][[Farscape (TV)|scape]]''': Witness [[Claudia Black|Daro'Xen]] removing a helmet.
* '''[[Stargate Atlantis|Only Three Quarters Of A System]]''': Destroy another Mass Relay.
** Alternate title: '''I Had A Choice This Time'''
* '''[[Star Trek: theThe Next Generation|The Best of Both Worlds]]''': Witness a fleet action against the Reapers.
** Alternately, defeat the Reapers with a combination of Paragon and Renegade options.
* '''[[Stargate SG-1|Within The Reaper's Grasp]]''': Dive into a seemingly hopeless situation.
* '''Are You Still There?''': Say "I should go" 100 times throughout the trilogy.
* '''[[Portal (Video Gameseries)|You Are In Space]]''': Send your adoring fan into orbit.
* '''That Armor Is In Good Condition?''': Finish the game with Shepard taking more total damage than your squadmates.
* '''Enough of your Genocidal Cavalcades''': Defeat a Reaper with a melee attack.
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* '''[[John Carter of Mars|Commander Shepard Of Mars]]''': Use the prototype Conduit to get to Mars from Earth.
* '''[[God of War]]''': Save Mars from the Reapers.
* '''[[In the Name of Thethe Moon]]...''': Fight off the Reapers on Earth's moon.
* '''Assuming Direct Control''': Hijack Harbinger.
* '''This Hurts You''': Use Harbinger to destroy another Reaper.
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* '''Good, I Want More''': Finish the game on a higher difficulty than you started (or finish the game on Insanity).
* '''[[Total Distortion|You Are Dead, Dead, Dead.]]''': Try to import a game in which Shepard died.
** Or, if you want a more serious name, '''[[StarcraftStarCraft|In Utter Darkness]]'''.
* '''[[Dune|Shai-Hulud]]''': Summon the Giant Thresher Maw.
* '''Deadliest Son-Of-A-Bitch In Space!''': Use the giant mass accelerator to kill a Reaper
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* '''[[One True Threesome|Take A Third Option]]''' Reconcile your two lovers.
* '''That'll Buff Out''': Kill an enemy by landing on top of it while piloting the Mako or Hammerhead
** Obligatory reference title: '''[[Section 8 (video game)|Falling With Style]]'''
* '''Worst Birthday Ever''': Start the game on April 11th11 (Shepard's birthday, according to the ME Wiki).
* '''Reach and Flexibility''': Start [[Old Save Bonus|or maintain]] a relationship with Garrus
** Alternatively '''Something To Go Right'''
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* '''Band of Brothers''': Complete a Silver co-op level
* '''We Stand United''': Complete a Gold co-op level
* '''Equal Oppurtunity Asskickers''': Fight with one of each playable races in your squad
* '''Gate of Hades''': Survive a multiplayer match against Cereberus
* '''Abominations''': Survive a multiplayer match against the Husks
* '''All Around The Galaxy''': Fight in every map
* '''Rookie''': Reach level 5 with each class in multiplayer
* '''Veteran''': Reach level 10 with each class in multiplayer
* '''Specialist''': Reach level 15 with each class in multiplayer
* '''Last, Best, Hope For The Galaxy''': Reach level 20 with each class in multiplayer.
== You will visit each homeworld... and play as the associated character from that homeworld. ==
So on Tuchanka, you play as Wrex, for instance. They were playing with the idea with Joker in ''ME 2''. So the game might be interspersed with Shepard missions and homeworld missions.
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== Killing the Council was the Right Call. ==
Think - if the Council is saved, a new "Golden Age" of peace is allegedly ushered in - and defense spending is directly proportional to galactic tension, so races will be less ready for war. But if you go Renegade, an arms race between the Turian Hierarchy and the Alliance has pretty much already broken out by Mass Effect 2 (the news mentions that the turians are upping their dreadnought production, and the asari have ceded their portion of defense responsibility to the turians). Presumably the Alliance will have to match this. So when the Reapers turn up, both races will already have borderline war economies, and a Paragon Shepard in [[MEMass Effect 3]] can pull an [[Enemy Mine]] and get everyone working together again, only with loads of dreadnought battleships and attack carriers, for insane [[Magnificent Bastard]] points.
* Not quite, but it's close. Saving the Council gets you the Destiny Ascension as a War Asset, which just barely outweighs the cost of the Alliance ships lost saving it.
 
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== There will be another former ''[[Star Trek]]'' actor voicing a villain ==
Bioware seems to have a trend of having former ''Star Trek'' alums usually playing bad guys of varying degrees in their games. ''[[Mass Effect 1 (Videovideo Gamegame)|Mass Effect 1]]'' had Marina Sirtis as Matriarch Benezia (and Armin Shimmerman as the salarian councilor though he's not actually a bad guy), ''[[Mass Effect 2 (Video Game)|Mass Effect 2]]'' had Michael Dorn as Gatatog Uvenk, and even ''[[Dragon Age]]'' has Kate Mulgrew as Flemeth and Tim Russ as Zathrian (who is admittedly a little grayer than outright evil). They'll continue this trend with ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]''. Calling it right now; [[Leonard Nimoy]] as a Reaper.
* Or they'll break it up and bring in a ''[[Star Wars]]'' actor: [[James Earl Jones]] as a Reaper.
* Something that this troper has noticed is that when a main cast member of TNG voices a character, the character in ''Mass Effect'' has something in common with their TNG character (Dorn being a [[Proud Warrior Race Guy]] and Sirtis being an alien with empathic abilities). So, how about [[Patrick Stewart]] playing an indoctrinated human starship captain?
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== Mass Effect 3 for the 360 will come on 3 disks ==
Just like how [[MEMass Effect 2]] came on 2 disks, [[MEMass Effect 3]] will have 3. Seems like there's more content than ever before. Gonna need the 3rd disk to cram it all in.
* Still only 2.
 
== The omni-blade isn't actually a holographic blade ==
That would be just silly, won't it? In actuality, it's a mono-molecular piece of straight wire constructed (and disintegrated after a few seconds) by the omni-tool's nanomachines. It is so thin as to be practically invisible, so for safety reasons a wide blade shape is projected around it so that the soldier will know where to move it to without slicing his own head of. Or maybe it's not even a hologram: just an augmented reality image in your futuristic, ocular implant HUD serving the same purpose. To outside lookers it seems like you are waving your hand in the air near someone and that someone gets cut.
** I just assume that it was made out of the good old ME standby: some new version of a mass effect field.
* Actually, that's surprisingly accurate. It's actually a super hard blade hastily crafted by the omni-tool with synthetic metal.
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* [http://masseffect.wikia.com/wiki/Intai%27sei Intai'sei] was introduced in the Pinnacle Station DLC for the first game, and it'll be where Shepard ends up, for three reasons:
** Shepard has an apartment there. All three backgrounds have no real home for him/her, and it's unlikely that a simple prefab would be repossessed by Cerberus. Ahern was just leaving it there, so it's likely to still be intact.
** Intai'sei's description is startlingly similar to [[Star Wars|Tatooine's]] -- an—an arid, humid planet where most of the population lives in the vast deserts across the planet, operating remote outposts like research stations, wind farms, and -- dareand—dare I say it? -- moisture farms. Perfect place for the protagonist of the next series to start.
** Most damning of all? Intai'sei is adapted from Japanese, which can be read as either "secluded life" or '''"retirement planet."'''
 
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* OP: If nukes are comparitively unaffective for space combat, explain, then, why the UNSC routinely use 40-80 megaton fusion warheads against Covenant ships to great effect (close-range burst = almost-totally-drained Covvie ship shields; unshielded blast = dead Covvie ship).
** I hate to be a sarcastic jerkass here, but has it occured to you that appearing in Halo doesn't necessarily make something correct science?
** Tsar Bomba (a 50-megaton fusion nuke) flattened a village 55 &nbsp;km from ground zero and could cause third-degree burns 100 &nbsp;km away. I'm pretty sure Covenant ships are smaller than 55 &nbsp;km (5 &nbsp;km if I'm not mistaken). And remember that it took a mass accelerator that made a "Great Rift" stretching across the southern hemisphere of a planet light-years behind the target to kill a Reaper. As a rule of thumb explosives are most effective ''in'' atmosphere while kinetics are most effective ''outside'' one.
* Confirmed. Glyph, Liara's drone assistant from the Shadow Broker base, reveals that [[Taking You Withwith Me|one colony detonated its nuclear arms on itself to take the invading reapers down with them.]] On Earth however, the Reapers were [[Genere Savvy]] enough to attack the nuke silos and take the option off the table.
 
== If you play your cards right, Tali and Legion will form a strong bond of friendship, though she may or may not initially be willing to admit this ==
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**** Which is to say, none.
***** Right. Bioware seems to have skill in spinning character interactions however they want to to get the results they want. If they decide to have Joker romance, there will be Joker romance.
****** And why would it matter that Joker treats ManShep and FemShep the same? Bioware have already said there will be same sex relationships in [[MEMass Effect 3]] for all we know Joker may be bisexual.
* When asked, [[Bio WareBioWare]] responded, "you have to play it to see it." So, maybe?
** [[Hey, It's That Voice!|Wait a minute,]] a romance between [[Knights of the Old Republic|Bastila]] and [[Buffy|Oz?]] Mind. Blown.
* This troper thought it would be impossible for the same reason Wrex and Grunt aren't romanceable: someone's going to need hospitalization afterward.
** Joker would need hospitalization if he was in a romance with fem!Shepard even without brittle bone disease.
* He's not. But he does romance EDI.
{{quote| "You're not gonna tell anyone about this, are you? Like Shepard? She doesn't need to know...she's standing right there isn't she?"}}
 
== EDI will get a robo-body in ''Mass Effect 3'', and there will be a love triangle between her, Joker and Legion. ==
You'll help her decide who she should choose, or bar them all from shipboard romance.
* ''She already has a body.'' She is the ''Normandy''. And we all know Jeff ''loves'' her smooth curves. As for Legion, I reckon the poor bastard(s) will be confined in EDI's Friend Zone. Seriously, they can literally transmit ''millions'' of informations every second. They would run out of conversation topics ''much'' faster than any organic couple.
** I go more for Joker/Tali.
*** And I prefer Tali/Legion, myself. Wait a minute... can you say Joker/EDI/Tali/Legion/Shepard [[Love Dodecahedron]]?
*** {{spoiler|''The Art of the Mass Effect Universe'' confirms that EDI gains a robotic body with an uncanny resemblance to [[Marvel Comics]] ''Jocasta''. Makes her inevitable as a squad member and, given the stuff at the tail-end of [[MEMass Effect 2]], a romance with Joker}}.
* No Legion, but other than that, dead on.
 
