Metal Gear/Narm: Difference between revisions

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{{trope}}
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'''[[Scare Chord|!]]'''
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** I've always thought he looked kinda like [[Nicolas Cage]] there, which makes it even more hilarious.
* Likewise, "I FEEL ASLEEP!!".
** At least the MSX version got this right... it's "I'M AWAKE!" in that one. Which makes more sense, since the character starts moving around after saying it. This troper will have to check what it says in the [[Play StationPlayStation 2]] port of this game.
* The owl [[Solve the Soup Cans|puzzle]], which involved hatching an [[You Fail Biology Forever|adult owl]] from an egg and making it hoot to trick a guard into thinking it's nighttime.
* Snake's response to having to beat his best friend to death: "FOX! I'LL KICK YOUR TWISTED MIND OUT OF YOU!"
** That's from the fan-translated version, which translated most of the dialogue a bit too literally. In the official translation, he says "Fox! I'll beat some sense into you!", which makes a bit more sense to a native English speaker.
* The whole game becomes one long Narm if you're more used to the ''Solid'' series. If you are, you will be familiar with Snake as a [[Badass]] [[Shell Shocked Senior]]-slash-[[Cool Old Guy]] and accustomed to the heavy melodrama. It's jarring to pick up a ''[[Metal Gear]]'' and see exactly ''what'' traumatised Snake into [[Heroic BSOD]] in ''[[Metal Gear Solid]]''.
* In ''[[Metal Gear]] 2'', Fox, on his deathbed, talks about his failed relationship with his true love, Natasha. Unfortunately, the words he chooses to describe this make it sound like he's just dreadful in bed. You can't "make a woman happy", Fox?
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{{quote|[[Awesome Series|SHUT UP FOR CHRIST'S SAKE I KNOW HOW TO CLIMB A LADDER JESUS OW MY EAR]]}}
* This is more of a generational Narm, but… If you played the later installments first, then went to the original Metal Gear Solid, you won't be able to take it seriously. At all. Why? '''BECAUSE NOBODY HAS A GODDAMN ''FACE''.'''
** this gets even more funny when you play [[MGS 4]] and optain a camo mask of Snake's [[PS 1]] face, jagged textures and all.
* Snake's echoing death scream, which you'll have heard so many times by the end of the [[PS 1]] version you'll be ready to chuck your controller at the screen. "YAAAH...yaaah...yaaah..."
* Nothing [[Mood Dissonance|screws up the mood]] of a duel between Solid Snake and Gray Fox like the onlooker proclaming that "[[Memetic Mutation|THIS IS JUST LIKE ONE OF MY JAPANESE ANIMES]]!"
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* Whenever someone says "La-Li-Lu-Le-Lo" in ''[[Metal Gear Solid]] 2'', it undermines the drama of the scene. The voice actors had a decent stab at appropriate enunciation, at least. The same can't be said of the excruciatingly corny [[Lzherusskie|Russian accents]].
** Olga Gurlukovich's Russian accent is right up there with Tim Curry's Romanian accent in [[Congo]]. I kept waiting to hear something about nuclear wessels.
** The La-Li-Lu-Le-Lo thing makes a cameo in ''[[Super Smash Bros.]]. Brawl'' in all its deadpan glory (at least in the English version). It's in Snake's codec of Luigi.
*** Said ''Brawl'' Codec also mocks the death scream:
{{quote|"Colonel? COLONELLLLLLLLL!"}}
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* "But ''WHY?!''"
* "I'm scared of the night!"
* The entire sequence surrounding Emma's death. What should be a legitimately tragic moment is completely ruined by Emma's fighting game knock out triple scream, random slow motion for no reason, the constant, incredibly sappy piano music, showing that sending Emma over the pontoon bridge alone was moronic and pointless since Raiden seems to effortlessly run across, Snake's incompetence about computers which probably is supposed to be funny but is very poorly placed, and above all else, Christopher Randolph's ridiculous acting.
** The fact that he kept screaming "E.E.!! E.Eeee!!" didn't help. Writers, a tip -- "E. E." is a horribly lame nickname as it is, and holds up even worse when screamed out loud. Seriously, was there ''any'' reason why he couldn't have at least used her actual name in this scene?
* Raiden throwing away the dogtags that have the player entered information printed on them is supposed to be symbolic of him separating himself from the player and make the player wonder if the person going through the S3 training phase was Raiden or themselves. However, this is somewhat undercut if, like some players, you decide to abuse the [[Hello, Insert Name Here]] potential by entering something like [[Chip Cheezum|"Suck My Dick"]] or "Boner Patrol."
** Or, heck, something belonging to an in-game character. Adds a certain bit of confusion to Raiden's claim that he's never heard of the name written on the tags before.
 
