Not the Fall That Kills You: Difference between revisions

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{{quote|''"[[Lois Lane]] is falling, accelerating at an initial rate of thirty-two feet per second per second. [[Superman]] swoops down to save her by reaching out two arms of steel. Miss Lane, who is now traveling at approximately one hundred twenty miles an hour, hits them, and is immediately sliced into three equal pieces.''"|'''Sheldon''', ''[[The Big Bang Theory]]''}}
 
It's '''not the fall that kills you'''... it's the sudden stop at the end.
 
It's not the fall that kills you... it's the sudden stop at the end.
 
One must specifically hit the ground to get killed in a fall. [[Literal Cliff Hanger|Grabbed a ledge]]? Hooked an outcropping with your [[Grappling Hook Pistol]]? [[Catch a Falling Star|Got caught out of midair?]] [[Giant Robot Hands Save Lives|(By a giant robot?)]] [[Soft Water|Hit water instead of ground?]] [[Goomba Springboard|Landed on an enemy?]] [[Trash Landing|Fall in a dumpster?]] Congratulations, you're completely uninjured, no matter how far you fell beforehand. Some characters can fall dozens of stories or even out of aircraft, and survive more or less unrumpled as long as they ''fall through trees'' before encountering the ground.
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This can happen in video games via [[Gameplay and Story Segregation]]. All bets are off if you have [[Nigh Invulnerability]].
 
Subtropes of this include [[Soft Water]] and [[Giant Robot Hands Save Lives]], among all the other tropes [[Pothole|potholedpothole]]d in that second paragraph. See also [[I Fell for Hours]] for incredibly long falls. See also [[Inertial Dampening]], which can justify it in worlds where it exists.
{{examples}}
 
{{examples}}
== Anime &and Manga ==
* Kinda subverted in ''[[Kaleido Star]]'': while in the trapeze, Leon drops May off, lets her fall a bit and then catches her by the hand, but the pull dislocates her shoulder. Later he does the same thing to Sora, but this time she's not injured because she was expecting it, and used her own strength to help Leon lift her.
* Mokuba tries to rappel his way down a tower using [[Bedsheet Ladder|rope tied together from old bedsheets]] in ''[[Yu-Gi-Oh!]]''. The rope isn't nearly long enough and comes loose, and he falls a ''long distance'' down... into some bushes, which saves him.
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* An early episode of ''[[Macross]]'' averts this. Our hero saves the female lead from a high altitude fall not by catching her in the opened cockpit of his fighter, but by matching her descent before sort of scooping her up. Still pretty crazy, but it ''had'' been established that he was a skilled stunt pilot before going military.
* This pops up all the time in ''[[Immortal Rain]]'': when the only way out of trouble is a long way down, Rain scoops up Machika, tucks her under his arm, and jumps. In one scene they escape bounty hunters by {{spoiler|jumping out of an upper storey of a skyscraper to the city street below}}; in another, {{spoiler|a train bridge has been destroyed and they jump from the falling train to the canyon floor}}. The implication is that since Rain is [[Immortality|perfectly]] [[Nigh Invulnerable|capable]] of surviving that fall, anyone cradled in his arms would be safe as well.
* The characters of ''[[Mahou Sensei Negima]]'' use a [[Time Machine]] to [[Set Right What Once Went Wrong]], not fully knowing how to set the spatial coordinates and thus appearing ten days earlier at several hundred feet in the air. Before hitting the ground, lead wizard Negi used his [[Blow You Away|Wind Magic]] to both push the group off the ground and create a cushion of air as well, leaving every character without a scratch. This might have made sense if it were done in a slow descent if not for the fact that it was done at the last second only a dozen metres above ground. On a related note, the two heavy-hitters in the group, Kaede and Setsuna were able to survive the fall on their own abilities (they basically landed on their feet). Problematically in Setsuna's case, she decided to take actions to save Konoka herself, [[Bridal Carry|Bridal Carrying]]ing her on the way down. Note that Setsuna does this routinely to Konoka while [[In a Single Bound|jumping massive distances]] without incident anyway (she probably has some [[Ki Attacks|Ki-related]] method).
** Similarly, when [[School Newspaper Newshound]] Kazumi Asakura tried to expose the same wizard's magic, that atop his already-built stress at the other events surrounding him at the time caused his Wind abilities to explode through his voice. This sent Asakura into the air, to which Negi flew upward on his staff to catch her by the arm. Maybe justified in that he caught her before she actually started falling, but the strength of lift-off was enough to crack and break her cellphone.
*** [[A Wizard Did It]]. Literally.
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* In [[Fullmetal Alchemist (manga)|Fullmetal Alchemist]], Ed slips off a snowy ledge and plummets fifty feet, landing through the roof of a wooden shed full of soggy dynamite. His only reaction is "Rrrgh… [[Made of Iron|falling like that's]] [[Bratty Half-Pint|gonna stunt]] [[Pint-Sized Powerhouse|my growth]] [[Berserk Button|even more]]!!" {{spoiler|Subsequently averted ''hard'', when he gets blasted down a very deep mine shaft and gets impaled on a support beam, coming extremely close to dying.}}
* Kagura in ''[[Oku-sama wa Mahou Shoujo|Okusama wa Mahou Shoujo]]'' manages to catch Ureshiko when she falls from the sky. He hurts his leg a little when he lands (no one catches ''him''), but that's taken care of by [[Magical Girl|Ureshiko's magic]].
 