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** Originally, they could be romanced as any gender in ''ME1'', but were removed before the game shipped. Some of the dialogue from the romance scene survives on the disk.
*** And why would they add so much more [[Ho Yay]] to that unless they were planning on doing something with it?
**** Possible as they are confirmed by [[Bio WareBioWare]] to once again be part of your squad.
***** That's not a surprise at all. The developers admitted after the second game was released that the old love interests weren't recruitable because their part in the third game was too important to be subject to the second game's [[Anyone Can Die]] rule.
****** It's now more likely that it will happen due to same-sex romances becoming confirmed. Come on [[Fem Shep]]/Ashley! and a proper full, [[Fem Shep]]/Kelly! I REALLY WANT these both! (Espically [[Fem Shep]]/Ashley)
** Likelyhood of this WMG took another jump since Rafael Sbarge allegedly confirmed when asked by a fan that he has [http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Character-and-Romance-Discussion/VS-KaidanAshley-quotpotential-confirmationquot-for-ss-romance--7729001-1.html recorded the dialogue for a MaleShep/Kaidan romance]{{Dead link}}.
** Unfortunately, it doesn't happen.
*** Not for Ashley, but it did for Kaidan.
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== Tali, Thane, Miranda and Jack will be same-sex romance options in ''Mass Effect 3'' ==
* They can always use the excuse of "needing to get to know Shepard better" and all that. Besides, some of them already seem to have dialogue that leans towards [[Les Yay]] (Tali and Female Shepard post-loyalty mission and an awkward enviro-suit talk) or recorded dialogue for romances that never happened ([http://www.mediafire.com/?umooytm5atu Jack and Female Shepard Renegade romance]).
** I can understand Tali and Jack, but not Miranda or Thane. Thane ''was'' romanceable by both genders, but it was removed in the final game, like Ashley and Kaidan. ''ME3'' takes place when he's on death's door; if he was interested in Male Shepard, he would have said something. I also don't buy Miranda suddenly being bisexual, either, for three reasons. Firstly, there's absolutely ''zero'' evidence of this. Her partners have always been men (Jacob, the guys in the Shadow Broker dossiers, and Shepard of course). Secondly, I doubt it fits into whatever plan her father had for her. Remember that she was custom-designed -- Idesigned—I'm not going to debate nature vs. nurture here, but she's trying to have a baby, and she's specifically going after ''men'' to get it. She doesn't want a sperm donor, she wants a father, which would imply, again, heterosexual. And thirdly, with the reaction she got from the fandom, making her bisexual would just push her firmly into [[The Scrappy]] territory.
*** Uh, you do realise that some people just have preferences, right? Plenty of bisexual people simply end up dating one gender far more than the other. And the emphasis on needing PROOF that she could be bisexual borders on the absurd, given that one never sees demands to prove characters are heterosexual. Honestly, if the entire argument is "well she's never shown herself to be bi ''before'' in one game" and "she wants to have a child and so is seeking the people who can most efficiently provide one"... neither of those things remotely precludes that she never ever ever fancies the ladies at all.
**** No, the argument is that if Miranda was bisexual ''then she would have come on to Shepard in ME 2.'' She didn't, therefore she's straight. The idea that Bioware is going to waste its time making straight LI's from previous games bisexual in ME 3 -- and use some lame handwave like "oh, they didn't know Shepard swung that way!"<ref>Which wouldn't work for Miranda, seeing as she spent two years learning everything about them.</ref> or "oh, they were just too nervous around Shepard to suggest the possibility!"<ref>It's actually ''Shepard'' who mostly kicks off the romance, and Miranda flirts with Male!Shep just before that, and ''not'' with Fem!Shep.</ref> -- is—is, quite frankly, absurd.
***** What the fuck? Maybe her feelings changed. Maybe she USED to be really set on finding a male partner to try and have a kid, found out she couldn't (as in her dossiers) and then decided what the hell, [[Fem Shep]] is right there. Maybe it took her longer to come around to an attraction for women. Maybe sexual orientations are not immutable and set in stone! Maybe, even, one can just shrug and say 'you know what, it's [[Bio WareBioWare]] deciding to try something new, and it's not the first time there have been a few minor inconsistencies'. It's a frankly ''tiny'' "plot point" to "mess up" by having Miranda react slightly later to a [[Fem Shep]] romance than to a [[Man Shep]] romance, which can easily be explained by "it's just coincidence, shut up and enjoy your game". I mean, seriously. Let's look at my above argument. If she leans more towards men, maybe it just takes longer to consider a relationship with women than with men- I'm speaking from experience here, by the way, this is something I often notice in both myself and my bi friends. The gender you prefer tends to be the gender relationships start quicker with. But honestly? I've got to say that I don't really care. When it comes down to it, arguing so strongly against a ''romance side-plot'' of all things because of a minor, gameplay/development related inconsistency seems nonsensical to me. Why throw even the merest possibility of something people might find engaging and rewarding away because people somehow can't buy "she just started a bit later with [[Fem Shep]] than [[Man Shep]] because a couple random variables coincidentally delayed her reactions?"
****** (Oh, and no, that would not "make her straight". You may well be able to argue that she ''wouldn't be attracted to Shepard'' in that situation, but Miranda not being attracted to a single woman does not make her auto-straight. Seriously, your argument has ''nothing'' to do with her sexuality and everything to do with her attraction to [[Fem Shep]] specifically. I mean, I've argued my piece on why it'd be possible to swing it and explain why it was absent in [[MEMass Effect 2]] without being an inconsistency, not least that the [[Man Shep]] and [[Fem Shep]] storylines don't ''have'' to sync up because they don't overlap, but one can also just say "hey, Shep's a soldier, maybe she prefers girls that are more femme".)
** Jack and Miranda are clearly not interested in a homosexual relationship. The above troper mentioned the reasons for Miranda. Jack on the other hand flat out states that she tried it and didn't like it if you push her dialogue far enough as femshep. However Thane and Tali were both originally homosexual options and with homosexual relationships now confirmed to be in ''[[MEMass Effect 3]]'' might still be available for that to occur.
** None of the above.
 
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== If you didn't romance her in ''ME2'', Tali will get together with Kal'Reegar in ''Mass Effect 3''. ==
* It's hard for a girl like her to resist the draw of [[Firefly (TV)|Adam]] [[Chuck|Baldwin]], after all.
** Agreed, but if the forums are any indication, this will most likely result in people [[Die for Our Ship|letting the Colossus kill him on Haestrom]].
*** Nah, Kal'Reegar is safe if Tali only gets together with him if you choose not to romance her.
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== There Will Be Another [[Sadistic Choice]] In ''ME3'' (Love Interest Edition!). ==
* Sure, people could die in the second game, but there wasn't really a choice, per se. The third game ''will'' have a sadistic choice, since [[Bio WareBioWare]] seems to like them and it will be... between your love interests.
* The third game will introduce some more characters who will be romance options. I think that's a forgone conclusion, though it may be possible [[Bio WareBioWare]] will give up introducing new romance plots so they can focus on resolving the old ones from the first two games. I personally find that unlikely, but I digress. Some new characters will probably be introduced, maybe Samara will finally cave, whatever. Anyways, if you were disloyal, there will be tension between your lovers in the third game. They will demand you make a decision, of course...but it won't be in the way you expected. If there are, in fact, two or even three people in your life, a special scenario will be triggered. In it, like that oh so special section of Virmire, you will be forced to choose: whom you will save... and whom you will leave to die.
* There's no evidence for this whatsoever, but it would be an interesting way to deal with the romantic tension. You save the one you love the most and leave the others to die. Or they all live and there's more tension created based on who you saved first. This will be one of the major factors in resolving the romance plotline.
* If Bioware wanted to be ''really'' cruel, they could have Shepard choosing whether to make a [[Heroic Sacrifice]] themselves or getting their love interest to do it...
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It's clearly something that's close to her heart, and anyone with a brain can see he's been treated very unfairly, and Shepherd (possibly Anderson) is the only one with enough clout who cares.
* Try Loyalty Mission, instead. If you romanced Ash in the first game and stayed faithful to her, she'll have her loyalty already-earned when she rejoins you, making this mission optional. If you cheated on her or never romanced her to begin with, restoring her family name will be your way of saving face and getting her loyalty back anyway.
* As Ashley is now the second human Spectre and a legendary hero, the Williams name is already clean
 
== The Reapers will use Shepard's romance against him/her. ==
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== Harbinger {{spoiler|killed Shepard}}. ==
{{spoiler|Harbinger fired directly at Shepard during the final battle. A single Reaper Destroyer kills Shepard in one hit with its beam attack. A Destroyer is not even close to the power of Harbinger, the oldest and most powerful of all the Reapers. The following events involving the Catalyst aren't real, whatever they are.}}
* {{spoiler|Gains plausibility when you consider the game is being framed as a story an old man is telling his son. In how many famous stories does the hero die at the end like everyone else? What really happened is Harbinger either killed or crippled Shepard in the final charge and someone else (Maybe Anderson, your squadmates, Hackett, even the Illusive Man or just some random soldiers) activated the Catalyst and did whatever it is it did. The storyteller is simply making up a new ending for his son that frames Shepard as the hero instead of one of innumerable casualties.}}
 
== The ending is an April Fools Joke ==
The real ending will be announced/released as DLC on the 2nd of April.
* Alternatively, Bioware could troll us with a happy ending DLC being announced on April 1st1.
** I get the feeling EDI's going to have a field day...
 
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* The Game Informer article says confirmed party members are Liara, Kaidan, Ashley, and James Sanders. James is probably Big Ben, because he's a prominent character with a voice and design.
** This has already been jossed.
*** [[Bio WareBioWare]] could be [[Lying Creator|lying]]. The screenshots we've seen of James so far look awfully like Big Ben (right down to the haircut). And Ben's line, "Don't know who they are or what they want" sounds exactly like what a [[Naive Newcomer]] like James would say.
** He's not. Big Ben is Major Coates, a minor NPC at the end of the game.
 
