Multiplayer Online Battle Arena: Difference between revisions

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{{trope}}
[[Multiplayer Online Battle Arena]], (also called "Massive Online Battle Arena" or "MOBA,") is a relatively new game genre. It involves teams of players competing with each other, typically using the point-and-click interface of a [[Real Time Strategy]]; but, unlike RTS games, players control only one [[Hero Unit]] instead of a military-industrial complex.
 
[[Trope Maker|The first MOBA game]] was ''Aeon of Strife'', a map for ''[[StarCraft]]''. It gained popularity and, when ''[[Warcraft]] III'' with its amazing map editor came out, [[Follow the Leader|spawned a lot of similar maps]] which were referred to as AoS style maps. Amongst others there were ''D-Day'', various AoS's direct ports, and ''[[Defense of the Ancients]]'', developed by Eul. One of its own spinoffs, ''DotA Allstars'' developed by Guinsoo, became the [[Trope Codifier]] by virtue of its astounding popularity.
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Finding a Hero you're good at is a key step in development; learning how to work with and against whichever Heroes happen to be in play during this particular match is another. While Heroes may be [[One-Man Army|One Man Armies]], they are not ([[Game Breaker|or shouldn't be]]) strong enough to carry the match single-handedly. Teamwork is ''essential''. A single [[Leeroy Jenkins]] or [[Ineffectual Loner]] can spell your team's doom. As a result, the player base of a MOBA game typically [[Suffers Newbies Poorly]], and treat the game as varying levels of [[Serious Business]], with all the [[GIFT|hostile corollaries]] you'd expect.
 
Not to be confused with the other MOBA, the Museum of Bad Art in Dedham, MA.
 
{{examples|Games in this genre:}}