 
== Comic Books ==
* ''[[Superman]]'' regularly [[Catch a Falling Star|snatches Lois Lane out of the sky]]. He'll sometimes justify it by thinking something to the effect of "I've got to time this right: match my velocity to hers and then gradually slow us," but that doesn't work when they were only seconds from hitting the ground.
** Also, he fairly often knocks or grabs people at super speed, making that hilarious effect where whatever they were holding at the time would suddenly be suspended in the air as they disappear between panels. Lampshaded in ''Emperor Joker,'' where he accidentally kills Lois this way. She gets better. [[Kill'Em All|Briefly]]. After the Joker's control over the universe (long story) is defeated, he grabs her this way again, but this time he apparently remembers not to accelerate so fast.
** Not surprisingly, most [[Superhero|superheroessuperhero]]es with [[Flight]] will do the same at one time or another. Realistically, they would have the additional concern of taking injury ''themselves'' from colliding with a falling object, which at least [[Flying Brick|the invulnerable]] Superman has no concerns about.
** In Superman's case, this was one of the main justifications for the [[Post-Crisis]] "unconscious telekinesis" theory. Later made explicit in the case of [[Superboy]], who learned to control it consciously. One ''[[Action Comics]]'' issue has a very ill Superman convey to villains they better stand down as he, Superman, no longer has the ability to -pull- his punches and their heads might just go explodey.
* Same goes for ''[[The Flash]]'', who would certainly be giving high G-load injuries to the people he picks up and rushes off with at super-speed, as his acceleration is depicted as nearly instantaneous. Indeed, the [[Meta Origin|Speed Force]] was invented largely to "[[Magic A Is Magic A|explain]]" these kinds of mechanics.
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* Averted in ''[[Batman]]: Hush'', where Batman, after his [[Grappling Hook Gun]] line is mysteriously broken, attempts to grab onto a ledge, and immediately breaks several bones in his arms, falls further, and breaks the rest of his bones (there was even a bone chip in his skull). Ouch. Thank goodness a friendly brain surgeon was nearby.
* Averted in ''[[Batgirl]]: Year One'', when Barbara Gordon's jumpline, made of normal rope, is cut by Batman before she can hurt herself with the sudden deceleration. She is later given some of the special 'batrope' to use with the explanation that it is elastic and extends/contracts in order to prevent the shock of an instant stop.
* Subverted in [[Alan Moore]]'s ''[[Miracleman]]'' series. In one issue, the villain hurls an innocent bystander towards a building. Miracleman catches the lad, saving the child's life but breaking a few ribs in the process. In the same scene, the acceleration when the villain threw him should have had the exact same effect -- snappingeffect—snapping most of his limbs and his neck, because the villain sure didn't bother about whiplash and such.
* In ''[[Runaways]]'', Victor stops Gert from falling using a steel fire escape, and references this trope, specifically the "matching speeds" angle.
* In ''Astonishing [[X-Men (Comic Book)|X-Men]]'', Hisako catches a plummeting classmate with her mutant armour up. He lives, but he's a mess.
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* In a ''[[Cloak and Dagger (comics)|Cloak and Dagger]]'' story where Dagger is thrown out of a plane, Cloak saves her by enclosing her in the dark dimension of his cloak...but she still has all the momentum of the fall. So he repeatedly releases her over water for a second at a time, gradually slowing her down and leaving her extremely bruised but alive.
 