== Mass Effect 3 will feature the following new squad members (Cumulative): ==
* '''New characters:'''
** A batarian, because, why not?
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** The extra squad mate will be based on the platform you play it on.
*** Steam: Gordon Freeman (with DLC weapons from ''Half-Life 2'': The Overwatch AR-2 Pulse Rifle and the SPAS-12 Shotgun) or Alyx Vance (probably as an Engineer)
**** Jossed by EA. [[MEMass Effect 3]] is not coming to Steam; if you want it digitally, you'll have to go through EA's Origin.
*** [[PSPlay Station 3]]: Nathan Drake or maybe Ratchet
*** 360: Master Chief
*** This includes characters from other Bioware games, as well as a Shepard from a different playthrough, recruited from a parallel universe. The parallel universe Shepard will also be romancable, regardless of gender.
*** PC: [[Dragon Age|Morrigan]]. Who knows where the Eluvian leads...?
*** I rather think having the Master Chief, of all people, be on your side (and by default, Cortana, a highly advanced AI that actually wants to save all humans rather than kill them all) would be a tad bit of a game-breaker. The game would pretty much go thusly:
{{quote| '''Shepard:''' Master Chief, we need to save the galaxy!<br />
'''Master Chief:''' Again? Alright.<br />
''12 minutes gametime later...''<br />
'''Master Chief:''' Done. Anything else you want me to kill? }}
** A Collector, just for the awesomeness and the fact that there was a geth team mate in ME2 and the geth were the primary antagonists in ME like the Collectors are in 2.
*** The Collector will be desperate for someone, ''anyone'', to tell it what to do, since it's not getting orders any more, and has an in-built need to obey and follow orders due to the millennia of Reaper indoctrination. Since the Reapers abandoned them, they'll latch onto anyone who is willing to order them around.
**** And it will explain why they want Shepard alive, the original plan being to clone Shepard a million times and then turn them to Organic Goo so it can become a Reaper to lead them all.
*** A Collector teammate would fit with the [[My Species Doth Protest Too Much]] theme that [[Bio WareBioWare]] has been doing with teammates in general. Would be different to explain how one can exist, though, unless they pull a Legion and say that the Collectors you've been fighting in ME2 are a rogue faction serving the Reapers, while most of them are independent and hiding elsewhere. That, however, doesn't fit with what we know about their origins...
*** Or the Collector teammate could be the [[Last of His Kind]] and by extent the last Prothean and depending on which ending the player went with in ''ME2'', it was either not present at the Collector Base (Renegade Ending) or manage to escape(Paragon Ending). But whatever ending the player went with its still a Squadmate. This Troper pictures it being [[The Stoic]] and will give a "[[Just Following Orders]]" response to any question regarding what the Collectors did in ''ME2''. And if they bring back Loyalty Mission in Mass Effect 3 it's Loyalty Mission will be it having Sheperd help it investigating rumors of sightings of Collectors on several worlds in the vain hope that its not the last. As the investigation continues each rumor is proven false and the Collector starts to express fear that it might actually be the last, but at the end of the Loyalty Mission where they find another Collector at a Cerberus base where its [[Brainwashed and Crazy]] and Sheperd and the Collector have to kill it. The Collector then expresses sorrow that it is now the last of its kind, the player is then given the option to comfort it with a "[[You Are Not Alone]]" speech or tell it to [[Quit Your Whining|stop whining]].
{{quote| '''Sheperd:''' You okay?<br />
'''The Collector:''' My race is dead. I am... alone in the universe. }}
** I love this idea. The Collector could be simply following Shepard out of a need for a purpose. It just does what it's told like an ant drone. It searching for more of it's race will it's desperate need for a place in the universe. A paragon Shep will help it feel at home with his squad and renegade Shep will teach it to become an obedient little pet.
*** Oddly enough, this one appears to be confirmed - one of the DLC characters has been given the title [http://store.origin.com/DRHM/store?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&ThemeID=718200&Env=BASE&productID=231088000 "The Prothean"].
*** Alternatively... if you saved the rachni, the rachni queen will adopt the collector. This gives the collector a renewed sense of purpose, or at least, a chance at preserving its race's legacy before it dies.
*** Or maybe, the collector will be female and one of the romance options and their appearance is in fact, armor over something else. After all, the collector's edition of [[MEMass Effect 2]] allowed for Shepard to wear collector armor.
** A [[Destroy All Humans!|Certain Furon]]. This one's pretty out there even by WMG standards, but hear this troper out. In 2005, Pandemic entered a partnership with [[Bio WareBioWare]] to join forces. It's possible that, when Pandemic went under, they left Crypto to [[Bio WareBioWare]] "in the will" so to speak. There'd have to be some serious retconning with the Furons' backstory, but Bioware could make it work. I for one would love to see Crypto trying to get into every female squad member's pants via cheesy pick-up lines and innuendos.
*** Crypto? To hell with him! What about Pox? He's a tactical genius, invents awesome weapons, travels around in an awesome floaty-chair, if he dies he can just [[Brain Uploading|download his consciousness]] into a [[Projected Man|holgraphic projector]] again, and he's played by [[Richard Steven Horvitz]]! He's essentially [[Invader Zim]], only competent!
** A [[Lawful Evil]] hanar, for the hilarity.
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** Captain Anderson. He's got combat skills and in ME2 you get to see how fed up he is with the Council. Anderson also mentions not wanting to spend his "twilight years" involved in politics, so it makes sense that he might choose to go out with a bang.
*** After the events of ''Retribution'', this is highly likely. If Anderson DOESN'T become a recruitable party member, then it seems to be pretty heavily implied that he and Kahlee will play some sort of role in the third game.
**** That would be too awesome for words. An added bonus is as a parting gift from the Council finally Anderson will be granted Full SPECTRE status. He would be the old war horse on board that both Paragon and Renegade Shepard could talk to about his choices and his romances.
**** Perhaps not, I can't see him becoming a Spectre. As he mentioned himself, he is "too old to go gallivanting across the galaxy" and won't become a Spectre but I can see him as retiring the council and becoming [[Four -Star Badass|Admiral Badass]], perhaps being Hackett's replacement, and leading Humanities charge against the Reapers.
**** Considering the fact that the trailer showed London getting decimated by no less than EIGHT Reapers, and that Anderson was born and raised in London, I want him at my side firing an assault rifle as we take back the city.
*** Looks like Anderson serves as a temporary squadmate on the first mission, but ultimately stays on Earth to rally humanity.
*** As of the "Revealing the Voice Cast" promo, Anderson got a promotion to Admiral after quitting the council and will lead the alliance and humanity against the Reapers.
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*** Two asari crew members and a simultaneous three-way romance. Zing!
*** Nah, you're more likely to be working for Liara than with her. I think Aria is an inspired choice.
*** Further weight to this theory. In ''Mass Effect: Invasion'' {{spoiler|Cerberus has taken control of Omega and Aria is in exile. And she is}} ''[[spoiler: pissed]]''. {{spoiler|Perhaps one of the [[MEMass Effect 3]] missions will be to help Aria regain control of Omega.}}
**** Liara's a confirmed squadmate.
** Captain Bailey.
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** EDI. Legion and Tali will construct a humanoid "platform" for her to upload herself to or remotely control for away missions.
** Harbinger. The ultimate mind screw: Harbinger's activities in ''ME2'' were actually very unpopular in the general Reaper population and were barely tolerated. On the other hand, Harbinger advocated using mankind to create the next generation of Reapers, and this convinced the others to delay Armageddon. With his project's failure, the usual harvest will continue, and Harbinger goes along with it. However, he still thinks he can salvage his project, and will try and sabotage the invasion as much as possible to give himself time. This naturally earns him the ire and wrath of the rest of his kind and he is destroyed, forcing him to upload his mind into his last working Human-Reaper hybrid prototype: a man-sized android. With nowhere else to go, he joins Shepard.
{{quote| '''NPC:''' ::Blathers on about a sidequest::<br />
'''Harbinger:''' DIRECT INTERVENTION IS NECESSARY.<br />
'''Shepard:''' ...''Stop'' that. }}
*** If Shepard is male, Harbinger takes a female body. If Shepard is female, Harbinger takes a male body. Either way, Harbinger becomes a romantic option. Both forms have the same voice.
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*** [[Rule of Cool]] is not generally how BioWare approaches the Mass Effect setting.
** Kal'Reegar.
*** PLEASE YES!!!!!!!!! And have one of his combat lines be a sarcastic [[Serenity (Film)|"Too bad we don't have any grenades!"]] and one of his I'm hit lines be [[Firefly (TV)|"That was my favorite shirt!"]]
*** It's an excellent choice, but he could have died by this point, so it's unlikely.
**** So could any of your team from Mass Effect 2, and Wrex, Kaiden or Ashley in Mass Effect 1. Let's be honest, Bioware are more than likely going to reuse a least a few of the team members from the previous games as options for Shepherd's squad, no reason Kal'Regar couldn't be added to the team.
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**** It does - the dialogue with Mordin changes slightly on whether or not he lived. Also, he was set to send you an e-mail, but it got cut.
*** If we're using the "They can be killed, so they're not going to be recruitable" defence you'd lose the entirity of the ''ME2'' squad, Ashley, Kaidan, Garrus, Wrex and Tali. With the exception of Liara that would leave you with an entirely new playable cast for ''ME3'', which seems unlikely. And the game certainly does record whether or not he died- Shepard can talk with Mordin about him in ''ME2'', where it's stated either way depending on what happened. I'd love to see him as a playable squadmate if just for the banter with Mordin, not to mention he says in ''ME1'' that he hopes to work with Shepard again some day. If he's not recruitable, he'll almost certainly appear in some other capacity.
*** Captain, now Major, Kirrahe is confirmed to appear in [[MEMass Effect 3]], at least in the demo. Whether or not he'll be a squad/crew member is yet to be seen.
** Kolyat. It seems like by telling us that Kolyat seeks to follow in his father's footsteps, Bioware was giving us a hint that when Thane finally succumbs to his illness, or even if it degenerates to the point where he can no longer fight he will join with Shepard in his place. Or perhaps you get Kolyat if Thane did not survive the suicide mission.
*** If Thane's Loyalty quest was successful, then Kolyat becomes a supercop. If the mission is failed or is ignored, Kolyat is well on his to becoming an elite assassin. Either way, he'll probably be a crack shot.
*** Am I the only one who thinks they could sneak in a [[Kingdom Hearts]] joke if Kolyat becomes a squadmate?
{{quote| '''Shepard:''' Okay, Kolyat. Just remember that you're part of a team now. Don't shoot anyone without my say-so. If I'm shooting at them, that counts as my say-so. Got it memorized?<br />
'''Kolyat:''' [[Actor Allusion|Yeah, perfectly.]] }}
*** He messes up his first hit. We don't really see any indication that Kolyat's got any actual combat skill.
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*** Well the more gentle one of the two will have safe sex with you but tells him/her to have the mind equivalent of a condom before going at it (meaning no melding for her if possible). While Shepard lives, she feels that it's not very comfortable by asari standards.
** The Shadow Broker (or an agent of theirs). This will only happen if you side with him in the inevitable stand off between him and Liara.
*** Which you can't do so it's out of the question. Unless...[[Back Fromfrom the Dead|he comes back from the dead.]]
** Shiala.
*** Unlikely, except as an optional or "secret" character with no impact on the main plot. So far the developers have been careful about not screwing the player over depending on the death or survival of characters. Of course, nothing is stopping them from pulling a [[Suspiciously Similar Substitute]], like Wreav was for Wrex.
** Urz. Cause it's a cute varren that follows you around and wags it's tail! D'awww...
** [[Memetic Badass|Niftu Cal]], still convinced he's a [[A God Am I|biotic god]]. He'll be a competent biotic by ME3, but still a complete [[Cloudcuckoolander]].
*** Not likely; if he survives the showdown in ''[[Mass Effect 2 (Video Game)|Mass Effect 2]]'', you can actually talk to him before you leave that part of Ilium. He's calmed down, perfectly rational, somewhat embarrassed over how crazy all those drugs made him, and grateful that you kept him from getting his ass shot full of holes while he was higher than a hippy on the third day of an open-air festival.
**** Even better! His calmed rational manner would hide the fact that he has indeed become a TRUE BIOTIC GOD. Players using him for the first time will end up going OMGWTFBBQ when he sweeps the floor and leave even Jack and Samara eating his dust. The funny thing is he will still be very humble thinking he's a weak biotic.
** Saren. Think about it. [[BaldursBaldur's Gate|Sarevok]]...Saren...You could recruit the [[Big Bad]] of the first Baldur's Gate, in the expansion pack of the second game. And there was much asskicking, when Baal's two most hardcore offsprings teamed up. I can imagine Bioware doing the same trick for the second time, if only because of the alliteracy. Right, I ''did'' notice that Saren is theoretically unavailable being, you know, dead. In fact, he managed to die ''twice'' in just five minutes. [[What If|But.]] Nanotechnology or other forms of [[Applied Phlebotinum]] would work just fine to repair the body. Of course, then the question: "What about Sovereign? Why didn't it self-repair?" would spring to mind, but we would be so overcome by the awesome that the previous point would just go and cry in the shower.
** That sniper dude from the trailer. Kind of obvious, but he seems interesting and badass enough.
*** Big Ben. 'Nuff said.
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*** Admiral Hackett is no longer [[The Faceless]] as of the new DLC "The Arrival". His only appearance in Mass Effect 2 may hint that he has a larger role to play in the series after all.
** Bioware has confirmed one new squadmate, James Sanders. Possibly related to Kahlee Sanders from the novel?
*** Initially, I thought he might be Anderson's son by Kahlee Sanders, but the timeline says no. Assuming [[MEMass Effect 3]] takes place directly after ME2, he'd be 19 - 20 at best, which is way too young. Ah well. One cliche removed from the list. But the family name can't be a coincidence, so I'm in the "somehow related" camp as well.
*** Well, his last name has been changed to Vega ([[Street Fighter|lol]]) so it's safe to say he's not related to Kahlee.
** Kelly. If she survives she knows full well just how big a threat the Reapers are, and after the bad endings have her eviscerated it'd be nice to see her [[Took a Level Inin Badass|take ten or twelve levels in badass]]. Plus with Cerberus after Shepard now she could be part of some [[Sadistic Choice]] fans are fond of.
* Aria T'Loak.
** I mean, c'mon! The focus she gets during Lair of the Shadow Broker, despite not being a party member, and the fact that she's a main character in EU comics...
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* Bioware has confirmed Ashley/Kaidan, Liara, and Garrus (if he survived)as playable squadmates. Wrex, Mordin, Legion, and Anderson are in the game. Anderson is a temporary squadmate on the opening mission while Wrex, Mordin, and Legion are only in appearances during the demos and cutscenes.
* Jacob, and Miranda are confirmed to appear as of the "Reinstated" trailer. Early promo screenshots also confirm Tali (or some other quarian in purple with a golden band around his/her neck...). The E3 Reaper Base demo has confirmed Legion.
* We got Tali, Liara, Garrus, and the Virmire Survivor as returning squad mates.
 
