Metal Gear/Narm: Difference between revisions

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{{trope}}
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'''[[Scare Chord|!]]'''
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** I've always thought he looked kinda like [[Nicolas Cage]] there, which makes it even more hilarious.
* Likewise, "I FEEL ASLEEP!!".
** At least the MSX version got this right... it's "I'M AWAKE!" in that one. Which makes more sense, since the character starts moving around after saying it. This troper will have to check what it says in the [[Play StationPlayStation 2]] port of this game.
* The owl [[Solve the Soup Cans|puzzle]], which involved hatching an [[You Fail Biology Forever|adult owl]] from an egg and making it hoot to trick a guard into thinking it's nighttime.
* Snake's response to having to beat his best friend to death: "FOX! I'LL KICK YOUR TWISTED MIND OUT OF YOU!"
** That's from the fan-translated version, which translated most of the dialogue a bit too literally. In the official translation, he says "Fox! I'll beat some sense into you!", which makes a bit more sense to a native English speaker.
* The whole game becomes one long Narm if you're more used to the ''Solid'' series. If you are, you will be familiar with Snake as a [[Badass]] [[Shell Shocked Senior]]-slash-[[Cool Old Guy]] and accustomed to the heavy melodrama. It's jarring to pick up a ''[[Metal Gear]]'' and see exactly ''what'' traumatised Snake into [[Heroic BSOD]] in ''[[Metal Gear Solid]]''.
* In ''[[Metal Gear]] 2'', Fox, on his deathbed, talks about his failed relationship with his true love, Natasha. Unfortunately, the words he chooses to describe this make it sound like he's just dreadful in bed. You can't "make a woman happy", Fox?
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== ''Metal Gear Solid 1/ The Twin Snakes'' ==
* Each of the alternate endings in the original ''[[Metal Gear Solid]]'' had a handful, so there was no escape. Upon failing to save Meryl, Snake - sounding on the edge of tears for the first time so far - rants at himself for being too selfish to save her; it's genuinely moving until he cries, "I'm a loser!" If he rescues her, you then get to sit through one of the most gloriously cheesy romantic scenes ever written.
{{quote| "It's so beautiful. The sky, the snow, the caribou...and...most of all... ''you''."}}
* The usage of stock footage in both Baker's and Otacon's long speeches. It completely pulls me away from the action in that "...Did they actually USE THAT?" sort of manner.
* ''The Twin Snakes'' had awful facial expressions, especially when you consider that ''MGS2'' contained some strikingly subtle ones three years prior (for a good example, watch Snake's face during {{spoiler|Emma's death scene}}). Snake, in ''TTS'', has a permanent facial expression of [[Dull Surprise|mildly-annoyed confusion]], which is all the more hilarious because it unintentionally [[Parrot Exposition|suits his character]]. It hits rock bottom when Gray Fox is being crushed by Liquid, and Snake gives an impassioned scream of ''[[Say My Name|FOOOOOOOOOOOOX!]]'' - his face looks so terrible that it becomes immediately funny. And the [[Say My Name]] abuse was funny in itself.
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*** Liquid's, er... '[[Fake Brit|British]] [[I Am Very British|accent]]' in general in the original ''MGS''. One of the few bits of narm that was arguably improved for ''Twin Snakes''.
* No mention of the Cyborg Ninja ( {{spoiler|Gray Fox}}) fight yet? It's hard to concentrate since {{spoiler|Gray Fox}} seems to having an orgasm from the fight.
{{quote| "Now, make me feel it! Make me feel alive again!" (a few punches later...) ''"That's good, Snake!"'' (a few punches more...) ''"HURT ME MORE!!!"'' (a few punches after that) '''''"MORE!!! MORE!!!"'''''}}
* The DARPA Chief, Anderson, dies of an apparent heart attack right in front of Snake, complete with trying to voice his final words while clutching at Snake's shirt. After he falls to the ground, Snake takes his pulse, and simply says, "Huh. Dead." Funnily enough, Snake's justifiably freaked out in the codec conversation immediately afterward.
* The conversation between Otacon and Snake in the elevator of invisible soldiers is rather scary, with the music growing in intensity...right up until Otacon ''leans into the screen'' and starts screaming at Snake to get out while the music swells in volume. There's just something about Otacon screaming combined with his zoomed in, terrified face that is ''hilarious''.
* "A rat must have eaten it!"
{{quote| "Now who's being ridiculous?"}}
* Snake's wonderful description of why it's unlikely that Liquid would survive:
{{quote| "He'll be sliced up faster than an onion in an infomercial."}}
** This is changed in The Twin Snakes to "He'd have been cut to ribbons by the rotor blades."
* "Can love bloom Snake? Even on a battlefield?"
