MegaZeux: Difference between revisions
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'''MegaZeux''', or '''MZX''', is a game creation system (GCS) inspired by Tim Sweeney/[[Epic Megagames]]' classic shareware game [[ZZT]]. MegaZeux was created in late 1994 by Gregory Janson, who formed her own company, Software Visions (now defunct). Like ZZT, MZX was originally released as [[shareware]] and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering. |
'''MegaZeux''', or '''MZX''', is a game creation system (GCS) inspired by Tim Sweeney/[[Epic Megagames]]' classic shareware game [[ZZT]]. MegaZeux was created in late 1994 by Gregory Janson, who formed her own company, Software Visions (now defunct). Like ZZT, MZX was originally released as [[shareware]] and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering. |
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MZX is officially supported on [[Microsoft Windows|Windows]] (Win95 and higher), [[Linux]], [[Mac OS X]], [[Wii]], GP2X, [[ |
MZX is officially supported on [[Microsoft Windows|Windows]] (Win95 and higher), [[Linux]], [[Mac OS X]], [[Wii]], GP2X, [[PlayStation Portable|PSP]], and the [[Nintendo DS|DS]], but has been ported to other platforms such as AmigaOS 4, OpenBSD, FreeBSD, OpenSolaris, Haiku and Android. |
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Revision as of 12:14, 5 October 2014
MegaZeux, or MZX, is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT. MegaZeux was created in late 1994 by Gregory Janson, who formed her own company, Software Visions (now defunct). Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering.
MZX is officially supported on Windows (Win95 and higher), Linux, Mac OS X, Wii, GP2X, PSP, and the DS, but has been ported to other platforms such as AmigaOS 4, OpenBSD, FreeBSD, OpenSolaris, Haiku and Android.