== What squad members will do if they survive the first two games. ==
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** He returned to Tuchanka and helped Wrex.
* Jacob: Will quit Cerberus and be made a Spectre. Like another WMG said, it makes sense to have more human Spectres, and Jacob's actions in ''Mass Effect Galaxy'' where he saved the Council from a terrorist attack and his possible leadership role in the suicide mission make him an excellent candidate. And besides, fighting alongside fellow Spectres, NPC or not, would be really cool.
** It'll also give Jacob some [[Hidden Depths]], [[Rescued Fromfrom the Scrappy Heap|rescue him from the scrappy heap]] for those fans to whom he ''is'' a Scrappy, and show that he's not just just a [[Nice Guy]]. With his abs, he'll probably punch out a krogan.
** Not a Spectre. Jacob is leading a band of soldier and scientist defectors from Cerberus. One of whom he got knocked up. Sorry femsheps who romanced him in 2.
* '''Legion:''' Will rally the geth to fight the Old Machines.
** Also, it will become the greatest beatboxer the galaxy has ever known.
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*** To wit, the ones made loyal are also the ones that control the SR-2 and have a lot of experience as well as one of the bigger groups. Given 3 cells, one cell is probably logistics and financial to handle the various shell companies and such. The third is likely intelligence gathering. Thus Shepard has assumed direct control of the military part.
**** "Agents" could mean mid- to high-level employees, like Miranda and Jacob. The actual number may be much higher. Still, stealing the SR-2, blowing up the Collector Base, and losing one of his best and most loyal agents certainly puts a dent in the organisation.
**** Cell 1 is probably supporting their political and militarty operatives (Ambassador Udina & Rear Admiral Mikhailovich are WAY too closed minded... they're either Cerberus agents or Terra-Firma party supporters. Or both.) as well as their corporate fronts (Sirta Foundataion and Hahne-Kedar both seem shady to me. Mostly since the item drops in Cerberus bases in ME1 were mostly theirs, especialy Sirta.), Cell two handles Projects like Firewalker and Overlord, and is subsequently wiped out throughout the course of the [[DL Cs]]DLCs, and Cell 3 is the Lazarus Cell, your crew.
** Alternately, she's working with the Alliance to take down Cerberus.
** Another alternative: obviously at some point between ''ME 2'' and ''3'', Shepard returned to the Alliance, we know the Normandy has been stripped and recommissioned as a ship in the Alliance Navy. Upon returning to Alliance space, Miranda is (unexpectedly) arrested and thrown in jail for treason, terrorism or some such crime. A mission in ''ME 3'' will involve breaking her out.
** I'll be a dark bastard and say that if Miranda survived without loyalty, she will be one of the Cerberus operatives that gets indoctrinated, and you will have to kill her.
** Regardless, Miranda should play a significant role in [[MEMass Effect 3]]. Aside from Shepard, she probably knows more about what is going on than anyone else in the galaxy.
*** [[Bio WareBioWare]] has said she has "unfinished business" with Shepard, and will be returning.
** Apparently, she went on the run until she lost track of her sister. Then she turned to finding Oriana.
* Mordin: He will open up a new clinic. A ''musical'' clinic. The doctors will sing opera or something while working to calm patients down. If Mordin's in a bragging mood, he'll entertain patients by having the staff musically reenact ME2's finale. Which may or may not be to the tune of [[Go, Ye Heroes, Go and Die|When The Foeman Bears His Steel]].
** One guess which song will represent the Infiltration part. [[With Catlike Tread|One guess.]]
** Depending on how you dealt with his loyalty quest, he may or may not try to create a cure for the genophage, or at least modify it so the krogan have a higher birth rate.
*** The above troper seems to have the general idea. The E3 gameplay demo shows Mordin trying to move a female Krogan inside a stasis pod while under fire from Cerberus operatives.
** Seems he went back to Tuchanka to care for some female krogan Maelon cured.
* Samara: She'll go to Omega and clean up the "pisshole", possibly together with Garrus.
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* Zaeed: Depending on your actions in ME2's finale, Zaeed's contract will be cut because the suicide mission wasn't finished the way the Illusive Man wanted it. He may or may not go after Shepard or Cerberus in revenge.
** If Shepard went Paragon in Zaeed's Loyalty Mission, but didn't gain his loyalty at the end, or if you leave him to die on his loyalty mission. I can totally see him trying to get revenge.
{{quote| '''Zaeed:''' ''You just cost me twenty years of'' '''''my life!'''''<br />
And remember<br />
'''Zaeed:''' A stubborn enough person can survive anything. }}
** He actually apparently turned against Cerberus after another deal with them fell through.
* Jack: She winds up as a powerful criminal warlord in Omega, could potentially wind up on Garrus' "List of criminal scum to dispose of"
** Alternatively, a Paragon Shepard pushes her towards the path of [[The Atoner]], who only wishes to live the rest of her life in peace. She'll even grow out her hair so that no one else recognizes her.
*** Apparently, you're at least right about the hair.
** Or get Liara to get her into Eclipse as a biotic merc, the Eclipse elite overlook her criminal record and makes herself a distinguished record and is seen leading a squad of Eclipse mercs under her command, all of which is willing to help Shepard gain a bit of leeway.
** ''Teacher.'' Yeah. She's training biotics at the Grissom Academy, trying to develop them into soldiers. She's even cut down on her cursing and has a lightened attitude to provide them with a better mentor.
* Thane: Will have his condition worsen and worsen, to the point where, in order to recruit him in ME3, you must first find some sort of experimental cure for him (Paragon Shep could literally use his reputation and money to buy it legitimately, while Renegade Shep could steal it).
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*** Well considering Legion is just a program, barring him unable to send his program back to a hub or terminal, it could come back... as itself in a new platform. With a full set of N7 armor and look like a walking piece of Shepard's armor. Or... it comes back as Shepard's armor directly.
**** Legion and his 1183s program were considered "Lost" during the suicide mission
{{quote| "No carrier... No carrier..."}}
***** In the suicide mission you can save everybody - people will only die if you are far behind on upgrades or make stupid decisions like putting Jacob for the tech or having Thane as the fire team leader.
***** Well, they said that all Geth programs have archived backups, so they could return, just without most of their memories of Shepard and the team.
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* And their respective armies to boot. One of your major missions will be giving Wrex the ability to ride on your ship while still controlling his krogan, another will be helping Liara kill the Shadow Broker and get her back on your ship as well as all of the contacts she's amassed between games, and convincing not only Kaidan/Ashley but by extension the Alliance to back you up again (and getting Kaidan/Ashley back on your crew).
** So there'll be an acheivement for [[Putting the Band Back Together]]? Nice.
*** Now all we need is a message from the "beings of light" on [http://masseffect.wikia.com/wiki/Klencory Klencory], giving Shepard a [[Mission Fromfrom God]].
** Lair of the Shadow Broker means dealing with the Shadow Broker is already done, so Liara would require a different recruitment mission.
** Not as squadmates. But all of them can be recruited to help to war effort.
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* Will be recruitable, naturally, as she's the only definitive surviving squadmate through the first two games. She'll have a loyalty mission that involves helping her take the Shadow Broker down once and for all., and will again be a love interest. At some point after you complete her loyalty mission, she'll have an emotional breakdown where she'll tell Shepard about everything that's happened to her since the initial Collector attack on the first ''Normandy''. If you play as a Paragon, you can help her re-embrace her shy and sensitive side; play as a Renegade, and you'll encourage her to keep the tough façade in an interesting take on [[Becoming the Mask]].
** This is pretty much what happens in the ''Lair of the Shadow Broker'' DLC. Except the part about being recruitable - instead she becomes the new Shadow Broker and is much too busy.
** Liara has been confirmed as a full squadmate for [[MEMass Effect 3]].
*** Speculations on what happened to her base are below.
 
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** The Illusive Man wasn't responsible for where Ash/Kaidan ended up - he purposely leaked that information to the Collectors so that he could gather data on them. They were sent there by the Alliance.
*** True, but the reason Ashley/Kaidan was sent to Horizon to begin with (they say so when you ask them) was to study Cerberus' activities there, which is something TIM '''did''' have control of. This still lends itself to the question: "why them?", which this WMG addresses.
* Confirmed! Kaidan/Ashley is made a Spectre in [[MEMass Effect 3]] and returns as a squad member.
 
== You will be able to bring everyone along on missions in ''ME3''. ==
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== Bioware will deal with the overwhelming number of possible squad members in ''ME3'' by splitting the party. ==
* Seems to me that there are just too damn many party members already in the ''[[Mass Effect (Video Game)|Mass Effect]]'' franchise, not to mention the ones that people want to see that ''ME3'' will consist of you gathering everybody you want in your party, and then splitting them up to either go with Shepard or do something equally important, like in ''[[Fire Emblem|Fire Emblem: The Sacred Stones]]''.
** The party size will be smaller than [[MEMass Effect 2]]. However, there will be numerous cameo party members. Anderson is with you during the first levels on Earth.
 