== Film - Animated ==
 
== Film - Animated ==
* In ''[[The Incredibles]]'', when a man jumps from the top of a building to kill himself, Mr. Incredible, who is in the top of a much lower building, jumps across the street, grabs the man in mid-air and lands in a lower floor of the building from which the man had jumped. The man ends up with serious injuries. And ends up suing Mr. Incredible.
** Averted at the end, when Helen/Elastigirl is thrown into the air to catch the baby--shebaby—she visibly extends her arms upwards, then contracts her body upwards towards the baby before turning into a parachute.
* Used in ''[[The Hunchback of Notre Dame (Disney film)|The Hunchback of Notre Dame]]'' when Quasimodo falls from a parapet of the cathedral only to be caught under the armpits by Phoebus who happened to be on a lower level. Not only does Quasi not die, not only do Phoebus's arms not get completely ripped out of their sockets, but everyone {{spoiler|lives happily ever after}}.
* During the final battle in ''[[How to Train Your Dragon (animation)|How to Train Your Dragon]]'', Astrid gets thrown from her dragon and goes tumbling through the air. Hiccup and Toothless fly in and catch her right before she splats. Hiccup asks Toothless if he caught her, Toothless makes sure he did and Astrid smiles rather happily considering that that catch probably should have broken her legs or spine. And in the same battle, {{spoiler|Hiccup and Toothless (without flight control) should be splats on the ground at the end, and the only injury ends up being a leg needing to be replaced}}, so that should probably be chalked up to [[Nigh Invulnerability|barbarian hardiness and cartoon physics.]]
* Lampshaded in the CG film ''Doogle'', when one of the characters remarks after falling a great distance: "I'm fine: I broke the fall with my face."
 
 
== Film - Live-Action ==
* ''[[Star Trek V: The Final Frontier|Star Trek V the Final Frontier]]'': Kirk falls off a cliff. Spock (wearing rocket boots) races after him and grabs him by one ankle right before impact, arresting his fall inches above the ground with no ill effects whatsoever. Obviously the boots have [[Applied Phlebotinum|Intertial Dampeners]]
* The "arrested fall" version also occurs in ''[[Quantum of Solace]]''.
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* In ''[[Avatar (film)|Avatar]]'', a skilled Na'vi falling in or over a forest can shed enough velocity on vines and leaves to survive a drop from a great height. It helps a lot that [[All There in the Manual|Pandora has lower gravity and denser atmosphere than Earth]], and correspondingly falling bodies have lower terminal velocity, and Na'vi have much harder skeletal and organ structures than humans.
* In the French film ''La Haine'', there is a recurring motif of the man who falls from the top of a four storey building. As he falls, he repeats, "''Jusqu'ici, tout va bien''" ("So far, so good", or literally "Up to here, all goes well"). ''Mais ce n'est pas la chute, c'est l'atterrissage''.
* Subverted hard in ''[[The Other Guys]]'', where the two [[Decoy Protagonist|Decoy Protagonists]]s fall about ten stories planning to be saved by landing in bushes. Too bad they miss.
* Both averted and played straight at the start of ''[[Attack of the Clones]]''. When Obi-Wan falls several stories, Anakin catches up in a speeder and descends with him, matching his speed and slowing down gradually once he's on board. Not long after, Anakin flings himself out of the speeder, falls several stories himself and catches the canopy of another speeder going ''very'' fast. And yet he doesn't lose his arm. Not yet anyway...
* Averted in ''[[The Rock]]''. [[James Bond|British spy]] [[Expy|John Mason]] offers to shake hands with FBI Director Womack, and slides a slipknot over the latter's wrist. He immediately pulls Womack over the railing of a hotel balcony, and the man is left dangling by the cord; both the sudden stop and the effort to pull him back up dislocate his shoulder and he has to carry his arm in a sling afterwards.
* ''[[The Return of Hanuman]]'' has a boy surviving after crushing through walls and even a guy falling off the road while driving his truck. Seems like Maruti the [[God in Human Form|reincarnation of Hanuman]] isn't the only one who's [[Nigh Invulnerable]].
* ''[[Pirates of the Caribbean]]'' plays with this; in the second film Jack Sparrow falls off a fairly high cliff and hits the ground - and not only survives, but he's in good enough shape to run in blind terror from the group of cannibals chasing him. However, he did smash through several rope bridges on the way down as well, thus decreasing his speed a little and rendering this...slightly less implausible, ''Slightly.''
* ''[[GoldeneyeGoldenEye (film)|GoldenEye]]'' [[Zig Zagged]], Alec falls from a great height and lands flat on his back on a cold concrete pool floor, but still manages to survive the fall despite seemingly great injury. Although, he is killed by [[Collapsing Lair|the Cradle antenna]] about a minute later, so its hard to say if he was fatally wounded.
* In the 2009 B-movie ''Infestation'', a giant wasp grabs a guy and flies away. A policeman patiently waits until the pair are above a roof before shooting the wasp. Unfortunately, the victim lands on the roof headfirst and dies anyway.
* Averted in ''[[The Avengers (film)|The Avengers]]'' when {{spoiler|The Hulk}} rescues a falling Iron Man by sliding down a building to slow his fall, then sliding several hundred yards down the street before finally coming to a stop.
 
