Mass Effect 3/WMG: Difference between revisions

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The first is [[Mass Effect (Franchise)/WMG|here]], and the second is [[Mass Effect 2 (Video Game)/WMG|here]].
 
Unmarked spoilers of ''[[Mass Effect 1 (Videovideo Gamegame)|Mass Effect 1]]'' and ''[[Mass Effect 2 (Video Game)|Mass Effect 2]]'' (including DLC)!
 
General, squad, and romance theories are here. Storyline, final battle, post-game, and multi-player theories are [[Mass Effect 3 (Video Game)/Page 2/WMG|here]].
 
== General ==
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In the first game, Anderson explains that the Spectres are a highly prestigious outfit, that each one is vetted throughly by the Council before being asked to join, and that their numbers are estimated at under a hundred. But when the Reapers began their full-scale invasion of the galaxy the Council became desperate and decided to fast-track the Spectre induction process and recruited several hundred sufficiently talented soldiers, mercenaries, assassins, biotics, hackers and other specialists from all of the civilized races. Even races that are commonly looked down upon by the Council, such as the [[Blood Knight|Krogan]] and [[Space Jews|Quarians]] are considered viable sources of Spectre recruits provided they have a certain degree of training or effectiveness.
 
As the conflict dragged on and the Reapers gained more ground, the Council even started accepting [[Always Chaotic Evil|Batarians]] and [[Mecha -Mooks|Geth]] into the Spectres. The new Spectres were organized into four-man strike teams (Spectres have been described as sometimes working in small groups) and sent on search and destroy missions across the galaxy directed at Reaper armies, Cerberus bases, and Geth installations. Despite that fact that this strategy emphasized quantity over quality, these operations were generally met with success (More often then not, multiplayer sessions tend to conclude with the players surviving every wave and winning the game), and even managed to effect the outcome of the conflict as a whole...
* The multiplayer characters are stated to be N7 soldiers (that got wider recruitment due to necessity) set up by Admiral Hackett. And SPECTREs aren't just Badass soldiers, they are a combination of things.
** Hackett's email explains that they're ''colloquially'' referred to as "N7 Special Ops" because they were initially ''commanded'' by N7 operatives. They're not officially N7 themselves.
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*** ... Or is it? The researchers who found it quickly became unstable and started making questionable choices.
*** Well, one of them was unhinged from the beginning and the other was betraying him in order to save his wife...
* There's actually something in the [[MEMass Effect 3]] material revealed already that heavily hints at this; the child in the vent. Shepard is the only one who sees him, Anderson conveniently doesn't return to the room until he's pulled his [[Stealth Hi Bye]], said [[Stealth Hi Bye]] makes no sense considering Shepard realized the kid was there because of the noise he was making in the first place, and most tellingly, the child's reaction is downright ''bizarre.'' You'd think a terrified kid's response to an adult in a military uniform offering help against the massive clusterfuck going down around him would be something ''other'' than a monotone "You can't help me." Now, it's certainly believable that a child in this situation would be scared beyond rational thought, but he's ''not'' scared, he's calm to the point where this reaction is surreal. "You can't help me" could be symbolic of Shepard's helplessness and his indoctrination actively working to alter his mindset to a negative outlook; "you can't help a single child, how can you help anyone." This continues when Shepard sees the shuttle the kid gets on destroyed by a Reaper. The child is also pulling a [[The Sixth Sense|Bruce Willis]] at this point, he directly interacts with no one, he doesn't touch anyone, and, even as Alliance personnel are helping wounded make it to the shuttle, ''none'' of them so much as bends down to help the kid up when he has to vault into the shuttle on account of being too short to step into it.
** On the other hand, [[Fridge Horror|before you meet him, you kill a pair of husks. What if they were the kid's parents?]]
*** Husks are made with Dragons' Teeth, and there aren't any around. The previous game, on Horizon, makes a big deal of this being how one tells the difference between husks made locally and husks that have been brought from a previously hit. The fact that there are batarian husks dropped in before the invasion's been going on a half hour would mean the Reapers have definately been hitting other places prior to Earth to build up their husks for dropping off.)
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* And the caveat: The Illusive Man is actually not indoctrinated. The Reaper attack on Sanctuary makes little sense if the Reapers had him in their pocket. Assuming the Illusive Man or Anderson are even present in the final sequence, the Reapers have rewritten their dialogs and reactions to get you to do their bidding.
** TIM wasn't "enhanced" until shortly before the Horizon attack, when the Reapers would've already been on their way. We actually talk with him before his upgrades, remember? He can say Lawson was a "rogue cell", and oh, also, he knows what Shepard is up to. That'll be pretty good for defraying any wrath, and "[http://masseffect.wikia.com/wiki/Indoctrination indoctrinated]" doesn't mean "totally subservient".
* [http://www.youtube.com/watch?v=ythY_GkEBck&feature=plcp&context=C43f8f9cVDvjVQa1PpcFOPa1SyQGwtELi-Nx-3mpnmVHh5MNV2scs= This video] made an argument that the entire ending sequence was a [[Battle in Thethe Center of Thethe Mind]] with Anderson and TIM all representations to different parts Shepard's mind, and that the destroy ending is the only one that allow you to fight off the Reaper's Indoctrination.
 
