Never Trust a Trailer/Video Games: Difference between revisions

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* Nintendo's ads for ''[[Earthbound]]'' pushed the [[Toilet Humor]] harder than anything else with the infamous "this game stinks!" ad campaign; it memorably declared its subject to be "the first RPG with BO", which it...''isn't''. As ''anyone'' who played the game will tell you, the humor is much more intelligent and subtle, with only a few potty jokes here and there. Financial reports indicate that Nintendo put ''millions'' into this misguided campaign. It backfired spectacularly and the game became a financial disaster for Nintendo, to the point where they're [[No Export for You|highly reluctant]] to take another chance on the franchise even though it's since become one of the most beloved [[Cult Classic]] games.
* Nintendo's ads for ''[[Earthbound]]'' pushed the [[Toilet Humor]] harder than anything else with the infamous "this game stinks!" ad campaign; it memorably declared its subject to be "the first RPG with BO", which it...''isn't''. As ''anyone'' who played the game will tell you, the humor is much more intelligent and subtle, with only a few potty jokes here and there. Financial reports indicate that Nintendo put ''millions'' into this misguided campaign. It backfired spectacularly and the game became a financial disaster for Nintendo, to the point where they're [[No Export for You|highly reluctant]] to take another chance on the franchise even though it's since become one of the most beloved [[Cult Classic]] games.
* The opening trailer for ''Oneechanbara Vortex'' shows clips from the game, including a rather cool scene of Aya saving Saki from an attacker by running into him with a motorcycle. Except that in the actual game, it's not returning [[Token Mini-Moe]] and Heel Face Turned ex-[[Big Bad]] Saki, but newcomer Anna who is saved in this manner.
* The opening trailer for ''Oneechanbara Vortex'' shows clips from the game, including a rather cool scene of Aya saving Saki from an attacker by running into him with a motorcycle. Except that in the actual game, it's not returning [[Token Mini-Moe]] and Heel Face Turned ex-[[Big Bad]] Saki, but newcomer Anna who is saved in this manner.
* Patrial example: the trailers and opening for ''[[Tales of Symphonia Dawn of the New World]]'' has Emil, Marta, Alice, and Decus all fighting, hanging around, and doing innocuous things like the main characters from the first game did in their opening, and generally giving you the false impression that the latter two are (or at some point would become) allies instead part of the game's [[Terrible Trio]]. Weirdly, they're also treated the same way in ''the closing animated'' even after {{spoiler|they both died fighting Emil and Marta}}.
* Patrial example: the trailers and opening for ''[[Tales of Symphonia: Dawn of the New World]]'' has Emil, Marta, Alice, and Decus all fighting, hanging around, and doing innocuous things like the main characters from the first game did in their opening, and generally giving you the false impression that the latter two are (or at some point would become) allies instead part of the game's [[Terrible Trio]]. Weirdly, they're also treated the same way in ''the closing animated'' even after {{spoiler|they both died fighting Emil and Marta}}.
* The Tekken 5 trailer. "Heihachi Mishima...is dead." {{spoiler|No he isn't.}}.
* The Tekken 5 trailer. "Heihachi Mishima...is dead." {{spoiler|No he isn't.}}.
* According to a former 3D Realms developer, the 2001 teaser trailer for ''[[Duke Nukem Forever]]'' was basically this trope embodified: Every single scene in the trailer was created from the ground-up as a non-interactive cinematic sequence, just so they would have something to show to the press. It worked like a charm.
* According to a former 3D Realms developer, the 2001 teaser trailer for ''[[Duke Nukem Forever]]'' was basically this trope embodified: Every single scene in the trailer was created from the ground-up as a non-interactive cinematic sequence, just so they would have something to show to the press. It worked like a charm.
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** The trailer also shows a piecemeal account of how the first campaign begins with the survivors on top of a hotel having missed the rescue, with the characters seeming to have already been travelling together with enough familiarity between them to make jokes, share supplies and so on. Yet in the game it's presented that the survivors just met, not even knowing eachothers' names, and the gradual trust and familiarity that gets built up over the campaigns was to be a major gameplay element.
