Monumental Theft: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.7
(sorted the sections, corrected the incorrect section headers, cleaned up some overcoded links, added some crosslinks, and removed excess whitespace)
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.7)
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* ''[[Dungeons & Dragons]]''
** In third edition, carrying capacity scales exponentially and is easily increased since (with one exception) it doesn't help in combat. What a character can take with teleportation effects is based on on carrying capacity.
** The ''[[Eberron]]'' fluff article ''[https://web.archive.org/web/20210920214740/http://archive.wizards.com/default.asp?x=dnd/ebsi/20051003b%2Febsi%2F20051003b Tower 312 is Missing]''.
** The Thief of Legend epic destiny from fourth edition lets players be this. What else would you call someone capable of stealing the color of people's eyes, their memories of their childhood, or any intangible quality of them? Plus, once a day, you can steal any unattended object and hide it anywhere on that plane. Epic. Oh, and they steal their own soul from the forces of death on a regular basis.
* In ''[[Magic: The Gathering]]'', it's possible to steal...just about anything from your opponent. Artifacts, creatures, lands, '''[[Serial Escalation|enchantments]]'''.