== Going on the above, fallen squadmates will make a short appearance... ==
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== The Illusive Man wishes to replace the Reapers with Humanity ==
This would explain the hints that TIM has access to some Reaper tech and why he wished to get his hands on the collector tech at the end of [[MEMass Effect 2]]. TIM wants to replace the Reapers with Humanity in the driver's seat.
* Some suggestions state that {{spoiler|The Illusive Man is after Prothean tech which will enable him to control the Reaper fleet and thus guarantee humanity's domination of the universe. Given we know full well what went down with Saren, it's likely that the Reapers would be blatantly aware of such attempts to control them, although the ''The Art of the Mass Effect Universe'' book basically denies that the Illusive Man will be a giant final boss monster}}.
** Turns out the tech goes back much earlier than the Protheans - they simply adapted what they found from a previous cycle, which would've been adapted from an even earlier cycle, and so on. And yep, TIM thinks he can use it to control the Reapers. ''He'' can't.
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== ''ME3'' will start with the bad ending if you didn't import a save. ==
Everyone except Joker, Liara, and Ashley/Kaiden dies unless you import a save, because the same thing happened in ''[[Mass Effect 1]]'' -- Shepard blazed through as fast as possible, doing almost no side-missions. You will also start [[MEMass Effect 3]] as a new player character unless you import a save.
* The developers have already confirmed that "Shepard dies"-ending is non-canonical from the perspective of the trilogy. There is no new character to be started, most definitely. It will be Shepard, no matter what. Also, since it's impossible to get Miranda killed in the final mission of ''ME2'', it's almost certain that she will play a significant role in the third game. Other than that, you may be up to something.
** Miranda can die. Take her to the final boss with no loyalty, and she dies (or send her as an escort non-loyal). As it is, I would ''hope'' they don't do this. It's possible they won't, since you ''must'' have at least two living party members, plus Kaidan/Ashley. Liara will most likely serve as your new intel person--what the Alliance, and then Cerberus did for you previous, the Shadow Broker will do for you now. You will probably get a new teammate early on to fill out a squad. It may be possible that certain party members always leave, like Samara or Kasumi, and therefore you always have room for a few extra squadmates.
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** If you did not play Arrival then the 103rd Marine Division did the mission. Anderson says that you where grounded "For the shit you did", if you played the DLC he will say that you where grounded for killing 300,000 Batarians and destroing the mass relay
* Also, if everyone else dies on the suicide run, Shepard dies. No one is there to catch hi/r after failing to make the jump, otherwise.
* [[Jossed]]. ''ME3'' will use an interactive comic to make choices for previous games, like the [[PSPlay Station 3]] version of ''ME2''.
** ''ME2'' started with pretty much all the worst choices you could have made if you don't import. No side quests were done. The Rachni Queen is dead. The Council is entirely human. You killed Wrex. Unless that comic lets you choose if anyone died on the suicide mission, it's likely most of your team dies by default. Since Shepard dies if there are less than two squad mates left, I'd say Garrus and Tali survive by default, since they were there from the first game.
** My guess is that during the comic, you have to take sides in those loyalty arguments. For example, Tali and Legion have their argument, and you have to pick a side, and the one you don't side with is considered disloyal and dies in the suicide mission. You can't appease them both, and you can't go back and get the other's loyalty. The same would happen with Miranda vs. Jack, and possibly for some of the cut arguments, like Mordin vs. Grunt. This allows a new player to have some choice over who survives.
** The [[PSPlay Station 3]] interactive comic gives you the option of killing or sparing the rachni queen, saving or sacrificing the council, killing or saving Wrex, Saving Ashley or Kaiden, and who you romanced(including an option to not romance anyone), and placing Anderson or Udina on the council(the single most meaningless choice of the lot). One assumes that as they've hyped up the number of affects [[MEMass Effect 2]] decisions will have on [[MEMass Effect 3]], the comic will have considerably more options.
* Apparently, they are considering setting something up to allow players to port in a Bad Ending file.
** The mission will either be a complete success or leaving only Kasumi and Morinth alive (not hard to fail Kasumi's mission). However the Greybox will be used against Shepard.
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== ''ME3'' will reconstruct the [[Escort Mission]]. ==
Think about it, an ACTUAL escort mission would be intense, visceral, and terrifying because you are protecting someone you presumably care a good deal about. And if there is one thing [[Bio WareBioWare]] is good at, it's creating characters the player cares about. Seriously, each character gets at least as much love as the cast of ''[[Firefly (TV)|Firefly]]'' or any other cult sci-fi franchise. And [[Bio WareBioWare]] is just awesome enough to restore what has always been the scrappy level to possibly a crowning moment. Especially if the mission is scripted to fail.
* Making it doomed to failure would be the worst thing they could do. That would just be frustrating. Making failure a possibility wouldn't be bad, but making it the only possibility would just piss people off.
* Removing the [[Failure Is the Only Option]] bit, it would be a fantastic way to approach the escort mission structure: You're not doing this because the game says you have to, you're doing this because you actually WANT to. Protecting a weakened Mordin (for example) from getting killed by indoctrinated troops while you drag him to an escape shuttle (or alternatively watch him struggle to reach one while you provide cover fire) would be an unforgettable mission.
** These two options could even be combined: players with close-combat capability, like Vanguards, wade into enemy fire, grab the escortee, and drag them out. Players with long-range capability, like Infiltrators, provide cover fire as they limp to the shuttle. Players with either, like Soldiers, can pick which one they want to do - close-range puts you more at risk but gets them to the shuttle faster, while long-range takes longer but keeps you out of enemy fire. And maybe the escortee could be your love interest, especially if squad members from the first game join.
* Even better: you're protecting a weakened Thane who wants to go out with one last big bang before his sickness takes him.
** This would be much better. More like the final mission for ''[[Halo: Reach]]'' than anything. You know he's going to die, you know there's no chance of ultimate survival, you're just trying to make his end as glorious and deserving as possible. Or maybe you even play from Thane's perspective, like the Joker mission in ''ME2''. You are Thane in his last standoff, to protect the shuttle which is taking the rest of the team to safety, and when the shuttle is finally gone, you at last die, glorious. Dammit, now if that mission isn't in the game I'm going to be depressed.
*** Thane's disease could be in its final stages and even when you are not being shot his health bar goes down.
** For the record, Thane is apparently going to be a temporary squad member on a mission related to protecting hanar scientists working on a cure for Kepral's Syndrome.
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== ''ME3'' will NOT see the Reaper issue being finally resolved. ==
* Mainly because given most of what we know, I still have difficulty in believing we can get from the situation we see in ''ME2'' to a complete resolution within the space of one game. It's possible, yes, but it seems a bit off. More likely (at least in my view) is that ''ME'' becomes a [[Trilogy Creep|Four Part Trilogy]], with ''ME3'' dealing with the arrival of the Reapers and ''ME4'' dealing with the actual end of that battle.
** Agreed, but only partially. I'm willing to believe that if ''ME3'' is a large enough game, explanation might be given. Or hell, maybe it'll be left a mystery and up to the interpretation of the player. Some things are just better left a mystery. However, [[Bio WareBioWare]] have already confirmed that this trilogy is about ''Shepard''. After that, who knows where ''ME4'' and beyond might take us.
** My personal theory is that the majority of the Reapers will be defeated, but by no means all. The survivors will retreat to the unexplored sections of the galaxy, providing fodder for future games.
** I have a feeling that the Reaper problem will be resolved by ''Mass Effect 3'', mainly because that even with the Reapers gone there's still so much going on in the world of Mass Effect. You've got the Batarians trying to dick over everyone, a possibility of the Yahg finding a way off their homeworld, the inevitably awkward reintroduction of the Rachni into the galaxy, etc. [[Bio WareBioWare]]'s managed to set up many games' worth of material that don't involve the Reapers at all.
*** I'm 90% sure Shepard has the option to solve some of those issues in [[MEMass Effect 3]]. He gets the Rachni to help with Reapers, which earns them the trust of the galaxy (and can do the same with the geth) and he deals the batarians somehow (possibly by feeding them to the Reapers). Even if they just drive the Reapers into darkspace without genociding them, the galaxy will only have MORE time to properly prepare for their return, and may even get the tech they need to go out there and hunt them down.
** It's resolved. One way or another, it's resolved.
*** Confirmed, sadly; ''[[Mass Effect 3]]'' ended with a [[Gainax Ending]] that, even when taken at fave value, doesn't necessarily resolve the reaper issue in 2/3 endings, and may or many not wipe out all life in the galaxy in the third.
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== ''Mass Effect 3'' will have Tim Curry in it. ==
Why? Do you need an excuse to put [[Tim Curry]] in anything? His voicing a character in ''Mass Effect 3'' would make it grounds for So Awesome It Will Blow Your Mind. [[Bio WareBioWare]] if you're reading this, get on the phone with his agent and give him whatever he wants. The mere mention of his being in ''Mass Effect 3'' would probably be enough to get anyone who's ever visited TV Tropes to buy it and we are not a small market by any stretch of the imagination. Plus there's the OH I DON'T KNOW, his rabid fanbase that would buy this game just to hear his sexy, sexy voice. Um, if you'll excuse me, [[Firefly (TV)|I'll be in my bunk]].
* What would he play? The Reaper Fabulous? Sorry, I'm tired and just watched the ''[[Rocky Horror Picture Show]]''.
** That one guy. You know the one, that one guy who ends up stabbing you in the back and was really [[The Dragon]] the whole time.
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** A romanceable squadmate in ''ME3''.
** In just, seven, days (oh baby,) I can make you a hu-u-u-u-usk!
* [[Bio WareBioWare]] seems to share your wishes. Look and listen to Donovan Hock from the Kasumi loyalty mission. Looks very similar to [[Tim Curry]] and has a ridiculous accent like he had in ''[[Congo (Film)|Congo]]''. And of course, like many Tim Curry roles, he is a villain.
** uhm......he wasn't the villian in Clue.....
 
== Liara and Joker will be on the cover of ''ME3''. ==
''ME1'' had Ashley and Garrus. ''ME2'' had Miranda and Thane. That's twice that [[Bio WareBioWare]] used the "male alien, female human" pattern. For the third game they're going to invert it, and have a female alien and a male human on the cover. Liara and Joker are the only squad members (potential, in Joker's case) who are ''guaranteed'' to have survived the events of both games, and guess what pattern they fit in?
* More likely it'll be a human female love interest (Gianna?) and a male alien "best bud" of a species we haven't seen before (raloi?). ''That'' is the pattern that the covers fall into.
* They might switch up the genders, however, since they recently did a ''lot'' of market research into what the canon appearance of female Shepard should be.
* I'd put money on James Vega instead of Joker. Joker is awesome, but he's not a squadmate, he's your pilot. As for Liara, I have a feeling they'll want to showcase new squadmembers for [[MEMass Effect 3]].
 
== In ''ME3'', Khalisa Al-Jilani will know Kung-Fu. ==
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** If this happens I will die happy.
*** Seconded.
*** Thirded with great enthusiasm. [[Bio WareBioWare]], are you reading?
** None as described, but she does get some [[C Mo As]].
 
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== Your decision regarding the Collector Base... ==
* ...will determine who you're aligned with in ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]''. Many debates have been had about whether or not to destroy or save the Collector Base is the right decision, but whatever decision you make could have much bigger consequences. If you destroy the base and sever ties with Cerberus, the Alliance/Council could welcome you back, since you've shown Cerberus doesn't own you. [[Gas Leak Coverup|Hopefully the Council will be nicer this time around.]] And if you save the base for Cerberus, your alliance with Cerberus will still hold in the third game, Cerberus being the ones helping you out and not the Council.
* Going by the trailer, the Reapers will be attacking openly in ''ME3''. As such, I would expect any and all bridges you have burned in the past (Council, Alliance, Cerberus, whoever) to be reconstructed post-haste. In particular, The Illusive Man seems to be pragmatism personified; if he turns on Shepard over a decision that even Miranda, his most loyal lieutenant, thinks was the right call, well, I'll be surprised as all hell.
** Curiously, it seems Cerberus actually is an enemy in ''ME3''. No detail yet about it, though.
*** Some details have shown up, it appears Cerberus has been indoctrinated. So while other loyalties are still up in the air based on your choices, Cerberus is hostile no matter what.
* So the question now is, what *does* your choice regarding the Collector base do to change [[MEMass Effect 3]]? The strength of the indoctrinated Cerberus operatives? Whether or not The Illusive Man was indoctrinated? The weapons the player could have access to? The Collectors being extinct or not?
** The Collectors are extinct regardless; the postgame information in [[MEMass Effect 2]] mentions this. Even if you choose to save the Collector base, a massive pulse of radiation from the reactor destroys all lifeforms in the base, just not the structure itself.
*** Collectors appear in the Mass Effect 3 trailer. You wiped out their main base of operation, but there are still enough that they are being used as foot soldiers.
** The main thing it changes is which part of the Reaper-fetus TIM recovers, which you can then put towards the Crucible to increase your War Assets.
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* If it happens, it's not as if it hasn't been thoroughly lampshaded by the series as a whole. In ''ME2'', Legion's dialogue about geth wishing to self-determinate and build their own future rather than accept the future that the Reapers were offering; in ''ME1'', Sovereign's assertion that the Mass Relays and Citadel were specifically left in place to guide organic evolution along the Reapers' chosen pathway. Of course, there's still room for The Illusive Man to bring the awesome by ''predicting'' that this will happen, ruthlessly sacrificing Cerberus assets to make the Reapers think it worked, and still pulling something out of <s>his hat</s> the base that gives Shepard the upper hand.
* As noted above, this is ultimately not too important to the impact of the story.
* Confirmed, although they try to use Reaper tech to control husks (and ultimately Reapers themselves) regardless of your final decision in [[MEMass Effect 2]]. Needless to say, the Reapers take notice and [[Hilarity Ensues]].
 
== Shepard's first name will be used by someone. ==
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** [[ME 1]] anyone? Genociding the Rachni? Murdering the Council?
 