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* The death of Sniper Wolf ([[Your Mileage May Vary|I know]], [[Tear Jerker|I know]]). I wouldn't have found her long speech half as amusing if she hadn't stated at the beginning that she had been shot ''in the lung.''
* How could ''nobody'' have mentioned the ladder instructions, yet?!
{{quote| [[Awesome Series|SHUT UP FOR CHRIST'S SAKE I KNOW HOW TO CLIMB A LADDER JESUS OW MY EAR]]}}
* This is more of a generational Narm, but… If you played the later installments first, then went to the original Metal Gear Solid, you won't be able to take it seriously. At all. Why? '''BECAUSE NOBODY HAS A GODDAMN ''FACE''.'''
** this gets even more funny when you play [[MGS 4]] and optain a camo mask of Snake's [[PS 1]] face, jagged textures and all.
* Snake's echoing death scream, which you'll have heard so many times by the end of the [[PS 1]] version you'll be ready to chuck your controller at the screen. "YAAAH...yaaah...yaaah..."
* Nothing [[Mood Dissonance|screws up the mood]] of a duel between Solid Snake and Gray Fox like the onlooker proclaming that "[[Memetic Mutation|THIS IS JUST LIKE ONE OF MY JAPANESE ANIMES]]!"
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* Whenever someone says "La-Li-Lu-Le-Lo" in ''[[Metal Gear Solid]] 2'', it undermines the drama of the scene. The voice actors had a decent stab at appropriate enunciation, at least. The same can't be said of the excruciatingly corny [[Lzherusskie|Russian accents]].
** Olga Gurlukovich's Russian accent is right up there with Tim Curry's Romanian accent in [[Congo]]. I kept waiting to hear something about nuclear wessels.
** The La-Li-Lu-Le-Lo thing makes a cameo in ''[[Super Smash Bros.]]. Brawl'' in all its deadpan glory (at least in the English version). It's in Snake's codec of Luigi.
*** Said ''Brawl'' Codec also mocks the death scream:
{{quote| "Colonel? COLONELLLLLLLLL!"}}
* ''MGS2'' also had [[Replacement Scrappy|Jack]] and [[Theme Naming|Rose]]'s relationship drama, which, despite aiming for meaningful and moving, has been known to send many gamers into fits of hysterics. The favorite whipping-boy of these conversations is the one about Raiden's room and the infamous "empty like your heart!!!" line. Rose repeatedly attempts to get Jack to recall why the, er, [[Arc Words|Arc Date]] April 30th is important to her; while some of her nagging was intended to be funny, it meant that, when it took a darker turn, it got ''funnier''.
** There's also the classic Raiden delivery of "[[Memetic Mutation|We've managed to avoid drowning]]!" as if it's something to be terribly, terribly proud of.
{{quote| '''Campbell''': There's a terminal in front of the elevator, a node.<br />
'''Raiden''': Did you say "nerd"? }}
*** Actually the drowning line ''is'' significant. Emma has severe hydrophobia, so she was paralyzed when she had to swim through some flooded corridors.
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* "But ''WHY?!''"
* "I'm scared of the night!"
* The entire sequence surrounding Emma's death. What should be a legitimately tragic moment is completely ruined by Emma's fighting game knock out triple scream, random slow motion for no reason, the constant, incredibly sappy piano music, showing that sending Emma over the pontoon bridge alone was moronic and pointless since Raiden seems to effortlessly run across, Snake's incompetence about computers which probably is supposed to be funny but is very poorly placed, and above all else, Christopher Randolph's ridiculous acting.
** The fact that he kept screaming "E.E.!! E.Eeee!!" didn't help. Writers, a tip -- "E. E." is a horribly lame nickname as it is, and holds up even worse when screamed out loud. Seriously, was there ''any'' reason why he couldn't have at least used her actual name in this scene?
* Raiden throwing away the dogtags that have the player entered information printed on them is supposed to be symbolic of him separating himself from the player and make the player wonder if the person going through the S3 training phase was Raiden or themselves. However, this is somewhat undercut if, like some players, you decide to abuse the [[Hello, Insert Name Here]] potential by entering something like [[Chip Cheezum|"Suck My Dick"]] or "Boner Patrol."
** Or, heck, something belonging to an in-game character. Adds a certain bit of confusion to Raiden's claim that he's never heard of the name written on the tags before.
 
== ''Metal Gear Solid 3'', ''Portable Ops'' and ''Peace Walker'' ==
* "And when he wakes up it will be The End for the boy."