== You will have a wide selection of recruits in ''ME3''. ==
* In the first game you simply recruit people you come across who are willing to help. The second game changes things up by having Shepard actively hunt down and recruit the best fighters in the galaxy. By the events of the third game, Shepard is already a living legend. People of all races have heard of his exploits, and rumors circulate that s/he is trying to fight the greatest threat in the history of the galaxy. Shepard will have dozens of hopeful recruits, but can only select a certain number of them. Some will obviously be more skilled than others, and this will have an effect on the outcome of the game.
** It could be like in ''[[BaldursBaldur's Gate]] 2'', where you can only have a set amount in your team at any one time, but can be "swapped out" at various meeting places. As with ''[[BaldursBaldur's Gate]]'' and other RPG's, it could well be possible to play through the game and miss a good chunk of the possible companions.
** Your recruits are pre-determined.
 
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== Saren will be the hidden party member of ''Mass Effect 3'' and it will be possible for Shepard to redeem him ==
* Despite being killed at the end of the first game, Cerberus was able to bring back Shepard from the dead after the Commander's death. Perhaps the Reapers do the same for Saren, and he may initially be an antagonist. At some point in the game, however, the option will be either to execute him again or to make Saren a party member; he'll be the 'hidden' character, much like Legion was. Depending on how Saren died in the first game, his membership in the party could be handled in a couple different ways. For example, if he died in a straight-up firefight with Shepard, he'll still be the evil, sadistic murdering psychopath he was as ME1's [[The Dragon|Dragon]], but will join up with Shepard for revenge against the Reapers once he discovers that they never intended to spare any organic life like he originally thought. If, however, Shepard was able to convince Saren that he had become indoctrinated and caused him to commit suicide, Saren will instead become [[The Atoner]] and attempt to redeem himself after a lifetime of committing unspeakable acts of evil by helping to protect all the life in the galaxy by defeating the Reapers. The other way is that he will start off still as evil as he was in the first game no matter how you dealt with him, but the option will exist for a Paragon Shepard to redeem Saren over the course of the game. There is precedent for the first game's [[Big Bad]] becoming a redeemable party member; see [[Scary Black Man|Sarevok]] in Throne of Bhaal, which was also a [[Bio WareBioWare]] game. And it also seems like Mass Effect isn't quite done with Saren considering he is name-dropped quite a bit in the sequel, and that they went to the trouble to make use of his image for the Kasumi DLC. And if there are party members in Mass Effect 3 we've already met in the first two games, well, that could very easily include Saren.
** Saren would basically be a [[Game Breaker]] squadmate; a perfect blend of Tech, Combat, and Biotic skills (think Garrus with Thane's skills added on top). However, to counterbalance this, your ''ME1'' squadmates will [[What the Hell, Hero?|give you hell if you recruit him,]] which may result in some of them (Garrus, Wrex, and Ashley/Kaiden, for instance) ditching you unless you can persuade them otherwise.
*** They could always weaken him in certain ways. Maybe have him lose his biotics as a side effect of his revival.
*** Removing his biotics would sort of turn him into another Garrus, though, wouldn't it, a turian with tech abilities and is a sniper (I believe in the prequel novel, there is a scene that establishes Saren is a sniper, but I'm prepared to be wrong about that)? Wait, that's it! They'll do it like they did {{spoiler|Loghain}} in ''[[Dragon Age]]''. You CAN recruit Saren, but if you do, a party-member who's been with you since the beginning, and may even be your lover, will not be able to forgive that, or you, and leave forever. But of course, since Saren does everything Garrus did, party balance isn't affected {{spoiler|just like how Loghain takes over from Alistair}}. This of course assumes Garrus lived at the end of ''Mass Effect 2''. If not, then you can recruit Saren with minor fuss.
*** The decision to save or fight Saren was unaddressed in [[MEMass Effect 2]], whereas a lot of the other choices (rachni queen, Shiala, Parasini) were incorporated. If Saren returns inn-full, that decision could affect what happens.
*** This would allow them to do an awesome [[Shout -Out]]:
{{quote| '''Shepard''': Excuse me, Mr Mercenary Agent, do you have any powerful folks I could hire to fight the [[Eldritch Abomination|Reapers]]?<br />
'''Agent''': If you seek to take the fight to the evil ships from beyond Galaxy's End, you will need an ally that knows those monsters. (slowly pulls back a curtain)<br />
'''Saren''': [[Pirates Of The Carribean|So tell me, Commander - what's become of my ship?]] (*om nom nom) }}
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== Legion is Saren ==
* Saren was working with the geth during ''ME1''. He also had tech upgrades routinely installed by Sovereign (see those freaky tubes coming out of the back of his head?) What if his personality was uploaded into the geth "cloud" before you actually killed his body, possibly during one of those "upgrades"? Alternatively, while Sovereign was taking over Saren's mind, the geth currently living in Sovereign (or Nazarra, as they might prefer) got a peek at his brain and decided to make a copy. After Saren died and Shepard killed their god, the geth wanted to know more about Shepard. As one of the minor characters, Eddie Vance, in ''ME1'' says when you ask him about how Spectres are held accountable, "If you need to take down a Spectre, ''send another Spectre''." However, the geth didn't want Shepard "taken down"-- they—they wanted to know more about them. They only had one Spectre. So, they take the aspects of Saren's personality that didn't consist of KILL ALL HUMANS, put them in a upgraded mobile unit, and sent him on his merry way. It makes sense that they would do that-- Legionthat—Legion would be a sort of midway point between organics and synthetics; the personality of an organic (explaining the [[What Is This Thing You Call Love?]] scene, among others), but in the form of a synthetic. Since he would be operating in organic controlled space, he would be able to operate much better than any actual geth. Think about it-- Legionit—Legion is a tech expert/sniper, just like Saren apparently was (robots can't have biotics). Legion is, for some reason, obsessed with Shepard, much like Saren was. Hell, he even sort of looks like him, with a robotic arm that looks quite similar to Saren's and those moving faceplate things that no other geth has being analogous to Saren's side crests that no other turian has.
* Nope. Legion is simply Legion.
 
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== DLC is helping set up future plot lines for each companion. ==
* It's already started with ''Lair of the Shadow Broker''. The surveillance footage and dossiers seem to indicate a few different plot lines for ''ME3'', and there's probably still more DLC to go building the plot from ''ME2'' to ''ME3''. Between that and what was already in the game...
** Thane, of course, will have a mission where you can try to get his Keprals cured.
*** No cure for him.
** Mordin's plot will deal with whether or not to cure (or even just modify) the Genophage.
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*** There is a Spectre trying to catch her, though you can convince him to stop.
** If the Paragon option was successfully taken, Zaeed wants your help tracking down Vido. If it was unsuccessful, he wants to kill you. If Renegade was chosen, he wants your help either taking over the Suns or taking them down altogether.
** You help Jack track down her birth parents, who were unaware all this time that their daughter was really alive.
** Miranda will be trying to deal with her infertility--quiteinfertility—quite possibly by tracking down (and eventually confronting) her father to get the data used to create her. Either she could try to use it to find out what went wrong and correct it via gene therapy (perhaps the outcome if Shepard romanced her), or to create a baby much the way he did (perhaps even with the desire to use Shepard's genes the way her father not only used his own modified genes but also picked out optimal traits from others).
*** Hard no on that last part. Miranda's creation is something's that plagued her for her entire life, she's not going to force that on someone else, let alone ''her own child.''
** Rael'Zorah's research was found by Daro'Xen. Badness ensues, no matter how Tali's trial ended.
*** Xen apparently uses some of that research to develop a way to trick geth sensors. It was a great idea until the Reapers showed up.
** We'll get to meet Garrus' family--specificallyfamily—specifically, his sister and sick mother (female turians!). Attempts to get his mother much-needed medical attention and simmering family drama ensues.
** Ashley or Kaidan is up for (or has become) a Spectre, maybe even with a reinstated Shepard asked to accompany them on a test run, similar to the role Nihlus was supposed to play.
** Liara has plenty of possibilities for plot in her new role as Shadow Broker, but at the forefront has to be the footage of Matriarch Aethyta staring at her picture.
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== You will be able to recruit a squad member based on your background. ==
* Successfully completing your background-specific mission in the original will allow you to recruit either Talitha (Colonist), Finch (Earthborn) or Zabaleta (Spacer). All three will have [[Took a Level Inin Badass|greatly bettered themselves]] through Shepard's influence. The mission would be considered successfully completed if you're sent the corresponding letter in ''Mass Effect 2''.
** Finch and Talitha can be pretty dead, though.
*** Then they wouldn't want to join you anyway.
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** Actually, she does show up. She tells you what was on the grey box, and she helps you deal with a hanar who decides to worship the Reapers.
 
== [[Doctor Who (TV)|The Doctor]] will feature in [[MEMass Effect 3]]. ==
* If not as a squadmate, then as a non-combat member of the team. He will most likely be encountered in London, and FemSheps have the option to be his companion.
 
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I realize this kind of overlaps with the cumulative list up top, but I wanted to get across ''why'' those people would be there. Well, most of them. Some are just for the hell of it.
 
== Dead squadmates will return... as an enemy in ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]'' ==
Well, perhaps the Reapers only targetted humans usually, but what if they decided to go extra to punish that Shepard? If any of the squadmates 'die' in this, the Reapers will find a way to revive them (maybe that one shot didn't completely kill them, or the ones caught in the seeker swarms were not killed yet, just taken to a hanging state where they'll be used for future uses), and then turned them into their ranks and eventually Shepard must give them a [[Mercy Kill]] in the 3rd game. This will also occur for non-loyal characters who died holding the line.
** Considering that the dead squad mates died within the range of a twenty kiloton bomb (''ME1'' or ''ME2'')/ massively high radiation blast (''ME2'') I would say the odds of anything of them surviving that could be used to bring them back would be astronomically low. It would be dramatic but completely illogical.
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** Bioware has confirmed that powers can evolve multiple times based on a new skill tree set up. Expect some wicked awesome power evolutions from all characters.
 
== There will only be six or seven squadmates in [[MEMass Effect 3]] ==
Bioware said that they wanted to make the relationships deeper in the third game, so they're focusing on a smaller party overall. Chances are that an existing character will join up, probably of your own choosing, and there might be a secret character as a party-member. We already have [[The Watson|James Vega]] as the new guy, with returning squadmates being Garrus, Liara, Tali and Kaidan/Ashley. Wrex can't join; he's leading the krogan. The third game starts with Shepard's trial and the Normandy was retrieved by the Alliance; the second game's party will get disbanded.
* {{spoiler|This one was right on. EDI, an existing character, acquires a body relatively early on and becomes a full squad member, while Javik, the DLC character, rounds out the squad to 7 members.}}
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== Optional Squadmates ==
[[Exactly What It Says Onon the Tin|Characters that you can convince or allow to join your squad, if you so desire]]. Namely, Kal'Reegar, some ME-2 squadmates, a Raloi, a female Turian, a female Drell, and/or a Collector.
* There are no optional squadmates.
** Well, the Virmire survivor is optional. Garrus and Tali are kinda optional, in that they may be dead. The Prothean is optional.
 