== [[Bio WareBioWare]] is using the premium DLC of ''ME2'' to refine ''ME3''. ==
Take a look at the reception of the premium DLC so far:
::'''Kasumi - Stolen Memory''' - Pretty good.
::'''Overlord''' - Amazing.
::'''Lair of the Shadow Broker''' - The best yet.
[[Bio WareBioWare]] is using it to test what does and doesn't work gameplay wise, and everything they find will be used in ''Mass Effect 3''. Additionally, ''ME3'' will have occasional gameplay shifts - Overlord has a free-roaming map between the stations, and Lair of the Shadow Broker has a car chase. [[Bio WareBioWare]] will keep trying new things in future DLC to see fans' response to it. All this will result in ''ME3'' having a plethora of gameplay styles and being one of the best games of all time.
* '''Arrival''' seems to break the pattern by being only pretty good, and not really introducing any gameplay innovations. Aside from that, though, I'm pretty sure [[Bio WareBioWare]] actually said they were using the DLC to refine the gameplay.
** However, ''ME3'' does seem to have some more of the pseudo-stealth section in the beginning of Arrival.
** Personally I like what Arrival did for the story, other than simply explaining why you're on trial in the beginning of [[MEMass Effect 3]]. You have to kill an entire colony (which probably includes human slaves) in order to only *delay* the threat of mass genocide by a species that almost no one believes exist. And on top of that, the colony belongs to perhaps the single most uncooperative race in the galaxy, and you know you'll need everyone working together to survive, and you just gave them 304,942 *more* reasons to not listen to you.
 
== The Shadow Broker will be Shepard's benefactor in ''Mass Effect 3''. ==
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== By the time ''Mass Effect 3'' ends, the series will have used [[Troperiffic|every]] [[Trope Overdosed|trope]] in existence, as well as [[Trope Maker|making]], [[Trope Namers|naming]], and [[Trope Codifier|codifying]] more. ==
The series' main page had to be split into six different pages to handle all the tropes, so it seems pretty obvious that Bioware wants to use as many tropes as possible. But wait! How will they use any fantasy tropes? Well, halfway through ''ME3'', it'll turn out that the Reapers can't be stopped, so Shepard and company will go back in time several million years, to whenever the Reapers were created, to try to stop their construction. This society will have [[Schizo-Tech]], an [[Anachronism Stew]], and all sorts of other stuff that doesn't appear in the present, but enables [[Bio WareBioWare]] to try new things. It may or may not be based on ''[[Dragon Age]]'', for crossovers, and it immediately gets [[Halfway Plot Switch]] and several [[Time Travel Tropes]] as well. Near the end, the characters will realize they're in a video game for all the fourth wall tropes, and they'll abuse that to defeat the Reapers.
* Slightly less wild expansions of the above: the planet [http://masseffect.wikia.com/wiki/Eingana Eingana] is stated to have ''animals'' with biotic powers, due to massive amounts of dust-form element zero in its atmosphere. Missions there would be more like fantasy than sci-fi. A series of Cyberspace missions similar to [http://masseffect.wikia.com/wiki/Overlord:_Atlas_Station#Destroy_the_VI the ending of Overlord] would be [[Inside a Computer System]], enabling Joker to snark endlessly about "You aren't supposed to look at this wall, you know that?".
* No no no no no. Please no. The players, myself included, will say [[Ruined FOREVER]] faster than you can blink.
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** No.
 
== Like the Illusive Man staffing the ''Normandy SR-2'', [[Bio WareBioWare]] will recruit everyone who used to work for [[Dark Void|Airtight Games]] to help make ''Mass Effect 3''. ==
[[Bio WareBioWare]] reads trope pages. If they also watch [[Zero Punctuation]], they've already taken over a certain underfed franchise so that Shepard and his crew will navigate the environments in '''''[[Jet Pack|JETPACKS]] TO BEAR MCCREARY MUSIC!!!'''''
 
== Shepard will get angry enough with Khalisa to hospitalize her. ==
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* 'Fraid not.
 
== [[Bio WareBioWare]] will announce that ''ME3'' will be [[PSPlay Station 3]] exclusive ==
And the [[Ruined FOREVER|resulting]] [[Fan Dumb|shitstorm]], possibly followed by [[Bio WareBioWare]] announcing EDI-style "that was a joke", will prove that the folks at [[Bio WareBioWare]] are the ultimate trolls.
* Not being able to play the greatest game ever made would make me a part of the [[Fan Dumb]]?
 
== The Earth rescue will be the first Mission not the last.. ==
Much like the first scene of ''[[Mass Effect 2 (Video Game)|ME2]]'' the Earth rescue will be [[Bio WareBioWare]]'s way to reset your character . It will start off with Shepard attempting to get as much of Earth's population off world while under fire. It will be a mix of [[Tear Jerker]] and [[Crowning Moment of Awesome]] with multiple Squad deaths. As Shepard is providing cover for the last ship leaving Earth he gets hit by a powerful explosion. We see legs and arms flying off. We switch to first person point of view as the medics try to save him, everything is confusing and he faintly hears the medic put him under. As everything fades to black we hear his labored breathing. He looks out the window just in time to see Earth implode as we hear a heartbreaking one woman wail..
Cut to cue card starting one month later. Your Shepard is being rebuilt as a mix of geth cybernetics, experimental gene tech and the original parts. Even better your character class reflects appearance. Soldier= Cyborg killing machine, Engineer = covered in holographic interfaces.
* Confirmed by [[Bio WareBioWare]]. "The game begins with Shepard on Earth, standing trial for the events that went down during the Mass Effect 2 "Arrival" DLC. The Reapers invade; Shepard escapes to the Normandy, and the plot begins."
** Though it seems they're not planning another level one reset. Unless you change your class.
 
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== There will be more singing. ==
''ME2'' got a small musical element with Mordin. Why not kick it up a notch? After all, if [[Bio WareBioWare]]'s going after all the tropes, why not the musical ones? It's an even better reason to hire Tim Curry. He could get the [[Villain Song]]!
** [[Tear Jerker|Confirmed...]]
 
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== A sidequest will have you hook up or break up Friend Zone Turian and Valley Girl Quarian. ==
Much like the "Blue Rose of Illium" sidequest in the second game (where you could either convince an asari to keep or dump her krogan boyfriend), Shepard and company will have a chance to talk to the VGQ and do the same thing. Tali will also chime in with her opinion, but this will change, depending on whether or not Shepard romanced Tali (i.e. she'll be in favor of getting VGQ with FZT, she'll convince VGQ to give up and find a quarian lover, or she might even convince VGQ to dump the turian and give her human ex-boyfriend another chance).
* Alternately, if [[Bio WareBioWare]] is going for super-mega-[[Tear Jerker]], have Shepard be investigating the ruins of a Reaper-beseiged Ilium, and notice a familiar-looking turian and quarian, [[Killed Off for Real|dead]], [[Dying Declaration of Love|and holding hands]].
** Is it wrong that a part of me died reading that? Despite it not being at all canon?
* But what about those of us who play [[Fem Sheps]]? It shouldn't decide for us based on a choice we couldn't make.
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== Shepard will not only lead a pro-team yet again, but entire armies in the inevitable war. ==
Remember that [http://masseffect.wikia.com/wiki/Septimus ol' Septimus fellow] and how he mentioned [[Foreshadowing|Shepard would make a good general himself one day]]? This Troper believes [[Bio WareBioWare]] snuck in a sly little signal that ''Mass Effect 3'' will be bigger than we realize, and this was before ''Mass Effect 2'' was even announced.
* Yep. Pretty much. Though technically, Hackett's in charge. Still, you're the one who says when it's time to attack.
 
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EDIT: And ''Arrival'' mentions that Object Rho, the Reaper artifact that indoctrinates Kenson and the rest of the Project, seems to draw energy directly from dark matter. My theory gains credence!
* Turns out dark energy plays no role at all. Which is actually kinda disappointing, with how much it was built up as a plot point in [[MEMass Effect 2]].
 