== ''Metal Gear Solid 3'', ''Portable Ops'' and ''Peace Walker'' ==
* "And when he wakes up it will be The End for the boy."
* Volgin. His lighting powers are no match for the fact that he is a fucking James Bond villain.
** Failing to get information out of your target it reasonable. Getting so wrapped up in torturing him that you give him all your information is different. What should have been a dramatic interrogation scene that advances the plot only manages to hit two out of three points. Guess which two.
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{{quote|''MRRRROWR!'}}
** ''[[The Last Days of Foxhound]]'' had a [http://www.gigaville.com/comic.php?id=284 field day with that one.]
** [https://web.archive.org/web/20110810234949/http://hiimdaisy.livejournal.com/24362.html#cutid1 "SELF-ESTEEM TEAM!"]
** Ocelot loses all chance of being taken seriously the second you shoot the beehive.
* [http://www.youtube.com/watch?v=B6eYnj85fv8 The scene after the Ocelot boss battle.] The Pain's hornets come out of nowhere and all of Ocelot's men start running and screaming like girls while Ocelot himself kills the hornets coming his way by ''twirling his guns'', all the while keeping a straight face.
** The Pain, himself. His Power Ranger introductory dance removes any possibility of taking him seriously from the moment you see him pose.
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** The way the hand lands is this or the greatest [[Stealth Insult]] ever.
* Any time [[Incorruptible Pure Pureness|P]][[Pollyanna|a]][[The Mole|z]] opens her mouth.
** Her commentary on the final boss battle: '{{spoiler|Soon, you will witness TRUUUUE HEEEELL!!!}}'
* The sheer amount of times they say 'peace', 'deterrence', 'compas', etc., is enough that one would need to make a drinking game to keep track of it all.
* The Fulton(sp?) Recovery System. YOU'RE STRAPPING PEOPLE TO ''BALLOONS''.
** It's real.
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** Metal Gear ''Chaioth ha Qadesh'', once you get to fight it. In theory, great: it's a {{spoiler|living Metal Gear which combines the best parts of all its predecessors}}. The graphics don't help it look intimidating in a REX or RAY kind of way, but the real (and probably borderline intentional) narm is that, while the camera offers loving views of its lower body, you have to shoot its {{spoiler|''[[Groin Attack|Metal Gearhood]]''}}.
* It falls somewhere between [[Reverse Funny Aneurysm]] and [[Crowning Moment of Awesome]], but the final boss of ''Snake's Revenge'' is Big Boss!... who, upon defeat, [[Not Even Human|transforms into an invincible giant purple robot]] and chases Snake down the halls [[Incendiary Exponent|breathing fire]]. Anything I could put here would completely fail to describe how this actually feels to play.
** His weakpoint is [[Achilles' Heel|the soles of his feet]]. It may be impossible to impart that vital piece of information and still sound cool.
* Nick's death in ''Snake's Revenge'' is a fairly dramatic moment, but it's spoiled by miscolouring one pixel on his heaving back. As a result, instead of appearing to pant out his last words, he appears to have a long, firm sausage-shaped object on his back that jiggles up and down like a wagged finger.
 
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[[Category:Metal Gear]]
[[Category:Narm]]
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