New Eden: Difference between revisions

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* ''[[Mega Man X]] 5'' had [[Colony Drop|the crash of the Eurasia colony]] as the ecological disaster. Flash forward to ''[[Mega Man Zero]] 4'', and with [[Big Bad|Dr. Weil]] now ruling Neo Arcadia with an iron fist, the dissenters are fleeing to Area Zero, a land made naturally pristine thanks to an environmental conditioning system left active after the crash. Area Zero is the hope of the people in that fragment of the timeline for a life free of Weil's influence; fitting his role as the [[Big Bad]], Dr. Weil employs the Neo Arcadia militia to raze the area, up to and including manufacturing the [[Kill Sat|Ragnarok Satellite]] for just that end; needless to say the whole point of the game is to prevent Area Zero's demise.
* ''[[Mega Man X]] 5'' had [[Colony Drop|the crash of the Eurasia colony]] as the ecological disaster. Flash forward to ''[[Mega Man Zero]] 4'', and with [[Big Bad|Dr. Weil]] now ruling Neo Arcadia with an iron fist, the dissenters are fleeing to Area Zero, a land made naturally pristine thanks to an environmental conditioning system left active after the crash. Area Zero is the hope of the people in that fragment of the timeline for a life free of Weil's influence; fitting his role as the [[Big Bad]], Dr. Weil employs the Neo Arcadia militia to raze the area, up to and including manufacturing the [[Kill Sat|Ragnarok Satellite]] for just that end; needless to say the whole point of the game is to prevent Area Zero's demise.
* [[Command & Conquer|Tiberium Wars]] subverts it slightly. The first Blue Zone (think the First world) to be converted from a Yellow Zone (think Mogadishu with [[Toxic Phlebotinum]] added to the mix) is given the name New Eden. It is a subversion because it was a result of human (or more specifically, GDI) efforts and because it gets wrecked and is implied to revert to a Yellow Zone thanks to the Scrin blowing up Tiberium Deposits and using Tiberium-based weapons.
* [[Command & Conquer|Tiberium Wars]] subverts it slightly. The first Blue Zone (think the First world) to be converted from a Yellow Zone (think Mogadishu with [[Toxic Phlebotinum]] added to the mix) is given the name New Eden. It is a subversion because it was a result of human (or more specifically, GDI) efforts and because it gets wrecked and is implied to revert to a Yellow Zone thanks to the Scrin blowing up Tiberium Deposits and using Tiberium-based weapons.
* This is basically the [[Backstory]] of ''[[Armored Core]]'', both the original [[PS 1]] series and ''Armored Core 3'' continuity. While it is never really explored in the first series, the third has the Raven (ie, you, the player) destroy a [[AI Is a Crapshoot|malfunctioning]] [[Deus Est Machina|AI Administrator]] that controls your underground habitat. After doing so, a hidden subroutine made the AI open the gates to the newly healed Earth, the new Eden. That's the first game. Needless to say, due to the humans and corporations now left without any checks and balances going to the surface, the Earth [[It Got Worse|gets worse]] progressively through the game.
* This is basically the [[Backstory]] of ''[[Armored Core]]'', both the original [[PS 1]] series and ''Armored Core 3'' continuity. While it is never really explored in the first series, the third has the Raven (ie, you, the player) destroy a [[A.I. Is a Crapshoot|malfunctioning]] [[Deus Est Machina|AI Administrator]] that controls your underground habitat. After doing so, a hidden subroutine made the AI open the gates to the newly healed Earth, the new Eden. That's the first game. Needless to say, due to the humans and corporations now left without any checks and balances going to the surface, the Earth [[It Got Worse|gets worse]] progressively through the game.
* In ''[[Mass Effect 2]]'', the homeworld of the quarians is becoming this, after they all basically got kicked off their planet in a war with their creations, the geth, which also severely damaged the planet. {{spoiler|Legion reveals that the geth don't even use the planet, but help heal it instead, as a sort of monument to their creators, and a present, if the quarians ever announced a truce the geth could accept.}}
* In ''[[Mass Effect 2]]'', the homeworld of the quarians is becoming this, after they all basically got kicked off their planet in a war with their creations, the geth, which also severely damaged the planet. {{spoiler|Legion reveals that the geth don't even use the planet, but help heal it instead, as a sort of monument to their creators, and a present, if the quarians ever announced a truce the geth could accept.}}
* The ''[[Civilization|Call To Power]]'' games allows you to CAUSE this, just faster. By completing the Eden Project, switching to a [[Utopia Justifies the Means|Ecotopian]] government and churning out Eco Ranger units, you can systematically wipe out every sprawling, polluting city in the world, replacing them (and the surrounding area) with [http://www.youtube.com/watch?v=bxBVc2cSFeI pristine wilderness].
* The ''[[Civilization|Call To Power]]'' games allows you to CAUSE this, just faster. By completing the Eden Project, switching to a [[Utopia Justifies the Means|Ecotopian]] government and churning out Eco Ranger units, you can systematically wipe out every sprawling, polluting city in the world, replacing them (and the surrounding area) with [http://www.youtube.com/watch?v=bxBVc2cSFeI pristine wilderness].