 
== Literature ==
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** In the same arc Marvin falls from the same altitude and has his fall arrested by only the rocky ground below. {{spoiler|He survives, but did decelerate for a whole mile through the rock}}. And he wasn't very happy about it.
* In a strange subversion, in any given [[Philip K. Dick]] novel/short story you ''know'' that something is wrong with the fabric of reality when the rules of physics start acting up. Kudos to the characters if they realise it at the time. ... And you know you're in a horrible sub-sect of reality when the rules of physics are played straight at every single turn (VALIS, anyone?)
* In [[Terry Pratchett]]'s ''[[Discworld/The Colour of Magic|The Colour of Magic]]'', the narrative stops for a brief essay on the fact that catching someone who is falling at terminal velocity would definitely kill them, but in this case it's [[A Wizard Did It|not a problem]].
** Rincewind himself abides by a variation of the trope. He claims he is not afraid of heights but of ''grounds'': rightly recognizing that the ground is the actual instrument of death in a fatal fall. Also, his own life experience (and the fact that he's a just-barely-Wizard) show him multiple times that he can survive falls...provided someone or something intervenes on his behalf.
* ''Rapunzel: The One With All The Hair'' Prince Benjamin falls from Rapunzel's tower and has his fall "broken" when he lands on his horse, unharmed.
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* In the last of the ''[[Lensman]]'' books, Kim Kinnison's daughter Constance is described as having formed a close friendship with Worsel, the flying dragon Lensman, to the point where she ''rides him like a horse'' (and has done so since she was big enough to climb on). One of her sisters describes how he "pretty nearly split her in two with an eleven-gee pull-up", for which she kicked him. Smith, who cranked so much up to eleven for so long, was known for getting little things like this right.
* At least some works of [[Robert Heinlein]] avert this.
** ''Star Lift'' centers around two pilots who have to speed nine days with the constant 3.5''g'' acceleration/deceleration. One of them dies halfway, other is left with his body irrepairably worn-out, causing [[Rapid Aging]].{{verify|reason=This Mod cannot find any story by this name, by Heinlein or anyone else. Does it exist?}}
** In ''[[Double Star]]'', a pilot tells about his strong, but dumb and stubborn passenger, who managed to walk under 5''g''... and who never walked again afterwards.
** "Slow" Free Trader starships in ''[[Citizen of the Galaxy]]'' accelerate at somewhat one km/s per second. It is stated that if the artificial gravity onboard fails for a split-second, all the crew will be instantly splattered into strawberry jam by ''100g'' acceleration.
* Both the Dragon Boat and Simon Heap easily survive their falls in ''[[Septimus Heap]]''.
* Averted in ''Dragon Keeper: Garden Of The Purple Dragon''. Ping jumps off a burning balcony, hits a tree on the way down, then lands in a pool. However, hitting the tree and water are both seperately described as being ''very painful'', and Ping breaks a rib or two in the process.
 
== Film - Live-Action TV ==
 
== Live Action TV ==
* Averted in ''[[Heroes (TV series)|Heroes]]'' when Nathan saves {{spoiler|Tracy}} as soon as she jumps off the bridge before she has time to build up velocity and what not.
* Completely and [[Applied Phlebotinum|technologically]] averted in ''[[Crusade]]'', when Lochley's Starfury is heading into the hangar bay at ~1/2 of the ''Excalibur'''s cruising speed. Gravity traps slow the fighter so it doesn't splat on the back of the bay.
* Averted in ''[[Sanctuary]]'', where a guy with the ability to fly catches a guy jumping out of a high rise building. Having descended maybe 10 to 20 stories, coupled with the would-be rescuer hitting him sideways at what would appear to be about 5  mph, the man ends up with four cracked ribs. Such an impact probably should have caused even more damage, though.
* A Hercules/Xena crossover (can't remember which show) where Xena is in the clutches of a flying monster hundreds of feet in the air and decides to [[Too Dumb to Live|stab it.]] She plummets down to earth and Hercules catches her in his arms. She's fine, of course.
** In one episode of ''[[Hercules: The Legendary Journeys]]'', a baby is flying through the air and he catches it by diving to the ground and holding his hands out, which are ''sitting stationary on the ground'' when the baby lands on them unharmed.
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'''Sheldon''': In what space, sir, in what space? She's two feet above the ground. Frankly, if he really loved her, he'd let her hit the pavement. It'd be a more merciful death. }}
* In ''[[1000 Ways to Die]]'', a woman is sucked out of a plane mid-flight. Due to wind velocity violently scouring the body, the abnormally cold air, and lack of oxygen, she dies before hitting the water below. This is one of the show's rare cases of [[Truth in Television]], since this is exactly what would happen if someone were sucked out of the plane at high altitude, and in fact actually happened to a stewardess aboard Aloha Airlines Flight 243 in June 2001. Flight 243 was an old Boeing 737, built in the 60's, that had endured tens of thousands of pressurization cycles and operated in the warm salt air over the Pacific Ocean. The fuselage skin started to crack just behind the cockpit bulkhead due to corrosion and metal fatigue. Finally, while cruising at 24,000 feet, nearly a third of the roof peeled off, sucking a stewardess out of the plane. What saved the plane and the passengers (who were buckled into their seats) is that, unlike the 1981 crash of a Boeing 737 owned by Far Eastern Air Transport, the floor stayed intact. (In the 1981 crash, both the ceiling AND the floor ripped off, dooming the plane and the passengers.)
 