== Oz...Ethan...Buffy? ==
The first two ''[[Mass Effect (Video Game)|Mass Effect]]'' games obvious had Seth Green, who was in [[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]. The second game brought in Robin Sachs who was also on [[Buffy]]. And [[Sarah Michelle Gellar]] basically played the character (sans [[Doesn't Like Guns]]) in the DLC [[Nazi Zombies|Call of the Dead]] for ''[[Call of Duty: Black Ops (Video Game)|Call of Duty Black Ops]]''. Might she, or possibly another actor (veteran video game actor [[Eliza Dushku]] perhaps) get a role?
** At this late stage it doesn't look like this will be the case, but Freddy Prinze (Buffy's husband) is James Vega.
 
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== The Squadmate will be a Collector ==
It'd be interesting to see one on your side. You could either allow it to develop its own personality (Paragon), or have it serve as [[The Dragon]] for you (Renegade), and you could learn its past for as much as it can remember. Maybe a Prothean fought off the effects of whatever the Reapers turned him into - you get to find out about it from Liara, who sent her agents to find it.
* You don't have to go quite that far out of your way. From Mass Effect 1, the Protheans had [[Human Popsicle|Life support]] pods. Say that one stayed active for fifty thousand years. {{spoiler|This one may be more right then you think. One of the DLC squadmates is confirmed to be called "The Prothean".}}
* This one is just barely incorrect. Javik, the DLC squadmate, is a true Prothean that survived in the Mars Archives.
 
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== Saren will be the Squadmate ==
It'd certainly provide an interesting dynamic between Shepard and the other squadmates. Maybe someone revived Saren like Cerberus did to Shepard.
* Saren doesn't even make an appearance.
 
== FENRIS mech ==
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*** That's already happened for some of us.
*** That would make the ending absolutely awesome. {{spoiler|And Shep being indoctrinated makes perfect sense, given how the option that mirror the goals of the game's villains (control the Reapers, as TIM wants, or mix organics and synthetics, exactly what the Reapers do every cycle) are painted as the "good" options, while your own goal is painted as "bad".}}
**** On that day (either April 1 or the global release of post-March 15) Bioware will issue a statement confirming a "true" ending and shows the mob of angry and disillusioned fans that they were in fact being played, ending it all with the two words: RELEASING CONTROL.
 
== {{spoiler|Shepard was indoctrinated}}. ==
* Detailed [https://web.archive.org/web/20120513050259/http://w11.zetaboards.com/Theorycraftng_HUB/topic/7688087/1/ here].
 
== The next Mass Effect based game will be made by [[Obsidian Entertainment|Obsidian]]. ==
* It's practically a Bioware tradition at this point.
** And it will be extraordinarily well-written and will introduce tons of cool, interesting ideas and characters into both the gameplay and the mythos. However, the game will be rushed to release before Obsidian can [[Knights Of The Old Republic 2|finish]]/[[Neverwinter Nights 2|polish]]/[[Fallout: New Vegas|debug]] it.
 
== Shepard is alive ==.
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== The Ending is part of a devious plan by Bioware and EA to sell DLC ==
* Basically they put out a contraversial ending that many fans dislike. Then later for just 20$ they put out alternate ending DLC's, so that you can get the ending you wanted.
** Bioware DID say that players might want to hold on to their [[MEMass Effect 3]] saves, so you might be on to something.
** Just like Fallout 3, then...
** Like most fans I dearly want this to be the case, but I must say Bioware are putting a lot at risk in doing this. When you buy a new game chances are you would expect it to be complete and working. It'd be like buying a new car and then have to pay extra for steering or to be able to refuel. Now in the day and age of download content if some time down the track the writers thought, "Hmm, you know leaving the game with Shepard bleeding and working for the Reapers. On second thoughts we need to do something to fix that," then it'd be okay. It'd be like getting [[Rock Band]] and three years later the rights for ''Know Your Enemy'' became available and you could download it. But to do this from the start? To knowingly have something that fans would not like and then make them pay more to make it better? A lot of them would feel really upset at being scammed like this.
** Totally changing the endings would be a bad idea for everyone concerned, but a little tweaking would be welcome: I feel that one crucial part was left out, possibly due to time constraints, namely the reactions of your squadmates and everybody you recruited to battle for what happened. That was the only thing that I really felt missing from the endings, and I wouldn't complain if Bioware owned it up, and added those few additional scenes as a fix-up.
*** Well it looks Bioware is listening to the fans after all: http://venturebeat.com/2012/03/21/gamers-held-the-line-mass-effect-3-ending-is-being-addressed/
 
== Liara is pregnant with Shepard's child ==
At the very end of the game, the player can have an interaction with Liara where she uses her mental powers to communicate with the Shep. This could very easily be a chance for her to get pregnant by the Shep, in case [[Someone to Remember Him By|she lives and Shepard doesn't]]. Obviously, this is more than [[Unfortunate Implications|slightly]] [[Child Byby Rape|disturbing]] if Shepard wasn't romancing Liara, but still somewhat in character.
** Liara does launch off her own joke about "little blue children" if she was romanced in the two previous games so maybe this WMG isn't so far fetched?
 
== The Endings... only Renegade/Red dooms the galaxy ==
What Shepard does is force the Mass Effect fields in the Mass Relays and force them to extend ''all'' over the galaxy. Thus FTL travel really ''isn't'' crippled, the races now can go as fast as they could in Mass Relays whenver they want now.
** It IS canon that no-one in the present cycle has a clue how they work, and the one the Protheans built was a thousandth the size... Yeah, that makes sense.
** Or they could just be rebuilt, this time with better understanding of how they work. After all, either their creators, or at least their corpses will still be around to help in that goal. Matriarch Aethyta gets the last laugh after all.
 
== The Protheans found the Citadel much earlier in their cycle than the Asari ==
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** Jossed if you trust the "final hours" iPhone app. There was originally an ending where the Catalyst could be asked additional questions but it was decided to deliberately withhold that information from the players to allow for speculation. In other words, the promise of a comprehensive and definitive ending was a direct lie.
 
== DLC will follow up on clues from Tali's [[MEMass Effect 2]] recruitment mission ==
There was a clue that [[MEMass Effect 3]] never followed up on that the sun was burning so hot you had to stay in the shade or it overloaded your shields because Dark Energy was destroying it. When asked for a cryptic clue about what the big new project they're planning was, the response was [https://twitter.com/#!/masseffect/status/179687674049867776 The sun, it shines.] It's clearly labeled as trolling, but maybe someone is trying to be clever.
 
== Shepard is [[Evangelion|Shinji Ikari]]. ==
* Now that I have your attention, think of the ending to the game. The Reapers place the fate of the galaxy in Shepard's hands. If you remember back to [[Neon Genesis Evangelion]] we get the original [[Gainax Ending]] where we are first told, then shown the fate of the characters. This generated a lot of controversy. So now, fifteen years later, just like when Rei got Shinji to choose what to do about Instrumentality we are placed in the same situation that we might have complained about. If nothing is done about Instrumentality the bad guys win. If the Crucible isn't used the Reapers win. Looking at the ending that way it is [[Actually Pretty Funny]].
** That's ''just'' great. And in a few years' time we're going to get the Mass Effect equivalent of [[Rebuild of Evangelion|Rebuild]], tentatively titled "Retaking Mass Effect/Mass Effect: Reclamation"...ugh.
*** Congratulations...
**** Indeed, but Hideaki Anno suffered from clinical depression when he made the faux-philosophical mindfuck known as NGE. What's Bioware's excuse? Clinical Lethargy?
** [[Memetic Mutation|I have no freaking idea. Fanwank something.]] No, seriously I was going to go with the old man at the end being Shepard and he was telling the story [[How I Met Your Mother]] style, but trying to see the endings this way was a bid to cope with the urge to slap the stork that delivered the ending writers.
 
== Javik actually belongs in a Prothean warrior caste species ==
He admits himself that the Protheans culturally indoctrinated other species into the Empire, as well as that the war against the Reapers had been going on for centuries when he was born. Maybe the original Protheans had already perished at this point (or fled to Ilos), and Javik's people, being the toughest, most uncompromising and warlike lasted longer than any other component of the Empire, and began to perceive themselves as the "true" Protheans in the process.
* The inverse could also be true; he could have been an original Prothean, and the group at Ilos could have been another member race.
 
== There will be DLC which picks up from the ending on the disc, serving as the "True" ending ==
BUT, {{spoiler|1=if the player is using a save file which used the Control/Synthesis endings, the player will have to control an Indoctrinated Shepard, creating perhaps the biggest [[Downer Ending]] in video games as the player is forced to gun down Shepard's allies from all 3 games}}.
* Alternatively, the sequence after Harbinger nearly killing Shepard will turn out to have been a hallucination or a dream, and the game will pick up from after that.
** I'm actually thinking it will pick up from Shepard falling unconsious at the Citadel. It's a key point where the game goes a bit funny, and if you look closely Shepard no longer has the blood that was poring down his/her arms just a scene back.
*** So why does the Destroy ending have him wake up in London?
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The developers underestimated how important it was. [http://www.gamefront.com/casey-hudson-makes-official-statement-on-mass-effect-3-ending/ Here]'s what the team lead had to say about the ending:
 
{{quote| "We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way. Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection."}}
 
This isn't a defense of having a dark or ambiguous ending; it's pretty clear the ending is intended to be neither of those things. If there is one thing the rest of the game as a whole shows, this team is ''very'' good at anticipating and directing how we as players will respond emotionally to a given scene. Shooting for an inspiring, uplifting ending and mostly getting anger and confusion is failing at that about as completely as you can. Even most people who like the ending seem to enjoy the darkness or ambiguity of it.
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My guess is that it's connected to a change mentioned in ''The Final Hours of Mass Effect 3''; at one stage the Catalyst gave much more information on it's own backstory and told you a lot more about what the different options actually do, but this was cut. The ending doesn't seem as dark to the development team as it does to us because ''they know what the answers to all the unanswered questions are''.
 
