Mega Man Star Force/YMMV: Difference between revisions

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** In the anime, for Gemini, it's either when he {{spoiler|just starts killing the FM-ians, just when he kills Wolf, or when he kills ''his other half.''}}
** In the anime, for Gemini, it's either when he {{spoiler|just starts killing the FM-ians, just when he kills Wolf, or when he kills ''his other half.''}}
* [[Scrappy Mechanic]]: The ''PegLeoDra'' games had levels that fell into the same rut that many other [[Nintendo DS]] games fell into early on, with level puzzles relying largely on Touch Screen gimmicks rather than button pressing. The ''BerShiDin'' games did away with this.
* [[Scrappy Mechanic]]: The ''PegLeoDra'' games had levels that fell into the same rut that many other [[Nintendo DS]] games fell into early on, with level puzzles relying largely on Touch Screen gimmicks rather than button pressing. The ''BerShiDin'' games did away with this.
* [[Ship to Ship Combat]]: Between Geo/Luna and Geo/Sonia shippers, sometimes elevating to idiotic heights.
* [[Ship-to-Ship Combat]]: Between Geo/Luna and Geo/Sonia shippers, sometimes elevating to idiotic heights.
* [[That One Boss]]: A few opponents have the chance to become this during the games, though like the ''Battle Network'' games most of them are either fairly easy or are souped up bonus bosses. ''Star Force 2'' has a combination of [[Goddamned Boss]] and [[Bonus Boss]] that takes the cake though for possibly the entire series. After completing all of the bonus content, facing the final boss again results in a mandatory souped-up encounter. Winning that, unlike every other ''Battle Network'' and ''Star Force'' game, results in {{spoiler|Solo deciding that he wants to have a real final battle with Geo, instead of just leaving for when Geo's ready. Cue the battle with Rogue SX, who is so stupidly fast and powerful chances are the battle will last only a few seconds before you're just dead--if you can even survive a combo from him. Your only chance against him is either being really good with countering him(Mad Vulcan three works particularly well), stun lock, or cheating}}. What makes this battle even more rageworthy is that if you screw it up, you have to go back, beat the souped-up final boss again, and watch the unskippable credits, to fight it again.
* [[That One Boss]]: A few opponents have the chance to become this during the games, though like the ''Battle Network'' games most of them are either fairly easy or are souped up bonus bosses. ''Star Force 2'' has a combination of [[Goddamned Boss]] and [[Bonus Boss]] that takes the cake though for possibly the entire series. After completing all of the bonus content, facing the final boss again results in a mandatory souped-up encounter. Winning that, unlike every other ''Battle Network'' and ''Star Force'' game, results in {{spoiler|Solo deciding that he wants to have a real final battle with Geo, instead of just leaving for when Geo's ready. Cue the battle with Rogue SX, who is so stupidly fast and powerful chances are the battle will last only a few seconds before you're just dead--if you can even survive a combo from him. Your only chance against him is either being really good with countering him(Mad Vulcan three works particularly well), stun lock, or cheating}}. What makes this battle even more rageworthy is that if you screw it up, you have to go back, beat the souped-up final boss again, and watch the unskippable credits, to fight it again.
* [[The Scrappy]]: Zack, thanks to the events of the start of the first game. He still suffers from it, but people have started to like him for his roles in the later games.
* [[The Scrappy]]: Zack, thanks to the events of the start of the first game. He still suffers from it, but people have started to like him for his roles in the later games.