Non Sequitur Scene/Tabletop Games: Difference between revisions

m
→‎top: clean up, replaced: Big Lipped Alligator Moment → Non Sequitur Scene
m (Robkelk moved page Big Lipped Alligator Moment/Tabletop Games to Non Sequitur Scene/Tabletop Games: as discussed on Trope Talk)
m (→‎top: clean up, replaced: Big Lipped Alligator Moment → Non Sequitur Scene)
 
Line 1:
{{trope}}
Here's an easy recipe for hilarity: take a handful of gamers, add some rulebooks and lorebooks, shake in some dice (optional), and add a [[BigNon LippedSequitur Alligator MomentScene]] or two. Season to taste.
----
* The classic AD&D module "I6: Ravenloft" is a thrilling, wonderfully-planned and -mapped Gothic vampire hunt, full of genuine scares and [[Genre Savvy]] tributes to old Universal and Hammer horror films. It plays it out as straight as can be ... until you get to the underground crypts, and realize that every tomb's engraving is some [[Incredibly Lame Pun]] that wouldn't amuse a six-year-old. Definitely a this-didn't-happen for [[Fanon Discontinuity|fans]] and [[Canon Discontinuity|designers]] of the later [[Ravenloft]] setting; when the module was updated and re-released as "Expedition to Castle Ravenloft", they deliberately expunged this [[Old Shame]], making the crypts' inscriptions illegible or pun-free.
Line 8:
 
{{reflist}}
[[Category:{{BASEPAGENAME}}Non Sequitur Scene]]
[[Category:{{SUBPAGENAME}}]]
10,856

edits