Minute to Win It: Difference between revisions

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{{quote| ''"The game begins in 3 ... 2... 1 ..."'' <ref>(COMMERCIAL BREAK!)</ref>}}
 
In 1950, [[Mark Goodson|Goodson-Todman]] created ''[[Beat the Clock]]'', a [[Game Show]] where the objective was for couples to perform bizarre stunts within a time limit (hence, beating the Clock) for cash and prizes. The show was at its prime from the 1950s through the mid-1970s, but like many classic games, it has since faded into history (and received [[They Changed It, Now It Sucks|a crappy, short-lived revival on PAX]]). Fast forward to early 2010, and a new show hit the airwaves to bring a revival to this concept, called '''''Minute to Win It'''''.
 
NBC primetime [[Game Show]] hosted by Food Network personality Guy Fieri, where a contestant (often a couple, or similar tag-team) tries to complete 10 tasks of increasing difficulty involving various household items. As [[Exactly What It Says on the Tin|the title of the show suggests]], each task has a time limit of 60 seconds; either having to complete the task within that time, or performing a certain task for the complete period. If the task can't be completed (by running out of time/chances/whatever other oddball loss condition they can think of), the player loses one of their three lives, and losing all three ends the game and drops prize money down to the last safe point.
 
That last point [[Who Wants to Be a Millionaire?|may seem a little familiar]]. And it was -- a little too much for some people's liking. That, combined with low viewership on its original Sunday night slot, led to the producers beginning to refine the show's style and try some [[Growing the Beard|new things]] (like a [[Celebrity Edition]] and a "Last Man Standing" format). When ''Minute'' returned for a series of episodes over the summer as a lead-in to ''[[America's Got Talent]]'', it fared much better for NBC. ''Minute'' returned for a new season in December, beginning with a series of Christmas episodes, followed by more in the new year. And then people started complaining that ''[[Deal or No Deal]]'' rubbed off on it. Well, you can't please everyone!
 
As of May 2012, it's been finally canned. Some might be glad to see it gone. Then the Game Show Network picked it up, with new episodes beginning in 2013; it was still running in 2022.
 
 
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=== [[Game Show Tropes]] in use: ===
* [[Bonus Space]]: The "Holiday Bonus" levels on the Christmas 2010 episodes, which awarded a prize upon completion. Said prize may either be merchandise or a [[Lifeline]]. After said episodes, they were re-dubbed the "Blueprint Bonus", and only give out lifelines. After inconsistent appearances throughout the Winter 2010-11 run, the Summer 2011 seems to have done away with them.
* [[Bonus Round]]: While not labeled as such under normal circumstances (during Last Man Standing episodes, it ''is'' treated like one), the fact that there is now a safe point at Level 9 effectively turns Level 10 into one. [[Sarcasm Mode|Good luck!]]
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** [[Game Show Host]]: Guy Fieri.
** [[Lovely Assistant]]: The "game agents", female assistants with an allegedly elaborate entrance sequence (complete with fog machines!). However, their appearances were trimmed down and eventually dropped entirely as a result of the style shift the show began to implement.
* [[Who Wants to Be Who Wants to Be a Millionaire?]]: Played straight with early episodes, which were tense, padded, had sob stories, a dark set, a complete theater-in-the-round audience, and had [[Lovely Assistant|Lovely Assistants]] introduced with fog machines (apparently, according to a screener copy that the writer of Buzzerblog was given). Turns out the producers may have actually realized the errors in their ways. The game agents were all but demoted to the cutting room floor in post-production, and later in Season 1 the show began to feel a little more fast-paced, the set was modified to be brighter and have grandstand seating, and it just overall felt ''better''.
** But then, by season 2, it ended up feeling more like ''[[Deal or No Deal]]''; a game show plagued by overdramatic contestants with overdramatic personal stories.
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* [[Adaptation Distillation]]: The US version spun off international adaptations in Australia and the Netherlands, which are basically the same show with much better pacing by removing most of the [[Padding]], [[Filler]], and cliche [[Commercial Break Cliffhanger|Commercial Break Cliffhangers]], and by averting [[Viewers Are Goldfish]].
** The British version, ''[[Product Placement|Cadbury Spots vs. Stripes]] Minute to Win It'', does away with quite a bit of the original format, which significantly averts being anywhere similar to ''Millionaire'', or even the [[In Name Only|original]] for that matter. Two teams of 6 (with one celebrity captain each) play 6 games to score points. Each team member can only play once. Whichever team scores the most after 6 games wins, and gets to play a two-part [[Bonus Round]]; a game is played to determine the prize money (every point is worth £1,000, on top of a base £5,000), followed by one more game to claim the prize.
* [[But Thou Must!]]: In team play, an individual player's limited to three consecutive attempts at solo games (including do-overs). After that, the other player has to play. And, no, an intervening team game doesn't reset the count.
* [[Catch Phrase]]: Quite a few, ranging from how many different ways a [[Title Drop]] can be shoved into a statement, "Failure to complete this task in 60 seconds may result in elimination", and the countdown before a task.
** "Did you see that?!"
* [[Celebrity Edition]]: Nick Jonas was the first celebrity to step into the ring, and Season 2 brought several more celebrity editions; including NFL players and past Miss America contestants (as tie-ins for NFL Kickoff game and the Miss Universe pageant respectively...[[Product Placement|which both air on NBC]]).
* [[Christmas Episode|Christmas Episodes]]: Yes, more than one. With a decorated set, bonus prizes, Christmas-themed reskins of existing games (and some new ones too), and two additional levels (playing on the Twelve Days of Christmas) with a possibility of winning up to $3,000,000! Only God knows what they had in store for Level 10+; would 10 still have been Supercoin, or would it be the [[True Final Boss]] at 12?
* [[Commercial Break Cliffhanger]]: What were you expecting from an NBC reality and/or game show? The producers seem to have found over 100 different places to shove commercial breaks in on this show, with ''and'' without warning!
* [[Difficulty Spike]]: Level 6 usually sees the first spike, then Level 8 may have another, and if you make it to Level 10 then Supercoin is nigh [[Unwinnable by Design]].
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** At the same time, it almost seems like the producers ''know'' Supercoin's utterly impossible. Free attempts at Supercoin were practically given out like candy during the later half of season 1 (Last Man Standing, audience games) with no risk to them, and one last safe point was added at $500,000 as further evidence the producers may be playing off Supercoin as a [[Bonus Boss]] rather than the final showdown it claims to be. Only two teams have ever made it past Level 9 — the first skipped out on the game, and the others (post-$500,000 checkpoint) went on and lost.
* [[Viewers Are Goldfish]]: In later episodes (especially those that put commercial break cliffhangers right as a game begins), Guy feels the need to re-explain the challenge as a secondary narrator, ''even right after the blueprint is shown!'' Just in case, they've also recently been listing out game materials on graphics before games begin too.
* [["Wake -Up Call" Boss]]: The first few levels seem easy enough, but then you hit Level 6 and [[Difficulty Spike|out of nowhere]] the game starts showing teeth.
* [[What Do You Mean It's Not Awesome?]]: Intense music with [[Ominous Latin Chanting]]...during a game that involves ping-pong balls, eggs, or spoons.
* [[Working Title]]: The show was piloted as "Perfect 10".
 
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