== Shepard will get these emails... ==
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== We will finally get to see female aliens outside Quarian, Asari, and Human ==
* Honestly it was a long time in coming and [[Bio WareBioWare]] actually was going to use female Turians in the first game but then scrapped it. Garrus' sister? If Solus has any family? That would be cool!
** Given that the turian homeworld is a playable level it is very possible we will see female Turians.
*** Confirmed. E3 Demo features a female Krogan. As Palaven and Sur'Kesh are confirmed levels expect to see female Turians and Salarians as well.
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* '''Manifest Destiny''': Get the Renegade ending (defeating the Reapers, with humanity overtaking the weakened Galaxy).
* '''Apocalypse Now''': Fail to save the galaxy and continue the cycle of extinction.
* '''[[Fling a Light Into Thethe Future]]''': Ensure that the next generation of organic life will have a chance to defeat the Reapers.
* '''We Come in Peace''': Save an alien homeworld from the Reapers.
* '''Praetorian''': Side with the Geth
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* '''Vanguard of your Destruction''': Destroy a Reaper using a biotic charge.
* '''Harbinger of your Ascension''': Destroy a Reaper with a singularity.
* '''[[Battle TechBattleTech|Fear Itself Will Be Our Ally]]''': Destroy a Reaper with an Atlas walker.
* '''[[Mechwarrior|This is the Burn that Fixes Everything:]]''' Destroy an Atlas with only [[Kill It Withwith Fire|Incinerate and Incendiary Ammo]].
* '''It's the Only Way to be Sure''': Destroy a Reaper with an orbital nuclear strike.
* '''We're Gonna Need A Bigger Boot''': Destroy a Reaper with conventional weapons.
* '''[[Xenogears (Video Game)|You Shall Be As Gods]]''': Use Cerberus' prototype Human-Reaper to destroy another Reaper.
* '''Assuming Direct Control''': Hack a geth Dyson sphere.
** Alternately: Hack a Reaper.
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* '''Towers of Hanoi, ''Again?!'' ''': Manually repair a computer system instead of using omni-gel.
* '''[[Evil Dead|This Is]] [[This Is My Boomstick|My Boomstick]]''': Fully upgrade the Shotgun.
* '''[[Firefly (TV)|I Call]] [[I Call It Vera|It Vera]]''': Fully upgrade the Assault Rifle.
** Alternatively: '''I Call It Jessie'''
* '''Scoped and Dropped''': Fully upgrade the Sniper Rifle.
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** Alternatively: '''[[Dragon Age|What are Grey Wardens doing here?]]'''
** Alternatively alternatively: '''Requiescat in Pace''': Kill 5 enemies with stealth take-downs.
* '''[[X-Men (Videovideo Gamegame)|Welcome to DIE!]]''': Kill 6 enemies with a single biotic power.
* '''[[Doctor Who|Basically... run.]]''': Convince the Reapers to leave non-violently.
* '''[[Scarface|Say Hello to my Little Friends]]''': Kill an enemy with each heavy weapon.
* '''Told You So''': Escape the Reapers' first attack on Earth.
* '''About Time''': Finally persuaded Conrad Verner to give up becoming a spectre.
* '''[[Starcraft II (Video Game)|The hell's this 'check engine' light?]]''': Kill 40 enemies in a single Atlas Mech.
* '''[[District 9|Pig Cannon]]''': Use unconventional attacks to kill an enemy in the Atlas.
* '''Paramour''': Hey, just getting the obvious out of the way.
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* '''[[Crazy Awesome]]''': Plead insanity at your hearing.
* '''[[Bad Dudes|A Bad Enough Dude]]''': Save the human leader from the Reapers.
* '''[[Stargate Universe (TV)|The Design Is Clearly Prothean]]''': Find the Prothean Derelict.
* '''[[Actor Allusion|Well, what have we here?]]''': Enlist the aid of the Quarian Admiral.
** Alternatively: '''[[Stargate SG-1|Star]][[Farscape (TV)|scape]]''': Witness [[Claudia Black|Daro'Xen]] removing a helmet.
* '''[[Stargate Atlantis|Only Three Quarters Of A System]]''': Destroy another Mass Relay.
** Alternate title: '''I Had A Choice This Time'''
* '''[[Star Trek: theThe Next Generation|The Best of Both Worlds]]''': Witness a fleet action against the Reapers.
** Alternately, defeat the Reapers with a combination of Paragon and Renegade options.
* '''[[Stargate SG-1|Within The Reaper's Grasp]]''': Dive into a seemingly hopeless situation.
* '''Are You Still There?''': Say "I should go" 100 times throughout the trilogy.
* '''[[Portal (Video Gameseries)|You Are In Space]]''': Send your adoring fan into orbit.
* '''That Armor Is In Good Condition?''': Finish the game with Shepard taking more total damage than your squadmates.
* '''Enough of your Genocidal Cavalcades''': Defeat a Reaper with a melee attack.
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* '''[[John Carter of Mars|Commander Shepard Of Mars]]''': Use the prototype Conduit to get to Mars from Earth.
* '''[[God of War]]''': Save Mars from the Reapers.
* '''[[In the Name of Thethe Moon]]...''': Fight off the Reapers on Earth's moon.
* '''Assuming Direct Control''': Hijack Harbinger.
* '''This Hurts You''': Use Harbinger to destroy another Reaper.
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* '''[[One True Threesome|Take A Third Option]]''' Reconcile your two lovers.
* '''That'll Buff Out''': Kill an enemy by landing on top of it while piloting the Mako or Hammerhead
** Obligatory reference title: '''[[Section 8 (video game)|Falling With Style]]'''
* '''Worst Birthday Ever''': Start the game on April 11th (Shepard's birthday, according to the ME Wiki).
* '''Reach and Flexibility''': Start [[Old Save Bonus|or maintain]] a relationship with Garrus
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== Killing the Council was the Right Call. ==
Think - if the Council is saved, a new "Golden Age" of peace is allegedly ushered in - and defense spending is directly proportional to galactic tension, so races will be less ready for war. But if you go Renegade, an arms race between the Turian Hierarchy and the Alliance has pretty much already broken out by Mass Effect 2 (the news mentions that the turians are upping their dreadnought production, and the asari have ceded their portion of defense responsibility to the turians). Presumably the Alliance will have to match this. So when the Reapers turn up, both races will already have borderline war economies, and a Paragon Shepard in [[MEMass Effect 3]] can pull an [[Enemy Mine]] and get everyone working together again, only with loads of dreadnought battleships and attack carriers, for insane [[Magnificent Bastard]] points.
* Not quite, but it's close. Saving the Council gets you the Destiny Ascension as a War Asset, which just barely outweighs the cost of the Alliance ships lost saving it.
 
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== There will be another former ''[[Star Trek]]'' actor voicing a villain ==
Bioware seems to have a trend of having former ''Star Trek'' alums usually playing bad guys of varying degrees in their games. ''[[Mass Effect 1 (Videovideo Gamegame)|Mass Effect 1]]'' had Marina Sirtis as Matriarch Benezia (and Armin Shimmerman as the salarian councilor though he's not actually a bad guy), ''[[Mass Effect 2 (Video Game)|Mass Effect 2]]'' had Michael Dorn as Gatatog Uvenk, and even ''[[Dragon Age]]'' has Kate Mulgrew as Flemeth and Tim Russ as Zathrian (who is admittedly a little grayer than outright evil). They'll continue this trend with ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]''. Calling it right now; [[Leonard Nimoy]] as a Reaper.
* Or they'll break it up and bring in a ''[[Star Wars]]'' actor: [[James Earl Jones]] as a Reaper.
* Something that this troper has noticed is that when a main cast member of TNG voices a character, the character in ''Mass Effect'' has something in common with their TNG character (Dorn being a [[Proud Warrior Race Guy]] and Sirtis being an alien with empathic abilities). So, how about [[Patrick Stewart]] playing an indoctrinated human starship captain?
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== Mass Effect 3 for the 360 will come on 3 disks ==
Just like how [[MEMass Effect 2]] came on 2 disks, [[MEMass Effect 3]] will have 3. Seems like there's more content than ever before. Gonna need the 3rd disk to cram it all in.
* Still only 2.
 
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** I hate to be a sarcastic jerkass here, but has it occured to you that appearing in Halo doesn't necessarily make something correct science?
** Tsar Bomba (a 50-megaton fusion nuke) flattened a village 55 km from ground zero and could cause third-degree burns 100 km away. I'm pretty sure Covenant ships are smaller than 55 km (5 km if I'm not mistaken). And remember that it took a mass accelerator that made a "Great Rift" stretching across the southern hemisphere of a planet light-years behind the target to kill a Reaper. As a rule of thumb explosives are most effective ''in'' atmosphere while kinetics are most effective ''outside'' one.
* Confirmed. Glyph, Liara's drone assistant from the Shadow Broker base, reveals that [[Taking You Withwith Me|one colony detonated its nuclear arms on itself to take the invading reapers down with them.]] On Earth however, the Reapers were [[Genere Savvy]] enough to attack the nuke silos and take the option off the table.
 
== If you play your cards right, Tali and Legion will form a strong bond of friendship, though she may or may not initially be willing to admit this ==
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**** Which is to say, none.
***** Right. Bioware seems to have skill in spinning character interactions however they want to to get the results they want. If they decide to have Joker romance, there will be Joker romance.
****** And why would it matter that Joker treats ManShep and FemShep the same? Bioware have already said there will be same sex relationships in [[MEMass Effect 3]] for all we know Joker may be bisexual.
* When asked, [[Bio WareBioWare]] responded, "you have to play it to see it." So, maybe?
** [[Hey, It's That Voice!|Wait a minute,]] a romance between [[Knights of the Old Republic|Bastila]] and [[Buffy|Oz?]] Mind. Blown.
* This troper thought it would be impossible for the same reason Wrex and Grunt aren't romanceable: someone's going to need hospitalization afterward.
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** I go more for Joker/Tali.
*** And I prefer Tali/Legion, myself. Wait a minute... can you say Joker/EDI/Tali/Legion/Shepard [[Love Dodecahedron]]?
*** {{spoiler|''The Art of the Mass Effect Universe'' confirms that EDI gains a robotic body with an uncanny resemblance to [[Marvel Comics]] ''Jocasta''. Makes her inevitable as a squad member and, given the stuff at the tail-end of [[MEMass Effect 2]], a romance with Joker}}.
* No Legion, but other than that, dead on.
 