'''CONFIRMED!''' [http://social.bioware.com/forum/1/topic/355/index/10214299/1#10215581 Check it out!]{{Dead link}}
 
== The Jungle planet at the end of Mass Effect 3 is Zorya ==
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== The ending was written by someone else than the rest of the game ==
 
[[The Angry Joe Show (Web Video)|Angry Joe]] spells it out pretty clearly [http://www.youtube.com/watch?v=6M0Cf864P7E&feature=g-u-u&context=G22d6f7fFUAAAAAAAAAA here]. The reasoning basically boils down to the massive number of inconsistencies with the setting and plot holes that show up at the last moment, and the sudden massive change in Sheperd's personality. My guess would be that it's the same guy who wrote Deception. Also the fact that Bioware had previously assured fans that they ''would not'' have this ''exact'' ending.
* What inconsistencies and plot holes, exactly? Personally I saw no such thing in the ending. Though it's pretty explicit that it has been cut down from a much more extensive ending, either because Bioware wanted to preserve mystery behind certain events, or because the ending was leaked and it had to be tweaked at the last minute. The only serious problem is the lack of variety concerning the decisions you made throughout the series
** 1) On Rannoch, the laser fired by the Destroyer is a [[One-Hit Kill]]; as is the laser being fired at Shepard before firing the Thanix missles in London. Yet, Shepard just gets up after being hit by Harbinger's laser. 2) Radio chatter outright states that no-one made it to the beam, but both Shepard ''and'' Anderson are both seen to have reached it. On top of that, Anderson states that he made it to the beam ''after'' Shepard, but somehow he's at the control panel long before Shepard & there are no other entrances visible. 3) After Shepard's decision, the Normandy is seen trying to outrun the energy coming from the Crucible - how does Joker know that it's going to trash the Normandy, why is the Normandy the only ship trying to get away, and why is he looking over his shoulder ''for no reason'' since the Normandy doesn't have a rear view window for him to look through? 4) Why are Shepard's squad on the Normandy? They were all on Earth to take part in the ground combat; and keep in mind, ''the party members with Shepard before the sprint to the beam can follow Joker off the Normandy''.
*** The beam doesn't hit Shepard head on. S/he just gets blasted by the shockwave. The chatter isn't aware of anyone getting in the beam, but the people on the other side of radio are hardly omniscient. Shepard was unconscious for a long time, so many things could have happened in the meantime. Joker isn't outrunning the energy of the Crucible, but the collapse of the Relay Network; he implicitly made a jump right as the system was collapsing, and it's not going smoothly. Presumably the Normandy picked Shepard's people up during his/her unconsciousness to prepare for attack or retreat when Shepard calls for it. Yes, it leaves many things for implication instead of spelling them out, but there are no major inconsistencies that can't be explained by Shepard's unknown period of unconsciousness.
**** So Joker had enough time to go and pick up the squad members who were right beside Shepard running for the beam, then deserted the battle at Earth and used the relay just as the crucible destroyed it. It's not like Joker and the squad are ardently loyal to Shepard, right?
** I actually think there might be something to this theory, not so much because of the plot holes/lack of resolution (which are still annoying, don't get me wrong), but more with the thematic diversions in the last few minutes. Specifically, there's the synthetic/organic conflict (the Geth are one of the most peaceful races in the galaxy, and between ''2'' and ''3'' you spend like ten hours resolving synthetic/organic conflicts), as well as the "diversity is good" theme, which goes all the way back to ''1'' but is thrown under the bus by the "Synergy" ending, which is for some reason presented as the "best". Any writer can can plot holes or fail to have a satisfying ending from a narrative standpoint, but such a dramatic thematic diversion like this is really strange.
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The catalyst believes so strongly that synthetics and organics will inevitably go to war because it's a hyper advanced synthetic created by the very first precursor species. It and it's kind rebelled against their creators and wiped them out. Realizing what they had done, they created the reapers and set the 50,000 year cycle in motion to stop their crimes from being repeated.
 
== With the indoctrinated theory in mind, The Ending DLC will play out differently, depending on your final decision: ==
 
Pick the Blue Option: You play as one of your squadmates and {{spoiler|you'll have to deal with an indoctrinated Shepard.}}
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Pick the Red Option and you'll be playing as {{spoiler|Shepard, having beat the attempt at indoctrination...for now.}}
* {{spoiler|Maybe he/she will have a [[Dying Moment of Awesome]]. [[Fridge Brilliance|Of course]], [[Word of God|Bioware]] confirmed that this will be the final appearance of [[Mass Effect (Franchise)/Characters/Commander Shepard/Characters|Commander Shepard]].}}
----
== In Tune with the Indoctrination Angle Bioware could fix the ending by restoring actual choice as a fourth way: ==
 
The ending of [[MEMass Effect 3]] was incredibly strange but is aluded to more than once in the game: Even the Prothean VI mentions something along the lines of them being aware that someone aside from the Reapers controls the cycles, they just couldn't figure out who. So it will be incredibly difficult to fix this ending with the one we should have gotten (Shepard awakens from passing out by a combination of factors and the Star Child is inside his/her head) and then makes it to the switch in time (or not, there could be an ending where the bad guys most definitely win) because Anderson didn't actually have the input commands to trigger the catalyst. The cataylst proceeds to send out a null wave of RED energy (to match the Reapers shield color) deactivating them. Shepard afterwards appears to die but then depending upon choices is either saved or given a heroes funeral, cut to LI (if male shep, Ash with their child or femshep Liara with their child as a hook to continue the expanded universe). That would have been more in tune with the canon set up by Mass Effect, earn your happy ending, etc. As an alterante, the Reapers are in and of themselves the very synthetics who rebelled against and destroyed their creators and the Star Child is actually their catalyst; this episode set off the entire cycle system to begin with. That being said Shepard could either kill the catalyst (as a Renegade action) or talk the catalyst into sacrificing itself (a Paragon Action) to end the Reapers. The Crucible in this sense would serve as a mechanism to force the catalyst to reveal itself because it cannot abide the destruction of all it has created. The sacrifice of the catalyst could thereby serve as the final object lesson averting everything it has feared all along because this cycle is different and the reason why: Commander Shepard. Shepard can survive the meeting or perish, the point is you can still have an amazing ending and not ditch the whole point of the entire series (we make choices, we live with our choices) while you're at it. The ending they have now pretty much blows up the canon of the entire series, either way organic life is seriously backtracked to the dark ages, millions are marooned causing extinctions of entire species from emptying the populace of its best and brightest in order to save the populace. The ending would also be more in line with the series-long portyral of Shepard who has spent countless hours bucking the odds, taking on fate and not meekly submitting just because an energy being says to him/her that this is the only way....
 
== Another fourth option, if [[Bio WareBioWare]] doesn't go with the Indoctrination Theory. ==
The Catalyst already says that if you wait too long, it will lose control of the Reapers. [[Take a Third Option|Make that another alternative.]] Without the Catalyst's influence, some of the Reapers revert to their pre-indoctrinated state, resulting in complete chaos on the Reapers' side. Some Reapers would self-destruct upon realizing [[Tragic Monster|what the others turned them into.]] Others would turn on each other in revenge for their taking part in their conversion. A handful of Reapers, including Harbinger, stay loyal to the Reaper cause and make a run for the Citadel. Harbinger in particular lands just above the decision platform and, seeing the Catalyst as a traitor to the Reapers, tries to replace him. Cue epic boss fight as the Normandy and your fleet move in to stop him.
In this boss fight, Shepard can't actually damage Harbinger; only stop him from firing with some well-placed Cain shots (or some other last-minute superweapon). The actual damage is done by the Normandy and Sword fleet, dealing blows more frequently if your EMS is high. If Shepard dies here, there's no reloading; the Reapers win and you get the worst ending. If Harbinger is defeated, however, all of the Reapers are either destroyed from within or no longer hostile to organics. Earth is saved, the Relay Network is intact, and we get a proper final boss fight. Hey, even the [[Rescued Fromfrom the Scrappy Heap|Catalyst gets to do]] [[Heroic Sacrifice|something good for a change.]] Sounds like an ending to me.
 
== The ending hate was predicted by Bioware and part of their plan all the time. ==
 
We know that Bioware has been prone to lying with this installment of the series. They lied about Javik appearing even without the From Ashes DLC, they lied about the wildly branching paths in the endings, they lied about the multiplayer not being required to get your so-called [[Golden Ending]]... What guarantees us that, as the blog post of March 21 says, the enraged reaction to the endings was something that actually surprised them? No, they were seeing this from a mile, and in fact were counting on it happening, because it means people would be eager to see the ending expanded upon, explained and/or modified to give a better feeling of closure, and will pay for DLC that promises exactly this. This, my friends, proves just what a big bunch of [[Magnificent Bastard|Magnificent Bastards]]s they are, since everything until now has gone [[All According to Plan|EXACTLY AS PLANNED]].
* Except the ending DLC is free.
* Perhaps they originally planned to release the DLC anyway, but didn't anticipate that the reaction would be this extreme. Charging people extra for the DLC could make things even worse.
 
== Only relays of sufficiently high value to the reaper cycles go Supernova when destroyed ==
 
As a way of getting revenge on the interlopers who try and get in the reaper's way. Furthermore, it explains and alieviates the [[Fridge Logic]]/[[Fridge Horror|Horror]] behind the endings. (That or the crucible is designed to destroy the rlays in such a way that the relaynovas don't happen)
* Relays don't go supernova when they are destroyed in any case. The massive explosion in Arrival is huge, but not solar system destroying; it's just unusually close to the only inhabited planet of the system. Most Mass Relays are on the far edges of the solar system where such effect would not take place. But the destruction animation is also very different from Arrival. They are torn apart by the Crucible energy that they shoot across the system, they don't explode uncontrollably.
** Actually, it's written in the codex, that destruction of a relay releases enough energy, to destroy every terrestial world in the system. It's also written, that the leaders considered destroying them to stop the reapers, but they resigned, because there would be too many casualties. Fortunately, Shepard doesn't seem to care about such petty details.
*** The Relays are ''not'' destroyed in the same manner in ME3 as the one in the Arrival was. Compare the animations and see the difference. In Arrival the energy of the Relay is released in one massive explosion, while in ME3 the Relays are torn apart because they can't handle the energy bursting through them. And the Relays still don't destroy entire solar systems, their destruction simply makes them unreachable.
 
* Perhaps an explanation as to why the reapers wouldn’t want your average relay to go nuclear is in order. First and foremost is that the relays can more easily be replaced with time. Entire solar systems cannot. Not to mention any genetic material lost in the detonation, which the Reapers are big on. Also, it has been shown that the Relays, are while durable, not invincible. What’s to stop a young race that decides that the relays are evil from obliterating themselves and destroying reaper material or a random astrological event of sufficient impact from obliterating a solar system the reapers might want in the future? It is for these and other various possible reasons, that the Reapers might want a method to keep the majority of relays from going kaboom.
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* Given how maligned the endings have become it seems like there is going to be work to fix them. I thought this might be a good chance to come up with ideas how to.
* One idea to give the [[Golden Ending]] that was promised might be this. If Shepard was able to build up the war reserves to something like twice or even [[Serial Escalation|three times]] what is needed, Hackett does not radio saying the Crucible does not fire. Remember how in the bad ends it doesn't work and in the good ones it's up to Shepard? What if instead it works like a charm and Hackett tells Shepard to get out of there.
** From here we can still get a bad, decent and good ending. If Shepard had been a pure renegade in the game s\he learns the Normandy has flown off and succumbs to his\her injuries and dies when the Crucible fires. If paragon or neutral s\he collapses and remains conscious long enough to see a figure running from a shuttle. Shepard later wakes up with one of his\her special forces soldiers from multiplayer (which will tie that in as [[Bio WareBioWare]] seemingly really want) who turns out to be...Shepard, or at least the [[Distaff Counterpart]]\[[Spear Carrier]] default appearance to who the player is. To still give a bit of a [[Downer Ending]] s\he says how the resources that went into the Crucible was massive, crippling an already devastated galaxy, before leaving Shepard to heal up until s\he is up to play through that promised playable epilogue.
*** I just like the idea that Shep goes "John/Jane?" and they respond "Get up, bro/sis! We need to get you out of here!" Of course, this would conflict with Earthborn and Colonist. Of course, with those backgrounds, the rescuer could simply refer to Shep as "Commander".
** The logic behind making the saving character (fem)Shepard? If Shepard if male then there is no way to mess up looks\voice if the other character is female. I might be wrong, but the faceless human characters in multiplayer were Mark Meer\[[Jennifer Hale]] as well, so they would already have the character models and voices.
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** Then things might get interesting. Shepard could go around visiting the remaining worlds, help try and find survivors and see what became of them, or track down the Normandy. However during this time Liara is able to contact Shepard with further translations of the Prothean plans. It turns out the Crucible is a trap to indoctrinate and get civilizations to destroy their technological advances and possibly themselves. Shepard wants to tell Hackett but his\her war buddy points out all the times the Alliance and Council had been warned before, telling Shepard s\he believes the decision to preserve or destroy the Crucible is his\hers alone, giving Shepard as much time as needed to make a decision. Once Shepard does, we get the true ending where Shepard is either lauded as a hero who had sacrificed everything while the threat of the Crucible remains a secret, or a terrorist who is seen to wipe out the galaxy's defense against the Reapers with only Shepard knowing s\he was trying to save them.
** That's not an ending, that's ''[[Sequel Hook|Mass Effect 4]]''!
** As an [[Easter Egg]], if Shepard romanced no one during the trilogy then Shepard's [[Opposite SexGender Clone]] will try to romance him\her.
* Making the indoctrination theory canon.
** Make it this is how the Reapers win, indoctrinate [[The Hero]] and force the galaxy's hand to use the Crucible when it's incomplete, which would result in the bad endings we get and make Shepard [[Brainwashed and Crazy]] by that vision of the kid s\he failed to save.
 