* Volgin. His lighting powers are no match for the fact that he is a fucking James Bond villain.
** Failing to get information out of your target it reasonable. Getting so wrapped up in torturing him that you give him all your information is different. What should have been a dramatic interrogation scene that advances the plot only manages to hit two out of three points. Guess which two.
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** As well as the title-- "Snake Eater"... well, we'll let you guess what "snake" is code for in porn.
* Some of Ocelot's cred as a hyper-[[Badass]] is undermined by MGS3 when he calls for support.
{{quote| ''MRRRROWR!'}}
** ''[[The Last Days of Foxhound]]'' had a [http://www.gigaville.com/comic.php?id=284 field day with that one.]
** [https://web.archive.org/web/20110810234949/http://hiimdaisy.livejournal.com/24362.html#cutid1 "SELF-ESTEEM TEAM!"]
** Ocelot loses all chance of being taken seriously the second you shoot the beehive.
* [http://www.youtube.com/watch?v=B6eYnj85fv8 The scene after the Ocelot boss battle.] The Pain's hornets come out of nowhere and all of Ocelot's men start running and screaming like girls while Ocelot himself kills the hornets coming his way by ''twirling his guns'', all the while keeping a straight face.
** The Pain, himself. His Power Ranger introductory dance removes any possibility of taking him seriously from the moment you see him pose.
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* "You are above even the Boss. I hereby award you the title Big Boss." Utterly kills the mood of the final scene.
* The death of The End is made much less dramatic when his dentures fly out of his mouth. That it happens ''mid-sentence'' is just icing on the silly cake.
{{quote| "What a splendid way to end it all. I have no regrets. I can return to the foremrrfmrmurf" *BOOM*}}
* During the scene at the end of Metal Gear Solid 3 when Ocelot is fighting Snake as EVA is trying to stabilize the [[Wi G]] cargo plane, that Ocelot had just fired a bullet into the engine of, she says, "Not good!" I'm sorry but that that one line came off as soundly terribly silly, the tone of voice EVA delivers the line in sounds like she is forcing out a turd or something and the sheer wallbanger territory the line reaches when you realize how obvious it is that the situation is not good, Snake is fighting Ocelot in a fist fight without the aid of a gun to protect himself if things go south and the plane all three of you are in is about to crash... OF COURSE THINGS ARE NOT GOOD! The overall scene is an incredibly awesome fight between Snake and Ocelot and serves as great character development between the two and shines some light on later revelations about Big Boss and Ocelot in Metal Gear Solid 4, but EVA's line and the delivery of it makes it somewhat narmful.
* Boss' reveal of her self performed cesarean section scar. The story behind it is more effectively dramatic, but the way she rips her shirt open like she's a flasher is less so.
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** The way the hand lands is this or the greatest [[Stealth Insult]] ever.
* Any time [[Incorruptible Pure Pureness|P]][[Pollyanna|a]][[The Mole|z]] opens her mouth.
** Her commentary on the final boss battle: '{{spoiler|Soon, you will witness TRUUUUE HEEEELL!!!}}'
* The sheer amount of times they say 'peace', 'deterrence', 'compas', etc., is enough that one would need to make a drinking game to keep track of it all.
* The Fulton(sp?) Recovery System. YOU'RE STRAPPING PEOPLE TO ''BALLOONS''.
** It's real.
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** Metal Gear ''Chaioth ha Qadesh'', once you get to fight it. In theory, great: it's a {{spoiler|living Metal Gear which combines the best parts of all its predecessors}}. The graphics don't help it look intimidating in a REX or RAY kind of way, but the real (and probably borderline intentional) narm is that, while the camera offers loving views of its lower body, you have to shoot its {{spoiler|''[[Groin Attack|Metal Gearhood]]''}}.
* It falls somewhere between [[Reverse Funny Aneurysm]] and [[Crowning Moment of Awesome]], but the final boss of ''Snake's Revenge'' is Big Boss!... who, upon defeat, [[Not Even Human|transforms into an invincible giant purple robot]] and chases Snake down the halls [[Incendiary Exponent|breathing fire]]. Anything I could put here would completely fail to describe how this actually feels to play.
** His weakpoint is [[Achilles' Heel|the soles of his feet]]. It may be impossible to impart that vital piece of information and still sound cool.
* Nick's death in ''Snake's Revenge'' is a fairly dramatic moment, but it's spoiled by miscolouring one pixel on his heaving back. As a result, instead of appearing to pant out his last words, he appears to have a long, firm sausage-shaped object on his back that jiggles up and down like a wagged finger.
 
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[[Category:Metal Gear]]
[[Category:Narm]]
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