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** Originally, they could be romanced as any gender in ''ME1'', but were removed before the game shipped. Some of the dialogue from the romance scene survives on the disk.
*** And why would they add so much more [[Ho Yay]] to that unless they were planning on doing something with it?
**** Possible as they are confirmed by [[Bio WareBioWare]] to once again be part of your squad.
***** That's not a surprise at all. The developers admitted after the second game was released that the old love interests weren't recruitable because their part in the third game was too important to be subject to the second game's [[Anyone Can Die]] rule.
****** It's now more likely that it will happen due to same-sex romances becoming confirmed. Come on [[Fem Shep]]/Ashley! and a proper full, [[Fem Shep]]/Kelly! I REALLY WANT these both! (Espically [[Fem Shep]]/Ashley)
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*** Uh, you do realise that some people just have preferences, right? Plenty of bisexual people simply end up dating one gender far more than the other. And the emphasis on needing PROOF that she could be bisexual borders on the absurd, given that one never sees demands to prove characters are heterosexual. Honestly, if the entire argument is "well she's never shown herself to be bi ''before'' in one game" and "she wants to have a child and so is seeking the people who can most efficiently provide one"... neither of those things remotely precludes that she never ever ever fancies the ladies at all.
**** No, the argument is that if Miranda was bisexual ''then she would have come on to Shepard in ME 2.'' She didn't, therefore she's straight. The idea that Bioware is going to waste its time making straight LI's from previous games bisexual in ME 3 -- and use some lame handwave like "oh, they didn't know Shepard swung that way!"<ref>Which wouldn't work for Miranda, seeing as she spent two years learning everything about them.</ref> or "oh, they were just too nervous around Shepard to suggest the possibility!"<ref>It's actually ''Shepard'' who mostly kicks off the romance, and Miranda flirts with Male!Shep just before that, and ''not'' with Fem!Shep.</ref> -- is, quite frankly, absurd.
***** What the fuck? Maybe her feelings changed. Maybe she USED to be really set on finding a male partner to try and have a kid, found out she couldn't (as in her dossiers) and then decided what the hell, [[Fem Shep]] is right there. Maybe it took her longer to come around to an attraction for women. Maybe sexual orientations are not immutable and set in stone! Maybe, even, one can just shrug and say 'you know what, it's [[Bio WareBioWare]] deciding to try something new, and it's not the first time there have been a few minor inconsistencies'. It's a frankly ''tiny'' "plot point" to "mess up" by having Miranda react slightly later to a [[Fem Shep]] romance than to a [[Man Shep]] romance, which can easily be explained by "it's just coincidence, shut up and enjoy your game". I mean, seriously. Let's look at my above argument. If she leans more towards men, maybe it just takes longer to consider a relationship with women than with men- I'm speaking from experience here, by the way, this is something I often notice in both myself and my bi friends. The gender you prefer tends to be the gender relationships start quicker with. But honestly? I've got to say that I don't really care. When it comes down to it, arguing so strongly against a ''romance side-plot'' of all things because of a minor, gameplay/development related inconsistency seems nonsensical to me. Why throw even the merest possibility of something people might find engaging and rewarding away because people somehow can't buy "she just started a bit later with [[Fem Shep]] than [[Man Shep]] because a couple random variables coincidentally delayed her reactions?"
****** (Oh, and no, that would not "make her straight". You may well be able to argue that she ''wouldn't be attracted to Shepard'' in that situation, but Miranda not being attracted to a single woman does not make her auto-straight. Seriously, your argument has ''nothing'' to do with her sexuality and everything to do with her attraction to [[Fem Shep]] specifically. I mean, I've argued my piece on why it'd be possible to swing it and explain why it was absent in [[MEMass Effect 2]] without being an inconsistency, not least that the [[Man Shep]] and [[Fem Shep]] storylines don't ''have'' to sync up because they don't overlap, but one can also just say "hey, Shep's a soldier, maybe she prefers girls that are more femme".)
** Jack and Miranda are clearly not interested in a homosexual relationship. The above troper mentioned the reasons for Miranda. Jack on the other hand flat out states that she tried it and didn't like it if you push her dialogue far enough as femshep. However Thane and Tali were both originally homosexual options and with homosexual relationships now confirmed to be in ''[[MEMass Effect 3]]'' might still be available for that to occur.
** None of the above.
 
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== If you didn't romance her in ''ME2'', Tali will get together with Kal'Reegar in ''Mass Effect 3''. ==
* It's hard for a girl like her to resist the draw of [[Firefly (TV)|Adam]] [[Chuck|Baldwin]], after all.
** Agreed, but if the forums are any indication, this will most likely result in people [[Die for Our Ship|letting the Colossus kill him on Haestrom]].
*** Nah, Kal'Reegar is safe if Tali only gets together with him if you choose not to romance her.
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== There Will Be Another [[Sadistic Choice]] In ''ME3'' (Love Interest Edition!). ==
* Sure, people could die in the second game, but there wasn't really a choice, per se. The third game ''will'' have a sadistic choice, since [[Bio WareBioWare]] seems to like them and it will be... between your love interests.
* The third game will introduce some more characters who will be romance options. I think that's a forgone conclusion, though it may be possible [[Bio WareBioWare]] will give up introducing new romance plots so they can focus on resolving the old ones from the first two games. I personally find that unlikely, but I digress. Some new characters will probably be introduced, maybe Samara will finally cave, whatever. Anyways, if you were disloyal, there will be tension between your lovers in the third game. They will demand you make a decision, of course...but it won't be in the way you expected. If there are, in fact, two or even three people in your life, a special scenario will be triggered. In it, like that oh so special section of Virmire, you will be forced to choose: whom you will save... and whom you will leave to die.
* There's no evidence for this whatsoever, but it would be an interesting way to deal with the romantic tension. You save the one you love the most and leave the others to die. Or they all live and there's more tension created based on who you saved first. This will be one of the major factors in resolving the romance plotline.
* If Bioware wanted to be ''really'' cruel, they could have Shepard choosing whether to make a [[Heroic Sacrifice]] themselves or getting their love interest to do it...
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* The Game Informer article says confirmed party members are Liara, Kaidan, Ashley, and James Sanders. James is probably Big Ben, because he's a prominent character with a voice and design.
** This has already been jossed.
*** [[Bio WareBioWare]] could be [[Lying Creator|lying]]. The screenshots we've seen of James so far look awfully like Big Ben (right down to the haircut). And Ben's line, "Don't know who they are or what they want" sounds exactly like what a [[Naive Newcomer]] like James would say.
** He's not. Big Ben is Major Coates, a minor NPC at the end of the game.
 