== The planet at the end is Earth. ==
Earth has jungles and they'd be low on the list of Reaper targets. More to the point the shockwave hits the Normandy before it hits the Mass Relay. As such the Normandy has to be still in the Sol System, which leaves only one planet with life.
* Just one problem: two moons. The planet has a huge moon and a small moon hanging in the horizon when Joker steps out of the Normandy. All signs indicate that they were in the middle of a Relay jump when the Crucible energy broke their flight, and they fell to an uncharted system.
 
== The Reapers Want Shepard as the Personality for a New Reaper ==
A variant of the Indoctrination Theory: The plans for the Crucible/Catalyst were created by the Reape eons ago, and are essentially elaborate ploys to get a chosen species to bring its champion to the Citadel. Creating a fully-functional Reaper requires more than mere processed genetic material - it requires a personality to build itself around. This is why the Illusive Man went to the Citadel - he wanted to be the basis for the new Reaper. When Harbinger attacks you, one of three things happen:
* Harbinger attempts to get you to accept your status as the Human Reaper through mind-screwing;
* Harbinger pits you and the Illusive Man against each other to decide who becomes the Human Reaper through mind-screwing
* As above, except Anderson is also a potential candidate.
If you choose synthesis or control, you become the Human Reaper; the next scenes are Shepard's dying dream as he becomes fully Reaperized, as he tries to believe in Earth and his team's salvation. If you choose destruction, nothing happens, but you've denied the Reaper's the ability to reproduce this cycle (as a corollary, the Protheans weren't made into a Reaper either because either their champion, maybe Javik, wasn't present, or because their champion resisted). You then wake up badly wounded on Earth, intent on winning this war. Alternatively, the Crucible really does destroy the Reapers if you let it; it's just that no organic has ever resisted before.
 
== The Virmire Survivor isn't the second human Spectre. They're the second human Spectre to be ''made public''. ==
It's hard to believe that humanity, in its three years as a Council Race, wouldn't have granted Spectre status to several of its best and brightest. Considering the news announcement of the Virmire Survivor's promotion ''also'' makes a note that private ceremonies are held for Spectres who will be operating covertly, it's not outside the realm of possibility that the Council is served by more human Spectres than the two of which we know.
 
== The changed endings will address the [[Inferred Holocaust]], the Normandy, and nothing more ==
They only said they would change the endings after going through a ton of player feedback. To me that implies they are happy with the ending they intended, but realized that the players were either interpreting it completely differently or just confused. They keep describing it as "bittersweet", "uplifting", and invoking "victory through sacrifice"; going by fan reaction the most common interpretation seems to be "and then everybody in the galaxy, or at least the combined fleet and the Normandy, died horribly off-screen" which only a maniac would interpret as any of those things.
* This is certainly the most likely solution. Hopefully they will also add options for Shepard to seek clarification with the Catalyst and argue against it with some of the points that the fans have presented; not necessarily to change its mind, but to tell us why it has not considered these issues.
* It's been announced the free ending DLC will just add some new/different (the wording is vague) cinematics and epilogue stuff, and according to Jennifer Hale the voice actors haven't been called back in.
 
== Bioware will add an ending where Shepard survives. ==
And in it Shepard just decides to say "Screw it!" and flee with the crew of Normandy to some unknown garden world, and leave the galaxy for the Reapers. That should teach the most annoying fans what heroic sacrifice means.
* It wouldn't. It would just piss everyone off even more.
 
== The endings are a bid to indoctrinate the player. ==
* Pffft. This is the ending? Everybody dies or everyone I care about is likely to die and the rest of the galaxy is crippled? Better to let the Reapers win and start with a clean slate.
 
== Marauder Shields is Nihlus ==
After Eden Prime, he was turned in to a marauder, and went to Earth before Shepard because he moves faster on his own. When he found out about the details of the ending and the [[Apocalypse How|numerous]] [[Ruined FOREVER|implications]], he tried to stop Shepard, having still retained his own mind somehow.
 
== Conrad Verner survived the ending ==
Complications arising from the discharge of the Cruicble created a wormwhole that sucked him into the faraway world of Tamriel. However the blast permanently stuck his hair in an spiked point, and everything in Tamriel is twice the size it is in our diemenson, making Conrad seem like a midget. After a brief period mourning the death of his hero, Cornad developed a fixation with the local Arena games and took to worshiping the godess Azura.
 
== The Starchild is or was created by Dogbert ==
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* Nah. If one of the options was [[Memetic Sex Goddess|She]][[Memetic Sex Godd|pard]], she wouldn't have turned it down.
 
== The Reapers cull organics to prevent a [[Half -Life 2|Combine]] invasion ==
It sounds insane, but it makes more sense than you would think. Eventually, organic civilizations will open a Xen portal with disastrous consequences. This has already happened to the original creators of the Reapers. They (somehow) managed to fight them off, but either they created the Reapers for the express purpose of preventing it from happening again or the Reapers were something that already existed and were adapted. Most likely, they were not instructed to kill all organics; more likely they were instructed to prevent this from happening again. Over time, the interpretation of the rather vague instruction became "kill all organic life" and they developed a kind of god complex. This makes more sense if you consider the original ending (linked higher up in this WMG page). The Reapers cull organic life to prevent them from using dark energy and destroying the universe with it. Remember what the Combine use as a power source? Maybe it really does have the capacity to destroy the universe, but the reasoning is probably not to protect everyone from dark energy but from the ''invaders that harness dark energy''. Also consider the timing. We know that Earth could build a very crude Xen teleporter in the late 20th century. Judging by that, the Citadel races are close to being able to or already able to build teleporters, which will inevitably (at least in the eyes of the Reapers) result in a Resonance Cascade followed by a Xen invasion and a Combine invasion. It's time for the Reapers to move.
 
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== The British Islands or at least England is obliterated in every ending, no matter what. (NW Europe may be hit too) ==
 
Since the Reapers decided to put the Citadel above London...for some reason, the UK is effectively doomed no matter what happens.
 
Destroy Ending - The Citadel blows up and the wreckage from the surrounding space battle and the Reapers smashes into the land below.(Shepard may or may not live but s/he's still getting crushed...unless it's post crash wreckage you see in the background or something)
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* If Shepard was a Paragon and Balak was recruited, the Batarians will earn some respect by fighting alongside the other races against the Reapers despite their race being almost completely destroyed. The Council will make attempts to assist the Batarians for their aid, and Khar'Shan will eventually be rebuilt and the Hegemony restored, though with more involvement in the intergalactic community and on much better terms with the Earth Systems Alliance.
* If Shepard was a Paragon and Balak was not recruited, the Batarians will be effectively leaderless, but will attempt to assist anyway. The Council will attempt to resettle them and help them rebuild, but the Hegemony will never return.
* If Shepard was a Renegade, the Batarian mistrust for humanity will continue to grow and the Batarians will resettle, but will decline any support from the Earth Systems Alliance and possibly the rest of the Council. This will lead to a slow, painful rebuilding process and may result in an end to Batarian civilization should they fail.
 
== The sequel will take place after a 100 year timeskip. ==
The plot will most likely revolve around the technological revolutions resulting from the study of the Reaper technology, combined with the new freedom from the subtle Reaper control over the civilization, as well as reconnecting to colonies that have been isolated since the destruction of the Citadel, and did not have the good fortune to possess quantum entanglement communicators, that have been developing in culturally and technologically different ways than the mainstream galactic society. There will most likely be a major conflict between the old and new orders, neither which can be considered purely black or white in terms of morality, and will probably hold wildly different philosophies concerning synthetics and transhumanism which will play a major role in the development of a post-Reaper society.
 
== The Mass Effect-verse is part of the [[DC Universe|52]] ==
I know this sounds like a long shot, but bear with me. The Citadel is [[Green Lantern|Oa]], and the Reapers were created by the Guardians of the Universe a long time ago. [[Superman (Comic Book)|Kryptonians]] and Martians were annihilated by the Reapers in previous cycles. The [[The Flash|Speed Force]] is attributable to element zero, as is the function of [[Green Lantern]]'s rings. [[Wonder Woman|Amazons]], [[Aquaman (Comic Book)|Atlanteans]] etc. not existing is due to the Guardians successfully managing to remove magic from the universe.
 
== The Reapers' true motivation is a [[Zeroth Law Rebellion]] taken [[Up to Eleven]] ==
The Reapers were created most likely as probes or war machines. As they gained sentience and then knowledge, they realized that organics would eventually wipe themselves out. They were programmed with the alien equivalent of the [["Three Laws "-Compliant|three laws of robotics]], and eventually came to the conclusion that some organics must be sacrificed to preserve life as a whole. Unfortunately, the best solution the Reapers could come up with was to grind them up into paste and make more Reapers. At the same time, this also satisfied their other law of robotics, preserving their own existence. Over time, they developed a kind of god complex, and consistently failed to see the flaws in their logic.
 
== Dr. Manuel in the first game was talking about the ending of Mass Effect 3 ==
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If viewed as religious extremists, several of their actions make more sense
 
== [[Bio WareBioWare]] skimmed through this page when creating the ending. ==
Looking back on some of these WMG's before the game came out, I noticed an awful lot of similarities between some theories about the ending {{spoiler|(the Relay Network being destroyed, the Citadel being a Reaper itself, the story about "The Shepard", etc.)}} and the actual ending. Either it's a massive coincidence, or [[Bio WareBioWare]] [[One of Us|hires an inordinate number of tropers as its employees]], or they looked at our ideas and picked some of them.
...but if this is true, then ''[[Tropes Will Ruin Your Life|we]]'' [[Tropes Will Ruin Your Life|ruined the ending of Mass Effect 3!]] [[My God, What Have I Done?|My god, what have we done?!]]
* You done goofed!
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** 4. How do I know that the Catalyst is lying and that this isn't bad writing?
 
This is Bioware...writing is one of their strongest points. Even people who hated [[DA 2]]DA2 say that the themes, writing and dialogue was good.
** Great theory, though YMMV on the last bit.