Mercy Rewarded: Difference between revisions

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* ''[[Mercenaries]]: Playground of Destruction'' had this for the top-level bosses and minibosses, the Deck of 52. You could capture a card and drag his/her happy ass to an extraction point (hopefully the chopper doesn't get blown up on its way in) for the full bounty, or you could just level the place and snap a photo of the corpse for half. And for the sadistically antisocial, you could capture a card, load him/her in the chopper, get the full bounty..and then blow the chopper up for just the standard friendly-fire penalties.
** Taking all 52 alive gives you the "Cheater Weapons" for your [[New Game+]], a supply drop that includes a [[More Dakka|portable vulcan gun]], [[Stuff Blowing Up|rapid-fire grenade launcher]], and [[BFG|portable airstrike bazooka]].
* ''[[Mortal Kombat]]'':
** One of the most interesting examples of this is in ''[[Mortal Kombat]] 3''. A certain button combination at the "Finish Him/Her!" screen would trigger a Mercy which grants the other player a tiny bit of life to continue fighting. It also allows you to perform Animalities after you beat that shred of life out of them. That's right, for sparing your opponent's life, you gain a brand new way to brutally murder them.
** A straight example of the Trope occurs in ''[[Mortal Kombat Mythologies: Sub-Zero]]''. If you le Sareena live, she pulls a [[Big Damn Heroes]] at the conclusion of your battle with Quan-Chi to deliver the coup de grace.
* ''[[Fire Emblem]]: Thracia 776'' allows you to Capture enemy units. There are a few rules to it, of course, but you get their equipment and won't have to lose your own units if you're clever.
** In ''Path of Radiance'' one particular chapter rewards you with the Ashera Staff if you refrain from killing any of the priests - and there are a hella lot of them clogging the chokepoints. What to do? Shove them out of the way. Then again, [[Video Game Cruelty Potential|you wouldn't kill a helpless priest anyways, would you?]] You CAN, however, steal their staves and sell them for cash, or keep some of them.
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** You're also rewarded if you decide {{spoiler|to give van Bruggen a weapon to defend himself from Belltower despite the guy being a [[True Neutral]] mercenary whose previous employers were the people you are now fighting. He later contacts you and transfers a nice chunk of change to your bank account as thanks.}}
* ''[[Galaga]] '88'' has periodic bonus stages where sets of enemy ships flew by in preset formations without attacking. A large "perfect bonus" could be earned by hitting all the ships in the stage, but one could much more easily earn a "secret bonus" worth the same value as the perfect bonus simply by not firing at all during the stage.
* ''[[River City Girls]]'', from the ''[[Kunio-Kun]]'' series; defeat all the enemy mooks in one room except one, and the last one will often plead for mercy if you damaged enough; choose to spare them, and they join you as [[Assist Character]]s.
 
* From the [[Interactive Fiction|interactive episode]] of ''[[Carmen Sandiego]]'' on [[Netflix]] (where the viewer decides Carmen's actions) has two of these:
** There is one scene where Carmen and [[The Rival| Tigress]] are {{spoiler| both competing with each other to steal a a Terracotta warrior, leading to Tigress falling into a pit. If Carmen helps her, Tigress will aid Carmen when she tries to spring Ivy and Zach from the Arctic base (assuming she attempts this) enabling Carmen to reach one of the good endings. Refusing to do so, however, will cut her off from that ending.}}
** On the ''other'' hand, choosing to {{spoiler|stash the caviar and sneak out (rather than just grab it and run) will lead to Carmen having to save Mime Bomb from choking, causing Carmen to fail the mission, and cause a bad ending. Although [[Da Chief]] will [[Breaking the Fourth Wall|let you redo that choice]].}}
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[[Category:Video Game Rewards]]