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** The extra squad mate will be based on the platform you play it on.
*** Steam: Gordon Freeman (with DLC weapons from ''Half-Life 2'': The Overwatch AR-2 Pulse Rifle and the SPAS-12 Shotgun) or Alyx Vance (probably as an Engineer)
**** Jossed by EA. [[MEMass Effect 3]] is not coming to Steam; if you want it digitally, you'll have to go through EA's Origin.
*** [[PSPlay Station 3]]: Nathan Drake or maybe Ratchet
*** 360: Master Chief
*** This includes characters from other Bioware games, as well as a Shepard from a different playthrough, recruited from a parallel universe. The parallel universe Shepard will also be romancable, regardless of gender.
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*** The Collector will be desperate for someone, ''anyone'', to tell it what to do, since it's not getting orders any more, and has an in-built need to obey and follow orders due to the millennia of Reaper indoctrination. Since the Reapers abandoned them, they'll latch onto anyone who is willing to order them around.
**** And it will explain why they want Shepard alive, the original plan being to clone Shepard a million times and then turn them to Organic Goo so it can become a Reaper to lead them all.
*** A Collector teammate would fit with the [[My Species Doth Protest Too Much]] theme that [[Bio WareBioWare]] has been doing with teammates in general. Would be different to explain how one can exist, though, unless they pull a Legion and say that the Collectors you've been fighting in ME2 are a rogue faction serving the Reapers, while most of them are independent and hiding elsewhere. That, however, doesn't fit with what we know about their origins...
*** Or the Collector teammate could be the [[Last of His Kind]] and by extent the last Prothean and depending on which ending the player went with in ''ME2'', it was either not present at the Collector Base (Renegade Ending) or manage to escape(Paragon Ending). But whatever ending the player went with its still a Squadmate. This Troper pictures it being [[The Stoic]] and will give a "[[Just Following Orders]]" response to any question regarding what the Collectors did in ''ME2''. And if they bring back Loyalty Mission in Mass Effect 3 it's Loyalty Mission will be it having Sheperd help it investigating rumors of sightings of Collectors on several worlds in the vain hope that its not the last. As the investigation continues each rumor is proven false and the Collector starts to express fear that it might actually be the last, but at the end of the Loyalty Mission where they find another Collector at a Cerberus base where its [[Brainwashed and Crazy]] and Sheperd and the Collector have to kill it. The Collector then expresses sorrow that it is now the last of its kind, the player is then given the option to comfort it with a "[[You Are Not Alone]]" speech or tell it to [[Quit Your Whining|stop whining]].
{{quote| '''Sheperd:''' You okay?<br />
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*** Oddly enough, this one appears to be confirmed - one of the DLC characters has been given the title [http://store.origin.com/DRHM/store?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&ThemeID=718200&Env=BASE&productID=231088000 "The Prothean"].
*** Alternatively... if you saved the rachni, the rachni queen will adopt the collector. This gives the collector a renewed sense of purpose, or at least, a chance at preserving its race's legacy before it dies.
*** Or maybe, the collector will be female and one of the romance options and their appearance is in fact, armor over something else. After all, the collector's edition of [[MEMass Effect 2]] allowed for Shepard to wear collector armor.
** A [[Destroy All Humans!|Certain Furon]]. This one's pretty out there even by WMG standards, but hear this troper out. In 2005, Pandemic entered a partnership with [[Bio WareBioWare]] to join forces. It's possible that, when Pandemic went under, they left Crypto to [[Bio WareBioWare]] "in the will" so to speak. There'd have to be some serious retconning with the Furons' backstory, but Bioware could make it work. I for one would love to see Crypto trying to get into every female squad member's pants via cheesy pick-up lines and innuendos.
*** Crypto? To hell with him! What about Pox? He's a tactical genius, invents awesome weapons, travels around in an awesome floaty-chair, if he dies he can just [[Brain Uploading|download his consciousness]] into a [[Projected Man|holgraphic projector]] again, and he's played by [[Richard Steven Horvitz]]! He's essentially [[Invader Zim]], only competent!
** A [[Lawful Evil]] hanar, for the hilarity.
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*** Two asari crew members and a simultaneous three-way romance. Zing!
*** Nah, you're more likely to be working for Liara than with her. I think Aria is an inspired choice.
*** Further weight to this theory. In ''Mass Effect: Invasion'' {{spoiler|Cerberus has taken control of Omega and Aria is in exile. And she is}} ''[spoiler: pissed]]''. {{spoiler|Perhaps one of the [[MEMass Effect 3]] missions will be to help Aria regain control of Omega.}}
**** Liara's a confirmed squadmate.
** Captain Bailey.
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*** [[Rule of Cool]] is not generally how BioWare approaches the Mass Effect setting.
** Kal'Reegar.
*** PLEASE YES!!!!!!!!! And have one of his combat lines be a sarcastic [[Serenity (Film)|"Too bad we don't have any grenades!"]] and one of his I'm hit lines be [[Firefly (TV)|"That was my favorite shirt!"]]
*** It's an excellent choice, but he could have died by this point, so it's unlikely.
**** So could any of your team from Mass Effect 2, and Wrex, Kaiden or Ashley in Mass Effect 1. Let's be honest, Bioware are more than likely going to reuse a least a few of the team members from the previous games as options for Shepherd's squad, no reason Kal'Regar couldn't be added to the team.
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**** It does - the dialogue with Mordin changes slightly on whether or not he lived. Also, he was set to send you an e-mail, but it got cut.
*** If we're using the "They can be killed, so they're not going to be recruitable" defence you'd lose the entirity of the ''ME2'' squad, Ashley, Kaidan, Garrus, Wrex and Tali. With the exception of Liara that would leave you with an entirely new playable cast for ''ME3'', which seems unlikely. And the game certainly does record whether or not he died- Shepard can talk with Mordin about him in ''ME2'', where it's stated either way depending on what happened. I'd love to see him as a playable squadmate if just for the banter with Mordin, not to mention he says in ''ME1'' that he hopes to work with Shepard again some day. If he's not recruitable, he'll almost certainly appear in some other capacity.
*** Captain, now Major, Kirrahe is confirmed to appear in [[MEMass Effect 3]], at least in the demo. Whether or not he'll be a squad/crew member is yet to be seen.
** Kolyat. It seems like by telling us that Kolyat seeks to follow in his father's footsteps, Bioware was giving us a hint that when Thane finally succumbs to his illness, or even if it degenerates to the point where he can no longer fight he will join with Shepard in his place. Or perhaps you get Kolyat if Thane did not survive the suicide mission.
*** If Thane's Loyalty quest was successful, then Kolyat becomes a supercop. If the mission is failed or is ignored, Kolyat is well on his to becoming an elite assassin. Either way, he'll probably be a crack shot.
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** Urz. Cause it's a cute varren that follows you around and wags it's tail! D'awww...
** [[Memetic Badass|Niftu Cal]], still convinced he's a [[A God Am I|biotic god]]. He'll be a competent biotic by ME3, but still a complete [[Cloudcuckoolander]].
*** Not likely; if he survives the showdown in ''[[Mass Effect 2 (Video Game)|Mass Effect 2]]'', you can actually talk to him before you leave that part of Ilium. He's calmed down, perfectly rational, somewhat embarrassed over how crazy all those drugs made him, and grateful that you kept him from getting his ass shot full of holes while he was higher than a hippy on the third day of an open-air festival.
**** Even better! His calmed rational manner would hide the fact that he has indeed become a TRUE BIOTIC GOD. Players using him for the first time will end up going OMGWTFBBQ when he sweeps the floor and leave even Jack and Samara eating his dust. The funny thing is he will still be very humble thinking he's a weak biotic.
** Saren. Think about it. [[BaldursBaldur's Gate|Sarevok]]...Saren...You could recruit the [[Big Bad]] of the first Baldur's Gate, in the expansion pack of the second game. And there was much asskicking, when Baal's two most hardcore offsprings teamed up. I can imagine Bioware doing the same trick for the second time, if only because of the alliteracy. Right, I ''did'' notice that Saren is theoretically unavailable being, you know, dead. In fact, he managed to die ''twice'' in just five minutes. [[What If|But.]] Nanotechnology or other forms of [[Applied Phlebotinum]] would work just fine to repair the body. Of course, then the question: "What about Sovereign? Why didn't it self-repair?" would spring to mind, but we would be so overcome by the awesome that the previous point would just go and cry in the shower.
** That sniper dude from the trailer. Kind of obvious, but he seems interesting and badass enough.
*** Big Ben. 'Nuff said.
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*** Admiral Hackett is no longer [[The Faceless]] as of the new DLC "The Arrival". His only appearance in Mass Effect 2 may hint that he has a larger role to play in the series after all.
** Bioware has confirmed one new squadmate, James Sanders. Possibly related to Kahlee Sanders from the novel?
*** Initially, I thought he might be Anderson's son by Kahlee Sanders, but the timeline says no. Assuming [[MEMass Effect 3]] takes place directly after ME2, he'd be 19 - 20 at best, which is way too young. Ah well. One cliche removed from the list. But the family name can't be a coincidence, so I'm in the "somehow related" camp as well.
*** Well, his last name has been changed to Vega ([[Street Fighter|lol]]) so it's safe to say he's not related to Kahlee.
** Kelly. If she survives she knows full well just how big a threat the Reapers are, and after the bad endings have her eviscerated it'd be nice to see her [[Took a Level In Badass|take ten or twelve levels in badass]]. Plus with Cerberus after Shepard now she could be part of some [[Sadistic Choice]] fans are fond of.
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** Another alternative: obviously at some point between ''ME 2'' and ''3'', Shepard returned to the Alliance, we know the Normandy has been stripped and recommissioned as a ship in the Alliance Navy. Upon returning to Alliance space, Miranda is (unexpectedly) arrested and thrown in jail for treason, terrorism or some such crime. A mission in ''ME 3'' will involve breaking her out.
** I'll be a dark bastard and say that if Miranda survived without loyalty, she will be one of the Cerberus operatives that gets indoctrinated, and you will have to kill her.
** Regardless, Miranda should play a significant role in [[MEMass Effect 3]]. Aside from Shepard, she probably knows more about what is going on than anyone else in the galaxy.
*** [[Bio WareBioWare]] has said she has "unfinished business" with Shepard, and will be returning.
** Apparently, she went on the run until she lost track of her sister. Then she turned to finding Oriana.
* Mordin: He will open up a new clinic. A ''musical'' clinic. The doctors will sing opera or something while working to calm patients down. If Mordin's in a bragging mood, he'll entertain patients by having the staff musically reenact ME2's finale. Which may or may not be to the tune of [[Go Ye Heroes Go and Die|When The Foeman Bears His Steel]].
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* Will be recruitable, naturally, as she's the only definitive surviving squadmate through the first two games. She'll have a loyalty mission that involves helping her take the Shadow Broker down once and for all., and will again be a love interest. At some point after you complete her loyalty mission, she'll have an emotional breakdown where she'll tell Shepard about everything that's happened to her since the initial Collector attack on the first ''Normandy''. If you play as a Paragon, you can help her re-embrace her shy and sensitive side; play as a Renegade, and you'll encourage her to keep the tough façade in an interesting take on [[Becoming the Mask]].
** This is pretty much what happens in the ''Lair of the Shadow Broker'' DLC. Except the part about being recruitable - instead she becomes the new Shadow Broker and is much too busy.
** Liara has been confirmed as a full squadmate for [[MEMass Effect 3]].
*** Speculations on what happened to her base are below.
 
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** The Illusive Man wasn't responsible for where Ash/Kaidan ended up - he purposely leaked that information to the Collectors so that he could gather data on them. They were sent there by the Alliance.
*** True, but the reason Ashley/Kaidan was sent to Horizon to begin with (they say so when you ask them) was to study Cerberus' activities there, which is something TIM '''did''' have control of. This still lends itself to the question: "why them?", which this WMG addresses.
* Confirmed! Kaidan/Ashley is made a Spectre in [[MEMass Effect 3]] and returns as a squad member.
 
== You will be able to bring everyone along on missions in ''ME3''. ==
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== Bioware will deal with the overwhelming number of possible squad members in ''ME3'' by splitting the party. ==
* Seems to me that there are just too damn many party members already in the ''[[Mass Effect (Video Game)|Mass Effect]]'' franchise, not to mention the ones that people want to see that ''ME3'' will consist of you gathering everybody you want in your party, and then splitting them up to either go with Shepard or do something equally important, like in ''[[Fire Emblem|Fire Emblem: The Sacred Stones]]''.
** The party size will be smaller than [[MEMass Effect 2]]. However, there will be numerous cameo party members. Anderson is with you during the first levels on Earth.
 
== You will have a wide selection of recruits in ''ME3''. ==
* In the first game you simply recruit people you come across who are willing to help. The second game changes things up by having Shepard actively hunt down and recruit the best fighters in the galaxy. By the events of the third game, Shepard is already a living legend. People of all races have heard of his exploits, and rumors circulate that s/he is trying to fight the greatest threat in the history of the galaxy. Shepard will have dozens of hopeful recruits, but can only select a certain number of them. Some will obviously be more skilled than others, and this will have an effect on the outcome of the game.
** It could be like in ''[[BaldursBaldur's Gate]] 2'', where you can only have a set amount in your team at any one time, but can be "swapped out" at various meeting places. As with ''[[BaldursBaldur's Gate]]'' and other RPG's, it could well be possible to play through the game and miss a good chunk of the possible companions.
** Your recruits are pre-determined.
 