 
== Tabletop Games ==
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{{quote|Falling itself does no damage whatsoever to a character -- but the impact with the ground can be mighty painful.}}
* In ''[[Exalted]]'', Perfect Defences allow you to take no damage from anything, falling damage included. This makes sense for the ones that turn your skin to iron or even allow you to block attacks but how in Creation do you dodge the ground? It's not by "throwing yourself at the ground and missing", because Arthur Dent already tried that.
** You can't dodge or parry the ground, even with a perfect defense -- theydefense—they work only against any ''attack'', and falling hard is not an attack. This is clarified in a sidebar in ''Infernals''. The few exceptions are justified (like a perfect parry that turns your skin to magic invulnerable brass, and a perfect dodge that dodges the ''fate'' of whatever was going to happen to you.)
* ''Ninjas & Superspies'' had two martial arts powers that allowed a character to survive extremely long falls with minimal damage.
* The monk class in most editions of ''[[Dungeons and& Dragons]]'' can survive long falls without damage as long as they're close to a wall.
** Pretty much any high level character can survive. You suffer 1d6 damage per 10 feet up to 20d6 damage, or generally between 60 and 80 points. You also have to roll versus death from massive damage but pretty much anyone capable of surviving the damage will make the save. Of course, by the time you're high level, you probably have other means of surviving a fall anyway.
* ''[[Seventh7th Sea]]'', as part of its [[Rule of Cool]] swashbuckling theme, allows you to fall from any height with no damage as long as you land on something "soft", including hay bales, awnings, [[Soft Water|water]] and people.
 
