Mecha-Mooks: Difference between revisions

→‎Video Games: adding example.
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* ''[[Dinosaur King]]'' has the Alpha Droids, who act as servants and guards for the Alpha Gang in the anime (often carrying out orders which lead to their own destruction), and as [[Random Encounter]] enemies in the DS game.
* There are quite a few examples in the ''[[Super Mario Bros.]]'' series, but the Mecha Koopa enemies from ''[[Super Mario World (video game)|Super Mario World]]'' onwards are the most obvious examples. Some other examples include the entire population of The Factory/Smithy Factory in ''[[Super Mario RPG]]'', Wizzerds in ''[[Paper Mario (franchise)|Paper Mario]] 2'' and Mechawfuls in ''[[Mario & Luigi: Bowser's Inside Story]]''.
* [[Mega Man (video game)|Dr. Wily]] and [[Sonic the Hedgehog|Dr. Ivo "Eggman" Robotnik]] are vilains [[Robot Master| who specialize in this sort of Mook]].
* One of the first signs you aren't in Kansas anymore with the last two ''[[Wizardry]]'' games is when your sword-and-sorcery party runs into their first Savant robot armed with a laser lance. Fully fledged battle droids also make an appearance towards the very end of ''VII''.
* Subverted and used in ''[[Super Robot Wars]]'' series, as times goes on, it shifts from fighting human pilots (which most of the time will get a chance to escape) to battling AI versions of robots due to the bad guys sharing AI technology since manpower gets smaller with the huge killcount our men racks up in the battlefield. In the OVA, the ATX and SRX had discovered the shocking revelation of the Bartool's [[Powered by a Forsaken Child|ODE system]] and had concerns about killing more innocent captured civilians but during the final push later on, they were unmanned with no human core inside which allowed a more liberal course of destruction.