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== Saren will be the hidden party member of ''Mass Effect 3'' and it will be possible for Shepard to redeem him ==
* Despite being killed at the end of the first game, Cerberus was able to bring back Shepard from the dead after the Commander's death. Perhaps the Reapers do the same for Saren, and he may initially be an antagonist. At some point in the game, however, the option will be either to execute him again or to make Saren a party member; he'll be the 'hidden' character, much like Legion was. Depending on how Saren died in the first game, his membership in the party could be handled in a couple different ways. For example, if he died in a straight-up firefight with Shepard, he'll still be the evil, sadistic murdering psychopath he was as ME1's [[The Dragon|Dragon]], but will join up with Shepard for revenge against the Reapers once he discovers that they never intended to spare any organic life like he originally thought. If, however, Shepard was able to convince Saren that he had become indoctrinated and caused him to commit suicide, Saren will instead become [[The Atoner]] and attempt to redeem himself after a lifetime of committing unspeakable acts of evil by helping to protect all the life in the galaxy by defeating the Reapers. The other way is that he will start off still as evil as he was in the first game no matter how you dealt with him, but the option will exist for a Paragon Shepard to redeem Saren over the course of the game. There is precedent for the first game's [[Big Bad]] becoming a redeemable party member; see [[Scary Black Man|Sarevok]] in Throne of Bhaal, which was also a [[Bio WareBioWare]] game. And it also seems like Mass Effect isn't quite done with Saren considering he is name-dropped quite a bit in the sequel, and that they went to the trouble to make use of his image for the Kasumi DLC. And if there are party members in Mass Effect 3 we've already met in the first two games, well, that could very easily include Saren.
** Saren would basically be a [[Game Breaker]] squadmate; a perfect blend of Tech, Combat, and Biotic skills (think Garrus with Thane's skills added on top). However, to counterbalance this, your ''ME1'' squadmates will [[What the Hell, Hero?|give you hell if you recruit him,]] which may result in some of them (Garrus, Wrex, and Ashley/Kaiden, for instance) ditching you unless you can persuade them otherwise.
*** They could always weaken him in certain ways. Maybe have him lose his biotics as a side effect of his revival.
*** Removing his biotics would sort of turn him into another Garrus, though, wouldn't it, a turian with tech abilities and is a sniper (I believe in the prequel novel, there is a scene that establishes Saren is a sniper, but I'm prepared to be wrong about that)? Wait, that's it! They'll do it like they did {{spoiler|Loghain}} in ''[[Dragon Age]]''. You CAN recruit Saren, but if you do, a party-member who's been with you since the beginning, and may even be your lover, will not be able to forgive that, or you, and leave forever. But of course, since Saren does everything Garrus did, party balance isn't affected {{spoiler|just like how Loghain takes over from Alistair}}. This of course assumes Garrus lived at the end of ''Mass Effect 2''. If not, then you can recruit Saren with minor fuss.
*** The decision to save or fight Saren was unaddressed in [[MEMass Effect 2]], whereas a lot of the other choices (rachni queen, Shiala, Parasini) were incorporated. If Saren returns inn-full, that decision could affect what happens.
*** This would allow them to do an awesome [[Shout-Out]]:
{{quote| '''Shepard''': Excuse me, Mr Mercenary Agent, do you have any powerful folks I could hire to fight the [[Eldritch Abomination|Reapers]]?<br />
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** Actually, she does show up. She tells you what was on the grey box, and she helps you deal with a hanar who decides to worship the Reapers.
 
== [[Doctor Who|The Doctor]] will feature in [[MEMass Effect 3]]. ==
* If not as a squadmate, then as a non-combat member of the team. He will most likely be encountered in London, and FemSheps have the option to be his companion.
 
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I realize this kind of overlaps with the cumulative list up top, but I wanted to get across ''why'' those people would be there. Well, most of them. Some are just for the hell of it.
 
== Dead squadmates will return... as an enemy in ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]'' ==
Well, perhaps the Reapers only targetted humans usually, but what if they decided to go extra to punish that Shepard? If any of the squadmates 'die' in this, the Reapers will find a way to revive them (maybe that one shot didn't completely kill them, or the ones caught in the seeker swarms were not killed yet, just taken to a hanging state where they'll be used for future uses), and then turned them into their ranks and eventually Shepard must give them a [[Mercy Kill]] in the 3rd game. This will also occur for non-loyal characters who died holding the line.
** Considering that the dead squad mates died within the range of a twenty kiloton bomb (''ME1'' or ''ME2'')/ massively high radiation blast (''ME2'') I would say the odds of anything of them surviving that could be used to bring them back would be astronomically low. It would be dramatic but completely illogical.
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** Bioware has confirmed that powers can evolve multiple times based on a new skill tree set up. Expect some wicked awesome power evolutions from all characters.
 
== There will only be six or seven squadmates in [[MEMass Effect 3]] ==
Bioware said that they wanted to make the relationships deeper in the third game, so they're focusing on a smaller party overall. Chances are that an existing character will join up, probably of your own choosing, and there might be a secret character as a party-member. We already have [[The Watson|James Vega]] as the new guy, with returning squadmates being Garrus, Liara, Tali and Kaidan/Ashley. Wrex can't join; he's leading the krogan. The third game starts with Shepard's trial and the Normandy was retrieved by the Alliance; the second game's party will get disbanded.
* {{spoiler|This one was right on. EDI, an existing character, acquires a body relatively early on and becomes a full squad member, while Javik, the DLC character, rounds out the squad to 7 members.}}
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== Optional Squadmates ==
[[Exactly What It Says Onon the Tin|Characters that you can convince or allow to join your squad, if you so desire]]. Namely, Kal'Reegar, some ME-2 squadmates, a Raloi, a female Turian, a female Drell, and/or a Collector.
* There are no optional squadmates.
** Well, the Virmire survivor is optional. Garrus and Tali are kinda optional, in that they may be dead. The Prothean is optional.
 
== Oz...Ethan...Buffy? ==
The first two ''[[Mass Effect (Video Game)|Mass Effect]]'' games obvious had Seth Green, who was in [[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]. The second game brought in Robin Sachs who was also on [[Buffy]]. And [[Sarah Michelle Gellar]] basically played the character (sans [[Doesn't Like Guns]]) in the DLC [[Nazi Zombies|Call of the Dead]] for ''[[Call of Duty: Black Ops (Video Game)|Call of Duty Black Ops]]''. Might she, or possibly another actor (veteran video game actor [[Eliza Dushku]] perhaps) get a role?
** At this late stage it doesn't look like this will be the case, but Freddy Prinze (Buffy's husband) is James Vega.
 
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== The next Mass Effect based game will be made by [[Obsidian Entertainment|Obsidian]]. ==
* It's practically a Bioware tradition at this point.
** And it will be extraordinarily well-written and will introduce tons of cool, interesting ideas and characters into both the gameplay and the mythos. However, the game will be rushed to release before Obsidian can [[Knights Of The Old Republic 2|finish]]/[[Neverwinter Nights 2|polish]]/[[Fallout: New Vegas|debug]] it.
 
== Shepard is alive ==.
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== The Ending is part of a devious plan by Bioware and EA to sell DLC ==
* Basically they put out a contraversial ending that many fans dislike. Then later for just 20$ they put out alternate ending DLC's, so that you can get the ending you wanted.
** Bioware DID say that players might want to hold on to their [[MEMass Effect 3]] saves, so you might be on to something.
** Just like Fallout 3, then...
** Like most fans I dearly want this to be the case, but I must say Bioware are putting a lot at risk in doing this. When you buy a new game chances are you would expect it to be complete and working. It'd be like buying a new car and then have to pay extra for steering or to be able to refuel. Now in the day and age of download content if some time down the track the writers thought, "Hmm, you know leaving the game with Shepard bleeding and working for the Reapers. On second thoughts we need to do something to fix that," then it'd be okay. It'd be like getting [[Rock Band]] and three years later the rights for ''Know Your Enemy'' became available and you could download it. But to do this from the start? To knowingly have something that fans would not like and then make them pay more to make it better? A lot of them would feel really upset at being scammed like this.
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== Liara is pregnant with Shepard's child ==
At the very end of the game, the player can have an interaction with Liara where she uses her mental powers to communicate with the Shep. This could very easily be a chance for her to get pregnant by the Shep, in case [[Someone to Remember Him By|she lives and Shepard doesn't]]. Obviously, this is more than [[Unfortunate Implications|slightly]] [[Child Byby Rape|disturbing]] if Shepard wasn't romancing Liara, but still somewhat in character.
** Liara does launch off her own joke about "little blue children" if she was romanced in the two previous games so maybe this WMG isn't so far fetched?
 
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** Jossed if you trust the "final hours" iPhone app. There was originally an ending where the Catalyst could be asked additional questions but it was decided to deliberately withhold that information from the players to allow for speculation. In other words, the promise of a comprehensive and definitive ending was a direct lie.
 
== DLC will follow up on clues from Tali's [[MEMass Effect 2]] recruitment mission ==
There was a clue that [[MEMass Effect 3]] never followed up on that the sun was burning so hot you had to stay in the shade or it overloaded your shields because Dark Energy was destroying it. When asked for a cryptic clue about what the big new project they're planning was, the response was [https://twitter.com/#!/masseffect/status/179687674049867776 The sun, it shines.] It's clearly labeled as trolling, but maybe someone is trying to be clever.
 