 
== Video Games ==
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** In the ''[[Halo 3]]'' beta if you turned up the movement speed as high as it could go, players could die by simply running into each other fast enough.
** ''[[Halo: Reach]]'' has your character thrown off a doomed Covenant Corvette, and you survive, despite the (relatively) old armor you have access to. How do they explain this? If you look closely enough at the thing on your back, you can see the words "REENTRY PACK" stamped on the side of it. It's [[Informed Ability|(apparently)]] able to lock the Spartan's armor like what Master Chief did in Halo 2/3 and/or augment the energy shield to better withstand the re-entry.
***Reach specifically includes the achievement "If They Came to Hear Me Beg", which requires the player to trigger an assassination animation against a Sangheili to "survive a fall that would’ve been fatal."
** In most gameplay situations, you automatically die in midair after falling about 30 feet.
* Averted with the summoning stones introduced in ''[[World of Warcraft|Burning Crusade]]'', where if someone is falling off a cliff and is summoned to the dungeon, they hit the ground with all the force they should Of course, this would require rather careful timing. When Wrath of the Lich King introduced a dungeon finder that allowed you to teleport to dungeons at will, they made the caveat that teleportation was not possible while falling.
* This is averted in ''[[Wallace and Gromit]]: Project Zoo''. A fall over a certain height will injure or even kill Gromit no matter what is done.
* ''[[Portal (series)|Portal]]'' lacks fall damage, but [[Lampshade Hanging|lampshades]] it by putting spring mechanisms on Chell's heels that absorb the force of impact. The game's own developer commentary discusses this -- Chellthis—Chell was given leg springs because playtesters complained about her surviving "falls that would kill [[Half Life|Gordon Freeman]]."
** Portal is notable in that its unique conservation of momentum allows terminal velocity to be reached over short distances and vertical acceleration can quickly become horizontal. Yet you always land on your feet, completely upright. And if you construct your portals a certain way (both on the floor but "aligned" improperly) and bounce between them over and over, you can quickly get turned upside-down, though Chell is always capable of righting herself.
** [http://www.youtube.com/watch?v=wX9Sc88qreg The final promo for the sequel] shows that Chell now has special boots instead of just the springs. The narrator Cave Johnson claims they prevent her from landing anywhere except on her feet (there is no evidence to support this, as all of Chell's flips are of her own accord). Note that this is ''not'' mentioned in the game proper although it is commented on by [[G La DOSGLaDOS]]) and early in the game, Wheatley still sounds concerned about Chell jumping into a large pit and landing on, say, her head.
* ''[[Half-Life]]'' itself ''does'' have falling damage, but if the player character can catch hold of a ladder (or rope, in some sequels) on the way down, all that momentum dissipates like magic. Additionally, [[Soft Water]] is in full effect, such that a few ''inches'' of water will cancel the momentum of the player character.
* Entirely averted in the ''[[Banjo-Kazooie]]'' series: after about two stories' worth of falling, Banjo loses control and can no longer grab anything or use any ability similar to a double jump, which he has several of. You can also perform his and Kazooie's version of the [[Ground Pound]] while falling like that, and if you're close enough to the ground when you do it, you won't take damage.
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* In ''[[Team Fortress 2]]'' the Scout doesn't take any fall damage from leaping off of high places if he does a double jump before hitting the ground.
** As other classes (or a Scout, if not double-jumping), you take falling damage if you drop more than twice your height, approximately. If your health is low, this kills you, complete with a [[Have a Nice Death|notification on your clumsy, painful death]].
* In ''[[Super Smash Bros.]] Brawl'''s Subspace Emissary storyline, [[EarthboundEarthBound|Lucas]] and the [[Pokémon]] Trainer are falling from a height of several hundred feet (well above the summit of an impressive mountain.) [[Kirby|Meta Knight]] spots them and catches them nearly at ground level, flying them away from the mountain at a horizontal trajectory. Even more mind-boggling in that Meta Knight is smaller than either of those characters. (But then, many other characters fall from immense heights and don't need saving to come out unscathed...)
* Averted in the latter two of the ''[[Creatures]]'' trilogy, in which you can injure Norns by picking them up and throwing them against walls. However, provided a fall is enough to injure the Norn at all, it injures them just as badly no matter how far they fall. (Although this is partially [[Truth in Television]].)
* Inverted in ''[[Spelunker]]'', especially NES version. Falling by knee-height in NES version kills you mid-air.
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* ''[[The Lord of the Rings Online]]'': Averted. Falling from a small height will at least get you injured and limping for a few minutes.
* In the [[Game Boy]] versions of ''[[Turok (series)|Turok]]'' and ''Turok 2'', falling for a certain amount of time causes Turok to enter a different falling animation. He dies as soon as he touches any solid ground while in this animation.
* In the ''[[Assassin's Creed]]'' games (including ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood|Assassin's Creed Brotherhood]]''), averted with Desmond Miles due to the lack of areas high enough for a fatal fall -- thoughfall—though this is stretched in ''Brotherhood'' due to his much greater free-running. However, he becomes "desynchronized" with his ancestors Altaïr and Ezio's memories if they "die," including fatal falls. However, so long as they manage to grab onto ''any'' ledge on the way down they suffer no fall damage. Ezio also has the ability to roll (hold forward on the left stick) to reduce the fall distance for the purposes of calculating damage, which with a low enough fall can prevent fall damage.
** In ''Brotherhood'', Ezio can acquire Parachutes (after {{spoiler|completing all four of the War Machine missions}}; he's granted five to start and can buy more from tailors, carrying up to fifteen at once) which can be triggered during a fall to avert fall damage.
** The series also features Leaps of Faith, including some [[Rule of Cool|ridiculously cool]] jumps from the tallest towers in each game. The character will survive these leaps just fine, because the landing is softened by a haystack, a pile of leaves or in the latest installment, a ''bush of flowers''.
* [http://www.youtube.com/watch?v=AkJ8ILmGOT0 This] is the ending of ''[[Haunted Castle (video game)|Haunted Castle]] 3'', a Castlevania fangame. It is one of the most [[Crowning Moment of Awesome|awesome]], [[Rated "M" for Manly|manly]] and [[What Do You Mean It's Not Awesome?|over the top]] uses this trope has ever seen. <ref>Trevor defeats Dracula, saves his bride, jumps out of the castle and falls for about 40 seconds while killing harpies. [[Subverted Trope|Then he crashes into the floor, apparently dead.]] [[Double Subverted|...Except]] he's a [[Memetic Badass|Belmont]], you know, so he just stands up and goes back home.</ref>
* In the first ''[[Ratchet and Clank]]'' game {{spoiler|Ratchet and Clank wind up falling from the platform where they fight and defeat Chairman Drek. Ratchet even looks down and you literally can't see the ground from how high up they are. And yet, Clank, changing to his Thruster Pack mode, and propelling himself against Ratchet literally seconds before hitting the ground is enough for the pair to just skid against the ground a bit. The only injury sustained by either of them is Clank's broken servos in his arm, which were from the force of holding up Ratchet's weight BEFORE they fell.}}
* In ''[[Minecraft]]'' falling into water more than two blocks deep will prevent any fall damage. The same applies when catching a ladder.
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* At the end of the first ''[[Golden Sun]]'' game, Sheba falls off the top of Venus Lighthouse, and Felix [[Crowning Moment of Awesome|leaps off the tower after her]], in an apparent suicide dive. It's later noted that [[Soft Water|the seas miraculously rose up to the tower as they fell]], and [[The Stinger]] of that game and beginning of the next shows that they washed up on a beach later, unconscious but otherwise unharmed.
** Sheba is a wind adept, she manipulated the winds to slow their fall, which is what caused the water to appear to rise up. Theorized by Kraden after Sheba's wind adept status is confirmed.
* Played straight initially in ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]'' then [[Hand Wave|Hand Waved]]d with the optional addition of an augmentation that allows [[Player Character|Jensen]] to fall from any height and survive. The game always shows Jensen activating something that shoots lightning downwards that, apparently, creates a cushion for a soft landing. Interestingly, this neither consumes nor requires energy.
** That would be the appropriately-named Icarus Landing System. It is described with the following technobabble: "A discreet augmentation surgically implanted in the user's lower back, slightly above the coccyx at the base of the vertebral column. The device has an acceleration descent sensor built in; in free fall, the unit will automatically activate the patented High-Fall Safeguard System, an EMF decelerator generating a fixed-focus electromagnetic lensing field, projected downward along the plane of the drop. This field pushes against the Earth's magnetosphere and slows the user's descent to a manageable velocity, allowing him to fall from almost any height (within reason) to a relatively soft landing."
* In ''[[Shadow of the Colossus]]'', Wander can successfully break any fall if he grabs onto something before hitting the ground. This is particularly amusing to witness during the battle with the last colossus, where Wander can plummet ''several stories'' and still emerged unharmed as long as he catches a ledge on his way down. Up to a certain height, hitting the ground will only do damage, and not an enormous amount. Once you pass that height, you die on impact, even if a slightly shorter fall would barely inconvenience Wander with a maxed life bar.
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* [[EverQuest]] keeps similar physics to World of Warcraft: falling any significant depth will damage or kill you, with the damage being proportionate to the fall. A fall into [[Soft Water|any body of water]] (no matter now long the fall or how deep the water) will result in no damage.
* [[Final Fantasy Tactics]] has characters take fall damage if they fall a greater distance than their jump rating (4 for most classes), at a rate of 10% of Max HP per height level. A fall of 10 or more over the character's jump rating is always fatal. Given the scale of the game, this isn't actually all that high (roughly ten yards).
 
