Mook Maker: Difference between revisions

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{{trope}}
[[File:MetallPotton.jpg|link=Mega Man (video game)|frame|What infinity may look like.]]
 
 
A device or enemy whose main purpose is to constantly spit out enemies for the player to fight. [[Flunky Boss|Some bosses have this ability]], to add to the challenge, to make the [[That One Boss|player want to hurl the controller at the TV screen]], or to [[Tactical Suicide Boss|give the player something to use]] to hit or get to the boss villain's [[For Massive Damage|weak point]].
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See also [[Clown Car Grave]], and [[Explosive Breeder]]. Compare to [[Enemy Summoner]], which is like Mook Maker but with the ability to fight on their own too, or [[Spawn Broodling]] when mook-making is a form of attack.
 
{{examples}}
 
 
== [[Action Adventure]] ==
* Puppet Ganon in ''[[The Legend of Zelda: The Wind Waker]]'' periodically generates Keese and Morths that can be killed for refills.
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* A few GUILT in the ''[[Trauma Center]]'' series embodies this trope. Take Savato, the final boss of the first game. Not only is it itself a Mook Maker, either slicing open the heart or creating webs to make some, the things it spawns are their ''own'' Mook Makers, and the Mooks created from ''that'' can go back a stage, into ten of those little bastards. The first are merely annoyances, either just running around or barely noticeable vital drain. The second limits your health by merely existing, and there's the thing about bursting into twice the amount that was required to make the damn thing in the first place (and no, the five that made the thing did not combine). All this while you're fighting the boss, which just ''loves'' cutting the heart up and generally making your life a living hell. There's also Triti, which, if you [[Puzzle Boss|don't do things just right]], make more of themselves to cover the organ it's trying to petrify (yes, petrify).
** Actually the GUILT Bodies Savato produces aren't that hard, you just have to zap them as soon as they are released, you can leave 1-4 when doing the web segment of Savato, and when your knife is used up, use the spare time to zap the remaining GUILT bodies, if the GUILT bodies do merge, kill the Blue Savato immediately, but if it is during the web portion, after the last web, any remaining GUILT Bodies will retreat into Savato. What you really have to be concerned about is the lacerations Savato makes.
* The true final stage of ''[[Ace Combat 2]]'' has bases that keep launching F-15Ss to attack Scarface One, and to make things worse the bases can't be destroyed. In ''[[Ace Combat X: Skies of Deception]]'' you have to sink the occasional carrier that will launch F-35s indefinitely, but they can be sunk at least.
* In the ''[[Star Wars: X-Wing]]''/''[[TIE Fighter]]'' games, anything bigger than a Corvette is usually one of these. They'd regularly be able to spew fighters well past the 'standard' capacity, such as a Nebulan B Frigate, which can carry one twelve-ship squadron, throwing out an entire wing of 72.
* Drone frigates in the ''Xtended Terran Conflict'' mod for ''[[X (video game)|X3 Terran Conflict]]'' produce wings of advanced [[Attack Drone]]s on the fly, and will launch all of them when they come under attack. Damaged drones will land to repair, and replacements are put into production as soon as there are loses.
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=== [[Web Original]] ===
* ''[[Cracked.com|Cracked]]'' Photoplasty advertises it in [https://web.archive.org/web/20131005152300/http://www.cracked.com/photoplasty_273_26-ads-products-that-must-exist-in-video-games_p26/#19 Ads for Products That Must Exist in Video Games].