** The trailer also shows a piecemeal account of how the first campaign begins with the survivors on top of a hotel having missed the rescue, with the characters seeming to have already been travelling together with enough familiarity between them to make jokes, share supplies and so on. Yet in the game it's presented that the survivors just met, not even knowing eachothers' names, and the gradual trust and familiarity that gets built up over the campaigns was to be a major gameplay element.
* While everything in the ''[[Lands of Lore]] 2'' [http://www.youtube.com/watch?v=bziwQU_CAOQ trailer] technically was in the game, it's still deceptive. That's because everything the trailer shows is from the cutscenes, which look much better than the ingame graphics.
* While everything in the ''[[Lands of Lore]] 2'' [http://www.youtube.com/watch?v=bziwQU_CAOQ trailer] technically was in the game, it's still deceptive. That's because everything the trailer shows is from the cutscenes, which look much better than the ingame graphics.
* ''[[Sam and Max]]: The Devil's Playhouse: They Stole Max's Brain!'' was presented by all pre-release information as a [[Noir Episode|Film Noir]] [[Pastiche]], showing an angry, [[Perma Stubble|unshaven]] Sam charging around through [[Dutch Angle|Dutch Angles]] in the rain and [[Unnaturally Blue Lighting|the dark]]. It was!... [[Fake-Out Opening|for the first twenty minutes]], after which it dropped all of the [[Film Noir]] tropes and turned into a [[Gag Series|straightforward comedy]] about a boy Pharaoh [[Reality Warper]] posessing Max's body and using [[Psychic Powers]] to brainwash Sam and turn Manhattan into Ancient Egypt. The screenshots on the official site were even rotated at Noirish angles and [[Hollywood Darkness|tinted blue]], so there was no knowing about the [[Halfway Plot Switch]].
* ''[[Sam and Max]]: The Devil's Playhouse: They Stole Max's Brain!'' was presented by all pre-release information as a [[Noir Episode|Film Noir]] [[Pastiche]], showing an angry, [[Perma-Stubble|unshaven]] Sam charging around through [[Dutch Angle|Dutch Angles]] in the rain and [[Unnaturally Blue Lighting|the dark]]. It was!... [[Fake-Out Opening|for the first twenty minutes]], after which it dropped all of the [[Film Noir]] tropes and turned into a [[Gag Series|straightforward comedy]] about a boy Pharaoh [[Reality Warper]] posessing Max's body and using [[Psychic Powers]] to brainwash Sam and turn Manhattan into Ancient Egypt. The screenshots on the official site were even rotated at Noirish angles and [[Hollywood Darkness|tinted blue]], so there was no knowing about the [[Halfway Plot Switch]].
** Parodied in the trailer for ''Moai Better Blues'', which is [[In the Style Of]] a ''Girls Gone Wild'' commercial, complete with [[Censor Box|Censor Boxes]] covering up [[Nonhumans Lack Attributes|Max's totally SFW nudity]] and 'point and clicking action', and [[Machinima]] showing things like [[Fan Disservice|Max shaking his censored rump at the screen, drinking and shouting "WOOOOOO"]].
** Parodied in the trailer for ''Moai Better Blues'', which is [[In the Style Of]] a ''Girls Gone Wild'' commercial, complete with [[Censor Box|Censor Boxes]] covering up [[Nonhumans Lack Attributes|Max's totally SFW nudity]] and 'point and clicking action', and [[Machinima]] showing things like [[Fan Disservice|Max shaking his censored rump at the screen, drinking and shouting "WOOOOOO"]].
* The commercials for ''[[Grand Theft Auto III]]'' included a gorgeous white Banshee (a sports car based on the Dodge Viper) with a black stripe down the middle. However, the Banshees you steal in the game only have white stripes. Cue minor bitching from fans.
* The commercials for ''[[Grand Theft Auto III]]'' included a gorgeous white Banshee (a sports car based on the Dodge Viper) with a black stripe down the middle. However, the Banshees you steal in the game only have white stripes. Cue minor bitching from fans.