 
== [[Web Comics]] ==
* Anybody else remember [[The Order of the Stick|Roy Greenhilt's]] monologue before hitting the ground? "(I'm) an adventurer, (I) can weasel my way out of this!" {{spoiler|No, he can't.}}
* Done pretty reasonably in ''[[Gunnerkrigg Court]]''. When Antimony falls off the bridge, the TicTocs grab her and slow her fall until she's at a safe height... then they drop her [[Soft Water|into the river]].
* ''[[The Adventures of Dr. McNinja]]'' -- apparently—apparently Doc can land safely from [https://web.archive.org/web/20091025075325/http://www.drmcninja.com/page.php?pageNum=41&issue=3 any height] as long as he has [https://web.archive.org/web/20091025075330/http://www.drmcninja.com/page.php?pageNum=42&issue=3 the cord of his grappling hook] [https://web.archive.org/web/20091205084622/http://drmcninja.com/page.php?pageNum=38&issue=8 in his hands].
** Even his Honda can stick a [https://web.archive.org/web/20091205084627/http://drmcninja.com/page.php?pageNum=39&issue=8 pretty deft landing].
* In ''[[8-Bit Theater|Eight Bit Theater]]'', Thief survives an extremely long fall via the aforementioned "double jump" method.
** In another strip this is averted when the main characters are falling at a fast speed from hundreds of feet in the air. Even though they are teleported to the ground, that doesn't stop the acceleration from the fall. Bloody mess.
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* Parodied in [http://www.mezzacotta.net/owls/?comic=29 this] strip from [[Mezzacotta|Lightning Made of Owls]].
* [[Zig-Zagging Trope|Zigzagged]] in ''[[Darths and Droids]]'' on Coruscant: They have force fields to slow you down, but there's lava on the ground.
* After dropping ''[[Buck Godot]]'' from a great height and allowing him some time to panic, the elusive Teleporter proceeds to gradually [https://web.archive.org/web/20150409232406/http://www.airshipentertainment.com/buckcomic.php?date=20070403 break his fall] by repeatedly punching him in the stomach. Ouch.
* ''[[Bug (webcomic)Martini|Bug]]'' explored this. [https://web.archive.org/web/20130516090259/http://www.bugcomic.com/comics/plunging-prepubescents/ Sort of].
* Simultaneously averted and somewhat played straight in ''[[Drowtales]]'' when Ariel [https://web.archive.org/web/20120921011404/http://www.drowtales.com/mainarchive.php?sid=813 falls from the top of one tower] down to the bottom, though she does stop briefly at one point. It's hard to see, but she briefly uses air sorcery to slow her descent. That said, when she hits the ground she's in [https://web.archive.org/web/20120921011352/http://www.drowtales.com/mainarchive.php?order=chapters&id=222 bad shape] with internal bleeding (both from the fall and an earlier stab wound) and it's strongly suggested that if it wasn't for the resident [[Empathic Healer]] that she would have died.
* Various methods of doing this in ''[[World of Warcraft]]'' are explored in [http://www.awkwardzombie.com/index.php?page=0&comic=050409 this] ''[[Awkward Zombie]]'' strip.
 