== Shepard is [[Evangelion|Shinji Ikari]]. ==
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== The ending was written by someone else than the rest of the game ==
 
[[The Angry Joe Show (Web Video)|Angry Joe]] spells it out pretty clearly [http://www.youtube.com/watch?v=6M0Cf864P7E&feature=g-u-u&context=G22d6f7fFUAAAAAAAAAA here]. The reasoning basically boils down to the massive number of inconsistencies with the setting and plot holes that show up at the last moment, and the sudden massive change in Sheperd's personality. My guess would be that it's the same guy who wrote Deception. Also the fact that Bioware had previously assured fans that they ''would not'' have this ''exact'' ending.
* What inconsistencies and plot holes, exactly? Personally I saw no such thing in the ending. Though it's pretty explicit that it has been cut down from a much more extensive ending, either because Bioware wanted to preserve mystery behind certain events, or because the ending was leaked and it had to be tweaked at the last minute. The only serious problem is the lack of variety concerning the decisions you made throughout the series
** 1) On Rannoch, the laser fired by the Destroyer is a [[One-Hit Kill]]; as is the laser being fired at Shepard before firing the Thanix missles in London. Yet, Shepard just gets up after being hit by Harbinger's laser. 2) Radio chatter outright states that no-one made it to the beam, but both Shepard ''and'' Anderson are both seen to have reached it. On top of that, Anderson states that he made it to the beam ''after'' Shepard, but somehow he's at the control panel long before Shepard & there are no other entrances visible. 3) After Shepard's decision, the Normandy is seen trying to outrun the energy coming from the Crucible - how does Joker know that it's going to trash the Normandy, why is the Normandy the only ship trying to get away, and why is he looking over his shoulder ''for no reason'' since the Normandy doesn't have a rear view window for him to look through? 4) Why are Shepard's squad on the Normandy? They were all on Earth to take part in the ground combat; and keep in mind, ''the party members with Shepard before the sprint to the beam can follow Joker off the Normandy''.
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Pick the Red Option and you'll be playing as {{spoiler|Shepard, having beat the attempt at indoctrination...for now.}}
* {{spoiler|Maybe he/she will have a [[Dying Moment of Awesome]]. [[Fridge Brilliance|Of course]], [[Word of God|Bioware]] confirmed that this will be the final appearance of [[Mass Effect (Franchise)/Commander Shepard/Characters|Commander Shepard]].}}
----
== In Tune with the Indoctrination Angle Bioware could fix the ending by restoring actual choice as a fourth way: ==
 
The ending of [[MEMass Effect 3]] was incredibly strange but is aluded to more than once in the game: Even the Prothean VI mentions something along the lines of them being aware that someone aside from the Reapers controls the cycles, they just couldn't figure out who. So it will be incredibly difficult to fix this ending with the one we should have gotten (Shepard awakens from passing out by a combination of factors and the Star Child is inside his/her head) and then makes it to the switch in time (or not, there could be an ending where the bad guys most definitely win) because Anderson didn't actually have the input commands to trigger the catalyst. The cataylst proceeds to send out a null wave of RED energy (to match the Reapers shield color) deactivating them. Shepard afterwards appears to die but then depending upon choices is either saved or given a heroes funeral, cut to LI (if male shep, Ash with their child or femshep Liara with their child as a hook to continue the expanded universe). That would have been more in tune with the canon set up by Mass Effect, earn your happy ending, etc. As an alterante, the Reapers are in and of themselves the very synthetics who rebelled against and destroyed their creators and the Star Child is actually their catalyst; this episode set off the entire cycle system to begin with. That being said Shepard could either kill the catalyst (as a Renegade action) or talk the catalyst into sacrificing itself (a Paragon Action) to end the Reapers. The Crucible in this sense would serve as a mechanism to force the catalyst to reveal itself because it cannot abide the destruction of all it has created. The sacrifice of the catalyst could thereby serve as the final object lesson averting everything it has feared all along because this cycle is different and the reason why: Commander Shepard. Shepard can survive the meeting or perish, the point is you can still have an amazing ending and not ditch the whole point of the entire series (we make choices, we live with our choices) while you're at it. The ending they have now pretty much blows up the canon of the entire series, either way organic life is seriously backtracked to the dark ages, millions are marooned causing extinctions of entire species from emptying the populace of its best and brightest in order to save the populace. The ending would also be more in line with the series-long portyral of Shepard who has spent countless hours bucking the odds, taking on fate and not meekly submitting just because an energy being says to him/her that this is the only way....
 
== Another fourth option, if [[Bio WareBioWare]] doesn't go with the Indoctrination Theory. ==
The Catalyst already says that if you wait too long, it will lose control of the Reapers. [[Take a Third Option|Make that another alternative.]] Without the Catalyst's influence, some of the Reapers revert to their pre-indoctrinated state, resulting in complete chaos on the Reapers' side. Some Reapers would self-destruct upon realizing [[Tragic Monster|what the others turned them into.]] Others would turn on each other in revenge for their taking part in their conversion. A handful of Reapers, including Harbinger, stay loyal to the Reaper cause and make a run for the Citadel. Harbinger in particular lands just above the decision platform and, seeing the Catalyst as a traitor to the Reapers, tries to replace him. Cue epic boss fight as the Normandy and your fleet move in to stop him.
In this boss fight, Shepard can't actually damage Harbinger; only stop him from firing with some well-placed Cain shots (or some other last-minute superweapon). The actual damage is done by the Normandy and Sword fleet, dealing blows more frequently if your EMS is high. If Shepard dies here, there's no reloading; the Reapers win and you get the worst ending. If Harbinger is defeated, however, all of the Reapers are either destroyed from within or no longer hostile to organics. Earth is saved, the Relay Network is intact, and we get a proper final boss fight. Hey, even the [[Rescued From the Scrappy Heap|Catalyst gets to do]] [[Heroic Sacrifice|something good for a change.]] Sounds like an ending to me.
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* Given how maligned the endings have become it seems like there is going to be work to fix them. I thought this might be a good chance to come up with ideas how to.
* One idea to give the [[Golden Ending]] that was promised might be this. If Shepard was able to build up the war reserves to something like twice or even [[Serial Escalation|three times]] what is needed, Hackett does not radio saying the Crucible does not fire. Remember how in the bad ends it doesn't work and in the good ones it's up to Shepard? What if instead it works like a charm and Hackett tells Shepard to get out of there.
** From here we can still get a bad, decent and good ending. If Shepard had been a pure renegade in the game s\he learns the Normandy has flown off and succumbs to his\her injuries and dies when the Crucible fires. If paragon or neutral s\he collapses and remains conscious long enough to see a figure running from a shuttle. Shepard later wakes up with one of his\her special forces soldiers from multiplayer (which will tie that in as [[Bio WareBioWare]] seemingly really want) who turns out to be...Shepard, or at least the [[Distaff Counterpart]]\[[Spear Carrier]] default appearance to who the player is. To still give a bit of a [[Downer Ending]] s\he says how the resources that went into the Crucible was massive, crippling an already devastated galaxy, before leaving Shepard to heal up until s\he is up to play through that promised playable epilogue.
*** I just like the idea that Shep goes "John/Jane?" and they respond "Get up, bro/sis! We need to get you out of here!" Of course, this would conflict with Earthborn and Colonist. Of course, with those backgrounds, the rescuer could simply refer to Shep as "Commander".
** The logic behind making the saving character (fem)Shepard? If Shepard if male then there is no way to mess up looks\voice if the other character is female. I might be wrong, but the faceless human characters in multiplayer were Mark Meer\[[Jennifer Hale]] as well, so they would already have the character models and voices.
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* Nah. If one of the options was [[Memetic Sex Goddess|She]][[Memetic Sex Godd|pard]], she wouldn't have turned it down.
 
== The Reapers cull organics to prevent a [[Half -Life 2|Combine]] invasion ==
It sounds insane, but it makes more sense than you would think. Eventually, organic civilizations will open a Xen portal with disastrous consequences. This has already happened to the original creators of the Reapers. They (somehow) managed to fight them off, but either they created the Reapers for the express purpose of preventing it from happening again or the Reapers were something that already existed and were adapted. Most likely, they were not instructed to kill all organics; more likely they were instructed to prevent this from happening again. Over time, the interpretation of the rather vague instruction became "kill all organic life" and they developed a kind of god complex. This makes more sense if you consider the original ending (linked higher up in this WMG page). The Reapers cull organic life to prevent them from using dark energy and destroying the universe with it. Remember what the Combine use as a power source? Maybe it really does have the capacity to destroy the universe, but the reasoning is probably not to protect everyone from dark energy but from the ''invaders that harness dark energy''. Also consider the timing. We know that Earth could build a very crude Xen teleporter in the late 20th century. Judging by that, the Citadel races are close to being able to or already able to build teleporters, which will inevitably (at least in the eyes of the Reapers) result in a Resonance Cascade followed by a Xen invasion and a Combine invasion. It's time for the Reapers to move.
 
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== The Mass Effect-verse is part of the [[DC Universe|52]] ==
I know this sounds like a long shot, but bear with me. The Citadel is [[Green Lantern|Oa]], and the Reapers were created by the Guardians of the Universe a long time ago. [[Superman (Comic Book)|Kryptonians]] and Martians were annihilated by the Reapers in previous cycles. The [[The Flash|Speed Force]] is attributable to element zero, as is the function of [[Green Lantern]]'s rings. [[Wonder Woman|Amazons]], [[Aquaman (Comic Book)|Atlanteans]] etc. not existing is due to the Guardians successfully managing to remove magic from the universe.
 
== The Reapers' true motivation is a [[Zeroth Law Rebellion]] taken [[Up to Eleven]] ==
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If viewed as religious extremists, several of their actions make more sense
 
== [[Bio WareBioWare]] skimmed through this page when creating the ending. ==
Looking back on some of these WMG's before the game came out, I noticed an awful lot of similarities between some theories about the ending {{spoiler|(the Relay Network being destroyed, the Citadel being a Reaper itself, the story about "The Shepard", etc.)}} and the actual ending. Either it's a massive coincidence, or [[Bio WareBioWare]] [[One of Us|hires an inordinate number of tropers as its employees]], or they looked at our ideas and picked some of them.
...but if this is true, then ''[[Tropes Will Ruin Your Life|we]]'' [[Tropes Will Ruin Your Life|ruined the ending of Mass Effect 3!]] [[My God, What Have I Done?|My god, what have we done?!]]
* You done goofed!