 
== Web Original ==
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* [[Played for Laughs]]/[[Rule of Funny]] recently in ''[[Survival of the Fittest]]'', with {{spoiler|Richard Han}}'s death. He falls off a mountain, and screams as he falls... only for him to enter another thread as he falls, apparently screaming the entire time and only stopping when he hits the ground and dies. [[Crowning Moment of Funny|It's actually pretty funny as hell]].
* Subverted or deconstructed every time in the [[Whateley Universe]], where the powers aren't as big and the physics seems to matter more. In "Ayla and the Birthday Brawl", Elite League are running through a holographic simulation. When the [[Squishy Wizard]] Spellbinder gets blasted into the air by a magical trap and [[Flying Brick]] Bombshell flies forward to catch her, the impact knocks Spellbinder out and injures her.
 
 
== Western Animation ==
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* In an episode of ''[[My Little Pony: Friendship Is Magic|My Little Pony Friendship Is Magic]]'', Rarity falls for 50 seconds, which in Earth's gravity and air resistance would be at least a mile. Rainbow Dash accelerates to Mach 1, straight down, before catching her and making an instant 90-degree turn. This is approximately 1670 G's of force.
** This happens again in Secret of My Excess; Spike and Rarity fall for around 30 seconds before Rainbow Dash and Fluttershy save them using only a piece of cloth.
** In [[My Little Pony: Friendship Is Magic/Recap/S1 /E23 The Cutie Mark Chronicles|The Cutie Mark Chronicles]], Filly Fluttershy is knocked off a cloud and falls thousands of feet to earth, screaming all the way. Just when you're expecting a [[Disney Villain Death|fall to the death]], she lands in some butterflies and is perfectly fine.
* In a 2-part ''[[King of the Hill]]'' episode, Hank and Peggy go skydiving, but Peggy's parachute ([[Failsafe Failure|and emergency chute]]) fail to deploy. Everyone fears her dead, and it's [[Lampshaded]] just how miraculous a survival from that height is. She ends up in a [[Bandage Mummy|full body cast]], goes through a psychological roller coaster, and for a few episodes is still going through physical therapy just to walk again.
* In the [[Five Episode Pilot]] of ''[[Gargoyles]]'', Goliath falls off a skyscraper and tries to grab a flagpole. It snaps immediately, in what the creators have referred to as a "This-ain't-[[Batman]]" moment.
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{{quote|Remember, its not the ''fall'', [[Disney Villain Death|its the sudden ''stop!'']].}}
* Happens quite sometime in [[Star Wars: The Clone Wars]], most egregiously in the Season2 episode Landing at Point Rain. After Anakin and Ahsoka jumped down from the top of a ten-stories high droid fortress, they used the Force to slow themselves down about a meter from the groud, then they catch Rex -whom Anakin threw several meters high into the air before he himself jumped- about fives inches above ground.
 
 
== Real Life ==
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[[Category:Television Is Trying to Kill Us]]
[[Category:Artistic License Physics]]
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[[Category:Video Game Physics]]
[[Category:Index to The Rescue]]
[[Category:NotFalling, theDropping, Falland That Kills YouPlummeting]]